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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Kunming
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Posted - 2005.12.01 12:10:00 -
[1]
I dont have a deimos on TQ (damn price ) but I tested different setups on SiSi lately. As a conclusion I agree with Dash here, first thing that catched my eye was its powergrid, if I wanted to fit full Ion IIs, an MWD and an armor rep I often ended up with fitting PDUs, RCUs or even both at the same time (I have adv weapons upgrades lvl 4 fyi), which is kinda dissapointing compared to a zealot for example. Sure the amarr ship should have less of a problem with PG, but if I always have to fit a PG mod on my deimos there IS a problem IMO.
On a different note I always had cap problems, half my cap was already empty cause of the MWD when I got in range so I felt the urge to fit a med NOS (not really to suck the cap of my target, but to keep mine from drying empty) which caused even more PG problems.
I dont have a problem with fitting short range (most fun pvp is short range imo); this ship is meant to be a blaster boat but it lacks alot of things to fit its role properly. It has already alot of disadvantages, the high mass -> lack of agility and speed (like the vagabond), low PG -> lack of fitting a tank or full weapons rack. I tried fitting an ECM jammer or remote dampner (instead of the web/scrambler) to give me some time to close on my enemy without getting to half armor already, but its kind of a pointless quest to use this ship as its meant to be.. the ultimate blaster boat .
I'm gonna try rail fittings next, which means I will ignore one of its major bonus'. But why fit rails on a deimos when we have an eagle which is many times better with rails than the deimos.
I believe first of all the deimos needs more PG and maybe a reduction in mass.
I ask everyone who disagrees, what the deimos has better compared to a vagabond or zealot (similar kind of design)?
Website Killboard |

Kunming
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Posted - 2006.03.07 22:16:00 -
[2]
I think the arguements are crystal clear so fix the ship pls..
A blaster ship is a close combat fighter, it needs to have all the armor, agility and speed it can get to survive, yet the deimos has none, and not even enough PG to compensate this.
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Kunming
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Posted - 2006.03.17 11:22:00 -
[3]
Just read Tux's info about the new changes.. does this mean the devs are going to look into blasters only cause they think thats the deimos' only problem, or does it mean they didnt have time to have a look into it yet?
I really hope the devs stop ignoring this thread
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Kunming
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Posted - 2006.03.28 16:52:00 -
[4]
Shameless Bump!..
I dont know why the devs keep ignoring this topic
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Kunming
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Posted - 2006.04.10 00:18:00 -
[5]
Shameless bump...
Seriously a dev checking out the figures Dash Ripcock presented would be enough, but please give us an answer, we promis to leave you alone... until the next patch
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Kunming
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Posted - 2006.04.18 12:56:00 -
[6]
This thread pleeds for a dev responce
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Kunming
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Posted - 2006.04.18 15:48:00 -
[7]
Originally by: smallgreenblur
Originally by: twit brent Also null ammo needs to be looked at. A friend in a zealot uses his tech II pulse crystals to push his optimal to 40+km. Deimos with null the optimal goes up to a whopping 6km. What the f*** is the point of giving an optimal bonus to blasters?
I can think of one situation - vs an ac minmatar ship that's got you webbed @ 9ks and is pwning you in his falloff. Apart from that, yeah it is pointless. I thought there was a falloff bonus ammo?
sgb
Null M gives 25% optimal and 25% falloff bonus, fit it on Heavy Ion IIs and u can shoot upto 11km with optimal + falloff, the dmg is already lower than AM M so making inaccurate hits at a better optimal is not really much of a bonus.
Deimos gets a falloff bonus so its slightly better but nothing comperable to what twit brent mentioned with T2 pulse crystals.
Btw a quick note on projectiles, 425mm ACs definetly race with neutron blasters in uselessness. Whats the point of these guns, hope the fight ends before you have to reload?
Anyway this thread is about the Diemos; blasters, projectiles and T2 ammo are topics on their own.
Common CCP, we are practically begging for a response, even a "we'll have a look into it" would be satifactory
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Kunming
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Posted - 2006.04.18 18:20:00 -
[8]
Originally by: Pesadel0 ... Agreed do that to the munnin,eagle,and zealot and i will be happy.
Read Dash Riprocks posts here, compared to T1 those ships you mentioned already have that boost and much more... the deimos doesnt. And thats not limited with only PG and CPU but speed and agility as well cause atm it handles more like a brick tbh.
The problem on munnin is directly related to a design flaw with med projectiles if you ask me. Zealot is fine FFS, I fly them my self and havent encountered any flaw besides the small disadvantage of not having a drone bay. Eagle, its a long range cruiser and lives up to that perfectly. The deimos now on the other hand doesnt even have the boost from T1 to T2 the other HACs have, and can NOT succesfully perform its designated role as a blasterboat.
Deimos should be the gallente style vagabond, hell the vaga out performs the deimos on every field, faster, more agile, better optimal, better tank, no cap use on guns, selective dmg etc... uhmm give this lady some love pls ♥
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Kunming
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Posted - 2006.04.21 20:11:00 -
[9]
Its not only the fitting, a long range ship wont have problems flying around like a brick, neither would a capital ship, but a short range ship needs to be fast to get in range or have enough cap to run a rank until in range.
Diemos' stats should be at least equal or higher than a thorax's.. not lower
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Kunming
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Posted - 2006.04.25 21:52:00 -
[10]
I was just looking at my deimos and felt like bumping this thread
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Kunming
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Posted - 2006.05.04 22:57:00 -
[11]
Originally by: Bloodst0ne 20 pages and counting.. 0 dev responses in the entire thread and errr.. counting? /me files his dev application in hopes of fixing the problem.
COME ON DEV's I know you are reading this.
-blood
I know now they are definetly not reading it or if they do ignore it on purpose.. Tux's latest post is a prime proof for this. Not even a mentioning of the deimos.
Originally by: Tuxford
Blasters Decreased Capacitor need by 15% Decreased cpu need by 10% Decreased powergrid need by 10% on all heavy neutron blasters
Some of you might feel that this is not enough. The changes are pretty modest on purpose. I don't think this makes blasters overpowered and they are obviously better then they are now. Of course blasters suffer from other stuff that has nothing to do with blasters really but more to do with the danger of coming that close to other ships thus making them vulnerable to nos, webs, scramblers and so on.
You can not even fit full rack of heavy ion blasters on a deimos, the change on the neutrons will only effect the brutix...
->
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Kunming
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Posted - 2006.05.07 13:01:00 -
[12]
Shameless bump, as the upcoming changed do NOTHING about the deimos. You cant even fit a proper tank OR gank setup (no EW setup either as the mids are used by the mandatory MWD & webifier), and its slower than its T1 counter part, way to go for the "ultimate blaster boat" (ship description)...
The devs brought in specialization and long training times, so pls also make it worth while the time and money we spend... It might not be game breaking for you but it definetly is for me. I trained med blasters and gallente hac for a reason so dont tell me to fly the ishtar or train for a vagabond as I would rather cancel my subscription until its fixed and play with my second account
->
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Kunming
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Posted - 2006.05.17 09:43:00 -
[13]
To remind you again, deimos got nerfed with the drone bay nerfage on the thorax. This might have been balancing for the thorax (and I think it sure is) but totally shafted the deimos, which had already lower stats than the thorax just not to overpower the ship. The nerf allowed the ishtar to take up its role as the true drone HAC (not many ppl used to fly an ishtar back in the time when you could carry heavy drones on the deimos)
I guess the devs forgot about the pre-nerfed stats of the deimos when nerfing its drone bay together with the thorax... at least thats what I think happened.
Now the deimos cant perform its role as a blaster boat because of its worse-than-thorax stats (which were justifable when the ship used to spam heavy drones too). TBH I dont want more dronage on the deimos, thats what the ishtar is for. Either gimme more, much more dmg for putting my self in such a stupidly dangerous position (unlike the vaga, deimos cant run away from its target after being webbed and nossed.. its do or die) or speed and agility to get in range faster, or make it immune to jamming or whatever, but at least fix the stats so they are not worse than a thorax.
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Kunming
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Posted - 2006.05.17 10:53:00 -
[14]
Originally by: Ithildin No. The Deimos had 1000 metric drone bay (enough for a full dish of medium drones) while the Thorax had 2000 metric. When the Thorax was nerfed to 50 metrics it didn't affect the Deimos at all. The Thorax was cut in half, then divided by 20 in one go. The Deimos was *only* divided by 20.
Thinking again you are right actually.. /me runs away in shame
Seriously though thats even worse, as it means the devs probably think that the concept is perfectly alright... the concept of a T2 blasterboat which cant perform its role and has worse stats than its T1 version.
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Kunming
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Posted - 2006.05.19 12:46:00 -
[15]
Every other serious ship thread got a dev response. Either Tux has something very delicate on his mind or has nothing on his mind about the deimos; I'm affraid its more the latter.
I dont even bother login in anymore.. hell why should I? I cant play the game how I want, I wanna fight close and personal in a HAC, train for a vagabond you say? I think not.
Bah, not even gonna check forums anymore, they get you really ****ed off..
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Kunming
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Posted - 2006.05.28 08:27:00 -
[16]
Another point is deimos has a bonus to cover a penalty, which is not really a bonus compared to what the other HACs have.. MWD cap penalty reduction!! AND, which is even more important, you still get a penalty for your cap (-6% or so) so in the end it doesnt get a bonus but a reduction in a penalty thats not even lifted completely while other HACs DO get a bonus. ADD TO THIS The fact its slower than a thorax, gets out dmged by longer range HACs and there is no reason to fly a deimos over a thorax, a zealot or a vagabond.
So will the DEVs finally have a look at this ship or is Tuxford too busy thinking how to nerf gallente more I heard there is a drone nerf coming, fix the god damn bugs on the drones first..
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.08.08 22:49:00 -
[17]
TUX only acknowleged the PG issues actually, the lower than thorax speed is perfectly fine if you ask him... so bump'in till the sun goes down!!
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.08.12 13:19:00 -
[18]
Originally by: webkert
Originally by: Durethia Edited by: Durethia on 11/08/2006 01:02:37 After they made Medium Neutron blaster IIs easier to fit... the Deimos still can't fit them respectably.
I wonder, are there reasonable setups for other HACs which use the best T2 armaments for their class? The Deimos is stuck with Ion Blasters.
Zealot full rack of Medium Pulse IIs... all cruiser modules and modules fitted compliment it's role.
Sacrilege on par, with the Zealot.
Cerberus Same here.... all Cruiser size modules, and the most powerful weaponry.
Eagle I'd like to see someone fit a full rack of 250mm IIs on a Deimos... nah, those are harder to fit than Medium Neutron IIs... and this IS the complaint here!
This is the problem fellas!! The Munin, and Vaga I'm sure continue on with this pattern, but I just can't recognize their weaponry to see if it's the best Cruiser class turrets/launchers common or able to be fit.
The Deimos can NOT fit all cruiser class modules and either Medium Neutron IIs or 250mm IIs AND have enough to fit the rest of the ship. I saw a post the other day, making a joke about this, you can fit 5 Neutron IIs and one Medium rep.... 8 slots empty. For me, this isn't true, but five or so would be.
I would like to fit a full rack of Medium Neutron IIs, Medium NOS, MWD, Medium Rep. You can't do that now, even with accepting empty slots. And have the ability to respectfully fit the rest of the slots, hardeners/energized plating, damage controls, webbers, ecm whatnot.
All the other HACs can make due in regard to their roles and use powerful weaponry respective of their ship class. The Deimos can not. It's stuck with second best weaponry, and even then... frigate class modules will still be fit.
In a couple of days, I'll have enough PG on my Deimos to fit a SMALL nosferatu. It's a cruiser!!! It should be a Medium NOS.... NO, It's a 180,000,000 isk Heavy Assault Cruiser!!!!
Sure, zealot can fit 4 heavy pulse, but then again, it has one less turret then deimos and no drones. And you might was to take a second look at that sac thread, most those sac fittings are either using small nos, RCU or 2 small reps.
Btw I fly zealots alot and im having more problems against deimoses then I have against vagas or cerbs.
Deimos needs abit more speed, other then that I dont see the problem with it.
Its a matter of fitting my friend. Zealot with MWD will always out run deimos and stay out of blaster range, unless the deimos uses 2 webber drones, which can still be taken out in time by an experienced zealot pilot.
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.08.16 10:31:00 -
[19]
Originally by: Hellspawn01 Give the Deimos/thorax the 5x heavy drones back.
No that would make the deimos overpowered and the ishtar obsolete. Deimos is a blasterboat not a droneboat, so it needs improvments in the "blaster" department not the drones...
Fitting wise its too limited to fit its heaviest arsenal so it needs more PG. Bonus wise, it gets -6.25% to cap, uhmm not a bonus really, hope CCP fixes this SOON!, another dmg/RoF bonus, agility/mass bonus (like the planed hyperion bonus), etc.
The ship needs more dmg since DMG is its primary role, that can either be achieved with PG increase so it can fit neutrons easily, or another dmg bonus instead of the reduced MWD cap penalty. Also make it just as fast or even faster than the thorax, atm its SLOWER!!
These issues need to be addressed first before any changes are made to agility or drone bay, etc..
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.08.16 10:46:00 -
[20]
Originally by: Lucus Ranger hmm giving the Thorax it's heavy drones back is not a good idea, but I wouldn't mind ...
Although the Deimos could benefit from it quite nicely...
What about increasing grid/base speed/agility and slightly less mass... and perhaps switching one hi slot for a med slot? So slot layout would be 5/4/6.. Idea being for it to be able to use an Injector.. Just an idea, probably a stupid one though 
Without a significant PG increase the injector wont fit, there are also slight CPU problems which force you to use expensive faction mods for a pretty standard setup. But yes, if deimos gets its much needed PG, a 5/4/6 slot layout would be much more appropiate for this blasterboat.
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.08.17 12:00:00 -
[21]
Originally by: GO MaZ
Originally by: Leam Didnt some dev reply just a few pages ago saying they'll look into it?
It might only be a couple of pages ago but iirc that 1 line response from tux was posted on 2006.05.31 - 3 months and no further response. How about fixing the ships already in the game rather than working on ones for a new patch? 
WorD!
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.08.18 13:01:00 -
[22]
WTB deimos with 800 DPS!! even megathron with neutrons and 2 dmg mods cant get 800 DPS.
Stop spreading around bull****. Deimos (with full ions and 2 dmg mods) has same DPS (around 450) as Ishtar (with ogre IIs, no turrets), only difference is that deimos needs to be within 3km for its DPS to be effective.
Now give deimos enough PG to fit a full rack of neutrons, it still does only around 480 DPS (with the 2 dmg mods still fitted).
Med blasters suck ass when it comes to dmg and deimos is still not viable over an ishtar. Its simply not worth getting your self so close to the target to gain 10% more DPS, thats diminished by the travel time anyways.
Deimos needs to be utterly devastating within 3km atm its rather a joke or pride thing to fly this ship.
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.08.18 17:47:00 -
[23]
Originally by: supreme gunna
Originally by: Kunming WTB deimos with 800 DPS!! even megathron with neutrons and 2 dmg mods cant get 800 DPS.
Stop spreading around bull****. Deimos (with full ions and 2 dmg mods) has same DPS (around 450) as Ishtar (with ogre IIs, no turrets), only difference is that deimos needs to be within 3km for its DPS to be effective.
Now give deimos enough PG to fit a full rack of neutrons, it still does only around 480 DPS (with the 2 dmg mods still fitted).
Med blasters suck ass when it comes to dmg and deimos is still not viable over an ishtar. Its simply not worth getting your self so close to the target to gain 10% more DPS, thats diminished by the travel time anyways.
Deimos needs to be utterly devastating within 3km atm its rather a joke or pride thing to fly this ship.
Its ben proven that a diemos can do betwen 700 to 800 dps, read again. So think before you call other noobs, you noob.
Ok for the silly guy that posted a setup of a muninn with autocannons, I gotta say ROFL, in case you didnt know the muninn is a artillery boat not a AC boat, so pls stay back in your corner and be quiet.
Now Ill stop being so smacky. 1600 ms is good speed for a hac that can dish out a godly 800 dps at his optimal. capish.
What the heck are you on about?! yes deimos can put out 880 raw DPS, but thats with 5 T2 heavy neutron blasters fitted with void and 4 mag stabs + 5 HH IIs, NO MWD, NO REP and NO TANK whatsoever, we are talking about realistic setups here and realistic DPS not just theoretical on hull with a 'god save us' tank.
I never said anyone was a noob, but if you think I am one, think again, I never lost a deimos ...ever (except the ally champ) and I never use WCS. Anxious to meet your main in space!
ATM 'Ishtar > Deimos at all ranges', no point in choosing deimos over ishtar in any situation. It should be 'Deimos > REST @ blaster range' and 'REST > Deimos at other ranges'.
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.08.18 17:49:00 -
[24]
Originally by: supreme gunna
Originally by: GO MaZ
Originally by: Pesadel0 Now try that with 720 howitzers ,vagabond-+220 ; munnin-+720 howitzers .
Try fitting 250mm Railgun II's on a deimos, same problem 
THE diemos was designed a blaster boat, the muninn was designed as a artillery boat, hence their bonuses.
Dude **** off and make your own muninn thread.. actually you know what I'll make a nerf muninn thread and you can visit us all there
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.08.18 18:01:00 -
[25]
Originally by: Pesadel0
Originally by: Kunming
Originally by: supreme gunna
Originally by: GO MaZ
Originally by: Pesadel0 Now try that with 720 howitzers ,vagabond-+220 ; munnin-+720 howitzers .
Try fitting 250mm Railgun II's on a deimos, same problem 
THE diemos was designed a blaster boat, the muninn was designed as a artillery boat, hence their bonuses.
Dude **** off and make your own muninn thread.. actually you know what I'll make a nerf muninn thread and you can visit us all there
Maybe CCP could fix the broken ships(minmatar carrier,most of the amar ships) first and then try to balance the not-so-broken ships(deimos,munnin).
How about that Sherlock?
Ahh another one, are u guys growing on a tree or what?! If you have a problem with other ships then go create new topics about them, put up valid arguments and stuff, I do agree with the amarr ships and minnie carrier being borked but you wont be seeing me in a Amarr thread whining about the deimos.
The deimos was broken before CCP borked Amarr with EM dmg and EANMs, and before the carriers even came out. The discussion about the deimos is going on for a very long time now and unlike caldari and amarr threads there is a rather low number of gallente forum *****s so it takes a long time for CCP to respond.
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.08.18 19:54:00 -
[26]
Originally by: supreme gunna Edited by: supreme gunna on 18/08/2006 19:30:23
Originally by: GO MaZ
Originally by: supreme gunna so you agree with the rest of what i said then, good boy. your learning
I dont fly the muninn, sac, cerb, ishtar, zealot or vaga, I fly the deimos. Hence why I am posting in a thread about the deimos. I am not whining, I STILL fly the Deimos as it is and I have fun doing it, but I want the ship to live up to its description. Y'know what, I dont give a ****, if you think other ships need boosting make a damn thread and stop trolling this thread because of "gallente whiners"

but dont you think a 30 page is excessive for this little whining matter?
Dont know about that, but thx for the constant bumping today
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.08.18 20:25:00 -
[27]
Originally by: supreme gunna ... My point is there are other hacs in more need than the diemos, like the muninn sacrilage cerberus, but you dont see them whining like you lot do. Dont like a diemos? fly a ishtar then dont like a ishtar fly something else.
Muninn has same problem as deimos. Sacrilage needs 1 more turret slot and an RoF bonus instead of dmg. Cerb, I dont really see any problem, except the missing assault missiles which will be added anyway.
Also I do believe zealot needs 25m3 drone bay. And Vaga is slightly too fast with snakes. Ishtar will be balanced once nos and ECM are nerfed, I agree its slightly overpowered with that particular setup atm.
There you have all the HAC whining, no one in this thread said fixing the deimos is the most important task of the devs, infact I rather have T2 BPO issue fixed first, or long range and short range balanced in fleets. But this issue has been going on since before couple major content patches and its about time we get some devs answers other than just 'its being looked at'. BTW the amarr issue is well known by the devs, it was even mentioned in the dev blogs...
Also I wont fly an ishtar 1st cause I'm a turret pilot (and in love with blasters) and 2nd cause I dont fly overpowered ships (just like I dont fly the crow, even though I have all the skills).
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.08.18 20:36:00 -
[28]
Originally by: supreme gunna Edited by: supreme gunna on 18/08/2006 20:29:21 heck if it were to fit a mwd and 20k, it would leave it 3 slots for tank, wuoldnt be much of a GOOD tank, a decent tank still sure. also its got alot worse dps
DPS issue will be addressed with the assault missiles and think of the cerb like the maelstorm, its a great arty boat but wont be able to tackle, just like the cerb will be a great missile boat but without tackling. Caldari have one of the best ceptors use them in a group and you will achieve great things. No ship is meant to be a solo-pwn-mobile.. u know!
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.08.18 20:43:00 -
[29]
Originally by: Bazman My Deimos is obsolete now
mm, T2 Heavy Drones, mmmm Ishtar
Shame it isn't as cool as ripping someones guts out with Blasters, you know, if you can catch them, and survive the damage long enough, or have enough cap to kill them etc
OR have enough DMG to make the trip there worth it
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.08.18 20:46:00 -
[30]
Originally by: Bazman
Originally by: Kunming
Originally by: Bazman My Deimos is obsolete now
mm, T2 Heavy Drones, mmmm Ishtar
Shame it isn't as cool as ripping someones guts out with Blasters, you know, if you can catch them, and survive the damage long enough, or have enough cap to kill them etc
OR have enough DMG to make the trip there worth it
We have green engine trails though! omg
Yeah thats always cool watching
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.08.18 20:54:00 -
[31]
OMG supreme gunna pls come back.. the thread just dropped to the 5th row 
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.09.09 11:44:00 -
[32]
Originally by: Kel Dario Edited by: Kel Dario on 04/09/2006 13:51:36 You guys don't give up do you? The Devs will fix the Deimos when they have the time to fix it.
Of course that will newer happen. They are busy introducing new stuff that will be borked and will need to be fixed first 
Right, BTW fixing Amarr is not as easy as fixing the deimos.. deimos is slower than thorax, needs more PG and agility. All that clueless dev called TUXFORD has to do is change stats on test server and wait for some feedback ("whaa overpowered" or "cool, its fine now")... That should take him about 10 mins to change I'd say, unless the stats are hardcoded which they are not. Since years has this ship been gimped; common the players even did most of the math work in this thread... DO SOMETHING!
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.09.21 16:58:00 -
[33]
Originally by: bgbfdg The Deimos is currently acting as an oversized Thorax. It works slightly the same, but it does have a few advantages. Woo.
Other HACs achieve a state where people are arguing about how they can fight it out with battleships. We've just got a nice t1 cruiser out of the HAC deal, only it takes a couple months of training. If the Ishtar sucked I'd be screaming about it(luckily with the current nos/ecm/drone ***** ability, it's actually an awesome ship).
Make the Deimos usable against other HACs, and I mean really USABLE.
Enough PG to fit full medium guns and an MWD without a fitting mod, not more than that but enough to put a rep on too would be nice and not unbalanced at all. Higher base speed and agility.
The deimos is not an oversized thorax, it can definetly not be classed as a HAC IMO, its stats are more in line with a faction ship and I saw the vigilant out perform the deimos in many cases due to the 4 mids over 3..
Critical points why the deimos SUX: Thorax speed 180 - 10 = Deimos Speed 170 Thorax sig radius 140 + 20 = Deimos sig radius 160 Thorax PG 820 + 40 = Deimos PG 860 Thorax CPU 300 + 30 = Deimos CPU 330 Thorax Slots 5/3/5 + 1 HI + 1 LOW = Deimos Slots 6/3/6 (should have been 1 MED and 1 LOW) Thorax Sensor strength 15 = Deimos Sensor strength 15 Thorax Scan Resolution 225mm = Deimos Scan Resolution 225mm
Deimos is simply a thorax thats been gimped and then pimped again with T2 resist and an additional +25% dmg bonus, without the T2 resists it carely cuts it to be classified as a faction ship.. compared to other HACs it sux!!
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.09.23 08:40:00 -
[34]
Another issue that effects Deimos: Heavy Neutron Blaster
Raw DPS of Deimos with: 5 Heavy Neutron Blaster IIs (AM) + 2 Mag Stabs = 483 5 Heavy Ion Blaster IIs (AM) + 2 Mag Stabs = 454
PG requirement of: Heavy Neutron Blaster II = 212 Heavy Ion Blaster II = 158
Either reduce PG requirement of Heavy Neutron Blasters or up their dmg output so its not only a 29 DPS gain (with AM ammo) for the sacrefice of 100s of PG!
This is a seperate issue and wont fix the deimos (which has already problems fitting full Ions), but it is an issue that effects the deimos first hand.
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.09.23 09:05:00 -
[35]
Originally by: Grez Why does everyone want to fit Ions and Neutrons? Electrons work just fine for me...
Ions cause of the range with Null against AC-boats, but you are right: 5x Heavy Ion Blaster IIs + 2 Mag Stab = 423 Raw DPS..
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.09.25 07:20:00 -
[36]
Originally by: Das Yad Give her some love ♥ electrons just dont cut the mustard. they're nice on my mega but i can run a full dual repper setup on there.
TBH if deimos got more PG I would still fit electrons (they do just 60 less DPS compared to neutrons, not to forget 5x Neutrons + 1 RCU + 1 Mag Stab < 5x Ions + 2 Mag Stab) and then fit a second med rep, ditch the web and fit a cap booster instead. The bigger blasters need a boost in dmg IMO, especially neutrons...
If deimos gets both PG and speed/agility, I'd go with a completely different setup, including 3 mag stabs and neutrons.
Atm though she moves more like a pregnant cow and my brutix out dmg or out tanks (depending on setup) the deimos by a recognisable margin.
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.09.26 08:27:00 -
[37]
Well Ions and Neutrons dont do enough dmg (especially compared to electrons) to make the deimos an up close killer ship.
So even if the deimos had more grid to fit a full rack of neutrons with everything else on top, it would only gain around 60 DPS over the electron setup. What a gank ship..
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.09.26 09:01:00 -
[38]
Originally by: Deathbarrage
Originally by: Kunming Well Ions and Neutrons dont do enough dmg (especially compared to electrons) to make the deimos an up close killer ship.
So even if the deimos had more grid to fit a full rack of neutrons with everything else on top, it would only gain around 60 DPS over the electron setup. What a gank ship..
60 dps is the other average crow added to your dps
With AWU 5: 5x Heavy Neutron Blaster IIs = 954 PG (190.8 per gun) 5x Heavy Ion Blaster IIs = 711 PG (142.2 per gun) 5x Heavy Electron Blaster IIs = 472.5 PG (94.5 per gun)
Ions and Neutrons eat up too much PG and CAP (neutrons use 25% more cap than electrons) and dont justify it by vastly amplified dmg.
Dont compare a ship that always hits at 15km range with a ship that has a range of 5km and is 3 times slower. The whole concept of deimos is to get in close and once u're there death is pretty much guaranteed for your opponent. The concept of crow is to stay out of range and pepper the shields and hull of the target with missiles, it is meant to have only 60 dps 'cause of balance issues (even with 60 dps crow is a very powerful inty).
60 DPS is nothing for a ship thats meant to gank at "melee" range. The deimos cant perform its designated role as a melee ganker, its too slow, has too low fitting attributes, and even if it had good fitting the largest guns wont be worth fitting anyways!!
I dont know what SUXFORD is so afraid of, DPS is long not the determining factor for the outcome of a battle (crow is an excellent example).. deimos: gimme dmg or gimme death!
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.09.27 23:02:00 -
[39]
Originally by: kharon khala so any changes? any news about devs?
Guess not, with Kali coming, Tuxford again didnt give a **** about the deimos, how many major patches has it been yet?
Still I'd like to have this thread on top to rub it in his face!! I wish.. I really wish he would make me eat my words!
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.10.01 12:34:00 -
[40]
Originally by: Cythera Zohar After owning one Deimos I will never own another untill the problems are fixed, Its just so crap! Rather fly a thorax.
LoL I know what u mean; when u first get into a deimos your first reaction is "Damn, is this supposed to be a HAC", then you train up all relevant skills to lvl 5 and your reaction is "Damn, shouldnt have wasted all those SPs"
Try the vigilant, its a quasi-HAC and outperforms the deimos in many situations.
Well at least its worth training for and has much better "(price/efficiency) value" than the deimos.
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.10.01 14:41:00 -
[41]
Originally by: Bazman
Originally by: sh4kunetsu I was training for the Deimos, however now that I've come across this thread, I'm not so sure anymore. I would like to use a Ishtar tho.
Are all of the Deimos pilots who are upset about the current state of the Deimos flying Ishtar's? I wanted to know if it was a good ship to pvp with. thanks in advance for your replies.
I fly the Ishtar over the Deimos in PVP. Quite simply, once you have high drone skills, the Deimos is no competition for an Ishtar. When I had Heavy Drones level 4 and Drone interfacing 4, my Ishtar still left my Deimos eating its dust. Now that I have Drone Int 5 and All T2 Heavy drones, it's just insane to fly a Deimos over an Ishtar
Well m8, I got over 10mil SP in gunnery and only close to 3mil in drones, you telling me I choose the wrong profession? Now thats the problem cause I'm thinking the same thing
Even on paper the drone boats outdamage the gun boats, ishtar with full blasters and drones out dmgs deimos, and by quite a large margin. Blasters need a complete overhaul IMO. Reduce their optimal by 50%, increase falloff by alot, reduce tracking and double the dmg, that would be more realistic for a slow blasma bolt floating in space. Would make flying blaster boats totally up to the skill of the pilot itself, and thats how it should be IMO.
ATM the equipment is failing no matter what the pilot does
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.10.05 07:10:00 -
[42]
Originally by: Sadist
Originally by: Deathbarrage 30m/sec speed increase
mass decrease
350 pg increase
40 CPU increase
Deimos should be able to fit this:
5x ion II, 1x med nos
MWD, web, 20km
MAR II, 1x explosive II, 1x EANM II, 2x MFS II, 1x 800mm
only this will make it on par with HAC's like the zealot and the vaga
/Signed
Common ppl lets not forget about the MWD penalty reduction bonus, I rather have a mass reduction bonus ala hyperion..
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.10.06 12:36:00 -
[43]
Originally by: Faruda Please, NO! Gallentes have most powerful set of ships and you are going give him UberHAC? Better boost poor Minmas
Hint: Dear deimos pilots, you always may use Coprocessor and/or RCU/PDS to fit everything you need.
First: Read the thread, yes whole 32 pages! Second: Comment on topic.
If you do it in any other order, you may as well **** off!
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.10.08 14:51:00 -
[44]
Originally by: Hellspawn01 I have a question for those that used to fly a deimos:
How many SP do you have in the support gunnery skills and in hybrids?
Too much
ALL related skills are lvl 5 (except some drone skills)...
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.10.08 15:03:00 -
[45]
Originally by: Ithildin
Originally by: Hellspawn01 I have a question for those that used to fly a deimos:
How many SP do you have in the support gunnery skills and in hybrids?
9 million gunnery and it gives me beam, railgun and blaster specializations, what's it to ya?
To recap, the Deimos is one, or a combination, of... : * Too difficult to fit beyond lowest tier turrets * Too slow * Not agile enough
+ Crap Bonus which is not really a bonus (MWD penalty bonus sux arse)
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.10.11 07:56:00 -
[46]
Pimp it up TUX, common
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.10.11 19:49:00 -
[47]
Originally by: Tuxford
Originally by: Dragy
Originally by: Tuxford anything
hehe to be exact : Are you fixing deimos ? if yes, what is going to be boosted ?
grid and cpu
The ship deserves to be as fast as a thorax at least dont you think?
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.11.09 15:41:00 -
[48]
Originally by: Enkilil Edited by: Enkilil on 09/11/2006 15:36:23 with the added speed, I would also love to see at least 1 missle hardpoint on the Deimos, to do something whilst closing the long gap to get in blaster range. Why none for Gallente HACs? 2 HACS and neither with a single missle hardpoint? This doesn't make any sense... Even the Vigilant has ONE..... If you want to talk about total IMBALANCE, that would be it right there, imo.
Lol no thx.. the last thing the deimos needs is a missile hardpoint, you can use a celestis/lachesis if you wanna use missiles with gallente.
Deimos is still gimp especially considering the new HP buff, it will run out of cap faster, and its insignificant PG doesnt allow it to use plate/extenders like others, which will get it killed much faster.
DPS doesnt mean much any more, whats most important is the ammount of HP you can amass on your ship
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.11.09 18:21:00 -
[49]
Originally by: Akiman make layout 5-4-6 thatll solve deimos :) tho signed bout agility problem...shes a ******
Definetly QTF
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.11.12 10:52:00 -
[50]
Originally by: Skrypt ffs.. the deimos still need some attention tux. We've been on your arse for so long and you put a little work into it but not nearly enough. I've tested it on kali and it's simply useless. I'd rather use an Ishtar. It's faster, more agile, has a better tank, large cargo hold, and essentially the same DPS but would infinitely more versatility. The Deimos simply blows.
Actually Ishkur has more theoretical DPS than Deimos, if it would fit guns instead of NOS (which will pretty much be the case with KALI, since we wont see any cap consuming setups anymore so NOS will be redundant).
R.I.P. DEIMOS
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.11.12 14:27:00 -
[51]
Originally by: Angus Torg
Originally by: Ihar Enda
Originally by: Sadist CCP: Making your deimos suck since RMR, now with nerfed t2 blaster ammo as well! Enjoy!
And 50% hp boost. 
And a month ago it was on a good way to be a decent ship again...
50%? Last time I checked, the Deimos (and all HACs) only get 25% HP boost (but shield recharge time was "boosted" by 50%).
So in the end the deimos which already has a hard time fitting plates, has crap bonus and cap, is slower and less agile than thorax/vigilant, is easy to jam and nos, and which cant really fit a gank setup is going to be kicked in the nutts twice by KALI.. first the short end of the stick from the HP/plate/extender boost, then T2 blaster ammo nerf and finally Tuxford's ignorance on the whole issue with blasterboats (Amarr gunboats as well) after KALI... revelations, whatever..
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.11.12 17:44:00 -
[52]
Originally by: Ihar Enda
Originally by: Angus Torg
Originally by: Ihar Enda
Originally by: Sadist CCP: Making your deimos suck since RMR, now with nerfed t2 blaster ammo as well! Enjoy!
And 50% hp boost. 
And a month ago it was on a good way to be a decent ship again...
50%? Last time I checked, the Deimos (and all HACs) only get 25% HP boost (but shield recharge time was "boosted" by 50%).
Yes. 50% hp boost to all T1 ships. It may very well kill most low hp ships (cruisers and HACs included). We'll see.
Yeah any cruiser that cant fit a 1600mm plate/dual large extender is pretty much obsolete in KALI.
Did I mention..
R.I.P. Deimos
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.11.12 19:32:00 -
[53]
Originally by: Segmentor Or simply remove the stupid 50% and 25% HP bonus for t1 and t2 ships respectively. Keep the hp bonuses for Capital ships, but leave everything else alone!
Its a good change, but its not tought out well, cap consuming ships and setups are doomed to failure in KALI.. and that means half of gallente ships and 90% of amarr ships!
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.11.18 16:52:00 -
[54]
C'MON! Fix this ship finally, its been what? Over 2 years since we are moaning about it and still no improvement.. forget about improvement, blasterboats are getting nerfed with KALI, I mean WTF
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.11.19 11:00:00 -
[55]
Edited by: Kunming on 19/11/2006 11:01:53
Originally by: MOS DEF Just sold mine as long it still costs the ridiculous isk it does now. MY astarte with a single inertia stabilizer is faster MORE AGILE , tanks better and has more DPS then the deimos. Yes it has a larger sig but it tanks better wich makes up for it.
The deimos is just crap and in order to last a fight after kali you either get rid of the scrambler or webber to fit an injector wich plain sucks.
I even gave up on both scram and web to fit shield extenders and plate + dmg mods.. still felt like a straw-man with a pea shooter!
As long as this ship cant fit a full rack of neutrons together with med nos, med rep and a plate its pretty pointless going into MELEE RANGE just to get your self killed! I can understand why Tuxford cant seem to fix the deimos and blasterboats in general. He fails to look at the general picture of a ship..
- Deimos cant fit neutrons in a reasonable setup cause of the lacking fitting stats - Deimos has 0 DPS on its dmg delivered graph, this is not the same as missiles where the dmg recieved by target is delayed but dmg delivered is constant, deimos delivers 0 dmg until its in range.. So it either needs a monster tank (which would be overpowered) or monster DMG to compensate for the undelivered DMG. Not to forget that the ship is SLOWER than a THORAX - Deimos does not win the fight once in range, infact the ship becomes even more exposed to a series of stuff it has no counter to and is very weak against (NOS, webs, scrams, painters, ECM, etc) - Deimos doesnt even have enough cap to run its setup, NOS (even small one) is mandatory - Deimos has an "anti-Bonus", the cap penalty reduction bonus is not much of a help to the ship since MWD is a mandatory module on any blasterboat anyway. While the other HACs all get some sort of real bonus the deimos gets a penatly reduction to a module it HAS to fit and that was nerfed to hell and back due to dual-MWD missile boats (now gun boats have to take the punishment despite them having nothing to do with dual-MWD bull****), at least change it so you dont get the huge signature penalty, I can live with 18.5% less cap. - Deimos has a concept (overwhelm you target with DPS before your weak tank fails) which is obsolete with KALI's HP and plate/extender boost. The ship cant fit plates due to low PG anyway, so it lost at that game from the begining, and high DPS will be less important than high durability!
DEAR TUXFORD, if you dont finally fix the deimos and blasterboats in general, I will have lost all my faith in your good will and wont pay the next bill which is ironically 1 day after KALI release on 29th. I will NOT cross train to caldari or matari, blasterboats is what I have fun doing in this game.. I'm already (forced to) flying drone/NOS boats since over a year now, I wont wait another year for you to fix blasterboats.
Edit: anxiously waiting to start using my 12mil Gunnery SP
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.11.19 11:12:00 -
[56]
Mandatory mods a ship has to fit after KALI: * Non-cap consuming weapons (Drones/missiles/projectiles) * Plate or shield extender, preferably shields * Energy neutralizer or nosferatu (against those stupid enough to fit a cap consuming setup)
Mandatory mods a deimos has to fit: * MWD - to get in range * Webbifier - to not repeat step #1 again * Nosferatu - (even a small one) to run weapons * Blasters - obviously
Deimos gets pretty obsolete in the world of "non-cap consumers"..
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.11.19 13:48:00 -
[57]
Originally by: Lilani Kuzma ...if ur not capable step down::::: just step down and keep quiet
Exactly my thought TBH, I was even thinking about making a new topic on this. Tuxford has not only dissapointed the deimos fans and blaster/laser users for some time now, but also showed quite a lack of expertise with the complete balancing of the game. Just recently the balancing of drake: Even I, as a missile-hater, know that the problem was not with the DPS but with the tank it could fit on.. then we have the whole ECM/EW, Amarr, useless ships (stealth bombers..), etc issues!
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.11.23 22:56:00 -
[58]
Dash should change the topic to "Make her worthwhile to fly"
I'm so anxiously waiting for KALI... NOT!!!
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.11.28 00:02:00 -
[59]
Originally by: Kay Han Edited by: Kay Han on 27/11/2006 10:51:42 The deimos needs imo:
- a 'little bit' more agility (speed in general) - a little bit more PG
Maybe another slotlayout (6/4/5)

Well yeah it should at least be as fast as the thorax.. at least!!
Grid is desperately needed, the ship does 0 DPS until in range which is like melee range so to say, it needs a big HP buffer to make the trip and high enough DPS to justify the trouble of going into "melee range"!
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Kunming
Outcasts
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Posted - 2007.01.28 12:07:00 -
[60]
Edited by: Kunming on 28/01/2007 12:03:48 This thread is 1 year and 1 month old! 
Even stealth bombers are getting a fix and not many ppl even fly them.
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Kunming
Outcasts
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Posted - 2007.02.02 19:15:00 -
[61]
Originally by: Sadist Actually it does suck, for it requires at least 4 key components to operate effectively.
1. Not being shot at 2. Not being webbed 3. Not being nossed 4. Not being EWed.
Not very versatile is just a euphemism for a pile of garbage. And the devs inability to bring blasters up to par with other weapons is just disappointing. 
My thoughts exactly.
Blasters need more dmg or less cap use..
Deimos needs more from everything, though speed, pg and/or a better slot layout or bonus would be a start.
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Kunming
Outcasts
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Posted - 2007.02.03 00:32:00 -
[62]
Originally by: Durethia
With Rigs... there's less of a PG issue than before. But, with T1 PG rigs, you still can't fit 5 Heavy Neutron IIs and a T2 Medium NOS along with all other modules appropriately filled; MWD, Medium Armor Rep, tank etc.
What the Deimos needs is Speed. It's pretty slow, and for it's role it's simply not fast enough.
The Deimos should not be too far behind a Vagabond in regards to agility. To keep with the expectations and bennies of all races, I do not think the Deimos needs any more top end speed. What it does need, is enourmous boost in agility.
The Deimos should be able to reach it's top speed faster than any other HAC (Vagabonds included). But, it's top speed should remain what it currently is.
To achieve that they'll have to increase agility modifier, which means with a couple i-stabs its gonna be faster than the vaga.
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Kunming
Outcasts
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Posted - 2007.02.05 18:27:00 -
[63]
Originally by: Jaketh Ivanes
Originally by: Pord
You'd think after so many post and people crying for it to be fixed it would have been by now
Spoiled children cry, if the car they got was in the wrong color. Are you such a child?
So caldari must be spoilt children since they used to object alot on these forums. And according to your logic, Amarr are spoilt kids too..
And ofcourse there are no arguements, maths and discussions in this thread we are simply all crying to make the deimos a solo-wtfpwn-mobile.. thank you, thank you so much you have opened my vision and brought us sinners on the right track
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Kunming
Outcasts
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Posted - 2007.02.05 18:51:00 -
[64]
Originally by: haq aan ^^^^^ Stupid alt ruined my flame :(
No you ruined yourself by triple posting
Though a serious reply is indeed needed for this, in a gang your target is already dead before you can get in range and you dont have enough fitting for rails really.
@Deathb.- Heavy tanking, how? No 4th med for cap booster, not enough PG for cap booster or med NOS or plates and dual med rep etc... Besides look at sacrilege, a tanking ship, and see how favourable it is. Blasterboats used to "DPS-tank" (aka kill before getting killed), this was made obsolete in KALI and deimos got even more worthless. The ship needs speed to get in/out of range earlier (at least as fast as the thorax, NO other HAC is slower than its T1 counterpart afaik), and more PG to fit a decent fitting.
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Kunming
adeptus gattacus Praesidium Libertatis
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Posted - 2007.06.17 19:43:00 -
[65]
Deimos, give it at least the speed of the thorax, atm its slower! It can also use slightly more armor and agility.
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Kunming
adeptus gattacus Praesidium Libertatis
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Posted - 2007.06.18 12:53:00 -
[66]
Originally by: Camilo Cienfuegos The Deimos needs a little extra power/cpu - not much, but say an extra 5-10% of each. This would allow it to fit a full rack of Ions. However it can still tank until the cows come home, so I'd say a big fat no to an increase in armour/resistance/agility/speed. It's meant to be a big mean cruiser after all and not an interceptor. If you're trying to use it tackle, that's your mistake.
No offence but I doubt u ever flew a deimos..
I can fit full rack of neutrons, MWD and armor tank, so I wouldnt even know what to do with the extra CPU or PG.. Fit plates, and make my self even slower? hell thats the problem here anyway, the ship is slow as a brick and fights melee combat.
Usually I'm either out of cap or take too much dmg before getting into range. No one is asking for vagabond speeds here but it can at least be as fast as a thorax FFS! or have more armor to make the long trip to the target...
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Kunming
adeptus gattacus Praesidium Libertatis
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Posted - 2007.07.11 17:57:00 -
[67]
Originally by: Alyssee Edited by: Alyssee on 02/07/2007 00:12:53 Boo ****in hoo. Gallente have a bad ship. Give me a break.
Fix the other races first, Gallente can wait.
Edit: and it's only bad by Gallente standards, if this ship were amarr or caldari people would be saying it's perfectly fine.
Conclusion: STFU Noobs, use it in gangs or use another ship.
This thread is older than ur nimble existance, so YOU stfu noobscake..
If you think other ships need love make ur own thread, stop trolling.
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Kunming
adeptus gattacus Praesidium Libertatis
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Posted - 2007.07.18 11:06:00 -
[68]
Originally by: Alyssee Apoc. Ferox. Moa. All more urgent as Gallente already has far more solid PvP choices than Amarr or Caldari.
LoL thats supposed to be an arguement?
If you have HAC 5, Med Blaster Spec 5 and all related skills maxed with a +5% Med Blaster Dmg Implant u would wanna fly a Deimos instead of an Ishtar and this would be one of the most important threads for you, dont you think?
Besides u dont see deimos pilots saying "Hey we are waiting for the deimos to be fixed since 3 years..." in Apoc or Ferox threads, so buzz off u troll!
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Kunming
adeptus gattacus Praesidium Libertatis
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Posted - 2007.07.18 14:57:00 -
[69]
All we demand is at least the speed of thorax and slightly reduced mass, thats not gonna make deimos nber but it will give it some room for gangs and solo work.
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Kunming
adeptus gattacus Praesidium Libertatis
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Posted - 2007.07.18 22:56:00 -
[70]
Hehe, yeah 4th mid in exchange of the 5th hi would be nice but a bit over the top.. too much versatility for a ship with so much dmg I gotta admit. Also forget about PG, just max ur skills and everything u need fits, just dont try to fit a med armor rep, you dont have the cap for it anyway!
Again we just want speed of thorax and slightly reduced mass (like -150tn or something), with its slow hips this baby is only a liability to a cruiser gang.
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Kunming
The Coalition Of Buccaneers Mercenary Services
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Posted - 2007.07.31 18:27:00 -
[71]
Just speed and agility, thats all we ask for. You can pull off some crazy tricks with the deimos and with the NOS nerf there is not really a need for cap booster and 4th med, small nos is really fine tbh.
Speed and agility CCP, even with snakes an overdrive and 2 polycarbon rigs you wander around 2,8km/s. 1,5km/s without any implants, rigs and speed mods and u need 3 cycles to reach max speed, pretty pathetic really.
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