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Guttripper
State War Academy Caldari State
282
|
Posted - 2013.06.24 10:30:00 -
[31] - Quote
Zor'katar wrote:millsy4606 wrote:ive had a number of friends who have liked the game now and have left because of this issue, I've heard this claim a lot lately. The "skill wall" is a convenient excuse, but I'd wager if they'd have been shown some of the things they could do just fine with low SP, they might have been more inclined to stick around. It's a perception problem more than anything else... someone gets told they need to play for over a year before they can do anything, and of course it would put them off. Problem is, that's not actually true except for a few "end game" things like capitals. I have heard of this issue in the past, except instead of "skill wall", it was known as "learning skills"... |

Elvis Fett
Quantum Cats Syndicate Samurai Pizza Cats
193
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Posted - 2013.06.24 17:22:00 -
[32] - Quote
Wow this is such a new and novel ideal. |

Mag's
the united Negative Ten.
15007
|
Posted - 2013.06.24 19:53:00 -
[33] - Quote
Elvis Fett wrote:Wow this is such a new and novel ideal. Which will never happen.
No, for all the reasons said before.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Azlin kenjui
Desertus Caterva Sanctuary Pact
0
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Posted - 2013.06.24 23:24:00 -
[34] - Quote
Because all those older players had to wait their 30 days for their lvl 5 skills. If you don't want to buy a took then stop complaining and wait and build your took with your kill streaks and what not you have an alt option you don't want to do it that is your choice and no one else's fault but your own. |

Hogarth Starbanger
Science and Trade Institute Caldari State
0
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Posted - 2013.06.25 07:01:00 -
[35] - Quote
Guttripper wrote:Zor'katar wrote:millsy4606 wrote:ive had a number of friends who have liked the game now and have left because of this issue, I've heard this claim a lot lately. The "skill wall" is a convenient excuse, but I'd wager if they'd have been shown some of the things they could do just fine with low SP, they might have been more inclined to stick around. It's a perception problem more than anything else... someone gets told they need to play for over a year before they can do anything, and of course it would put them off. Problem is, that's not actually true except for a few "end game" things like capitals. I have heard of this issue in the past, except instead of "skill wall", it was known as "learning skills"...
Don't say that cursed word. Learning skills were such BS, and its great that they removed them. Now those did function as a pointless time sink that you shot yourself in the foot if you did'nt rush 5/4 ASAP.
But the OP's idea...no.
|

John Ratcliffe
Sausy Sausages
183
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Posted - 2013.06.25 09:38:00 -
[36] - Quote
millsy4606 wrote:Ive been pondering for a few months now why CCP has not introduced some sort of PLEX for SP trading.
I hate waiting for LVL 5 skills that take 30+ days and wish their was a way I could cut that time in half buy spending some hard earned cash!
Now some will already say well this is pay-2-win, not in my eyes! SP ok gives you some advantages in what you can fly and kit you can use, but its pilot skills and the fittings you use on your ships that is a deciding factor.
Being that you can buy PLEX for ISK to buy faction/officer mods/ships anyways that is pay-2-win in my eyes!
Hate fighting against 2003 players who have a marked advantage on what they can fly against me and use just because they have been playing the game 5 years longer than I have, why should I be punished for that and their should be some way to level out the playing field.
Excellent idea - do it CCP.
Plus +ºa change, plus c'est la m+¬me chose |

Anna Djan
Banana Corp
16
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Posted - 2013.06.25 16:48:00 -
[37] - Quote
I don't think it's a great idea. The only static in eve is eve SP gain. If this was introduced I'd be broke. :) |

Govind
Parity Labs
16
|
Posted - 2013.06.25 18:50:00 -
[38] - Quote
With all due respect, please review the various threads that so much as suggest that the SP system be changed. The "SP Game Breaking" thread is a prime example. While there may be plenty of pros and cons to changing the SP system from a gameplay mechanics standpoint the overwhelming view of the playerbase is that we like it the way it is.
By and large, we like the fact that a character with 100M SP was deliberately cultivated for several years by one or more players who actively managed the character's training rather than just generated in an instant by a few credit card transactions (Note also the 100M SP club thread). Also, keep in mind that part of CCPs business model with EVE isn't just enticing new players to join but also encouraging old players to buy additional accounts.
You'll rarely find a topic in EVE that carebears, pvpers, solo, and group-players alike will stand side-by-side to ardently defend. We've all run into situations where we wish we had more SP than we do, but I feel safe in saying that most of us wouldn't have it work any other way. |

Radius Prime
Tax Evading Ass.
77
|
Posted - 2013.06.27 23:25:00 -
[39] - Quote
Govind wrote:With all due respect, please review the various threads that so much as suggest that the SP system be changed. The "SP Game Breaking" thread is a prime example. While there may be plenty of pros and cons to changing the SP system from a gameplay mechanics standpoint the overwhelming view of the playerbase is that we like it the way it is.
By and large, we like the fact that a character with 100M SP was deliberately cultivated for several years by one or more players who actively managed the character's training rather than just generated in an instant by a few credit card transactions (Note also the 100M SP club thread). Also, keep in mind that part of CCPs business model with EVE isn't just enticing new players to join but also encouraging old players to buy additional accounts.
You'll rarely find a topic in EVE that carebears, pvpers, solo, and group-players alike will stand side-by-side to ardently defend. We've all run into situations where we wish we had more SP than we do, but I feel safe in saying that most of us wouldn't have it work any other way.
Question is tho, do we all defend it out of some basic human emotion, call it jealousy as in, we had to wait 5 years so now you shall too or is it because we feel that newbs flying Titans would actually wreck the game? Because by allowing toons to be sold through the character bazaar newbs could already be in Titans.. Just like buying a toon doesn't grant you the connections and player skill to be successful at EVE, I don't think selling SP would really affect that either. I do believe it should be limited to a certain amount/toon. The longer I look at it objectively, the stronger I get convinced that protectionism and jealousy play a large role in resisting making life easier for new players.
I am playing the devils advocate now, personally I wouldn't change it either but I am trying to be open minded here and as I said, it should be a set amount max/toon, enough to grant it a good start at whatever field you want the toon to excel in.
Reopen the EVE gate so we can invade Serenity. Goons can go first. |

Eliram Kahoudi
Big Red Rabbits
10
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Posted - 2013.06.28 20:33:00 -
[40] - Quote
we should trade in skill points for plex instead |

Mashie Saldana
BFG Tech
630
|
Posted - 2013.06.28 21:25:00 -
[41] - Quote
Eliram Kahoudi wrote:we should trade in skill points for plex instead Well that IS what the thread title says:
Quote:BUYING PLEX FOR SKILL POINTS
How many PLEX do I get for 150m SP? Dominique Vasilkovsky Mashie Saldana Monica Foulkes |

Gizznitt Malikite
Agony Unleashed Agony Empire
2225
|
Posted - 2013.06.28 22:02:00 -
[42] - Quote
PLEX for skillpoints bypasses the whole "RT training system".
Currently, you cannot bypass the growing pains when skilling into anything in this game. Every character (even those on the character bazaar), takes time to train up into any role.
This training system, which easily & quickly allows you to acquire level 4 of most skills, yet takes a long time for level 5, really works to minimize the advantages an "older toon" has over a younger toon. With plex for SP, this limitation is removed as you learn to ascertain wealth!
|

Ireland VonVicious
Vicious Trading Company
169
|
Posted - 2013.06.30 22:48:00 -
[43] - Quote
millsy4606 wrote:pay to win is already out there, buy plex to buy new character- pay to win. buy plex to buy faction mods/ships - pay to win
i just want to buy plex to add some skill points so i don't have to wait 30 god damn days!
The rest of us had to.
You're not special.
You show up to a game and ask for it to change to better fit your situation.
Stop being a whiny *****.
Eve is not the game for you.
The day I quit Eve, if you are still playing I'd love to see them add this feature and make all your time spent wasted. |

Balthasar Moreq
Ministry of War Amarr Empire
1
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Posted - 2013.07.01 07:28:00 -
[44] - Quote
To the OP, NO, this regularly come up on the Forums and is always shot down for the same reasons (which are mentioned in this thread). If you want a sign that EVE is really dying, watch out for PLEX for SP's, that will be a dead giveaway the Gé¼Gé¼P are about to dump EVE. |

Zhilia Mann
Tide Way Out Productions
1340
|
Posted - 2013.07.01 08:04:00 -
[45] - Quote
Radius Prime wrote:If all that is out of the question how about some mission system that offers more "experience" skill points instead of financial gain. That way you could grind your skill points up however slowly missions allow you to. That way the choice remains with the player whether he should focus on financial gain or progress his toon faster. Honestly I would have no problem whatsoever with such a system.
This also comes up frequently. It's right up there with use-based SP gain and straight up SP buys. It's also an incredibly bad idea for the game.
See, not everyone runs missions right now. And that's intentional. The game as a whole isn't based around PvE, and PvE is far from limited to missions in the first place. However, if missions suddenly became the sole source of extra SP, you're goddamn right there would be a huge extra incentive to run them.
And that skews incentives in the game away from, oh, every other activity out there. Every minute not spent running missions is suddenly SP lost. Activity-neutral progression is actually a really critical component of how EVE works; without that it's not nearly as sandboxy.
Oh -- you say -- but what about pod kills?
Easy. Update your clone. Consequences are also a rather critical part of the game. |

Elvis Fett
Quantum Cats Syndicate Samurai Pizza Cats
201
|
Posted - 2013.07.01 14:50:00 -
[46] - Quote
I have a better idea, how bout SP for being Elvis. Anybody named Elvis Fett should get 20mil SP for each letter in their name.
(My idea is about as bad as the OP's but hey at least it's new and original, right?) |

Crusmaximus Koraka
Infinite Void Industrial Vanguard.
0
|
Posted - 2013.07.01 20:48:00 -
[47] - Quote
There should be a catch up feature being a new player here is so boring its:-
Level 1 missions and High sec mining. For how long
That said a just strait up SP for plex is two simple and un EVE like.
I would extend the availability of +3 to all attributes for new pilots [Cerebral Accelerator] to be bought for plex each {what would be fair some where from 30-90 days} up to the end of the first year.
Cause really if your actual new not a player playing an alt well what do want to do? Train mostly into Mining to help out your first corp but actual you want to fly battlecruiser's 6months in to join the alliance on a roam around well guess what soldier that's now a long long way away.
Also add a buddy trainer ability where a more experienced player can tutor you in a skill he already has a higher version of [you would still need the book] so it trains twice as fast {instead of training a skill her/him self} you would still have to train rank 5 on your own. And then its up to the people with years invested if they want to stop for a sec and help out or just plow on up and over 200mil SP's
I think like that people could and would bring there friends in easier +3 and fast training the odd rank 3 or 4 would make skill training a team effort and a faster but not game brakingly so.
Bringing experience players a new market training others. It also gives corps much more interest in what there noobs are actual training which can only be a good thing spreading the points around losses noobs as much time as anything else.
|

Gizznitt Malikite
Agony Unleashed Agony Empire
2232
|
Posted - 2013.07.01 21:48:00 -
[48] - Quote
Crusmaximus Koraka wrote:There should be a catch up feature being a new player here is so boring its:-
Level 1 missions and High sec mining. For how long
That said a just strait up SP for plex is two simple and un EVE like.
I would extend the availability of +3 to all attributes for new pilots [Cerebral Accelerator] to be bought for plex each {what would be fair some where from 30-90 days} up to the end of the first year.
Cause really if your actual new not a player playing an alt well what do want to do? Train mostly into Mining to help out your first corp but actual you want to fly battlecruiser's 6months in to join the alliance on a roam around well guess what soldier that's now a long long way away.
Also add a buddy trainer ability where a more experienced player can tutor you in a skill he already has a higher version of [you would still need the book] so it trains twice as fast {instead of training a skill her/him self} you would still have to train rank 5 on your own. And then its up to the people with years invested if they want to stop for a sec and help out or just plow on up and over 200mil SP's
I think like that people could and would bring there friends in easier +3 and fast training the odd rank 3 or 4 would make skill training a team effort and a faster but not game brakingly so.
Bringing experience players a new market training others. It also gives corps much more interest in what there noobs are actual training which can only be a good thing spreading the points around losses noobs as much time as anything else.
You can be combat capable in a BC long before 6 months.... and if you find a certain area of the game boring, go do something else! This game caters to many, many different types of playstyles and gaming experiences, and the idea you need a 10m SP toon to be good at this game is just wrong!
|

Velarra
253
|
Posted - 2013.07.04 05:09:00 -
[49] - Quote
Zhilia Mann wrote:Easy. Update your clone. Consequences are also a rather critical part of the game.
So how do you feel about current clone costs & total cost of clones & even their related logistics (re: station with med service availability)? |

Tsukino Stareine
The Red Circle Inc.
438
|
Posted - 2013.07.04 06:28:00 -
[50] - Quote
Crusmaximus Koraka wrote:stuff
You already have 50% higher attributes than most veterans running +4 implants for the first 35 days if you just train cyb 1 and get some +3s |

Antillie Sa'Kan
Forging Industries Silent Infinity
45
|
Posted - 2013.07.09 15:23:00 -
[51] - Quote
millsy4606 wrote:And I would do that but, I happen to like Millsy4606 own identity his kill board ratings the character name etc, I don't really want to change all of that personal identity, for a character that although fits my SP needs for someone that's named ilike2spooge and is a female with big ****! So you are saying that you don't like trade offs and having to make choices? In that case I think you may be playing the wrong game. |

Kyt Thrace
Lightspeed Enterprises Fidelas Constans
234
|
Posted - 2013.07.09 15:39:00 -
[52] - Quote
PLEX for Removal of Unwanted Skills
I DO NOT want skill points back. I DO NOT want reimbursed on skill books bought. I DO want all the PI skills I injected gone, because I thought they might be good to have. I WAS wrong.
Do I have an advantage over other players with the removal of the PI skills? NO
Only thing possible that could happen is I could go to a lower clone grade. So what, CCP already cut the clone costs & have said they want to do more than that with them (like remove it).
Ok, so this is only a vanity issue with having a clean skill sheet free from unwanted/unused skills.
Another way for CCP to use up PLEX, which would get more use than PLEX for Resculpt. :P R.I.P. Vile Rat |
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