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Toolbert
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Posted - 2005.11.20 20:02:00 -
[1]
17,200 users online right now, I bet we can get 18,000 in the next month or so. 
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bustergonads
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Posted - 2005.11.20 20:03:00 -
[2]
17239
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Sergio Ling
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Posted - 2005.11.20 20:05:00 -
[3]
'and no lag was reported?'
gah
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Dark Shikari
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Posted - 2005.11.20 20:07:00 -
[4]
Yeah, and in oursaelert, I have spent 10 minutes attempting to open my wallet.
Please move the agents soon, CCP  - Proud member of the [23].
Don't get the reference in my sig? Click it.
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Sergio Ling
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Posted - 2005.11.20 20:09:00 -
[5]
ah stop it Shikari. just get out of Oursalert
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bustergonads
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Posted - 2005.11.20 20:11:00 -
[6]
Originally by: Dark Shikari Yeah, and in oursaelert, I have spent 10 minutes attempting to open my wallet.
Please move the agents soon, CCP 
ever thought about spending that huge pile of isk ccp wouldnt have to upgrade the server if it didnt have to calculate that lot 
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CYVOK
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Posted - 2005.11.20 20:11:00 -
[7]
No Lag, hahahahahhahahaha
Tell that to the 300+ players involved in the largest battle in EvE history in AZN (feyth Region).
Last report 120 (G Allaince) 150+ (ASCN)
G is attempting to save their large POS, which lats night was placed into reinforced mode by an ASCN Dread Fleet, (dispite having 7 Large Weapons online)
The battle waging for AZN is the most intense thing I have seen in EvE yet, NO CLUE who is going to "win" but the combat is VERY intense and agressive.
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nTok
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Posted - 2005.11.20 20:14:00 -
[8]
500 people in rens :)
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slip66
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Posted - 2005.11.20 20:38:00 -
[9]
Originally by: CYVOK No Lag, hahahahahhahahaha
G is attempting to save their large POS, which lats night was placed into reinforced mode by an ASCN Dread Fleet, (dispite having 7 Large Weapons online)
how long did it take to put it into re-enforced mode? Howd your dreads fair? Good thing about homefield advantage is you dont have to have all the logistics for moving those deads very far :)
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Cmd Woodlouse
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Posted - 2005.11.20 20:44:00 -
[10]
Edited by: Cmd Woodlouse on 20/11/2005 20:44:01
Originally by: slip66
Originally by: CYVOK No Lag, hahahahahhahahaha
G is attempting to save their large POS, which lats night was placed into reinforced mode by an ASCN Dread Fleet, (dispite having 7 Large Weapons online)
how long did it take to put it into re-enforced mode? Howd your dreads fair? Good thing about homefield advantage is you dont have to have all the logistics for moving those deads very far :)
was our failure, we had ONLY large guns fitted, so they brought in masses of noob- and tech1 frigs and 5 dreads. the frie cycling on the frigs from the large guns did prevent any bigger dmg to the dreads 
-G- Pink Power
Darko1107 > so play a fluffy game Darko1107 > like pokemon |

Saeris Tal'Urduar
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Posted - 2005.11.20 20:46:00 -
[11]
Crap I better log in instead of posting here.
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Hellspawn666
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Posted - 2005.11.20 20:49:00 -
[12]
Edited by: Hellspawn666 on 20/11/2005 20:49:56
Originally by: Cmd Woodlouse Edited by: Cmd Woodlouse on 20/11/2005 20:44:01
Originally by: slip66
Originally by: CYVOK No Lag, hahahahahhahahaha
G is attempting to save their large POS, which lats night was placed into reinforced mode by an ASCN Dread Fleet, (dispite having 7 Large Weapons online)
was our failure, we had ONLY large guns fitted, so they brought in masses of noob- and tech1 frigs and 5 dreads. the frie cycling on the frigs from the large guns did prevent any bigger dmg to the dreads 
Isnt that an exploit? When [5] realeased loads of small drones to slow down the ROF of a POS devs gave the POS back to how it was before and didnt replace any of the [5] ships, this isnt particuly different just using t1 and noob ships which obviosuly arnt gonna attack the POS as cannon fodder?
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Saeris Tal'Urduar
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Posted - 2005.11.20 20:53:00 -
[13]
Edited by: Saeris Tal''Urduar on 20/11/2005 20:54:31
Originally by: Hellspawn666 Edited by: Hellspawn666 on 20/11/2005 20:49:56
Originally by: Cmd Woodlouse Edited by: Cmd Woodlouse on 20/11/2005 20:44:01
Originally by: slip66
Originally by: CYVOK No Lag, hahahahahhahahaha
G is attempting to save their large POS, which lats night was placed into reinforced mode by an ASCN Dread Fleet, (dispite having 7 Large Weapons online)
was our failure, we had ONLY large guns fitted, so they brought in masses of noob- and tech1 frigs and 5 dreads. the frie cycling on the frigs from the large guns did prevent any bigger dmg to the dreads 
Isnt that an exploit? When [5] realeased loads of small drones to slow down the ROF of a POS devs gave the POS back to how it was before and didnt replace any of the [5] ships, this isnt particuly different just using t1 and noob ships which obviosuly arnt gonna attack the POS as cannon fodder?
No because that would be like saying using a ceptor against a BS fitted with large guns is an exploit. They patched sentries firing at drones anyway.
edit: gahhh why little text?
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Pepperami
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Posted - 2005.11.20 20:57:00 -
[14]
Remove the [ quote=Cmd Woodlouse ] line in your post :) _____________________________________________________
[We're Recruiting!] [http://spankage.co.uk] |

sidthesexist
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Posted - 2005.11.20 20:58:00 -
[15]
Originally by: CYVOK No Lag, hahahahahhahahaha
Tell that to the 300+ players involved in the largest battle in EvE history in AZN (feyth Region).
Last report 120 (G Allaince) 150+ (ASCN)
G is attempting to save their large POS, which lats night was placed into reinforced mode by an ASCN Dread Fleet, (dispite having 7 Large Weapons online)
The battle waging for AZN is the most intense thing I have seen in EvE yet, NO CLUE who is going to "win" but the combat is VERY intense and agressive.
Actually, the largest was SAvCA :) ___________ Drones Oh Anhialation I.R.O.N |

Jennai
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Posted - 2005.11.20 20:59:00 -
[16]
Originally by: Sergio Ling ah stop it Shikari. just get out of Oursalert
I tried getting out of oursulaert but I got stuck on the black screen after undocking, and I've been waiting like five minutes for it to log back in now.
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TuRtLe HeAd
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Posted - 2005.11.20 20:59:00 -
[17]
Im pretty sure I've seen 17,459 users within the last week.
They might just be waiting untill it breaks 18000 |

Casparian
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Posted - 2005.11.20 21:10:00 -
[18]
We just broke the most lag felt ever record in azn
What do you mean im not supposed to shoot you, youre in range arnt you? |

El Yatta
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Posted - 2005.11.20 21:18:00 -
[19]
Of course we broke a record... its sunday. Guess when the next one is. ---:::---
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Hellraiza666
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Posted - 2005.11.20 21:21:00 -
[20]
"no lag reported" .... BULL****, i have to relog every 2nd jump cuz i get stuck in between systems.... its stupid --------------------------------------------
In War There Are No Runners Up...
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Stokerpoons
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Posted - 2005.11.20 21:37:00 -
[21]
Originally by: Sergio Ling 'and no lag was reported?'
gah
Hmm. I think someone just turned the lights out on Oursaelert. Oh wait.... I'm just undocking. 
I'm all for breaking records but at what cost to gameplay?
This needs to be addressed, and before RMR! ================== |

Sam Comco
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Posted - 2005.11.20 22:05:00 -
[22]
Wow sounds like a pretty epic battle...anybody get a video of it by chance? :D
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Silvia Calteis
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Posted - 2005.11.20 22:16:00 -
[23]
Originally by: Sam Comco Wow sounds like a pretty epic battle...anybody get a video of it by chance? :D
You want a video of 5 hours of a frozen screen, which updates once an hour (and somewhere between the first shot, and the first update, the recorder is podded and has to wait 4 hours to get into the clone station).
LOLz  
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Sam Comco
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Posted - 2005.11.20 22:57:00 -
[24]
Ok, how about screenshots then? Anyone? :P
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babyblue
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Posted - 2005.11.20 22:59:00 -
[25]
Please allow me to rephrase that: "We just broke the record for the largest number of Alts online simultaneously".
This is only to be expected as the client requirements of Eve remain fairly static, but over time people will increase the power of their hardware, allowing them to run multiple clients at the same time. 
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Bhaal
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Posted - 2005.11.20 23:01:00 -
[26]
Using shuttles & noob ships sure sounds like an exploit to me...
I wonder what the GM's will say about this... ------------------------------------------------ Current Hobby other than EVE |

Sarmaul
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Posted - 2005.11.20 23:10:00 -
[27]
Originally by: Bhaal Using shuttles & noob ships sure sounds like an exploit to me...
I wonder what the GM's will say about this...
probably something along the lines of "hahahahahahahaha fit some smaller guns next time", much like the general reaction when a BS gets pwned by a friggie.
drones vs pos was an exploit because the control tower switched targets before it had a chance to lock them (thereby locking nothing) - shuttles + frigs can be locked in time, but as G themselves said they only fitted large guns which can't track the smaller targets.
Originally by: Chowdown We camp a lot
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Bhaal
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Posted - 2005.11.20 23:13:00 -
[28]
Originally by: Sarmaul
Originally by: Bhaal Using shuttles & noob ships sure sounds like an exploit to me...
I wonder what the GM's will say about this...
probably something along the lines of "hahahahahahahaha fit some smaller guns next time", much like the general reaction when a BS gets pwned by a friggie.
drones vs pos was an exploit because the control tower switched targets before it had a chance to lock them (thereby locking nothing) - shuttles + frigs can be locked in time, but as G themselves said they only fitted large guns which can't track the smaller targets.
Kinda goofy...
You'd think if large guns can't hit shuttles and noob ships, they would not even target them... ------------------------------------------------ Current Hobby other than EVE |

Trepkos
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Posted - 2005.11.21 00:20:00 -
[29]
Originally by: Casparian We just broke the most lag felt ever record in azn
H-PA
-----
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NAFnist
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Posted - 2005.11.21 00:34:00 -
[30]
Originally by: Bhaal
Originally by: Sarmaul
Originally by: Bhaal Using shuttles & noob ships sure sounds like an exploit to me...
I wonder what the GM's will say about this...
probably something along the lines of "hahahahahahahaha fit some smaller guns next time", much like the general reaction when a BS gets pwned by a friggie.
drones vs pos was an exploit because the control tower switched targets before it had a chance to lock them (thereby locking nothing) - shuttles + frigs can be locked in time, but as G themselves said they only fitted large guns which can't track the smaller targets.
Kinda goofy...
You'd think if large guns can't hit shuttles and noob ships, they would not even target them...
There are ppl in this game shooting at ships they cant hit. There are NPC rats shooting at ppl without hitting.
Please explain why this is a exploit

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Vlodec
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Posted - 2005.11.21 01:23:00 -
[31]
Edited by: Vlodec on 21/11/2005 01:24:22 OK, fine, we (CCP) got 17,200 users online. Wonderful, isn't it ?.......how many were macrominers ?
Answer: A Lot.......
Am I allowed to say that ? |

Christopher Scott
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Posted - 2005.11.21 03:08:00 -
[32]
Largest battle was CA vs. SA + whatever other alliances tagged along. 300-400 people.
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Uggs386
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Posted - 2005.11.21 03:53:00 -
[33]
v7- shortly after nbsi moved up there bob came up and xelas was still up there, and all the northern alliances in v7- at the same time, was over 300 people, and also h-pa when we had more than 200 peeps jumping into a 5 gate camp. I'm sure azn was justa s laggy but The above mentioned crashed the nodes, I dont believe azn did as i was in the area on my other character.
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Tekka
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Posted - 2005.11.21 06:51:00 -
[34]
Been like this for a while »»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»
I am the coolness of the century.
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Lowa
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Posted - 2005.11.21 07:28:00 -
[35]
Originally by: CYVOK No Lag, hahahahahhahahaha
Try the north, it have made ppl quit the game. And that with a lot less numbers.
Originally by: CYVOK
Tell that to the 300+ players involved in the largest battle in EvE history in AZN (feyth Region).
Not the largest in EVE history. Sry. Other regions in the south as well as the north has seen bigger numbers. And if you could shoot stuff the lag wasnt that bad.  And I expect fraps!
With that said: Could someone please think of the children and do something about the lag, its frying their fragile little minds into a bloody pulp!
Regards, LOWA
NSN - Forcing EVE reviewers to mine since 2003! |

The Enslaver
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Posted - 2005.11.21 07:43:00 -
[36]
Originally by: CYVOK No Lag, hahahahahhahahaha
Tell that to the 300+ players involved in the largest battle in EvE history in AZN (feyth Region).
Several larger battles.
Two seperate SA vs CA battles were larger.
That one up in tenal was aswell, I think.
Oh, and the JQV/MK7 wars with xCA vs JQA. --------
FireFoxx80: If you think you can do a better job, go find yourself a datacentre to host a box, get a copy of Visual Studio, and STFU. |

Harry Voyager
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Posted - 2005.11.21 07:58:00 -
[37]
Originally by: NAFnist
Originally by: Bhaal
Originally by: Sarmaul
Originally by: Bhaal Using shuttles & noob ships sure sounds like an exploit to me...
I wonder what the GM's will say about this...
probably something along the lines of "hahahahahahahaha fit some smaller guns next time", much like the general reaction when a BS gets pwned by a friggie.
drones vs pos was an exploit because the control tower switched targets before it had a chance to lock them (thereby locking nothing) - shuttles + frigs can be locked in time, but as G themselves said they only fitted large guns which can't track the smaller targets.
Kinda goofy...
You'd think if large guns can't hit shuttles and noob ships, they would not even target them...
There are ppl in this game shooting at ships they cant hit. There are NPC rats shooting at ppl without hitting.
Please explain why this is a exploit

I think because when POS guns were trying to hit Drones it was considered an exploit.
Essentially, it can be argued as establishing a precedent that swarming a POS with micro-targets is a form of exploit.
The million dollar question is do POS target drones now? If POS now properly target and fire upon Drones, that indicates that the exploit was the targetting issue POS had against drones. However, if POS no longer fire on drones, that implies that the exploit was in using micro-targets against the POS.
Basically, the fix the devs implemented indicates what the heart of the exploit was.
Harry Voyager ____________________ I'm not an idiot; I just play one on the forums. |

R4d1o4ct1v3
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Posted - 2005.11.21 10:35:00 -
[38]
Originally by: CYVOK No Lag, hahahahahhahahaha
Tell that to the 300+ players involved in the largest battle in EvE history in AZN (feyth Region).
Last report 120 (G Allaince) 150+ (ASCN)
G is attempting to save their large POS, which lats night was placed into reinforced mode by an ASCN Dread Fleet, (dispite having 7 Large Weapons online)
The battle waging for AZN is the most intense thing I have seen in EvE yet, NO CLUE who is going to "win" but the combat is VERY intense and agressive.
lol in the old SA vs CA days we'd call that a fairly good thursday evening.  -------------------
"I don't suffer from insanity, I'm enjoying every second of it."
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R4d1o4ct1v3
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Posted - 2005.11.21 10:39:00 -
[39]
Originally by: Vlodec Edited by: Vlodec on 21/11/2005 01:24:22 OK, fine, we (CCP) got 17,200 users online. Wonderful, isn't it ?.......how many were macrominers ?
Answer: A Lot.......
Your point being?
The way you play the game is not the only and/or the best way to play the game. -------------------
"I don't suffer from insanity, I'm enjoying every second of it."
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sidthesexist
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Posted - 2005.11.21 10:40:00 -
[40]
Originally by: R4d1o4ct1v3
Originally by: CYVOK No Lag, hahahahahhahahaha
Tell that to the 300+ players involved in the largest battle in EvE history in AZN (feyth Region).
Last report 120 (G Allaince) 150+ (ASCN)
G is attempting to save their large POS, which lats night was placed into reinforced mode by an ASCN Dread Fleet, (dispite having 7 Large Weapons online)
The battle waging for AZN is the most intense thing I have seen in EvE yet, NO CLUE who is going to "win" but the combat is VERY intense and agressive.
lol in the old SA vs CA days we'd call that a fairly good thursday evening. 
Thursday? Wednesday you mean, thursday would generally be 200v200, sunday on the other hand, sheesh... 300+v300+ I saw u-q at 712 once :) ___________ Drones Oh Anhialation I.R.O.N |

Arcticblue2
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Posted - 2005.11.21 12:13:00 -
[41]
Okey so if fleetbattles lags out at around lets say 50 ships (just a figure I took), then why on earth do people send in 150-300 ships against eachother then ??? we do know it will lag out if more than 50 guys start shooting at each other!!!!
In other word, if you know the game will lag out with more than 50 players in system shooting at eachother, then don't send in more players than that!!!
Then again... what do I know of things like this I don't do fleetbattles. ---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. |

Cherion drei
|
Posted - 2005.11.21 13:05:00 -
[42]
The above poster is right. If playing the game crashes the server, dont play the game!
So why did i sign up for eve again? surfing the net, while tabbing in every 1min to empty my cargohold. fun. |

Snake Jankins
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Posted - 2005.11.21 13:27:00 -
[43]
Edited by: Snake Jankins on 21/11/2005 13:38:50
Originally by: Harry Voyager The million dollar question is do POS target drones now? If POS now properly target and fire upon Drones, that indicates that the exploit was the targetting issue POS had against drones. However, if POS no longer fire on drones, that implies that the exploit was in using micro-targets against the POS.
I think the point was that masses of inexpensive easy replacable targets were used against the pos. The pos targetted drones with high probability, because the targets were chosen randomly. So battleships could attack with a really low probability of ever being attacked by the pos.
Common sense says that this is an abuse of the game mechanics, because people exploited the problem of the AI to destingish between important and unimportant targets. And the more drones you started, the lower was the probability for a POS to shoot at a good target. People knew it, used it to their favor = exploit.
*edit* The POS should use concentrated fire, scramble- and web power on a BS that does high damage, except it notices another BS which does a lot of support with remote shield boosters and armor repairers on a damage dealing bs, then it should try to take that down first. Surely not the perfect AI, but something for the players to chew on and if players find another way to exploit it, AI gets an improvment with the next patch.  ___________ 'DISCLAIMER: All opinions in this post are provided "as is" and without any warranties.' |

Alphamarine
|
Posted - 2005.11.21 14:01:00 -
[44]
Originally by: Bhaal
Originally by: Sarmaul
Originally by: Bhaal Using shuttles & noob ships sure sounds like an exploit to me...
I wonder what the GM's will say about this...
probably something along the lines of "hahahahahahahaha fit some smaller guns next time", much like the general reaction when a BS gets pwned by a friggie.
drones vs pos was an exploit because the control tower switched targets before it had a chance to lock them (thereby locking nothing) - shuttles + frigs can be locked in time, but as G themselves said they only fitted large guns which can't track the smaller targets.
Kinda goofy...
You'd think if large guns can't hit shuttles and noob ships, they would not even target them...
Bang on , you hit the nail on the head.
[URL=http://www.imageshack.us[/URL] |

JGR Guinevere
|
Posted - 2005.11.21 14:18:00 -
[45]
Originally by: Snake Jankins Edited by: Snake Jankins on 21/11/2005 13:38:50
Originally by: Harry Voyager The million dollar question is do POS target drones now? If POS now properly target and fire upon Drones, that indicates that the exploit was the targetting issue POS had against drones. However, if POS no longer fire on drones, that implies that the exploit was in using micro-targets against the POS.
I think the point was that masses of inexpensive easy replacable targets were used against the pos. The pos targetted drones with high probability, because the targets were chosen randomly. So battleships could attack with a really low probability of ever being attacked by the pos.
Common sense says that this is an abuse of the game mechanics, because people exploited the problem of the AI to destingish between important and unimportant targets. And the more drones you started, the lower was the probability for a POS to shoot at a good target. People knew it, used it to their favor = exploit.
*edit* The POS should use concentrated fire, scramble- and web power on a BS that does high damage, except it notices another BS which does a lot of support with remote shield boosters and armor repairers on a damage dealing bs, then it should try to take that down first. Surely not the perfect AI, but something for the players to chew on and if players find another way to exploit it, AI gets an improvment with the next patch. 
There is currently a way of defeating this particular tactic. Unfortunately, I am not at liberty to discuss it. JGR Guinevere -=Lick My Toad=-
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Bhaal
|
Posted - 2005.11.21 14:25:00 -
[46]
Originally by: Alphamarine
Originally by: Bhaal
Originally by: Sarmaul
Originally by: Bhaal Using shuttles & noob ships sure sounds like an exploit to me...
I wonder what the GM's will say about this...
probably something along the lines of "hahahahahahahaha fit some smaller guns next time", much like the general reaction when a BS gets pwned by a friggie.
drones vs pos was an exploit because the control tower switched targets before it had a chance to lock them (thereby locking nothing) - shuttles + frigs can be locked in time, but as G themselves said they only fitted large guns which can't track the smaller targets.
Kinda goofy...
You'd think if large guns can't hit shuttles and noob ships, they would not even target them...
Bang on , you hit the nail on the head.
So why is there no option to tell your large guns NOT to target anything but BS sized or larger ships? ------------------------------------------------ Current Hobby other than EVE |

Apostle Tomas
|
Posted - 2005.11.21 14:28:00 -
[47]
Originally by: CYVOK No Lag, hahahahahhahahaha
Tell that to the 300+ players involved in the largest battle in EvE history in AZN (feyth Region).
Last report 120 (G Allaince) 150+ (ASCN)
G is attempting to save their large POS, which lats night was placed into reinforced mode by an ASCN Dread Fleet, (dispite having 7 Large Weapons online)
The battle waging for AZN is the most intense thing I have seen in EvE yet, NO CLUE who is going to "win" but the combat is VERY intense and agressive.
biggest my ass, u guys really got watch your ego.
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YodaMasterJedi
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Posted - 2005.11.21 15:26:00 -
[48]
Originally by: The Enslaver That one up in tenal was aswell, I think.
The battle in V7-MID saw 421 pilots in local at one point. This number could not "officially" be recognized as we brought down the entire node for several minutes. After that the number remained around 300 in local.
I'll drink to the old days!! 
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Udat
|
Posted - 2005.11.21 16:28:00 -
[49]
First and final warning; there is to be no more discussion of exploits. In relation to POS or not. The forum rules are explicit on this note:
Originally by: Forum Rules, #13 Do not post about bugs and exploits. Bugs and exploits should be reported through the proper method by filing a report for our Quality Assurance department. You can find the form here. Issues discovered while playing on the Chaos test server should be noted in the Patch Review forum. Discussions about unverified problems in the game can cause unnecessary panic in the community. When there is an issue the community needs to be aware of, we will make an official statement about it.
If you feel that something is an exploit bring it to the attention of the GM's and let them deal with it.
Now, with the thread cleaned, continue 
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Toolbert
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Posted - 2005.11.21 17:32:00 -
[50]
lol CCP is really laying down the censorship in this thread. Stop talking about exploits you dorks. :p
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Torquemanda Corteaz
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Posted - 2005.11.21 17:56:00 -
[51]
Id love to have wandered into AZN to see what was going down... but eve players are bound to any treaty or law saying "dont kill the journalist" :)
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