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Sylvanium Orlenard
EVE University Ivy League
11
|
Posted - 2013.06.25 22:09:00 -
[1] - Quote
With the Retribution 1.1 Patch on Febuary 19th 2013 CCP re-introduced the WH Collapsing effect. I can only assume that at the same time they decided to update the WH graphics to use some newer graphic engin. This unfortunatly had some undesirable effects.
If you set your "Shader Quality" settings to Low , the wormhole is not the color that it should be. With Shader Quality at Medium or above the color of the wormhole is the color of the background for the wormhole leads to. So if the wormhole leads to a C6, the wormhole has the color of the C6 Nebula, If the Wormhole leads to H-Sec Gallente faction, the wormhole as the color of the Gallente Nebula, so on and so forth. However with Shader Quality Settings to Low the wormhole has the color of the system you are currently in, not the system you are going to. As such, by playing on low settings you are denying yourself some extremely useful intel.
It was not always this way, Prior to Retribution 1.1, the womholes has the proper color.
I proceeded to do a Petition. This was the responce from a GM :
"GM Arcade" wrote:Hi GM Arcade here, Please accept our apologies for the delay in responding to your petition. It is possible that this change is not intended and as such it would be much appreciated if you could submit a bug report using the in-game bug reporting tool. You can access this tool by pressing the F12 key and clicking the 'Report Bug' button. The in-game bug reporting tool allows you to take in-game screenshots, which are attached automatically. This should help illustrate the difference between the wormholes appearance using different settings. It will also automatically retrieve a number of pertinent files from your system, that will prove invaluable to the bug hunters and developers. You can find further information about the in-game bug reporting tool at the following URL: http://wiki.eveonline.com/en/wiki/Bug_reportingPlease also be aware that your client may freeze for a few seconds when the bug report is submitted. It is therefore advisable to ensure you are in a safe location, when the report is submitted. Best regards, Senior GM Arcade CCP Customer Support | EVE Online | DUST 514
I took his advice and filled a bug report. The bug report was then classified as "filtered" and I never herd from it again.
I contacted Chitsa Jason (CSM8) yesterday, asked him if CCP had any intention of fixing this bug and he adviced me to submit an other bug report and send the bug report number to him as well a copy of my description. Instead of creating a brand new bug report I simply decided to re-open the old bug report and add to its description. I received an awnser from CCP today via E-Mail
"The BugHunter Team" wrote: Hello Sylvanium, Thank you for your bugreport titled: Wormhole Color & Graphics Settings
The problem you have described is an intended game feature or function, and not a bug.
Please do not reopen BRs closed as By Design. This must be due to changes in our shader technology.
Here is a link to update your bug report: Link Edited out sorry
The BugHunter Team
So there we have it. "The problem you have described is an intended game feature or function, and not a bug." In other words, because of wanting better graphics, CCP has effectively place every EVE player that play on a computer that is not capable to easily run on the setting Medium ore higher at a Disadvantage. One could also say that CCP has quietly raised the minimum requirements for WH dwellers without letting anyone know.
Either make it so the colors of the WHs don't give out information about what where that wormhole leads to regardless your preferred shader quality setting or make it so that those that play on "low" setting can get the same information again. At the moment you are placing some players at a disadvantage because of hardware or dual boxing.
Yah but you can still get the same information from "show info" right?. WRONG the text description is less accurate then the visual indication. in a PvP situation, those visual cues can mean the difference between a whelp or a successful fight.
While it is true that I am fairly a new player I know of no other area in EVE where players are placed at a tactical disadvantage because they play on "low" shader quality. Its unfair, |
Chitsa Jason
Infinity Explorers Exhale.
576
|
Posted - 2013.06.25 22:30:00 -
[2] - Quote
I think that it is a huge bug especially because I live in wspace and I use low shader setting. I think it should get fixed and I do not feel that is feature working as intended. CSM8 Member Twitter:-á@ChitsaJason Skype: Casparas
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Terra Infector Adoudel
EVE University Ivy League
5
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Posted - 2013.06.25 22:45:00 -
[3] - Quote
Sylvanium Orlenard wrote:While it is true that I am fairly a new player I know of no other area in EVE where players are placed at a tactical disadvantage because they play on "low" shader quality. Its unfair. If you play on low settings you cannot see turrets on ships placing you at a disadvantage. |
Derath Ellecon
Washburne Holdings Situation: Normal
1473
|
Posted - 2013.06.25 22:53:00 -
[4] - Quote
I upgraded from the windows 95 era years ago and just play on high. It looks very nice. |
Sylvanium Orlenard
EVE University Ivy League
11
|
Posted - 2013.06.25 23:01:00 -
[5] - Quote
Terra Infector Adoudel wrote:Sylvanium Orlenard wrote:While it is true that I am fairly a new player I know of no other area in EVE where players are placed at a tactical disadvantage because they play on "low" shader quality. Its unfair. If you play on low settings you cannot see turrets on ships placing you at a disadvantage.
That is actually a check-box and the check-box clearly indicates that you are denying yourself some useful intel (via the tool-tip description)
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Jack Miton
Aperture Harmonics K162
2054
|
Posted - 2013.06.25 23:33:00 -
[6] - Quote
How about you upgrade your PC to a post 2000 model and up your graphics a little?
I can run 5 clients on max setting pretty easily on my 5 year old machine. Seriously, EVE puts almost zero load on a PC's graphics capabilities, this should be a non issue for anyone unless they are playing on a toaster. |
Sylvanium Orlenard
EVE University Ivy League
11
|
Posted - 2013.06.25 23:45:00 -
[7] - Quote
Jack Miton wrote:How about you upgrade your PC to a post 2000 model and up your graphics a little?
I can run 5 clients on max setting pretty easily on my 5 year old machine. Seriously, EVE puts almost zero load on a PC's graphics capabilities, this should be a non issue for anyone unless they are playing on a toaster.
Laptop with an integrated graphics card. Bought last year. |
Jack Miton
Aperture Harmonics K162
2054
|
Posted - 2013.06.26 00:37:00 -
[8] - Quote
so turn you graphics up...
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Hakaimono
Stillwater Corporation That Escalated Quickly
161
|
Posted - 2013.06.26 00:39:00 -
[9] - Quote
Jack Miton wrote:How about you upgrade your PC to a post 2000 model and up your graphics a little?
I can run 5 clients on max setting pretty easily on my 5 year old machine. Seriously, EVE puts almost zero load on a PC's graphics capabilities, this should be a non issue for anyone unless they are playing on a toaster. This right here. You could dumpster dive for an EVE ready computer |
Derath Ellecon
Washburne Holdings Situation: Normal
1473
|
Posted - 2013.06.26 00:57:00 -
[10] - Quote
Sylvanium Orlenard wrote:Jack Miton wrote:How about you upgrade your PC to a post 2000 model and up your graphics a little?
I can run 5 clients on max setting pretty easily on my 5 year old machine. Seriously, EVE puts almost zero load on a PC's graphics capabilities, this should be a non issue for anyone unless they are playing on a toaster. Laptop with an integrated graphics card. Bought last year.
What kinda POS is that. My work notebook will let me run at higher settings, or triple box on low. |
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Intagus
Xana Tati factory inc Chained Reactions
0
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Posted - 2013.06.26 01:12:00 -
[11] - Quote
I play on a laptop with a medium to high end graphics card (bought about a year and a half ago), and I can play eve at almost max settings. The problem is that I get some annoying lag when dualboxing even on medium settings, especially around a POS or a combat site cluttered with scenery.
Because I am usually dualboxing (or need to be ready to dualbox at a moment's notice), I keep my shader settings on low so that the lag goes away. This particular bug has annoyed me ever since it came out (for seemingly no reason too). I certainly know not everyone can afford to play on a computer with a graphics card that can take medium shader settings.
/signed |
Aquila Sagitta
Blue-Fire Confederation of xXPIZZAXx
66
|
Posted - 2013.06.26 01:38:00 -
[12] - Quote
if its because your multiboxing and your computer can't handle it just put all settings to low except the shader. put that at medium and problem solved. Thats what I do. Also lets you see bubbles better. Trying to figure out if your still in the bubble or not on low settings is difficult |
Evangelina Nolen
Sama Guild
6
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Posted - 2013.06.26 03:09:00 -
[13] - Quote
I think the client automatically turns down settings past the first or second multibox. |
Fire Itup
Perkone Caldari State
0
|
Posted - 2013.06.26 03:14:00 -
[14] - Quote
this isnt related to wormhole but my computers fairly old only one thing mess with my fps and thats missions those nasty clouds like my lord i get way better fps on the highest sitting on jita undock compared to lowest on missions |
Nathan Jameson
Grumpy Bastards Mass Overload
1378
|
Posted - 2013.06.26 04:11:00 -
[15] - Quote
I also used to play on an old laptop, and generally understood that turning down my graphics would mean I'd lose some information like what the opposing ships were fitted with.
One would think, however, that CCP hadn't changed the code so much that wormholes couldn't keep their colors, even on low settings. http://www.wormholes.info |
Oxandrolone
Bite Me inc Bitten.
192
|
Posted - 2013.06.26 14:00:00 -
[16] - Quote
Evangelina Nolen wrote:I think the client automatically turns down settings past the first or second multibox.
citation needed |
Jack Miton
Aperture Harmonics K162
2057
|
Posted - 2013.06.26 14:13:00 -
[17] - Quote
Oxandrolone wrote:Evangelina Nolen wrote:I think the client automatically turns down settings past the first or second multibox. citation needed it doesnt. |
Rengerel en Distel
1661
|
Posted - 2013.06.26 15:44:00 -
[18] - Quote
If you have to scout the hole, turn shaders up. When you're done, turn them back down.
With the increase in shiptoasting, the Report timer needs to be shortened.
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astrolabus
Pator Tech School Minmatar Republic
3
|
Posted - 2013.06.26 16:02:00 -
[19] - Quote
Any chance CCP will PLEX-auction computers that can multibox wormholes in their settings they force us? |
Giorgos Rbs
Surfers of the Apocalypse Trueheart Legion
14
|
Posted - 2013.06.26 16:26:00 -
[20] - Quote
Despite having a high end GPU i prefer to keep the shader quality to low because the new shader wormhole effects - and many other effects and colors - are "too glossy" for my taste and ocassionaly too dark if you are looking at the shaded side of ships and structures. I thought ccp removed the wormhole color and made it to be the same as the system you are in as a denial of information for everyone - untill i read this post
Yes, ok i will change my shader to medium now that i know, even though i would rather not to, but why on earth would the devs do such a thing to the low shader settings intentionally? Smells like an unintentional fail to me (one more on the pile of "expansion deadline" fails) Maybe management should cut the poor programmers some slack so they can do their job properly instead of inventing expansion ideas and short deadlines.
IMO the low shader wormhole color is "broken" be it intended or not. Just bring the old way back and everything is fine
-Gio |
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Euthanasia Anneto
Embers Children TOHA Conglomerate
11
|
Posted - 2013.06.26 17:22:00 -
[21] - Quote
This is what I've discovered since retribution incl on the first second I landed on a wh. Never filed a bug report for it though but still, that was only 1 setting to be changed hence they want to improve the game in case of graphics.
Then came Odyssey, a lot more improvement in the graphical department which require a few more settings to be higher to get some advantage. OK the game looks nicer, but once getting in a battle and reaching a certain amounts of ships. My system suddenly heats up and become unstable to unresponsive and lagging like hell until being podded or if I was able to escape from the field! Considering of meeting the minimum's without problems for my 5yr old system with several upgrades.
So actually, CCP is forcing to change graphical settings during the play of game prior if you can plan a hour ahead! Because several systems will drop on because the amounts of ships and it's not Tidi that's kicking in. |
Mr Kidd
Center for Advanced Studies Gallente Federation
1228
|
Posted - 2013.06.26 18:06:00 -
[22] - Quote
Agreed, there's absolutely no reason wh color should be affected by shader quality other than they removed the ability or just couldn't be arsed to code it properly. HTFU!...for the children! |
Evangelina Nolen
Sama Guild
9
|
Posted - 2013.06.27 02:21:00 -
[23] - Quote
Jack Miton wrote:Oxandrolone wrote:Evangelina Nolen wrote:I think the client automatically turns down settings past the first or second multibox. citation needed it doesnt.
Well, on shields ships, the first 2 accounts show the effects. Missiles and lasers too. The rest, nope. I barely even notice it anymore. |
Ayeson
Hard Knocks Inc.
298
|
Posted - 2013.06.27 03:27:00 -
[24] - Quote
You know recommended system spec is a GTX 560 or a Radeon 6970 with AT LEAST 1GB VRAM, right?
http://community.eveonline.com/support/knowledge-base/article.aspx?articleId=124
Any 560 Rig can run the proper settings, I've seen crappy ASUS laptops do it with 560m cards. Nowhere does it say your GMA (probably GMA 2000 or 3000, if it's a year old) card is going to handle EVE on medium, I have a GMA 4000 and an i5 in my Thinkpad and it cant even play WoT without making me pull my hair out. Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour.
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astrolabus
Pator Tech School Minmatar Republic
3
|
Posted - 2013.06.27 08:09:00 -
[25] - Quote
May i have an option in client to view things like this pewpew so i can use my power of two toons effectively? |
Nathan Jameson
Grumpy Bastards Mass Overload
1384
|
Posted - 2013.06.27 11:15:00 -
[26] - Quote
astrolabus wrote:May i have an option in client to view things like this pewpew so i can use my power of two toons effectively?
I'd honestly prefer more like this. http://www.wormholes.info |
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CCP Mannbjörn
C C P C C P Alliance
24
|
Posted - 2013.06.27 15:19:00 -
[27] - Quote
It is working as intended for the moment, not to say that it is not something we can consider finding a better solution for in the future if it is causing a lot of user pain. We would need to investigate possible solutions.
The reason for the removal of the second nebula when looking through the wormhole was to reduce the memory consumption for the min spec machines. The nebulae textures are fairly large and hungry for memory so loading two of them plus what ever game-play you decide to engage in was deemed a bit excessive at that time for the low end machines.
Takk, |
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Giorgos Rbs
Surfers of the Apocalypse Trueheart Legion
14
|
Posted - 2013.06.27 16:07:00 -
[28] - Quote
CCP Mannbj+¦rn wrote:It is working as intended for the moment, not to say that it is not something we can consider finding a better solution for in the future if it is causing a lot of user pain. We would need to investigate possible solutions.
The reason for the removal of the second nebula when looking through the wormhole was to reduce the memory consumption for the min spec machines. The nebulae textures are fairly large and hungry for memory so loading two of them plus what ever game-play you decide to engage in was deemed a bit excessive at that time for the low end machines.
Takk,
How much RAM per wormhole view did this change save? |
Oxandrolone
Bite Me inc Bitten.
193
|
Posted - 2013.06.27 16:35:00 -
[29] - Quote
Giorgos Rbs wrote:CCP Mannbj+¦rn wrote:It is working as intended for the moment, not to say that it is not something we can consider finding a better solution for in the future if it is causing a lot of user pain. We would need to investigate possible solutions.
The reason for the removal of the second nebula when looking through the wormhole was to reduce the memory consumption for the min spec machines. The nebulae textures are fairly large and hungry for memory so loading two of them plus what ever game-play you decide to engage in was deemed a bit excessive at that time for the low end machines.
Takk, How much RAM per wormhole view did this change save?
over 9000 bits |
Vincent Athena
V.I.C.E. Aegis Solaris
1998
|
Posted - 2013.06.27 16:47:00 -
[30] - Quote
CCP Mannbj+¦rn wrote:It is working as intended for the moment, not to say that it is not something we can consider finding a better solution for in the future if it is causing a lot of user pain. We would need to investigate possible solutions.
The reason for the removal of the second nebula when looking through the wormhole was to reduce the memory consumption for the min spec machines. The nebulae textures are fairly large and hungry for memory so loading two of them plus what ever game-play you decide to engage in was deemed a bit excessive at that time for the low end machines.
Takk, A possible change would be when on low settings just display a glow of the proper color, not an entire distorted nebula.
Or: Go the other way, display random nebulae so no one has the intel. http://vincentoneve.wordpress.com/ |
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Ellahan Vhektor
DIVERGENT PROXY
9
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Posted - 2013.06.27 17:23:00 -
[31] - Quote
how about in the show info stating "this wormhole leads to a class X system" GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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chris elliot
EG CORP Mass Overload
193
|
Posted - 2013.06.27 17:37:00 -
[32] - Quote
Ellahan Vhektor wrote:how about in the show info stating "this wormhole leads to a class X system"
That strikes me as a bit too easy. |
Ellahan Vhektor
DIVERGENT PROXY
9
|
Posted - 2013.06.27 17:53:00 -
[33] - Quote
Terra Infector Adoudel wrote:Sylvanium Orlenard wrote:While it is true that I am fairly a new player I know of no other area in EVE where players are placed at a tactical disadvantage because they play on "low" shader quality. Its unfair. If you play on low settings you cannot see turrets on ships placing you at a disadvantage.
WRONG yes you can but must zoom in closer and "level of detail" set on med compared to low is not much more cpu usage i know because i play on low settings GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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Ellahan Vhektor
DIVERGENT PROXY
9
|
Posted - 2013.06.27 17:54:00 -
[34] - Quote
Evangelina Nolen wrote:I think the client automatically turns down settings past the first or second multibox.
NOPE! GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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Ellahan Vhektor
DIVERGENT PROXY
9
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Posted - 2013.06.27 18:00:00 -
[35] - Quote
chris elliot wrote:Ellahan Vhektor wrote:how about in the show info stating "this wormhole leads to a class X system" That strikes me as a bit too easy.
i agree ccp always has to make things complicated and find the hard way to stuff instead of using an elegant solution half of this info is in the "show info" window anyway why not just "make is so" ccp stop over complicating **** you allready have the 4 digi code on the entrance side of a wh the stupid part is that i have to go look up what that 4 digi code on a wh inf tool/site why not just put it in the info window HERPADERP GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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Indo Nira
DEEP-SPACE CO-OP LTD Polarized.
77
|
Posted - 2013.06.27 18:07:00 -
[36] - Quote
chris elliot wrote:Ellahan Vhektor wrote:how about in the show info stating "this wormhole leads to a class X system" That strikes me as a bit too easy.
and is that really such a huge problem? :) i don't think it's a game breaking feature, plus it's always gonna be faster to tell by colour rather then opening the info panel. |
Ellahan Vhektor
DIVERGENT PROXY
9
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Posted - 2013.06.27 18:10:00 -
[37] - Quote
Ellahan Vhektor wrote:chris elliot wrote:Ellahan Vhektor wrote:how about in the show info stating "this wormhole leads to a class X system" That strikes me as a bit too easy. i agree ccp always has to make things complicated and find the hard way to stuff instead of using an elegant solution half of this info is in the "show info" window anyway why not just "make is so" ccp stop over complicating **** you already have the 4 digi code on the entrance side of a wh the stupid part is that i have to go look up what that 4 digi code on a wh inf tool/site why not just put it in the info window HERPADERP same thing goes for jsigs why not put all the relevent info there with it such as the class of the system your in i know you can just tell by looking at the nebula but some ppl dont know about that or are colour blind ccp is on this "make eve more accessible to noobs" i could write you a list of OVER 9000 things to make eve more accessible its some dome that i have to use a thousand different sites to get info that is technically in game via data dumps and exports and such but just not shown this is ridiculous such as which systems have ice for example why is that not shown on the map is beyond me or what effect a wh system has on my ship this kinda crap makes me very annoyed that i have to stop what i'm doing tab out and look this crap up GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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Ellahan Vhektor
DIVERGENT PROXY
9
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Posted - 2013.06.27 18:10:00 -
[38] - Quote
Indo Nira wrote:chris elliot wrote:Ellahan Vhektor wrote:how about in the show info stating "this wormhole leads to a class X system" That strikes me as a bit too easy. and is that really such a huge problem? :) i don't think it's a game breaking feature, plus it's always gonna be faster to tell by colour rather then opening the info panel.
exactly!!!!!1 GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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Ellahan Vhektor
DIVERGENT PROXY
9
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Posted - 2013.06.27 18:12:00 -
[39] - Quote
@ Indo Nira i think he was saying it would be too easy for ccp to do GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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Ayeson
Hard Knocks Inc.
298
|
Posted - 2013.06.27 22:39:00 -
[40] - Quote
chris elliot wrote:Ellahan Vhektor wrote:how about in the show info stating "this wormhole leads to a class X system" That strikes me as a bit too easy.
While were making WHes easier, how about adding a line in show info that says "XXX amount of mass can be put through this hole for it to close"
*grumbles about making eve too easy* Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour.
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Jack Miton
Semper Ubi Sub Ubi
2064
|
Posted - 2013.06.27 22:44:00 -
[41] - Quote
Ellahan Vhektor wrote:how about in the show info stating "this wormhole leads to a class X system" this is a horrible idea. get out. |
Ayeson
Hard Knocks Inc.
298
|
Posted - 2013.06.27 22:54:00 -
[42] - Quote
Ellahan Vhektor wrote:chris elliot wrote:Ellahan Vhektor wrote:how about in the show info stating "this wormhole leads to a class X system" That strikes me as a bit too easy. i agree ccp always has to make things complicated and find the hard way to stuff instead of using an elegant solution half of this info is in the "show info" window anyway why not just "make is so" ccp stop over complicating **** you allready have the 4 digi code on the entrance side of a wh the stupid part is that i have to go look up what that 4 digi code on a wh inf tool/site why not just put it in the info window HERPADERP
Are you seriously complaining about having to look up what the WH signature names mean? Just because the game doesn't hand you information on a silver platter, doesn't mean the rest of us are incapable of remembering what the hell a B274 is.
And for what its worth a simple Google search of B274 returns the eve wiki page for a B274 as the first result...
This is starting to sound like a "Make this game easier for me because I'm horribly incompetent" thread. Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour.
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chris elliot
EG CORP Mass Overload
193
|
Posted - 2013.06.27 22:59:00 -
[43] - Quote
Ellahan Vhektor.... right click show info.....
Why in the faq is an ex-ANGST guy complaining about moving around in wormholes? I'd expect it from some nub bear pubbie but for some reason I thought you guys were a bit better than that? |
Ellahan Vhektor
DIVERGENT PROXY
9
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Posted - 2013.06.28 00:40:00 -
[44] - Quote
Ayeson wrote:chris elliot wrote:Ellahan Vhektor wrote:how about in the show info stating "this wormhole leads to a class X system" That strikes me as a bit too easy. While were making WHes easier, how about adding a line in show info that says "XXX amount of mass can be put through this hole for it to close" *grumbles about making eve too easy*
dude i don't think you get what's going on in this thread you can tell what class a wh leads to by LOOKING please see here at it so i should be able to look at a show info window for the wh and get the same exact info there too there is no way to look at a wh and tell exactly how much mass has gone through it the idea of putting a mass counter on a wh has no leg to stand on in this debate sry same as the timer you only get a rough idea of these counters by looking at the wh itself and the info window i hope this clears things up for you GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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Ellahan Vhektor
DIVERGENT PROXY
10
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Posted - 2013.06.28 01:21:00 -
[45] - Quote
Jack Miton wrote:Ellahan Vhektor wrote:how about in the show info stating "this wormhole leads to a class X system" this is a horrible idea. get out.
TROLL DETECTED
Ayeson wrote:
Are you seriously complaining about having to look up what the WH signature names mean? Just because the game doesn't hand you information on a silver platter, doesn't mean the rest of us are incapable of remembering what the hell a B274 is.
And for what its worth a simple Google search of B274 returns the eve wiki page for a B274 as the first result...
This is starting to sound like a "Make this game easier for me because I'm horribly incompetent" thread.
no i'm complaining about having to tab out of game to look up info that is already there in game it does hand you information on a silver platter via the wormholes colour tabbing out to google crap is immersion breaking and not to mention a safety risk of getting exploded could you imagine if you were playing a multiplayer first person shooter and had to tab out of game to look up some info to help you progress through the map like a door code or somthing like that how long befor you get pissed off how long till you get owned while tabbed out i also know what a b274 is but there 69 different wh codes do you remember exactly all the stats for each one i didn't think so but i'm sure you're used to just messing about with low lvl whs since you've probably never seen anything higher then a c2 in high sec due to a lack of skill in playing eve nothing would be made easier by making such a small change don't be so dense
chris elliot wrote:Ellahan Vhektor.... right click show info.....
Why in the faq is an ex-ANGST guy complaining about moving around in wormholes? I'd expect it from some nub bear pubbie but for some reason I thought you guys were a bit better than that? i'm not complaining about moving around in a wh i'm complaining about the same things op is that pilots can't tell a wh class by looking at it on low shader settings also i learned a great many things from my time in angst unfortunately i am no longer a member of their esteemed organization and would like to take this opportunity to say
CIPREH FOR CSM 2014
if he runs again he will have all my votes again
you guys are a joke the info is right there staring you in the face nothing new or game breaking would be introduced by doing this the information is right there this is an elegant solution for those of us that play on low shader settings where is the problem with this please tell me what am i missing here or are you just being stupid trolls (i know jack milton is a mega troll) but be serious for once
deal with it GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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Ellahan Vhektor
DIVERGENT PROXY
10
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Posted - 2013.06.28 01:23:00 -
[46] - Quote
and i thought i was a bitter vet lol GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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Ellahan Vhektor
DIVERGENT PROXY
10
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Posted - 2013.06.28 01:53:00 -
[47] - Quote
Chitsa Jason wrote:I think that it is a huge bug especially because I live in wspace and I use low shader setting. I think it should get fixed and I do not feel that is feature working as intended. hey bro last time i checked jita 4-4 was not in a wh hehe jk dude GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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Ellahan Vhektor
DIVERGENT PROXY
10
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Posted - 2013.06.28 02:01:00 -
[48] - Quote
CCP Mannbj+¦rn wrote:It is working as intended for the moment, not to say that it is not something we can consider finding a better solution for in the future if it is causing a lot of user pain. We would need to investigate possible solutions.
The reason for the removal of the second nebula when looking through the wormhole was to reduce the memory consumption for the min spec machines. The nebulae textures are fairly large and hungry for memory so loading two of them plus what ever game-play you decide to engage in was deemed a bit excessive at that time for the low end machines.
Takk, how about using a lower rez texture for the inside of a wh on low settings i'm sure you guys can make this happen GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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Nathan Jameson
Grumpy Bastards Mass Overload
1384
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Posted - 2013.06.28 04:16:00 -
[49] - Quote
Ellahan Vhektor wrote:Chitsa Jason wrote:I think that it is a huge bug especially because I live in wspace and I use low shader setting. I think it should get fixed and I do not feel that is feature working as intended. hey bro last time i checked jita 4-4 was not in a wh hehe jk dude
hey bro last time i checked it was i that was the brunt of the jita 4-4 jokes
as if you don't look uninformed enough already... http://www.wormholes.info |
Jack Miton
Semper Ubi Sub Ubi
2064
|
Posted - 2013.06.28 04:27:00 -
[50] - Quote
Ellahan Vhektor wrote:dude i don't think you get what's going on in this thread you can tell what class a wh leads to by LOOKING please see here at it so i should be able to look at a show info window for the wh and get the same exact info there too if you think being able to tell through observation and being told in an info window is the same thing then you REALLY don't get what people like about wormholes.
wormholes are (well, were/should be) about the unknown. yes, i KNOW it's a cliche at this point but it's still valid. you should not be told exactly where a wh goes (definately not the mass). hell, the show info already tells you too much info. c6 is certain, c5-4 is 50/50 and c1-3 is 1 in 3. |
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astrolabus
Pator Tech School Minmatar Republic
4
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Posted - 2013.06.28 05:30:00 -
[51] - Quote
Dear trolls i come to remind you that this topic was about the difference between the low shader and the medium shader and not about jita,show info button and your various complexes.
To the ccp bjork that says it works as intended i want to remind him that the low shader setting is an option in his game,its not a modification from my side and they should try to deliver the similar (i know it cant be the same) experience of gameplay to both low and medium shader users.
I dont care use microsoft paint or minmatarian blood and color me a red k162 c6 for my red k162 c6 i dont want to see every k162 the same color as my system. |
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
691
|
Posted - 2013.06.28 06:14:00 -
[52] - Quote
I should get less intel because your computer sucks?
**** it, im downgrading to C-64 and now YOU cant have ANY intel.
we're gonna make them eat our ship, then ship out our ship, and then eat their ship that's made up of our ship that we made 'em eat. |
Zara Arran
Brutor Tribe Minmatar Republic
37
|
Posted - 2013.06.28 10:11:00 -
[53] - Quote
Cipher Jones wrote:I should get less intel because your computer sucks?
**** it, im downgrading to C-64 and now YOU cant have ANY intel.
FFS.. of course not. But CCP shouldn't have made a difference in intel between low and medium graphics. Colour of a WH is used for intel, and by removing this for only a few settings but not for all, there is a clear disadvantage! Low settings should indicate the same intel as medium settings, just "less pretty". -á |
Ayeson
Hard Knocks Inc.
298
|
Posted - 2013.06.28 15:56:00 -
[54] - Quote
Using my deductive observation powers, I've detected that this thread is just people with bad computers whining. Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour.
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Ellahan Vhektor
DIVERGENT PROXY
10
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Posted - 2013.06.28 22:02:00 -
[55] - Quote
Jack Miton wrote:Ellahan Vhektor wrote:dude i don't think you get what's going on in this thread you can tell what class a wh leads to by LOOKING please see here at it so i should be able to look at a show info window for the wh and get the same exact info there too if you think being able to tell through observation and being told in an info window is the same thing then you REALLY don't get what people like about wormholes. wormholes are (well, were/should be) about the unknown. yes, i KNOW it's a cliche at this point but it's still valid. you should not be told exactly where a wh goes (definately not the mass). hell, the show info already tells you too much info. c6 is certain, c5-4 is 50/50 and c1-3 is 1 in 3.
i agree i just feel that a solution for this issue needs to be created and instead of telling people "no stfu and gtfo" i'm at least trying to be constructive GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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Ellahan Vhektor
DIVERGENT PROXY
10
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Posted - 2013.06.28 22:04:00 -
[56] - Quote
Nathan Jameson wrote:Ellahan Vhektor wrote:Chitsa Jason wrote:I think that it is a huge bug especially because I live in wspace and I use low shader setting. I think it should get fixed and I do not feel that is feature working as intended. hey bro last time i checked jita 4-4 was not in a wh hehe jk dude hey bro last time i checked it was i that was the brunt of the jita 4-4 jokes as if you don't look uninformed enough already...
woops got Jason and Jameson confused oh well mahbad GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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Ellahan Vhektor
DIVERGENT PROXY
10
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Posted - 2013.06.28 22:07:00 -
[57] - Quote
Ayeson wrote:Using my deductive observation powers, I've detected that this thread is just people with bad computers whining. yes my computer is bad and i do like to whine GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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Derath Ellecon
Washburne Holdings Situation: Normal
1477
|
Posted - 2013.06.28 22:31:00 -
[58] - Quote
Ellahan Vhektor wrote:no i'm complaining about having to tab out of game to look up info that is already there in game it does hand you information on a silver platter via the wormholes colour tabbing out to google crap is immersion breaking and not to mention a safety risk of getting exploded could you imagine if you were playing a multiplayer first person shooter and had to tab out of game to look up some info to help you progress through the map like a door code or somthing like that how long befor you get pissed off how long till you get owned while tabbed out i also know what a b274 is but there 69 different wh codes do you remember exactly all the stats for each one i didn't think so but i'm sure you're used to just messing about with low lvl whs since you've probably never seen anything higher then a c2 in high sec due to a lack of skill in playing eve nothing would be made easier by making such a small change don't be so dense
Except you don't have to. Nobody is making you "alt tab out to google". You could umm, figure out the colors all by yourself, like others did in order to give you something to google. It is part of what makes this game fun. |
Intagus
Xana Tati factory inc Chained Reactions
0
|
Posted - 2013.06.29 03:50:00 -
[59] - Quote
CCP Mannbj+¦rn wrote:It is working as intended for the moment, not to say that it is not something we can consider finding a better solution for in the future if it is causing a lot of user pain. We would need to investigate possible solutions.
The reason for the removal of the second nebula when looking through the wormhole was to reduce the memory consumption for the min spec machines. The nebulae textures are fairly large and hungry for memory so loading two of them plus what ever game-play you decide to engage in was deemed a bit excessive at that time for the low end machines.
Takk,
It seems a bit wonky to link it to something entirely unrelated (shader settings). If anything you should link it to the texture settings or even give it its own setting. Shaders tend to be one of the most intensive performance-related settings graphics-wise, so it seems rather foolish to link something that probably doesn't eat up all that much GPU to something that does.
I could simply turn my shaders up and down to get intel, but it's really a hassle considering that it takes 5-10 seconds for the shader settings to apply themselves, so it's really just easier (and in a way, safer) to pop through to see what's on the other side if I'm close to it.
Whilst my computer is fairly new, it's a bit unfair to make my laptop dualbox in 1080p at medium settings. |
Ellahan Vhektor
DIVERGENT PROXY
10
|
Posted - 2013.06.29 08:07:00 -
[60] - Quote
Derath Ellecon wrote:Ellahan Vhektor wrote:no i'm complaining about having to tab out of game to look up info that is already there in game it does hand you information on a silver platter via the wormholes colour tabbing out to google crap is immersion breaking and not to mention a safety risk of getting exploded could you imagine if you were playing a multiplayer first person shooter and had to tab out of game to look up some info to help you progress through the map like a door code or somthing like that how long befor you get pissed off how long till you get owned while tabbed out i also know what a b274 is but there 69 different wh codes do you remember exactly all the stats for each one i didn't think so but i'm sure you're used to just messing about with low lvl whs since you've probably never seen anything higher then a c2 in high sec due to a lack of skill in playing eve nothing would be made easier by making such a small change don't be so dense
Except you don't have to. Nobody is making you "alt tab out to google". You could umm, figure out the colors all by yourself, like others did in order to give you something to google. It is part of what makes this game fun.
let me state again i know what the colours mean i just can't see them on low shader settings GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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Duramah
Bite Me inc Bitten.
18
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Posted - 2013.06.29 10:00:00 -
[61] - Quote
where is the thumbs down option when you need it |
Scuzzy Logic
Midnight Elites United Federation of Commerce
26
|
Posted - 2013.06.29 20:27:00 -
[62] - Quote
Chitsa Jason wrote:I think that it is a huge bug especially because I live in wspace and I use low shader setting. I think it should get fixed and I do not feel that is feature working as intended.
My thoughts exactly.
|
Joan Greywind
Temnava Legion No Holes Barred
30
|
Posted - 2013.06.30 03:47:00 -
[63] - Quote
Although EVE is an old game, if it wants to stay current with the advancing technologies, it should always strive to improve its graphics. Now finding the right balance is hard, but if you play on any pc that was manufactured in the last 10 years (average pc at least) you can play on at least medium settings. I am not a market expert but I believe that is sufficient enough time for you to get a pc that is worth more than its salvage value.
Like it is a nuisance for you with your ****** pc, it is a nuisance for many more people that can't take advantage of EVE's graphical improvements, because they have to be stuck behind with players that use pre-millennium pc's.
Stop whining, the new games are amazing, so buying a new pc is not wasted investment. Strive to make a better EVE.
Disclaimer: don't buy amac, not only because they are 4 times more expensive, but the price of becoming a mac fan boy is too high, don't join the dark side. |
Tsopanaa
Surfers of the Apocalypse Trueheart Legion
5
|
Posted - 2013.06.30 05:28:00 -
[64] - Quote
yes old pc new pc etc etc some people are pc store sellers and i guess they have to advertise somehow Dont forget the average age of eve players,believe me we know what is a new computer and most of us have paid our fair share of money for new pcs and upgrades for the last 20+ years so chill out you are not the only human enlightened with the truth.
The point is that a visual setting option of the game ,a game that really pushed the last years the multiboxing accounts (power of two and dual character), that makes eve to run many cilents with with low settings just makes information vanish without us knowing it. And i dont find a good reason why let this happen and say its working as intended except that they are bored to fix what they broke.
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Nathan Jameson
Grumpy Bastards Mass Overload
1385
|
Posted - 2013.06.30 05:42:00 -
[65] - Quote
Tsopanaa wrote:And i dont find a good reason why let this happen and say its working as intended except that they are bored to fix what they broke.
One word for you: wardec shield http://www.wormholes.info |
Derath Ellecon
Washburne Holdings Situation: Normal
1480
|
Posted - 2013.06.30 06:14:00 -
[66] - Quote
Ellahan Vhektor wrote:Derath Ellecon wrote:Ellahan Vhektor wrote:no i'm complaining about having to tab out of game to look up info that is already there in game it does hand you information on a silver platter via the wormholes colour tabbing out to google crap is immersion breaking and not to mention a safety risk of getting exploded could you imagine if you were playing a multiplayer first person shooter and had to tab out of game to look up some info to help you progress through the map like a door code or somthing like that how long befor you get pissed off how long till you get owned while tabbed out i also know what a b274 is but there 69 different wh codes do you remember exactly all the stats for each one i didn't think so but i'm sure you're used to just messing about with low lvl whs since you've probably never seen anything higher then a c2 in high sec due to a lack of skill in playing eve nothing would be made easier by making such a small change don't be so dense
Except you don't have to. Nobody is making you "alt tab out to google". You could umm, figure out the colors all by yourself, like others did in order to give you something to google. It is part of what makes this game fun. let me state again i know what the colours mean i just can't see them on low shader settings
Let me point out the quote I was replying about says nothing about your ability to see the colors. |
Ellahan Vhektor
DIVERGENT PROXY
10
|
Posted - 2013.07.01 06:43:00 -
[67] - Quote
Derath Ellecon wrote:Ellahan Vhektor wrote:Derath Ellecon wrote:Ellahan Vhektor wrote:no i'm complaining about having to tab out of game to look up info that is already there in game it does hand you information on a silver platter via the wormholes colour tabbing out to google crap is immersion breaking and not to mention a safety risk of getting exploded could you imagine if you were playing a multiplayer first person shooter and had to tab out of game to look up some info to help you progress through the map like a door code or somthing like that how long befor you get pissed off how long till you get owned while tabbed out i also know what a b274 is but there 69 different wh codes do you remember exactly all the stats for each one i didn't think so but i'm sure you're used to just messing about with low lvl whs since you've probably never seen anything higher then a c2 in high sec due to a lack of skill in playing eve nothing would be made easier by making such a small change don't be so dense
Except you don't have to. Nobody is making you "alt tab out to google". You could umm, figure out the colors all by yourself, like others did in order to give you something to google. It is part of what makes this game fun. let me state again i know what the colours mean i just can't see them on low shader settings Let me point out the quote I was replying about says nothing about your ability to see the colors. im not quit sure what point your trying to make then. care to explain?
GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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Ellahan Vhektor
DIVERGENT PROXY
10
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Posted - 2013.07.01 06:44:00 -
[68] - Quote
Ellahan Vhektor wrote:Derath Ellecon wrote:Ellahan Vhektor wrote:Derath Ellecon wrote:Ellahan Vhektor wrote:no i'm complaining about having to tab out of game to look up info that is already there in game it does hand you information on a silver platter via the wormholes colour tabbing out to google crap is immersion breaking and not to mention a safety risk of getting exploded could you imagine if you were playing a multiplayer first person shooter and had to tab out of game to look up some info to help you progress through the map like a door code or somthing like that how long befor you get pissed off how long till you get owned while tabbed out i also know what a b274 is but there 69 different wh codes do you remember exactly all the stats for each one i didn't think so but i'm sure you're used to just messing about with low lvl whs since you've probably never seen anything higher then a c2 in high sec due to a lack of skill in playing eve nothing would be made easier by making such a small change don't be so dense
Except you don't have to. Nobody is making you "alt tab out to google". You could umm, figure out the colors all by yourself, like others did in order to give you something to google. It is part of what makes this game fun. let me state again i know what the colours mean i just can't see them on low shader settings Let me point out the quote I was replying about says nothing about your ability to see the colors. im not quit sure what point your trying to make then. care to explain? having to google **** about this game is not what makes it fun GòöGòùGòæGòæ GòöGòùGòæGòæGòª Gòª-áGòªGòªGòöGòù GòöGòù GòªGòöGòùGòöGòùGòöGòù GòæGòæGòáGòú GòÜGòùGòáGòúGòæ Gòæ-áGòæGòæGòÜGòù GòáGòú GòæGòáGòúGòáGòúGòáGò¥ GòÜGò¥GòæGòæ GòÜGò¥GòæGòæGò¬ Gòæ-áGò¬GòæGòÜGò¥ GòæGòæ GòæGòæGòÜGòæGòæGòæ
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Nathan Jameson
Grumpy Bastards Mass Overload
1386
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Posted - 2013.07.01 08:33:00 -
[69] - Quote
Ellahan Vhektor wrote:having to google **** about this game is not what makes it fun
apparently you've never heard of docs.google, which gets used by an inordinate number of EVE players
or you have. hard to tell http://www.wormholes.info |
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