
Soldarius
Peek-A-Boo Bombers
36
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Posted - 2011.10.24 02:48:00 -
[1] - Quote
Thur Barbek wrote:I wasn't just talking to only you, a lot of people in this thread/forum are saying the same stuff you did. Whenever the melting cards issue is brought up nowadays, people respond by "testing it" and laughing off the poster. You just happened to be the person i responded to, and unleashed my built up annoyance at various other people. I'm also not trying to argue that people who had their stuff melted were not idoits. I would guess that most of them put together their own computer and didn't care about cooling, or that they overclocked their cards without really knowing what could happen.
Damn forums ate my post again. Plz fix this, CCP.
I custom built my computer. ASUS M4A89 mobo, ATI Radeon HD 4890 GPU, 4GB DDR3 RAM, and AMD Phenom x4 965BE. It runs CQ on max settings at interval immediate perfectly. Over 120fps at best. Less when something graphically intensive is happening. But almost never less than 45fps until large fleet battles. So I feel confident saying that Incarna does not require high-end stuff to run great.
Unfortunately, not many people have the knowledge to properly match their hardware to get the best out of it. Many folks simply buy whatever HP, Dell, or whoever throws at them, regardless of whether or not it works well as a unit. (Most of the time it doesn't.)
The problem with Incarna was the lack of content, and CCP upper management's response to the players' concerns. $1000 jeans, Fearless, etc. The technical achievement of the Carbon engine and the avatars is really great. It looks fabulous. But looks mean nothing if no one else can see it.
There was no where to go, and nothing to see. No interaction. Only one CQ. Yes, I know, the others are coming. But too little, too late. Incarna really needed the establishments. Now CCP is in a financially difficult situation. They burned through their dev cash and have no revenue to show for it. So they have to cut costs to pay the bills.
I think Incarna can be awesome, just as Hilmar says. But it needs to be a finished product. For now, the money just isn't there to finish it. I want to see it in all it's glory. But no if that means getting a half-assed product.
Once the finances are in order and CCP has the dev capacity available to finish Incarna, I hope they do. A good starting point for the establishments would be the services availabe in station. Bounty office, corp offices, fitting and repair services, refine/reprocessing service, and the others. Player establishments should just be another form of corp office. The concepts are easy. But designing the environments will take time.
Let's give CCP some time to get on track. Once they do, I think we will be very impressed with the results. "How do you kill that which has no life?" |