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Thread Statistics | Show CCP posts - 5 post(s) |
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Valar

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Posted - 2005.11.25 13:55:00 -
[1]
As for Shiva testing, we will have a "DNR list" or a "Do Not Report list" for RMR testing. The purpose of this list is to list issues that CCP is aware of and does not require more info on to prevent redundant bugreports and extra work for the bughunters and dev team. At the next Singularity update, we will integrate the effect system rewrite. However, some effects are still missing or broken.
Here is a list of bugs/issues that we do not require bugreports on:
- Warp effect is missing
- "Warp drive active" message does not disappear at the end of warp
- Stargate jumping does not show an effect
- Smartbomb don't show an effect
- Turrets only show an effect for the first shot
------ Valar Quality assurance department CCP games How to write a good bugreport |
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Redundancy

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Posted - 2005.11.25 17:09:00 -
[2]
Addenda:
Missiles are screwy and aren't being cleaned up properly, this will cause a load of errors when they appear to get stuck to your ship.
Stargate jumping effect, pod splat and a few others are missing, most combat effects should work fine though.
Expect visual changes for a number of effects, including things like graphical effects not stacking any more.
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Redundancy

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Posted - 2005.11.25 20:10:00 -
[3]
Logging on to sisi and trying to take part in any situation where there are a lot of effects running will likely just result in client issues at the moment.
Warping in: There's a bug that can cause your client to lock up when you warp in, there's nothing you can do about it. Drones: In the current version, there's a problem with drone turrets [they error out when they fire]. As such, it's best if you don't use drones. Missiles: There's some issues with missiles not being correctly removed from space. This manifests itself in a stream of 'Ball not in park' errors in the log.
I'm hoping to address all these issues on Saturday, although I don't know when we could release a client patch after that.
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Redundancy

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Posted - 2005.11.26 17:17:00 -
[4]
There may be a client patch later today that resolves a lot of the problems with this that we listed (not some of the missing stuff, that took a back seat to the bugs). I'll be back in on Sunday if there's any more ugly problems.
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Valar

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Posted - 2005.12.07 00:12:00 -
[5]
Locked since this thread isn't valid anymore ------ Valar Quality assurance department CCP games How to write a good bugreport |
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