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Malcanis
Vanishing Point. The Initiative.
10492
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Posted - 2013.07.02 11:38:00 -
[1] - Quote
Elder TheRock wrote:NEXT sensless Jumpfreighter was ganked by Goons
Cargovalue: 1.2 bil
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
I play now over 8 years Eve....but now its over for me....
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
THANKYOU CCP Regards Tom
Well this is incredible because it's only a couple of weeks since I was told that no one loses JFs ever
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10492
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Posted - 2013.07.02 11:51:00 -
[2] - Quote
Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at.
Right because PvP is purely balanced on cost 
2 bill worth of cruisers and BCs would trivially kill a 30 bill supercarrier; why shouldn't the same ratio apply to a JF?
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10492
|
Posted - 2013.07.02 11:54:00 -
[3] - Quote
Ace Uoweme wrote:If you don't learn by history, you're doomed to repeat it.
As it seems you're doomed to repeat the same thing over and over. I guess you don't learn...
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10492
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Posted - 2013.07.02 11:58:00 -
[4] - Quote
Infinity Ziona wrote:Ramona McCandless wrote:Infinity Ziona wrote: I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship. Being able to kill freighters and other high value targets in high sec in seconds, with a bunch of low skilled alts for giggles devalues EvE. Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free.
Oh I seeee It should be easy for one group of players and not another Got it Should be easy for no one.
You mean players shouldn't be allowed to make it easy for others to gank them?
So if I jump a completely untanked carrier into a fight with no exit cyno, no smartbomb, no neut, it shouldn't be any easier to kill than a carrier with faction tank, 2 exits, etc.?
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10492
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Posted - 2013.07.02 12:58:00 -
[5] - Quote
baltec1 wrote:Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Should be easy for no one.
Its much harder to set up a freighter gank than to make a freighter safe and requires at least 17 more people for the gank. Lol. Its not hard at all. As you pointed out you make very high profits while sitting in high sec totally safe from harm. You're pretty much identical to the risk averse hi-sec miner except your profit is much higher. The miner has to worry about ganks and performs some effort. You bump a freighter and click a button once or twice. If high sec pvers were as risk free and profitable as you, you guys would be screaming like little girls for CCP to nerf them. It benefits you, so you defend it. Thats pretty much the facts. Fun fact. You can gank our t2 brutix and make a profit. Its also possible to gank our t2 catalysts for profit too. We also operate while under several wardecs, have countless killrights on us and the freighters tbat scoop the loot can be shot at by everyone with no concord help. So no, we operate at a much greater risk.
Yes but those are just facts. You can prove anything you want with those things.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10492
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Posted - 2013.07.02 12:59:00 -
[6] - Quote
Infinity Ziona wrote:Malcanis wrote:Infinity Ziona wrote:Ramona McCandless wrote:Infinity Ziona wrote: I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship. Being able to kill freighters and other high value targets in high sec in seconds, with a bunch of low skilled alts for giggles devalues EvE. Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free.
Oh I seeee It should be easy for one group of players and not another Got it Should be easy for no one. You mean players shouldn't be allowed to make it easy for others to gank them? So if I jump a completely untanked carrier into a fight with no exit cyno, no smartbomb, no neut, it shouldn't be any easier to kill than a carrier with faction tank, 2 exits, etc.? Your analogy doesn't work. Its just obfuscation.
My analogy works perfectly.
(ahh, the power of naked assertion!)
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10492
|
Posted - 2013.07.02 13:02:00 -
[7] - Quote
Vaerah Vahrokha wrote:Tippia wrote:on top of the inherent risks involved and the consequences that need to be paid. Thank you. I needed a good giggle in an otherwise quite bad day 
Indeed. The idea of these whiners actually using the tools they're given and learning to apply them effectively is rather whimsical. They've comprehensively failed to do so for the last 10 years - why on earth would they start now?
Because we have to remember: many people are just born helpless. They're incapable of learning new techniques or changing their methods. All that can possibly be done is to hard-code the game to protect them.
1 Kings 12:11
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