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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Callyuk
Thundercats The Initiative.
0
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Posted - 2013.07.02 03:54:00 -
[1] - Quote
Yea he wasnt hauling any uber faction/dead/officer stuff just a lot of junk loot mainly. hes petitioned it and would be glad to accept a 2 bil loss and a hard lesson learned (that lesson being freightors are null and void) rather than the full 5 bil loss . I think if he had it to do again hed definitely buy a jf and have 2 cynos ready to undock and pop since bumping wouldnt affect a jf that will be his method of moving stuff in the future. BTW he was banned for 14 days on the forums :) |

Callyuk
Thundercats The Initiative.
1
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Posted - 2013.07.02 04:08:00 -
[2] - Quote
jedijed wrote:http://youtu.be/0MmIsrAQPM4 Being Bumped for an hour kinda kills a little bit of the like and excitement i have for this game,,, Fisrt the 2 machariels bumped me for 10 minutes or so before goons ever showed up. Second i never fly freightors i knew they get ganked but i thought it was only in .5 .6 systems Did he mention Third Goons failed on the first gank attempt and had to wait out global criminal then reship then bump him 250km off concord again before (finishing him) ganking him again ? Fourth i didnt know it could be done in 30 fuc***** destroyers :( http://eve-kill.net/?a=kill_detail&kll_id=18472599http://eve-kill.net/?a=pilot_detail&view=kills&plt_id=341330&m=6&y=2013
|

Callyuk
Thundercats The Initiative.
1
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Posted - 2013.07.02 04:15:00 -
[3] - Quote
This is true no doubt about that but the way they did it and the amount of time they greifed him its far extreme |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 04:36:00 -
[4] - Quote
I agree with some of the stuff you said . I personally love tears but the way i (like 97% of eve players that love tears) extract them and the way these cowards extract them is far different. |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 04:42:00 -
[5] - Quote
If the freightor had been alpha'd by a nado fleet or something similar to hulkageddon that would be totaly different . |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 04:45:00 -
[6] - Quote
Large T2 Bubbles worked the way they were intended too but when an OP was able to prove they were being exploited on pos's as a drag bubble pulling an entire fleet through there pos and into a barrel to be shot they changed em |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 14:11:00 -
[7] - Quote
Quote:The problem with that is how the aggression timer has nothing to do with a freighter who cannot aggress. He mechanically could not log off or disengage. The mechanic was abused (or rather, was shown to be working incorrectly).
Now, the counter argument, is the fact regardless of sector of space, this game is pvp... but the argument isn't a game mechanic argument any more.. it's a player using the game mechanics beyond their intended use.
ie- there is literally nothing he can do for himself without the aid of others. It wasn't a lost fight. It's not a 1v1 fight (not duel or bushido gtfo with those terms) or any other consensual pvp, since that freighter CANNOT pvp. Losing a ship to a dumb mistake is what it is, and it could be argued that it fits here.
But simply not being able to logoff for an hour because of an exploited mechanic... well... that's a bit too far.
If that pilot actually pulled the plug and was not on the server, his ship should disappear off the server after an allotted amount of time. The current game mechanic doesn't allow for that.
So, Crimewatch is not working as intended, but was exploited, in my opinion. There should be a victim timer, but a lack of diminishing returns on that mechanic is frightening for anyone who wants to be an industrialist if I could simply make sure you CAN'T logoff if you decide.
That is pure player victimization. Which is bad.
I think this has been the most spot on post yet |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 15:09:00 -
[8] - Quote
Well In this case we all know Goons meant to gank the freighter but the amount of time it took them to accomplish the goal turned into harrasment |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 16:31:00 -
[9] - Quote
Murk Paradox wrote:The problem with that is how the aggression timer has nothing to do with a freighter who cannot aggress. He mechanically could not log off or disengage. The mechanic was abused (or rather, was shown to be working incorrectly).
Now, the counter argument, is the fact regardless of sector of space, this game is pvp... but the argument isn't a game mechanic argument any more.. it's a player using the game mechanics beyond their intended use.
ie- there is literally nothing he can do for himself without the aid of others. It wasn't a lost fight. It's not a 1v1 fight (not duel or bushido gtfo with those terms) or any other consensual pvp, since that freighter CANNOT pvp. Losing a ship to a dumb mistake is what it is, and it could be argued that it fits here.
But simply not being able to logoff for an hour because of an exploited mechanic... well... that's a bit too far.
If that pilot actually pulled the plug and was not on the server, his ship should disappear off the server after an allotted amount of time. The current game mechanic doesn't allow for that.
So, Crimewatch is not working as intended, but was exploited, in my opinion. There should be a victim timer, but a lack of diminishing returns on that mechanic is frightening for anyone who wants to be an industrialist if I could simply make sure you CAN'T logoff if you decide.
That is pure player victimization. Which is bad.
my bad im a forum noob
|

Callyuk
Thundercats The Initiative.
1
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Posted - 2013.07.02 16:56:00 -
[10] - Quote
http://www.youtube.com/watch?v=0MmIsrAQPM4
Fisrt the 2 machariels bumping a freightor is effectively warp scrambling it.
Add a few trial accounts in noob ships to attack the freighter and keep it aggressed
I never fly freighters i knew they get ganked but unlike when i left the game it only happened in .5 .6 systems with alpha fleets (just started back after new global flagging system didnt fully understand how it wrked in ganking situation)
Then add the fact that it went on for 60ish minutes
Third Goons failed on the first gank attempt and had to wait out global criminal then reship then bump the freightor 250km off concord again before ganking him again !
Fourth i didnt know it could be done in 30 destroyers and 2 (warp scrambling) machariels
http://eve-kill.net/?a=kill_detail&kll_id=18472599
http://eve-kill.net/?a=pilot_detail&view=kills&plt_id=341330&m=6&y=2013 |
|

Callyuk
Thundercats The Initiative.
1
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Posted - 2013.07.02 18:15:00 -
[11] - Quote
Freightors and JF are easy to gank due to them being the only ships in the game (other than a shuttle) that cant add nano/tank mods that said i accept nado alpha fleets as a legitimate gank just like hulkageddon. But when you can warp scramble the freightor for an hr and keep him aggressed for an hour (so he cant log off and disappear) then something has been abused in the game. Bubbles (not catch "drag,sling") were abused on POS's back in the day pulling anyone that warped to the POS in line with the buble through the POS into the bubble (Supers included) and it was deemed an exploit. It worked dam good as it was supposed to. |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 18:40:00 -
[12] - Quote
Just like the bubbles on pos's it wasnt intended to be used that way. CCP giveth and CCP taketh away ,when a mechanic is exploited to a degree of CCP coming to the conclusion that combined mechanics they intorduced for a myriad of reasons. is being used in one certain that looks to be an then thats that. Lets wait and see what they deem this combined mechanic situation as. |

Callyuk
Thundercats The Initiative.
1
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Posted - 2013.07.02 18:49:00 -
[13] - Quote
U MAD BRO ? |

Callyuk
Thundercats The Initiative.
1
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Posted - 2013.07.02 19:17:00 -
[14] - Quote
luring them on gird is the only way i had to save myself and i did . the first time . after that the xploiters win |

Callyuk
Thundercats The Initiative.
1
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Posted - 2013.07.02 19:31:00 -
[15] - Quote
sounds plausible in high sec only and to people you cant legitimately kill anyway. non war targets . |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 21:14:00 -
[16] - Quote
If i relied on ganking defenseless freighters to make my killboard green I'd say the sane thing you just said.
Your just a troll and your not making sense |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 22:08:00 -
[17] - Quote
Elizabeth Aideron wrote:Murk Paradox wrote:Tippia wrote:Neither of those have anything to do with freighters, and both of them are legitimate tactics GÇö in fact, the aggression flagging was explicitly put into place to get rid of certain abuses. Also, being able to do it for an hour doesn't make in any more of an abuse GÇö it all happens in 15-minute portions anyway GÇö it just makes it a complete failure on both sides.  That's the problem. It shouldn't apply to freighters at all. As mentioned before it was used for capiltals that people tried to bug out on and couldn't. Since freighters are not used for any of the same abuses the logoff factor of the aggression timers, it shouldn't apply, right? what about a more "legitimate" pvp situation, like a freighter transporting an ihub in nullsec?
key word being nullsec |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 22:12:00 -
[18] - Quote
u wouldnt need to bumpo a war target but once maybe twice but keyword here is WAR TARGET |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 22:48:00 -
[19] - Quote
Elizabeth Aideron wrote:well were talking about aggression timers, which bumping has nothing to do with
Bumping in itself has been ruled a legal mechanic.
But when you throw all these other issues into the mix Bumping is at the forefront of this disscusion.
Without the bumping the capital in highsec would never get caught for a Gank by non war tagets that werent in ships able to Alpha it
By allowing Bumping and combat aggression timers on freighters CCP is basically giving Goons/others the green light to remove freightors from the game its just a matter of time before there all gone. |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 23:34:00 -
[20] - Quote
Elizabeth Aideron wrote:Callyuk wrote:Elizabeth Aideron wrote:well were talking about aggression timers, which bumping has nothing to do with Bumping in itself has been ruled a legal mechanic. But when you throw all these other issues into the mix Bumping is at the forefront of this disscusion. Without the bumping the capital in highsec would never get caught for a Gank by non war tagets that werent in ships able to Alpha it By allowing Bumping and combat aggression timers on freighters CCP is basically giving Goons/others the green light to remove freighters from the game its just a matter of time before there all gone. yeah i remember when ccp removed all the freighter blueprints from the game too
you know i have python mines but guess what there about as useless as a ME 1million PE 1 million freighter BPO (since they will be unsaleable) if its going to get blown up soon as it gets out of dock range or jumps through a stargate .
Im pretty bad at pvp but if u can hold down a target long enuff i can kill it for u  |
|

Callyuk
Thundercats The Initiative.
1
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Posted - 2013.07.02 23:59:00 -
[21] - Quote
Kaarous Aldurald wrote:Quote:you know i have python mines but guess what there about as useless as a ME 1million PE 1 million freighter BPO (since they will be unsaleable) if its going to get blown up soon as it gets out of dock range or jumps through a stargate .
You do realize that if the Goons blew up every freighter in the game tomorrow, people not only wouldn't stop using them, but if you had a BPO for one, you'd be obscenely rich as a result, right? The market works in quite the opposite way as you imply in the post I quoted.
If this were true there must be a lot of ****** carebears in high sec that love to throw away a Bil for a ship that there first stargate jump will be there last. Unless of course concord plans to buy the BPO's back at 200% |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.03 00:21:00 -
[22] - Quote
Tippia wrote:Murk Paradox wrote:That's the problem. It shouldn't apply to freighters at all. Of course it should. Freighters are not special, nor are freighter pilots; they abide by the same rules as everything else. Quote:Since freighters are not used for any of the same abuses the logoff factor of the aggression timers, it shouldn't apply, right? Since they're trying to enact the exact same abuse (logging off to not die), it most definitely should.
Freighters are not special hence they should be given 8 mids and 8 lows :) |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.03 01:30:00 -
[23] - Quote
Domina Negotium wrote:Berke Negri wrote:theres no way i am going to watch a sixteen minute grainy video about a miner getting bumped with loud as hell wooden mouse clicks
LMAO |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.03 01:33:00 -
[24] - Quote
Kaarous Aldurald wrote:Domina Negotium wrote:Berke Negri wrote:theres no way i am going to watch a sixteen minute grainy video about a miner getting bumped with loud as hell wooden mouse clicks Such a thing totally exists
NICE |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.03 05:41:00 -
[25] - Quote
http://www.youtube.com/watch?v=wdq5in9fR-Y |

Callyuk
Thundercats The Initiative.
3
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Posted - 2013.07.03 12:47:00 -
[26] - Quote
as many times as i want to |

Callyuk
Thundercats The Initiative.
6
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Posted - 2013.07.03 21:08:00 -
[27] - Quote
I dont have a problem with ganking. ganking has been in the game as long as i have but the new mechanics allows u guys to be cowards and gank anything at nearly no cost to you. How Freighters are ganked with new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 01:03:00 -
[28] - Quote
Ganking is accepted all of eve knows this. And most of us agree with it. But the aggression timer initiated on a bumped freightor by a ganker so that he can fail as many times as needed to acheive his goal is just bullshit How Freighters are ganked with new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 01:18:00 -
[29] - Quote
baltec1 wrote:klikit wrote:
I never said it was anything new, but the aggression timer is and the way its being utilized does not seem to be what it was intended for. It also seems since I quite playing back in 2010 and coming back 3 years later the rate of hi sec ganks seems to be much higher then it used to be and the targets have become a lot bigger.
Its working exactly as intended and ganking is at a near record low.
LAWL
How Freighters are ganked with new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 03:10:00 -
[30] - Quote
Calling for help like some drunk bi**h who lost her keys wouldnt have made anything different happen . I belong to nullsec alliance that is actively fighting a russian war. it would take them more than an hr to fly to wherever the f**k i was ganked at . The onlything that will change anything is CCP and its in there hands to evaluate the video and the logs and make the decision. This incident is probably the most extreme gank failure in eve history TBH since it took an hour and some of it was recorded How Freighters are ganked with new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y |
|

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 03:20:00 -
[31] - Quote
A gank squad that fails on first attempt and takes an hr to complete the gank should be penalized How Freighters are ganked with new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 03:22:00 -
[32] - Quote
Kaarous Aldurald wrote:Quote:You are correct, the Machariels were not keeping the freighter aggressed. Was someone claiming that the Machariels were keeping the freighter aggressed?
Callyuk was, he's said it several times already, yeah. Quote:Because punishing the victim is all the rage these days.
Victim of what? His own foolishness? I made the analogy a while ago of wearing a suit made of meat in a tiger cage. Do you blame the tiger for taking a bite? Or do you blame the fool who made himself such a attractive target? At some point, the actions of the "victim" have to come into play. Especially if those actions were the direct cause.
what i said is an aggressed bumped frieghtor i didnt say the bumping was causing the aggression i have a vidoe in my signature of this event if you care to see for yourself what happened . FYI watch it in HD How Freighters are ganked with new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 17:49:00 -
[33] - Quote
Logs being the keyword How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 18:29:00 -
[34] - Quote
My brain tells me that game mechanics were working correctly but not working as intended How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 19:23:00 -
[35] - Quote
This is how it went down. 2 machs bumped the freighter for 10 minutes or so (to get out of range of gate guns) and agressed with a rookie toon before goons showed up. Goons got there regrouped got concord in sys off grid that took em another 5-10 minutes (agressed with another rookie toon) then they warped in i went global just after they landed. Concord came in as they fired on the freighter and Concord insta popped em so they got off one or two volleys the first round (they failed), Then they bumped (just 1 Machariel now) and agressed freighter 2 more times before they came in sys (1more time after they were in sys) with rookie toons to keep timer on it for 30 more minutes while they deaggressed global and reshipped then they came back in sys for another 5-10 minutes then finished it. How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 19:35:00 -
[36] - Quote
i dont care about algorithyms me i just want ccp to look at the video and logs in my case and determine if this is am intended use of game mechanics. How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 19:51:00 -
[37] - Quote
baltec1 wrote:Callyuk wrote:i don't care about algorithms me i just want CCP to look at the video and logs in my case and determine if this is an intended use of game mechanics. Yes it is.
of course it is for you :) How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 20:20:00 -
[38] - Quote
baltec1 wrote:Callyuk wrote:
of course it is for you :)
The day you catch a war target in a freighter while flying a frigate solo you will understand
Key word is War Target . How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 21:25:00 -
[39] - Quote
Release the Logs CCP so i can post them :) How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 21:56:00 -
[40] - Quote
Facts are facts but its opinion that matters Not yours or mine but the devs How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |
|

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 22:21:00 -
[41] - Quote
Yea but ganks never take an hour maybe the devs will add a stipulation to the finding ? How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 22:29:00 -
[42] - Quote
Im a special CornFlake How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 22:45:00 -
[43] - Quote
speacial or not corn/snowflake or not i think that wat i witnessed was not intended gameplay , hence why i started this thread . How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 23:22:00 -
[44] - Quote
Schalac wrote:The problem with this system is it isn't "emergent gameplay". It is absurd abuse of game mechanics on the same level of OGB. The fact that there is no counter to it that is feasible is really off putting in a so called space sim. Fun game mechanics are when you have a viable counter to a tactic that is used against you. Where is the counter in this? Basically it is sanctioned harassment designed by the inept and perpetrated by the small with no chance of recourse. If bumping and suiciding are allowed to keep a person locked down for over an hour, then why was POS bowling patched out? They are both viable tactics right? Yet one was deemed an exploit and one was not. If you want a person to stay there and not be able to warp off, you should have to aggress and use a scram/point. Not some chickenshit tactic of bumping someone for over an hour completely safe from repercussions due to flagging mechanics. Agreed How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.05 00:38:00 -
[45] - Quote
CCP considers the act of bumping a normal game mechanic even when being aggressed by a noob alt in a rookie ship for an hour or more, and does not class the bumping of another playerGÇÖs ship as an exploit. However, persistent targeting of a player with bumping by following them around after they have made an effort to move on to another location can be classified as harassment, and this will be judged on a case by case basis.
If you had pasted me this i would forget about it but since thats not what they said i will continue to beat the drum How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.05 01:21:00 -
[46] - Quote
Nothing beside the fact that im not a quitter
I cant dictate someone elses actions but i can my own How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.05 01:40:00 -
[47] - Quote
I have a volume for you :) Volume 1 How Freighters are killed Under New Flagging Mechanics How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.05 14:19:00 -
[48] - Quote
Confirming Im stupid bad people How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 16:18:00 -
[49] - Quote
Snowflakes FTW How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 17:57:00 -
[50] - Quote
Trying to defend your cash cow with the tech nerfs coming we all understand :) How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |
|

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 18:19:00 -
[51] - Quote
Elizabeth Aideron wrote:Callyuk wrote:Trying to defend your cash cow with the tech nerfs coming we all understand :) im pretty sure i know how were making up for that and it doesnt involve highsec freighters
It dosent involve fountain either LAWL
How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 18:25:00 -
[52] - Quote
when i post on an obvious border line exploit im a whiner but when goons get screwed by a node crash its legit LAWL How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 18:36:00 -
[53] - Quote
S Byerley wrote:Murk Paradox wrote:TheGunslinger42 wrote:Also, have you not seen that big thread about bumping? I'm sure it's been linked numerous times. The gist of that thread pretty much does indicate that bumping, if it's for some legitimate purpose, is valid.
You can make the font bigger if you have a hard time reading the screen Here's the problem with that. Miner bumping is not used ion the same way. Miner bumping is to encourage the miner to leave. Freighter bumping is to keep the ship from leaving. Intent CAN be proven, simply by the actions of the target (log of warp being clicked for instance). Now, since you CAN data mine that freighter spamming warp, you can infer intent. "Yes, as you can see by the number of times I was spamming my warp shortcut and right clicking with my mouse, I was trying to get away". But you cannot prove intent by the bumper except for hitting the approach key. You know he wanted to bump, but that's all. (By the way, this is why I first replied that miner bumping was a terrible example when it first came up). Now, since we know the differences of intent, we can then look to the differences of intent, in regards, to harassment. For instance, we do know, by GM declaration, that harassment was decided by following the miner, from system to system while continuing to bump. This is in regards to knowing you are bumping a miner from a rock so he cannot mine it, to which a simple recourse is to leave the system and find somewhere else. Using that same model (but in reverse since freighter bumping is meant to KEEP the ship in system, not force it out), continually NOT letting that freighter to leave would be deemed harassment since that freighter was then pushed around multiple grids in system (proven by Concord placement and vectors of such) as well as kept from the gate and gate guns and not able to leave. Approach versus Warp/jump, as the command given to facilitate the harassment. Before this gets argued, we already know bumping is not illegal. Yes yes we know this. The act by itself did not get the freighter killed. It was a combination of mechanics that led to what looks like 1 specific instance of how those mechanics, when used in combination, by manipulating current mechanics to reduce risk of the ganker and increase risk of the freighter that relies specifically to highsec's mechanics. Of which was used to what looks like a matter of excess to the point of harassment. This is very well put. .Extremely Well Put How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 18:43:00 -
[54] - Quote
True How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 18:43:00 -
[55] - Quote
Callyuk wrote:S Byerley wrote:Murk Paradox wrote:TheGunslinger42 wrote:Also, have you not seen that big thread about bumping? I'm sure it's been linked numerous times. The gist of that thread pretty much does indicate that bumping, if it's for some legitimate purpose, is valid.
You can make the font bigger if you have a hard time reading the screen Here's the problem with that. Miner bumping is not used ion the same way. Miner bumping is to encourage the miner to leave. Freighter bumping is to keep the ship from leaving. Intent CAN be proven, simply by the actions of the target (log of warp being clicked for instance). Now, since you CAN data mine that freighter spamming warp, you can infer intent. "Yes, as you can see by the number of times I was spamming my warp shortcut and right clicking with my mouse, I was trying to get away". But you cannot prove intent by the bumper except for hitting the approach key. You know he wanted to bump, but that's all. (By the way, this is why I first replied that miner bumping was a terrible example when it first came up). Now, since we know the differences of intent, we can then look to the differences of intent, in regards, to harassment. For instance, we do know, by GM declaration, that harassment was decided by following the miner, from system to system while continuing to bump. This is in regards to knowing you are bumping a miner from a rock so he cannot mine it, to which a simple recourse is to leave the system and find somewhere else. Using that same model (but in reverse since freighter bumping is meant to KEEP the ship in system, not force it out), continually NOT letting that freighter to leave would be deemed harassment since that freighter was then pushed around multiple grids in system (proven by Concord placement and vectors of such) as well as kept from the gate and gate guns and not able to leave. Approach versus Warp/jump, as the command given to facilitate the harassment. Before this gets argued, we already know bumping is not illegal. Yes yes we know this. The act by itself did not get the freighter killed. It was a combination of mechanics that led to what looks like 1 specific instance of how those mechanics, when used in combination, by manipulating current mechanics to reduce risk of the ganker and increase risk of the freighter that relies specifically to highsec's mechanics. Of which was used to what looks like a matter of excess to the point of harassment. This is very well put. .Extremely Well Put
How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 19:15:00 -
[56] - Quote
S Byerley wrote:Murk Paradox wrote:TheGunslinger42 wrote:Also, have you not seen that big thread about bumping? I'm sure it's been linked numerous times. The gist of that thread pretty much does indicate that bumping, if it's for some legitimate purpose, is valid.
You can make the font bigger if you have a hard time reading the screen Here's the problem with that. Miner bumping is not used ion the same way. Miner bumping is to encourage the miner to leave. Freighter bumping is to keep the ship from leaving. Intent CAN be proven, simply by the actions of the target (log of warp being clicked for instance). Now, since you CAN data mine that freighter spamming warp, you can infer intent. "Yes, as you can see by the number of times I was spamming my warp shortcut and right clicking with my mouse, I was trying to get away". But you cannot prove intent by the bumper except for hitting the approach key. You know he wanted to bump, but that's all. (By the way, this is why I first replied that miner bumping was a terrible example when it first came up). Now, since we know the differences of intent, we can then look to the differences of intent, in regards, to harassment. For instance, we do know, by GM declaration, that harassment was decided by following the miner, from system to system while continuing to bump. This is in regards to knowing you are bumping a miner from a rock so he cannot mine it, to which a simple recourse is to leave the system and find somewhere else. Using that same model (but in reverse since freighter bumping is meant to KEEP the ship in system, not force it out), continually NOT letting that freighter to leave would be deemed harassment since that freighter was then pushed around multiple grids in system (proven by Concord placement and vectors of such) as well as kept from the gate and gate guns and not able to leave. Approach versus Warp/jump, as the command given to facilitate the harassment. Before this gets argued, we already know bumping is not illegal. Yes yes we know this. The act by itself did not get the freighter killed. It was a combination of mechanics that led to what looks like 1 specific instance of how those mechanics, when used in combination, by manipulating current mechanics to reduce risk of the ganker and increase risk of the freighter that relies specifically to highsec's mechanics. Of which was used to what looks like a matter of excess to the point of harassment. This is very well put.
How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 19:19:00 -
[57] - Quote
Tippia wrote:Murk Paradox wrote:CCP's opinion?
Citation please.
The reason I ask is because of the supposed amount of time on that timer versus the amount of downtime each day used on the servers. Now you're asking me to do very precise searches on the forum without the benefit of remembering which (probably no longer employed) GM made the statement in 2008GǪ Suffice to say, it has come up on numerous occasions, and harassment of the kind we're talking about here has consistently been described as something that happens over a prolonged period, at multiple occasions, and preferably multiple log-ins (there's also harassing speech acts, which are a different matterGǪ in nothing else than because they're far more explicitly forbidden by the EULA and TOS). And yes, the time required for it to be called harassment versus the daily downtime is pretty important: since no act can carry over from before to after downtime, that is a universal cut-off point that's handy to go by: if you can't get them before downtime, the target will escape. If you choose to pick it up again when he returns, it is pretty obviously not a single occurrence, but rather the first two instances in what might be a longer campaign GÇö longer campaigns being the big no-no. Quote:Fair enough. Feel free to show me a ship that has the same access to the same modules to support your argument that all ships are the same. GÇ£All ships are the sameGÇ¥ is not the opposite of GÇ£freighters are specialGÇ¥. All that's required for them to not be special is that any other ship shares similar characteristics. Freighter's access to modules, for instance, is shared by shuttles and pods. Quote:explain to me how a freighter can aggress someone like ANY other ship in the game GǪbut we're not talking about weapons timers GÇö we're talking about PvP timers. The ability to aggress someone is not a factor, and this (in)ability is not something that puts freighters in a special category of their own. And, once again, even if it did, why should they be given special exemptions from the timers? Timers, I remind you, that were put into place to remove the kind of tactics that the special exemption is meant to provide.
Why are strategic cruisers given the ability to warp through bubbles ? because there a special snowflake How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 19:33:00 -
[58] - Quote
Callyuk wrote:Tippia wrote:Murk Paradox wrote:CCP's opinion?
Citation please.
The reason I ask is because of the supposed amount of time on that timer versus the amount of downtime each day used on the servers. Now you're asking me to do very precise searches on the forum without the benefit of remembering which (probably no longer employed) GM made the statement in 2008GǪ Suffice to say, it has come up on numerous occasions, and harassment of the kind we're talking about here has consistently been described as something that happens over a prolonged period, at multiple occasions, and preferably multiple log-ins (there's also harassing speech acts, which are a different matterGǪ in nothing else than because they're far more explicitly forbidden by the EULA and TOS). And yes, the time required for it to be called harassment versus the daily downtime is pretty important: since no act can carry over from before to after downtime, that is a universal cut-off point that's handy to go by: if you can't get them before downtime, the target will escape. If you choose to pick it up again when he returns, it is pretty obviously not a single occurrence, but rather the first two instances in what might be a longer campaign GÇö longer campaigns being the big no-no. Quote:Fair enough. Feel free to show me a ship that has the same access to the same modules to support your argument that all ships are the same. GÇ£All ships are the sameGÇ¥ is not the opposite of GÇ£freighters are specialGÇ¥. All that's required for them to not be special is that any other ship shares similar characteristics. Freighter's access to modules, for instance, is shared by shuttles and pods. Quote:explain to me how a freighter can aggress someone like ANY other ship in the game GǪbut we're not talking about weapons timers GÇö we're talking about PvP timers. The ability to aggress someone is not a factor, and this (in)ability is not something that puts freighters in a special category of their own. And, once again, even if it did, why should they be given special exemptions from the timers? Timers, I remind you, that were put into place to remove the kind of tactics that the special exemption is meant to provide. Why are strategic cruisers given the ability to warp through bubbles ? because there a special snowflake
How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 19:54:00 -
[59] - Quote
Callyuk wrote:S Byerley wrote:Murk Paradox wrote:TheGunslinger42 wrote:Also, have you not seen that big thread about bumping? I'm sure it's been linked numerous times. The gist of that thread pretty much does indicate that bumping, if it's for some legitimate purpose, is valid.
You can make the font bigger if you have a hard time reading the screen Here's the problem with that. Miner bumping is not used ion the same way. Miner bumping is to encourage the miner to leave. Freighter bumping is to keep the ship from leaving. Intent CAN be proven, simply by the actions of the target (log of warp being clicked for instance). Now, since you CAN data mine that freighter spamming warp, you can infer intent. "Yes, as you can see by the number of times I was spamming my warp shortcut and right clicking with my mouse, I was trying to get away". But you cannot prove intent by the bumper except for hitting the approach key. You know he wanted to bump, but that's all. (By the way, this is why I first replied that miner bumping was a terrible example when it first came up). Now, since we know the differences of intent, we can then look to the differences of intent, in regards, to harassment. For instance, we do know, by GM declaration, that harassment was decided by following the miner, from system to system while continuing to bump. This is in regards to knowing you are bumping a miner from a rock so he cannot mine it, to which a simple recourse is to leave the system and find somewhere else. Using that same model (but in reverse since freighter bumping is meant to KEEP the ship in system, not force it out), continually NOT letting that freighter to leave would be deemed harassment since that freighter was then pushed around multiple grids in system (proven by Concord placement and vectors of such) as well as kept from the gate and gate guns and not able to leave. Approach versus Warp/jump, as the command given to facilitate the harassment. Before this gets argued, we already know bumping is not illegal. Yes yes we know this. The act by itself did not get the freighter killed. It was a combination of mechanics that led to what looks like 1 specific instance of how those mechanics, when used in combination, by manipulating current mechanics to reduce risk of the ganker and increase risk of the freighter that relies specifically to highsec's mechanics. Of which was used to what looks like a matter of excess to the point of harassment. This is very well put.
How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 20:47:00 -
[60] - Quote
Maldiro Selkurk wrote:1. I think bumping needs to have some consequences attached but because ships bump into each other all the time finding some reasonable way to do this eludes me, the only thing i can think of that would really solve the problem eliminates bumping altogether and reduces 'immersion' and that is to make all ships pass through one another rather than collide. 2. This doesn't help your situation but the devs have made it clear they are looking into the situation of freighters being a bit to easy to kill in their current form and as always deliver on that promise is coming "soon".
I dont agree with taking bumping out . Im a pvper ,so i know bumping is an essential part of pvp. However there should be a way to call a GM if youre 1 Your in high sec and not being bumped by a war target 2 getting bumped in a manor like this so he can insta ban hammer the offenders and place the bumped freighter/orca etc in a station. How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |
|

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 20:48:00 -
[61] - Quote
There is a way to gank anything in High Sec you want to gank. Its called War Dec How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 20:49:00 -
[62] - Quote
If you used an alpha fleet like the good old days theres nothing to complain about. How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 21:28:00 -
[63] - Quote
Im saying theres a way to kill a freighter with 30 catalysts besides uainsg an exploit How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 21:31:00 -
[64] - Quote
EvilweaselSA wrote:I gotta get some locator agents so I can gank this guy every time he undocks.
Lmao B**** The only way you will ever gank me is in a defenseless ship
I will fraps u getting PWned if u want ! How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 22:14:00 -
[65] - Quote
You can flame me all you want the video Speaks a million words . How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 22:29:00 -
[66] - Quote
Yea Im crying . LOTS of tears mmmmmmhhmmmmm How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 22:32:00 -
[67] - Quote
Game Mechanics 101
All Mechanics have uses that arent intended This is a thread about CCP'S intent Do they agree with you or me Well find out when they rule on the Petition But for now its up for discussion How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
7
|
Posted - 2013.07.05 23:35:00 -
[68] - Quote
GOON TEARS THREATENNING CCP BUT IM A COWARD NOOB LOL By Sion Kumitomo
Dear CCP:
I love spaceships. I love the sandbox. The sheer possibilities afforded by the near-limitless options and the organic player-driven content are things you just can't find anywhere else. So what I say next, I say out of deep concern. Though you might find it hurtful, it is not meant to hurt.
Incompetence like this ruins your sandbox.
By 'this', I mean the re-mapping of the node in Z9PP during the battle yesterday. The battle in Z9PP started with the destruction of a TEST ihub around downtime, and over the next twelve hours, the system saw varying levels of continued conflict. At peak, local was near 2000 pilots with more set to join the fray. That is, the battle itself was still in the process of escalating. All of this was abruptly ended by the incompetence of your engineers. Further escalation of the battle would have seen hundreds of capitals lost, and supers perhaps fielded or lost. It would have been a battle to remember, a battle that would have graced headlines, a battle pilots would have recalled with pride, or with horror. And that's just the start of what your mistake cost you and thousands of players.
I've seen allegations of t20 levels of conspiracy by various parties, but I think we both know that's not the case. You didn't do this out of maliceGÇöI'm certain it was just as you said here, a mistake. Mistakes are fine, everyone makes them. But making the same mistake repeatedly means you aren't learning from them. GSF's own dread fleet was saved by a similar node remap a scant couple of weeks ago, a similar missed opportunity to showcase the vibrant and violent nature of EVE.
But incompetence is worse than malice.
As a company that thrives on occupying a niche in the MMO market, it is in your best interests to prevent this from ever occurring again. These kinds of massive battles and the surrounding narratives are what give you free publicity, both through word of mouth and in the gaming press. If you don't hold your people accountable, and if you don't strive to ensure that checks are in place to prevent this, you're not just hurting the players involved directly, you're hurting the whole gameGÇöincluding yourselves.
You cannot risk your reputation becoming 'lol CCP', nor can you afford to pass up the windfall that massive battles generate for you. What astounds me most is that something like this, something so precious and important to your business model, is something that doesn't have multiple checks in place to prevent just such an event from occurring. This wasn't GÇ£just a fightGÇ¥. These events and others like them are what drive the whole of EVE. It should come as no surprise that players expect pvp to matter in a game built around the integral idea that pvp matters.
Why you wouldn't protect these events as much as you are able is quite utterly beyond me. I don't mean to denigrate other aspects of the game, of course, but let's be honest: the biggest draw of EVE is the possibility that you will have a part in something major. And when it comes to that, very little equals a huge war-turning battle, the murder of a capfleet, or the destruction of thousands of ships. Remember Asakai? That now infamous system and so many others like it are the beating heart of this game. Massive battles are your piles of gold, their stories your frankincense, and their widespread impacts your myrrh.
You can't make pvp matter without making it matter when it matters the most. You cannot allow typos to undermine your game and the potential of EVE, not when it is something so important to your business model.
I don't want a witch hunt. No one does. You've already given us answers as to what happened, and I commend your openness. Communication lets all of us know what transpired and is a great starting point. But it is just that, a starting point. Moreover, what was offered was merely an apology, whereas what you require is action towards a permanent solution. My sincere hope is that you address this issue and communicate to us how it has been addressed. Failing that, I suspect we'll have our answers during the next major fleet battle.
But remember, CCP, this isn't just about the fights. As stewards of the sandbox, you are accountable for it, and it is your reputation and your game that are at stake. So for your sake and ours, the remapping of a node with an active battle must not be allowed to happen again.
Your players understand these implications, CCP. Do you?
How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
8
|
Posted - 2013.07.06 12:32:00 -
[69] - Quote
Goon Gummy Bear Tears MMMMMMMM YUMMMY How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
8
|
Posted - 2013.07.06 14:31:00 -
[70] - Quote
TheGunslinger42 wrote:I think Callyuk has completely lost his mind, he's just ranting against the goon bogeyman when the majority of the people in this thread aren't even goons to begin with
No im just pointing out the Irony of them saying im a crying Noob , But when they do it its Not Whining Its Stating the facts ;) How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |
|

Callyuk
Thundercats The Initiative.
8
|
Posted - 2013.07.06 14:34:00 -
[71] - Quote
baltec1 wrote:PeHD0M wrote:baltec1 wrote:Yet I bet you see no issue with ponting a titan for 3 hours. Once again the bears of highsec demand to be exempt from pvp. Wrong. "Bears" demand consequences for warp scrambling using the bumping trick. Hi-sec, low-sec, 0.0, wh-space have different agression rules. Nobody denies you the right to warp scram the neutral ship in hi-sec.. but your ship will be killed by concord. Why that should be different with the bumping trick if it is the same thing? Well aside from CCP stating that it is not an exploit and a valid tactic to use and the fact that jita would be very interesting, I can tell you that this tactic has counters.
Titans Moms Carriers Dreads Rorqs all dont apply to my thread. Only freighters and jf's and only in high sec and only in non war target situations . The conditions for this thread are very specific How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
8
|
Posted - 2013.07.06 17:10:00 -
[72] - Quote
S Byerley wrote:TheGunslinger42 wrote:S Byerley wrote:Because CCP thinks War decs are the [best] way to pvp someone in high sec. It would be transparent at the user level anyway. Where on Earth are you getting this garbage? Where have CCP said that the only "[best]" way to PVP in highsec is through wars? I've never seen that anywhere. Do you believe that suicide ganks, baiting, etc are all invalid forms of PVP? If they're not the "[best]" way to PVP why have CCP explicitly implemented those abilities? GM Karidor wrote: If you are reported and we find you actively following around a target without a war to continue bumping a specific player, it will still (at some point) considered harassment, even if you divert your 'attention' a little while doing so. If you have a bone to pick with someone, declare a war and take the risk that your target may actually taste blood and fight back (or finds allies for that part). Seem like a good sentiment to me.
Wanted to requtoe his quote :) How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
8
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Posted - 2013.07.06 17:36:00 -
[73] - Quote
baltec1 wrote:Callyuk wrote: Wanted to requtoe his quote :)
Why? That GM quote has nothing to do with what this thread is about which is using bumping as a form of warp disruption which is seen as a valid tactic by CCP and the use of aggression mechanics put into this game by CCP at the start of this year to stop people from abusing logging mechanics when they were attacked.
Node ReMapping is Similar to Freighter Ganking Once its underway there's nothing you can do about it :) How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
8
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Posted - 2013.07.06 17:42:00 -
[74] - Quote
The GM quote is pertaining to harassment not ganking ,but there one in the same if you don't do the gank right and have to lock your target down for an hour for your incompetent friends/alts. How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
9
|
Posted - 2013.07.06 20:59:00 -
[75] - Quote
http://www.youtube.com/watch?v=wdq5in9fR-Y How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
9
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Posted - 2013.07.06 21:15:00 -
[76] - Quote
I dont disagree that a freightor should get a timer when its a valid target say in low sec null sec or by war targets in high sec but by a random noob ship it shouldnt get a timer . its like opening te door for exploits that (i assume was an unintended mechanic by CCP) will make freighters more dangerous to fly than a t1 hauler. therefore rendering useful only for reprocessing or in system from station to station . How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
9
|
Posted - 2013.07.06 21:36:00 -
[77] - Quote
TheGunslinger42 wrote:Callyuk wrote:I don't disagree that a freighter should get a timer when its a valid target say in low sec null sec or by war targets in high sec but by a random noob ship it shouldn't get a timer . its like opening the door for exploits that (i assume was an unintended mechanic by CCP) will make freighters more dangerous to fly than a t1 hauler. therefore rendering them useful only for reprocessing or in system from station to station . The implication in your post is that a freighter, in high sec, and not at war with someone, is not a "valid target". This is a fundamental misunderstanding of how EVE works. Every ship, in every area of space, is a "valid target" the second it undocks. It does not matter what the ships role is, what corporation the player is in, or what the other person is in (be it anywhere from a noobship to a titan). They are valid targets, and get the timer so they cannot just pull the plug to save themselves Hope this helps.
Everything is a valid target but a freighter not at war being aggressed by noob toons to keep a timer on him is just chickenshit bullshit . if you want to gank a freighter do it like its always been done with alpha fleets . the new flagging system has open a door that im pretty sure CCP didn't know was unlocked .
If CCP were to stand behind a gank identical to this one then basically there saying to all their subscribers/gamers if you fly a freighter or ever will fly one F*** U (middle finger up) and Good Luck to you Brave Pilot .
And i don't think CCP would ever say that to there Subscribers/Gamers How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
9
|
Posted - 2013.07.06 21:44:00 -
[78] - Quote
Keyword here is PVP . Shooting a freighter is like shooting a CSAA or a Customs Office it cant shoot back How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
9
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Posted - 2013.07.06 21:47:00 -
[79] - Quote
Callyuk wrote:Keyword here is PVP . Shooting a freighter is like shooting a CSAA or a Customs Office it cant shoot back. But if its a valid target to the aggressor then it dont matter, but for the aggressor to be bumping it and aggressing it with rookie ship noob alts while u fail hard at ganking because the person your ganking does know a little bit about high sec game mechanics then you should be banned for 1,3 or 7 days or at least given a warning.
Which this is all speculation at the moment as CCP has still not even acknowledged the petition. Probably wont either for another week or two.
My friend had a petition in for 10 days to retrieve his hacked account before the petition was ever responded to so i figure this one is probably lower on the totem pole than one like that as it should be.
Get them ISD's off SISI and put em to work on petitions for a month get the petition backlog caught up :) How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
9
|
Posted - 2013.07.06 22:06:00 -
[80] - Quote
You guys are as hard headed as i am :) u just like me just keep throwing the same stone with the same message . I really do understand why you dont want CCP to change anything or to rule this as an Exploit because its win win for you.
1 Its always fun to kill **** 2 you get paid for it
but there two sides to every story. and from my perspective i see exploiting mechanics all over this ****
Jedijed has 9 days to go before his Forum Ban is over :) How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |
|

Callyuk
Thundercats The Initiative.
9
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Posted - 2013.07.06 22:14:00 -
[81] - Quote
Mallak Azaria wrote:Callyuk wrote:You guys are as hard headed as i am :) u just like me just keep throwing the same stone with the same message . I really do understand why you dont want CCP to change anything or to rule this as an Exploit because its win win for you.
1 Its always fun to kill **** 2 you get paid for it
but there two sides to every story. and from my perspective i see exploiting mechanics all over this **** If we were actually exploiting anything, it would have been changed by now as a result of the last round of complaining (or the round before that). Do you really think you're the first person to explain exactly how we go about it & petition for changes?
I may be the first to have ever actually recorded it . Video speaks a thousand words. You guys ganking Must be like the Yetti Monster everyone has a story to tell but no PROOF How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
9
|
Posted - 2013.07.06 22:21:00 -
[82] - Quote
RubyPorto wrote:Callyuk wrote:I don't disagree that a freighter should get a timer when its a valid target say in low sec null sec or by war targets in high sec but by a random noob ship it shouldn't get a timer . its like opening the door for exploits that (i assume was an unintended mechanic by CCP) will make freighters more dangerous to fly than a t1 hauler. therefore rendering them useful only for reprocessing or in system from station to station . Where does anything from CCP say that a Freighter in HS is not a valid target? Freighters have 150-200k EHP. A T1 Hauler tops out around 50k EHP. How does bumping a freighter make it less expensive to gank than a T1 Hauler (the only logical way to claim that it's more dangerous to fly in HS)?
Have it your way then
A freighter is more dangerous to fly around in high sec with than a t1 hauler How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
9
|
Posted - 2013.07.06 22:31:00 -
[83] - Quote
Callyuk wrote:Mallak Azaria wrote:Callyuk wrote:You guys are as hard headed as i am :) u just like me just keep throwing the same stone with the same message . I really do understand why you dont want CCP to change anything or to rule this as an Exploit because its win win for you.
1 Its always fun to kill **** 2 you get paid for it
but there two sides to every story. and from my perspective i see exploiting mechanics all over this **** If we were actually exploiting anything, it would have been changed by now as a result of the last round of complaining (or the round before that). Do you really think you're the first person to explain exactly how we go about it & petition for changes? I may be the first to have ever actually recorded it . Video speaks a thousand words. You guys ganking Must be like the Yetti Monster everyone has a story to tell but no PROOF Our Logs Show Nothing
How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
9
|
Posted - 2013.07.06 22:38:00 -
[84] - Quote
Callyuk wrote:Mallak Azaria wrote:Callyuk wrote:You guys are as hard headed as i am :) u just like me just keep throwing the same stone with the same message . I really do understand why you dont want CCP to change anything or to rule this as an Exploit because its win win for you.
1 Its always fun to kill **** 2 you get paid for it
but there two sides to every story. and from my perspective i see exploiting mechanics all over this **** If we were actually exploiting anything, it would have been changed by now as a result of the last round of complaining (or the round before that). Do you really think you're the first person to explain exactly how we go about it & petition for changes? I may be the first to have ever actually recorded it . Video speaks a thousand words. You guys ganking Must be like the Yetti Monster everyone has a story to tell but no PROOF Our Logs Show Nothing
How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
9
|
Posted - 2013.07.07 04:43:00 -
[85] - Quote
Malcanis wrote:Neither bumping or suicide ganking are going away, get over it.
Anyway let's get this thing to 100 pages and win me my bet
And CSM'S dont answer petitions Luckily for me How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
10
|
Posted - 2013.07.08 21:35:00 -
[86] - Quote
Posted: 7/6/2013 9:48:00 PM GM Luthor Hello jedijed,
Thank you for contacting customer support.
At this time ramming into ships of other players to immobilize them is not considered harassment or an exploit, as it is not a violation of the EVE Online rules and policies. Therefore in accordance with our policies we are unable to interfere in this matter.
If you have any additional questions or matters we can assist with, please let me know.
Best regards, GM Luthor CCP Customer Support | EVE Online | DUST 514
In other words GM Luthor didn't look into the petition at all it was simply a reply to the title of the petition
Super Fail Ass Customer Support How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
10
|
Posted - 2013.07.08 21:46:00 -
[87] - Quote
Callyuk wrote:Posted: 7/6/2013 9:48:00 PM GM Luthor Hello jedijed,
Thank you for contacting customer support.
At this time ramming into ships of other players to immobilize them is not considered harassment or an exploit, as it is not a violation of the EVE Online rules and policies. Therefore in accordance with our policies we are unable to interfere in this matter.
If you have any additional questions or matters we can assist with, please let me know.
Best regards, GM Luthor CCP Customer Support | EVE Online | DUST 514
In other words GM Luthor didn't look into the petition at all it was simply a reply to the title of the petition
Super Fail Ass Customer Support
I have another petition in also , that is still open i will escalate it if i can . How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
10
|
Posted - 2013.07.08 22:29:00 -
[88] - Quote
Well you are all right so far :) In game rules you got me there. I don't think anyone would have seen the aggression by noob toons coming. And no i don't know the forum rules since im not a forum ***** and this is my first time (other than Char Brazzar) on the forum since i started playing eve i'm learning them one ban at a time. As for the petition i still think they (how about abused instead of exploited) the mechanics. Since its been confirmed by CCP there was no exploit lets use abused instead . How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |

Callyuk
Thundercats The Initiative.
10
|
Posted - 2013.07.08 23:29:00 -
[89] - Quote
Im just going to wait on the reply from the next petition . If they say everything is legit im not going to try to escalate it etc. I will start ganking freighters tho and get my isk back . This will be my last post . Im done with the forums for now . How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25 Theres a gear at the bottom right in every YOUTUBE video use it |
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