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Axis Emissary
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.07.06 15:29:00 -
[1] - Quote
After playing this game for 4 months I decided to biomass. I can't write with my main because it is already gone (sorry, but my stuff is gone with it too). Writing this post as an aftermath. There are four major things I didn't like about this game and were my primary reasons to quit.
1. Altism. The CCP forces players to create alts. I don't talk here about off-grid boosting alt or tengu dual-boxing to run 10/10, but rather the fact that CCP does not allow to train more than 1 char. Why the heck I can't train 1 mission runner 1 pirate and 1 indy toon at the same time? That way I would be able to explore different careers and play depending on my mood the char I want. But no! CCP wants additional 15$ for every new char. Under no circumstances would I pay more than 15$/month. So that restriction simply annoyed me.
2. SP training. As I learned at some point there were no T2 items and so training worked as intended. So, the vet that spent 24 days to get level V would be only 2% more effective than someone who trained that skill till IV spending only 4 days. It allowed 'catching' up (not true but effective) with older players. However with introduction of T2 items/ships level V for very many skills became essential. Want armor tanking? Make sure you get hull upgrades til V. What T2 medium guns? Spend 20+ days to get them. Furthermore, to compensate CCP introduced faction modules (a bit better or equal to t2 items {i don't mean ammo here}). They are much more expensive than t2 but require less sp to use. I always saw it as a way to milk newer players (to sell plex) who are forced to equip them to be as effective as their higher sp counter-partners.
3. No secrets. When I started playing the first time I loaded the map I thought that there are remote regions where noone went yet and I can spend days looking for hidden treasures. How wrong I was. All space is colonized (even wormholes). Everything is known. Even how many ships can pass through this or that wormhole before it collapses and what enemies will spawn in this or that sleeper site.
4. Corps/recruitment. Since to be effective one needs t2 fits most corporations have solid 15-20 mil sp requirement. That number is not arbitrary. It simply reflects the amount of sp needed to fly T2 fitted T1/T2 frigates, T1/T2 cruisers, T3 battlecruisers and maybe battleships. And the process of recruitment is quite humiliating. "Make sure you fill our forms and don't forget to let us about yourself as well. If we like you, we will let you know within 2 weeks and schedule an inverview with you via teamspeak." Or some crap like that. Thank god, they don't ask for urine analysis. I feel some people take this game too seriously.
But good news. I don't have to worry about all that any more. Cheers! |

Kaarous Aldurald
ROC Academy The ROC
392
|
Posted - 2013.07.06 15:30:00 -
[2] - Quote
Damn, too late. You should have mentioned this earlier, so you could have given me your stuff. Not posting on my main, and loving it.-á Because free speech.-á |

Krixtal Icefluxor
INLAND EMPIRE Galactic
18780
|
Posted - 2013.07.06 15:31:00 -
[3] - Quote
Axis Emissary wrote: CCP does not allow to train more than 1 char.
Wrong on point 1.
I just can't read the rest. |

Just Lilly
99
|
Posted - 2013.07.06 15:32:00 -
[4] - Quote
Farewell and good luck in the future!
07 Powered by Nvidia GTX 690 |

Bienator II
madmen of the skies
1825
|
Posted - 2013.07.06 15:33:00 -
[5] - Quote
i have no alts. stooped reading at 1) eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |

Forum Clone 77777
State War Academy Caldari State
123
|
Posted - 2013.07.06 15:34:00 -
[6] - Quote
Your post is terrible, no one will miss you and no one gives a crap. Im sure EVE will actually become 5% better simply because your toxic presence is here no more. |

Just Lilly
100
|
Posted - 2013.07.06 15:39:00 -
[7] - Quote
Forum Clone 77777 wrote:Your post is terrible, no one will miss you and no one gives a crap. Im sure EVE will actually become 5% better simply because your toxic presence is here no more.
Not true
And, there is no need to be an ass 
Powered by Nvidia GTX 690 |

Victoria Sin
Center for Advanced Studies Gallente Federation
358
|
Posted - 2013.07.06 15:40:00 -
[8] - Quote
Axis Emissary wrote:"Make sure you fill our forms and don't forget to let us about yourself as well. If we like you, we will let you know within 2 weeks and schedule an inverview with you via teamspeak." Or some crap like that. Thank god, they don't ask for urine analysis. I feel some people take this game too seriously.
Yes, this kind of BS is loathsome. I agree. ****** wannabe bank managers everywhere in Eve. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
2847
|
Posted - 2013.07.06 15:40:00 -
[9] - Quote
What is with all these newbies whining that they can't be just as good as a vet within weeks of starting the game? Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Ban Bindy
Bindy Brothers Pottery Association
472
|
Posted - 2013.07.06 15:42:00 -
[10] - Quote
Forum Clone 77777 wrote:Your post is terrible, no one will miss you and no one gives a crap. Im sure EVE will actually become 5% better simply because your toxic presence is here no more.
Threatens you when people don't like Eve any more, does it? Pity. OP makes some good points. Especially point 4. Cold dark harsh universes have a downside. The game eliminates trust from players, even players who would usually be trusting. That has a consequence all through the game. There's nothing to do about it, but it's true. |
|

Andski
GoonWaffe Goonswarm Federation
8376
|
Posted - 2013.07.06 15:43:00 -
[11] - Quote
Allow me to quote The King of Space:
The Mittani wrote:I cannot emphasize enough how easy it is to dodge 100% of the PvE gameplay of EVE just by learning some basic recruitment scamming skills. Unlike any other MMO, you can join EVE, get your bearings, scam a foolish J4G out of everything he owns, flip his assets on the market for a ton of ISK, and turn around and buy a veteran, years-old character with the scammed ISK... on day one. This is not WoW or STO; you do not have to be stuck as a GÇÿnewbieGÇÖ in game terms, slowly getting skillpoints over months. Characters in EVE are bought and sold like commodities for ISK, and scamming for ISK is legal. The only limit in EVE is how clever you are - and if you are not clever yourself, there are many clever goons here willing to help you out. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Delta Jax
Sniggerdly Pandemic Legion
59
|
Posted - 2013.07.06 15:44:00 -
[12] - Quote
Axis Emissary wrote: 3. No secrets. When I started playing the first time I loaded the map I thought that there are remote regions where noone went yet and I can spend days looking for hidden treasures. How wrong I was. All space is colonized (even wormholes). Everything is known. Even how many ships can pass through this or that wormhole before it collapses and what enemies will spawn in this or that sleeper site.
this is more of an idea that would be neat and not a game breaking thing.
I'm calling troll, no one biomasses a character just because they are quitting, you just stop playing. Twitter : -á@DeltaJax
|

Sipphakta en Gravonere
4S Corporation RAZOR Alliance
169
|
Posted - 2013.07.06 15:45:00 -
[13] - Quote
Good luck on your quest to find a game which better suits your needs and wants. Eve is not for everybody. I wish I were a cat. That way, I could kill things and people would applaud - instead of screaming out "OH GOD NO, NOT MY DAUGHTER!" |

EvEa Deva
State War Academy Caldari State
344
|
Posted - 2013.07.06 15:46:00 -
[14] - Quote
Eve is not for everyone, I would go on but you biomassed so ....later. |

First Star Wolf
Sebiestor Tribe Minmatar Republic
6
|
Posted - 2013.07.06 15:46:00 -
[15] - Quote
Krixtal Icefluxor wrote:Axis Emissary wrote: CCP does not allow to train more than 1 char. Wrong on point 1. I just can't read the rest.
got this far then realized op is a fail |

Riot Girl
Thundercats The Initiative.
1288
|
Posted - 2013.07.06 15:47:00 -
[16] - Quote
How did it take you 4 months to figure out you don't like something? Oh god. |

Axis Emissary
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.07.06 15:48:00 -
[17] - Quote
Delta Jax wrote:Axis Emissary wrote: 3. No secrets. When I started playing the first time I loaded the map I thought that there are remote regions where noone went yet and I can spend days looking for hidden treasures. How wrong I was. All space is colonized (even wormholes). Everything is known. Even how many ships can pass through this or that wormhole before it collapses and what enemies will spawn in this or that sleeper site.
this is more of an idea that would be neat and not a game breaking thing. I'm calling troll, no one biomasses a character just because they are quitting, you just stop playing.
I swear I did. For a moment I thought to take the print screen of it, but sorry I didn't. I biomassed it to quit once and for all. |

Sipphakta en Gravonere
4S Corporation RAZOR Alliance
169
|
Posted - 2013.07.06 15:48:00 -
[18] - Quote
Riot Girl wrote:How did it take you 4 months to figure out you don't like something?
Some people learn at their own speed. Don't bash the OP for that. I wish I were a cat. That way, I could kill things and people would applaud - instead of screaming out "OH GOD NO, NOT MY DAUGHTER!" |

Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
1
|
Posted - 2013.07.06 15:51:00 -
[19] - Quote
For what the I don't even. Incredible OP. You can easily have a pirate and an explorer and a miner and a wormhole raider pfff easypeasy. I only 1.5month, I been ninja mining in null, explore abnormalities like Lewis & Clark on crack, I even went deep deep deep undercover into wormhole's ass and came out fine with tiptop peen and lookatme bragrights.
Alt? Not needed. Just time, is all. What, you octogenarian going catch the number nine to heaven in seven months? Get a pair and pay your dues, you be bittervet like Ace and Mittens before you hit 30.
Eve level progression doing fine. No rush. Not going anywhere. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
18783
|
Posted - 2013.07.06 15:54:00 -
[20] - Quote
ShahFluffers wrote:What is with all these newbies whining that they can't be just as good as a vet within weeks of starting the game?
Seriously. What am I supposed to do now at 3 years, annoy everyone on the Forum by complaining that I don't have 10 years of SP yet ??
Sheesh. |
|

Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
1
|
Posted - 2013.07.06 15:55:00 -
[21] - Quote
Agree New Eden galaxy not big enough though. Has it expanded at all apart from wh systems since launch?
Needs quadruple the area. Come on CCP, ditch Dust fisher price marioland sandpit, invest in sandbox like you want to. |

Sipphakta en Gravonere
4S Corporation RAZOR Alliance
169
|
Posted - 2013.07.06 15:55:00 -
[22] - Quote
Starkiller Lothlorien wrote:Agree New Eden galaxy not big enough though. Has it expanded at all apart from wh systems since launch?
Yes.
I wish I were a cat. That way, I could kill things and people would applaud - instead of screaming out "OH GOD NO, NOT MY DAUGHTER!" |

Andski
GoonWaffe Goonswarm Federation
8376
|
Posted - 2013.07.06 15:57:00 -
[23] - Quote
Axis Emissary wrote:1. Altism. The CCP forces players to create alts. I don't talk here about off-grid boosting alt or tengu dual-boxing to run 10/10, but rather the fact that CCP does not allow to train more than 1 char. Why the heck I can't train 1 mission runner 1 pirate and 1 indy toon at the same time? That way I would be able to explore different careers and play depending on my mood the char I want. But no! CCP wants additional 15$ for every new char. Under no circumstances would I pay more than 15$/month. So that restriction simply annoyed me.
Why not train one character to be all three of them at once? Granted, you can't do piracy and hisec mission running on the same character unless you grind your sec status a lot, but EVE is classless.
Axis Emissary wrote:2. SP training. As I learned at some point there were no T2 items and so training worked as intended. So, the vet that spent 24 days to get level V would be only 2% more effective than someone who trained that skill till IV spending only 4 days. It allowed 'catching' up (not true but effective) with older players. However with introduction of T2 items/ships level V for very many skills became essential. Want armor tanking? Make sure you get hull upgrades til V. What T2 medium guns? Spend 20+ days to get them. Furthermore, to compensate CCP introduced faction modules (a bit better or equal to t2 items {i don't mean ammo here}). They are much more expensive than t2 but require less sp to use. I always saw it as a way to milk newer players (to sell plex) who are forced to equip them to be as effective as their higher sp counter-partners.
If you're trying to catch up, you're doing something wrong. Faction modules aren't a substitute for skill training, and CCP has substantially revamped T1 frigates and cruisers so that you, a newbie, can have a useful role to fill in a fleet and explore different roles before deciding where to specialize.
Axis Emissary wrote:3. No secrets. When I started playing the first time I loaded the map I thought that there are remote regions where noone went yet and I can spend days looking for hidden treasures. How wrong I was. All space is colonized (even wormholes). Everything is known. Even how many ships can pass through this or that wormhole before it collapses and what enemies will spawn in this or that sleeper site.
This is the norm in all games.
Axis Emissary wrote:4. Corps/recruitment. Since to be effective one needs t2 fits most corporations have solid 15-20 mil sp requirement. That number is not arbitrary. It simply reflects the amount of sp needed to fly T2 fitted T1/T2 frigates, T1/T2 cruisers, T3 battlecruisers and maybe battleships. And the process of recruitment is quite humiliating. "Make sure you fill our forms and don't forget to let us about yourself as well. If we like you, we will let you know within 2 weeks and schedule an inverview with you via teamspeak." Or some crap like that. Thank god, they don't ask for urine analysis. I feel some people take this game too seriously.
There are plenty of corps that will take you as a newbie. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Verity Sovereign
Sovereign Fleet Tax Shelter
497
|
Posted - 2013.07.06 16:06:00 -
[24] - Quote
Quote: Why the heck I can't train 1 mission runner 1 pirate and 1 indy toon at the same time? That way I would be able to explore different careers and play depending on my mood the char I want. But no! CCP wants additional 15$ for every new char. Under no circumstances would I pay more than 15$/month. So that restriction simply annoyed me.
I haven't spent money on this game in... can't remember the last time, I'm only a 2011 toon. You can train up all those toons on the same account, by alternating the skill queue. Its now a lot easier with dual toon training. If you can make 40 mill a day, you can constantly buy 2 plex per month. Once you've got a toon trained sufficient for your purposes, you only need 20 mill a day. To put that in perspective 4-6 VG sites (3-5 min each), 1 world collide or angel extravaganza+ salvage, 1-2 HQ sites per day.
Quote:So, the vet that spent 24 days to get level V would be only 2% more effective than someone who trained that skill till IV spending only 4 days. most skills are 5%, not 2%. The 2% skills are the T2 skills. The vet that spent all that time training beam spec V will only have a 1.1/1.08 -> 1.8% damage advantage over my T2 beams
As far as hardeners... for some reason it takes longer to get T2 armor hardeners, T2 shield hardeners only need a lvl 4 skill, T2 damage control is lvl 4. Even so, we're talking a 7 day train for armor. For the EANMs, the benefits of the comp skills are like what you say are ok Its really only the guns that are a problem. Faction guns suck, and do need to be buffed. Still, the same thing
The T2 ships aren't much cheaper than faction (often midway between navy and pirate faction - and again, the diminishing returns point is just pushed back to the T2 ship skill, from the T1 ship skill -> though not in every case Logi lvl 5 >>> logi level 4...
but a sleipnir at command ship lvl 4 vs commadn ship lvl 5... not much difference... ditto for the fleet command ships
3 - yea.... they need to kill local in null sec, and not show so much damn info in the map view, so you can really do some roaming without people automatically knowing you are there.
4 - what kind of corps are you trying to join? Naturally, pvp centered corps will try to keep out awoxers... or you can instead join "groups" (such as incursion groups) that don't use the corporation structure (no wardecs to worry about, or corp theft, etc) - bombers bar, TvP, etc depending on what you want to do |

Vic Cynex
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.07.06 16:06:00 -
[25] - Quote
First Star Wolf wrote:Krixtal Icefluxor wrote:Axis Emissary wrote: CCP does not allow to train more than 1 char. Wrong on point 1. I just can't read the rest. got this far then realized op is a fail
Pretty obvious they meant that you can't train more than one character on the same account for the same $15.
Alt-ing is pretty common in MMOs, the 'you can pay double to train two characters at the same time!' is a scam, pure and simple. |

Worstluck
Viziam Amarr Empire
8
|
Posted - 2013.07.06 16:09:00 -
[26] - Quote
Axis Emissary wrote: There are four major things I didn't like about this game and were my primary reasons to quit.
I don't really care. You didn't like that game, it's not for everyone. Move on, no need to make some post full of drivel to justify yourself. Cya! |

Jorden Ishonen
Kinetic Technologies
9
|
Posted - 2013.07.06 16:12:00 -
[27] - Quote
1. EVE works the same way as any other MMO in this regard: you can only "level" one character at a time. So, to put it in WoW terms I can level up three different classes to 20, or I can level one class to 60 (yeah, doubt it scales that way but ask me if I care). In EVE, I can split my training time across 3 characters in the same account, or focus them all in one character, split the focus, or train to be specialize at a certain activity. Either way, it's all the same amount of SP. What you're basically asking for would in other MMOs be the equivalent of being able to level three characters at once.
2. This tired old argument. Yes, T2 take some time to train. It's called "having milestones." In the meantime, there are a multitude of roles you can fill. Honestly though, with 120 days under your belt, you should have been able to fly T2-fit cruisers at the very least.
3. When something is first released, that's when you get the "new car smell" of exploring it. CCP has released content like this before (wormholes) and likely will again. In the meantime, there are vast swathes of space in lowsec and NPC nullsec that are practically deserted. It's not hard to find a nice, quiet system to inhabit as a base to roam around.
4.EVE Uni. TEST. Goons. There are TONS of corps that will take a newbie, so I guess that's a research fail on your part. On the other hand, your reaction to the "I have to wait TWO WEEKS?!?! INSANITY!" is pretty much why those requirements exist in the first place. EVE is a game that requires patience, if a potential applicant can't wait two weeks without bailing, then everyone is better off. Also, given that is it possible for you to rob them blind, smart corps will put you through the wringer.
I gotta say, at least you didn't complain that EVE was mean to you and blew up your space pixels. And it's definitely a niche game, not for a lot of people. Have fun playing whatever. |

Domanique Altares
Rifterlings Point Blank Alliance
496
|
Posted - 2013.07.06 16:12:00 -
[28] - Quote
Andski wrote:
There are plenty of corps that will take you as a newbie.
Not now. Sadly, it's difficult to recruit a biomassed character.
If only OP had raised these concerns before flying off the handle.
1/10 for trying to troll, OP. I'm feeling generous today. Rifterlings Corporation is now recruiting pilots for faction warfare solo & small gang frigate PvP. Visit our website at www.rifterlings.com or join our in game channel weflyrifters to speak to a recruiter. |

Fear Near
A Clockwork AFK
1
|
Posted - 2013.07.06 16:12:00 -
[29] - Quote
Andski wrote:Allow me to quote The King of Space: The Mittani wrote:I cannot emphasize enough how easy it is to dodge 100% of the PvE gameplay of EVE just by learning some basic recruitment scamming skills. Unlike any other MMO, you can join EVE, get your bearings, scam a foolish J4G out of everything he owns, flip his assets on the market for a ton of ISK, and turn around and buy a veteran, years-old character with the scammed ISK... on day one. This is not WoW or STO; you do not have to be stuck as a GÇÿnewbieGÇÖ in game terms, slowly getting skillpoints over months. Characters in EVE are bought and sold like commodities for ISK, and scamming for ISK is legal. The only limit in EVE is how clever you are - and if you are not clever yourself, there are many clever goons here willing to help you out.
I understand that you're looking for opportunities to perform e-fellatio on your boss... but that isn't even relevant. |

Andski
GoonWaffe Goonswarm Federation
8376
|
Posted - 2013.07.06 16:14:00 -
[30] - Quote
Fear Near wrote:I understand that you're looking for opportunities to perform e-fellatio on your boss... but that isn't even relevant.
well it is i'm sorry you don't read things and put them into context Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |
|

Jorden Ishonen
Kinetic Technologies
9
|
Posted - 2013.07.06 16:15:00 -
[31] - Quote
Worstluck wrote:Axis Emissary wrote: There are four major things I didn't like about this game and were my primary reasons to quit.
I don't really care. You didn't like that game, it's not for everyone. Move on, no need to make some post full of drivel to justify yourself. Cya!
Actually, I like these posts. Either they're full of tears to drink, or they give actual feedback that can be responded to.
OP's issue are either invalid (1,2,4) or something that a lot of people might not realize (3), and the answers in this thread can help other newbies down the line.
Only thing that feels silly is the need to biomass. Really, throwing away 4 solid months of training just seems shortsighted. But oh well. |

Kitty Bear
Disturbed Friends Of Diazepam Tribal Band
722
|
Posted - 2013.07.06 16:15:00 -
[32] - Quote
Delta Jax wrote:
I'm calling troll, no one biomasses a character just because they are quitting, you just stop playing.
naah, it's the sensible way to quit a game it creates less temptation to "check what's changed over the last x months" it means you have no reason to come back
|

Hanz Naari
Deep Core Mining Inc. Caldari State
0
|
Posted - 2013.07.06 16:18:00 -
[33] - Quote
Sorry to see you leave/biomass, though EvE is not for everyone.
O7 |

Jorden Ishonen
Kinetic Technologies
9
|
Posted - 2013.07.06 16:23:00 -
[34] - Quote
Kitty Bear wrote:Delta Jax wrote:
I'm calling troll, no one biomasses a character just because they are quitting, you just stop playing.
naah, it's the sensible way to quit a game it creates less temptation to "check what's changed over the last x months" it means you have no reason to come back
And that's a horrible thing, having a reason to come back once in a while?
I mean, you randomly get mails that let you up for free for 5 days. Wouldn't say there's anything wrong with checking things out. Also, what if you change your mind? |

TigerXtrm
Black Thorne Corporation The Cursed Few
81
|
Posted - 2013.07.06 16:27:00 -
[35] - Quote
I agree with the no secrets thing. For a mysterious space game, there's damn little mystery in this game. Everything from mining to PVP to wormholes. Everything is static and predetermined. All information you want about a system is right at your finger tips, including how many people are there, how many people have been there and even if they are docked or not.
EVE needs some truly random content. Random new systems you can venture out in that can hold just about everything. High end ores, sleeper drones, space agents, whatever. If it's in the game you have a chance of encountering it there. Stuff like that would me EVE more fun in my mind. http://www.youtube.com/watch?v=UoavH8xbrPE |

Krixtal Icefluxor
INLAND EMPIRE Galactic
18785
|
Posted - 2013.07.06 16:31:00 -
[36] - Quote
Starkiller Lothlorien wrote:Agree New Eden galaxy not big enough though. Has it expanded at all apart from wh systems since launch?
Needs quadruple the area. Come on CCP, ditch Dust fisher price marioland sandpit, invest in sandbox like you want to.
Khanid Kingdom and Ammatar Mandate were added around 2006 I believe. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
18785
|
Posted - 2013.07.06 16:33:00 -
[37] - Quote
Vic Cynex wrote:First Star Wolf wrote:Krixtal Icefluxor wrote:Axis Emissary wrote: CCP does not allow to train more than 1 char. Wrong on point 1. I just can't read the rest. got this far then realized op is a fail Pretty obvious they meant that you can't train more than one character on the same account for the same $15. Alt-ing is pretty common in MMOs, the 'you can pay double to train two characters at the same time!' is a scam, pure and simple.
Paying to train a 2nd alt on the same account is not a scam.
It's a privilege one pays for. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
18785
|
Posted - 2013.07.06 16:34:00 -
[38] - Quote
Domanique Altares wrote:
If only OP had raised these concerns before flying off the handle.
It's a new, milder version of the RageQuit. |

Icarus Able
Traverse Holdings
33
|
Posted - 2013.07.06 16:34:00 -
[39] - Quote
THere are plenty of high sec corps that accept newbies..Just select New player friendly in the corp search, how is that hard.....As for armor tnaking yeh it does suck it takes 3 times longer to get T2 but the skill itself is much better than the skill to get T2 shield resists.As for dual/triple character training i would like it, but i imagine everyone having a production alt etc would probably mess up the economy etc. |

Derath Ellecon
Washburne Holdings Situation: Normal
1497
|
Posted - 2013.07.06 16:36:00 -
[40] - Quote
EVE isn't for everyone
/thread |
|

Fear Near
A Clockwork AFK
1
|
Posted - 2013.07.06 16:44:00 -
[41] - Quote
Axis Emissary wrote: 3. No secrets. When I started playing the first time I loaded the map I thought that there are remote regions where noone went yet and I can spend days looking for hidden treasures. How wrong I was. All space is colonized (even wormholes). Everything is known. Even how many ships can pass through this or that wormhole before it collapses and what enemies will spawn in this or that sleeper site.
I don't think people with autism (massive % of player base) like secrets. Could someone confirm this? |

Kitty Bear
Disturbed Friends Of Diazepam Tribal Band
722
|
Posted - 2013.07.06 16:47:00 -
[42] - Quote
Jorden Ishonen wrote:
And that's a horrible thing, having a reason to come back once in a while?
I mean, you randomly get mails that let you up for free for 5 days. Wouldn't say there's anything wrong with checking things out. Also, what if you change your mind?
if you decided you didn't enjoy the game, and that game is unlikely to change very much there's really little reason to come back and lets be honest, the core aspects of eve are not going to change all that much, if at all
so if the game isn't going to change much, and you didn't enjoy playing it where's the actual point in coming back to 'check things out' ?
im pretty sure CCP will know if an un-subbed account still has characters on it so un-subbing and bio-massing tells them you're not planning on coming back even if you don't give a reason when you unsubscribe
|

Kijo Rikki
Powder and Ball Alchemists Union The Predictables
457
|
Posted - 2013.07.06 16:49:00 -
[43] - Quote
Axis Emissary wrote: 1. Altism. The CCP forces players to create alts. I don't talk here about off-grid boosting alt or tengu dual-boxing to run 10/10, but rather the fact that CCP does not allow to train more than 1 char. Why the heck I can't train 1 mission runner 1 pirate and 1 indy toon at the same time? That way I would be able to explore different careers and play depending on my mood the char I want. But no! CCP wants additional 15$ for every new char. Under no circumstances would I pay more than 15$/month. So that restriction simply annoyed me.
I know the game design is not exactly intuitive toward it, but you can stop training on one character to train on another, it's just the time scales involved in training are longer than leveling on your typical MMO, or maybe it's just feels that way largely because you don't actually do anything to increase your skills (besides queuing them), unlike the typical leveling system where you actively grind to level up.
I'm pretty sure you can't simultaneously level up multiple characters in another MMO unless you actually paid for two accounts. I used to be on the other side of this issue but when you sit down and think about it, asking CCP to allow multiple characters to train simultaneously would be exactly like WoW allowing you to log into multiple characters on one account and dual-box them so you can level them both. Now all of a sudden it makes sense why you can't train more than one character at a time.
Quote: 2. SP training. As I learned at some point there were no T2 items and so training worked as intended. So, the vet that spent 24 days to get level V would be only 2% more effective than someone who trained that skill till IV spending only 4 days. It allowed 'catching' up (not true but effective) with older players. However with introduction of T2 items/ships level V for very many skills became essential. Want armor tanking? Make sure you get hull upgrades til V. What T2 medium guns? Spend 20+ days to get them. Furthermore, to compensate CCP introduced faction modules (a bit better or equal to t2 items {i don't mean ammo here}). They are much more expensive than t2 but require less sp to use. I always saw it as a way to milk newer players (to sell plex) who are forced to equip them to be as effective as their higher sp counter-partners.
I've never really used faction modules unless they are dirt cheap. Getting to level 4 on alot of things just makes sense, and while using meta 4 items is usually a bit more expensive, the worst I've ever seen is 5 times as much for a tech 2 meta 5 item, and those were large hybrid t4 guns. But that is the price you pay for having inferior skills, so yes, you can be on par with the top players, but it comes at a higher price in terms of isk.
This is fair when you stop to think that you can sit down and figure out what you want to specialize in, you work to get the skills you need in that area and use the tech 2 equipment. I myself, along with alot of people, made the mistake of trying to skill up to be everything, and that is why it takes so long to reach level 5 and get tech 2 items. You can't really be a jack of all trades and a master of all without a serious commitment in time/sp. But you can work to be a master of a playstyle or ship and use every conceivable piece of t2 equipment you'll need to fill your specialized role. Think of it as picking a class in WoW.
Quote: 3. No secrets. When I started playing the first time I loaded the map I thought that there are remote regions where noone went yet and I can spend days looking for hidden treasures. How wrong I was. All space is colonized (even wormholes). Everything is known. Even how many ships can pass through this or that wormhole before it collapses and what enemies will spawn in this or that sleeper site.
Presumably there are really no unexplored areas in other MMO's as well, it was always just unexplored to you. Every boss fight and MMO encounter usually has the strategies and even videos outlining exactly how to execute the fight to ensure victory. This is less a problem with CCP and more a problem of the hive mind that is the internet. Other people will explore something before you do, and report their findings immediately for all to see. There are no real secrets anymore.
As far as hidden treasures, I sympathize slightly. The PVE content in this game is severely lacking, there are no built-in storylines, memorable encounters and unique loot drops. The players are supposed to do that for you, and while it can be slightly intriguing to try to solve the mystery of who is actually broke in the Fountain war, unfortunately anything you find in this game is most likely already on the market in jita and everyone can have access to it for a price.
Quote: 4. Corps/recruitment. Since to be effective one needs t2 fits most corporations have solid 15-20 mil sp requirement. That number is not arbitrary. It simply reflects the amount of sp needed to fly T2 fitted T1/T2 frigates, T1/T2 cruisers, T3 battlecruisers and maybe battleships. And the process of recruitment is quite humiliating. "Make sure you fill our forms and don't forget to let us about yourself as well. If we like you, we will let you know within 2 weeks and schedule an inverview with you via teamspeak." Or some crap like that. Thank god, they don't ask for urine analysis. I feel some people take this game too seriously.
This isn't necessarily true, there are plenty of smaller entities who aren't as paranoid as bigger sov-holding alliances, and will therefore have you jump through less hoops. This is actually a product of player-driven content. Coprorations and Alliances have to be vigilant and try to screen out people who are spies for their enemies, awoxers who get in simply to deceive friendly ships and tackle them so their true friends can jump in and kill an expensive shiny ship, or corp thieves. |

Zane Lowe
Friendship is Podding Test Alliance Please Ignore
32
|
Posted - 2013.07.06 16:53:00 -
[44] - Quote
TigerXtrm wrote: EVE needs some truly random content. Random new systems you can venture out in that can hold just about everything. High end ores, sleeper drones, space agents, whatever. If it's in the game you have a chance of encountering it there. Stuff like that would me EVE more fun in my mind.
The thing is, it would have to be located in losec/nullsec, so carebears would still complain that there's nothing to do. If you put a truely random system in hisec, the carebear tears would probably short out the server. |

Silivar Karkun
Imperial Shipment Amarr Empire
70
|
Posted - 2013.07.06 16:54:00 -
[45] - Quote
Starkiller Lothlorien wrote:Agree New Eden galaxy not big enough though. Has it expanded at all apart from wh systems since launch?
Needs quadruple the area. Come on CCP, ditch Dust fisher price marioland sandpit, invest in sandbox like you want to.
i bet that the Tranquility structure can handle loading a bigger universe, 7000+ star systems is a small number, accordin to the sacred wikipedia, a star cluster can vary from 10000 to millions of stars. like some sort of mini galaxy. new eden is too small for a real cluster.
and as i said in other threads, even singleplayer games have bigger universes, Elite for example, SPORE is another example, althought SPORE's galaxy had smaller systems, Shores of Hazeron is the only space game i can think that has a single shard as EVE, and even with its archaic arquitecture it generates a really big galaxy (the most crowded empires where the mayority of the player population lives are located in a little cluster in one of the galaxy arms).
|

SmokinDank
Horizon Research Group
11
|
Posted - 2013.07.06 17:00:00 -
[46] - Quote
Derath Ellecon wrote:EVE isn't for everyone
/thread
yeah but don't tell that to the "everyone is a special snowflake and should be included" crowd. |

Arduemont
The Asteroid Solution
1582
|
Posted - 2013.07.06 17:06:00 -
[47] - Quote
I kind of agree ( a little bit... kind of... maybe ) with 2 and 3. 1 and 4 are complete rubbish. "In the age of information, ignorance is a choice." |

Katsumoto Moliko
Salient Logistics Inc. The Explicit Alliance
10
|
Posted - 2013.07.06 17:15:00 -
[48] - Quote
Axis Emissary wrote: 1. Altism. The CCP forces players to create alts. I don't talk here about off-grid boosting alt or tengu dual-boxing to run 10/10, but rather the fact that CCP does not allow to train more than 1 char. Why the heck I can't train 1 mission runner 1 pirate and 1 indy toon at the same time? That way I would be able to explore different careers and play depending on my mood the char I want. But no! CCP wants additional 15$ for every new char. Under no circumstances would I pay more than 15$/month. So that restriction simply annoyed me.
There is an item that exists in game for that reason. It is known as PLEX. You can buy it in game with ISK.
You don't need an alt anyway. I am doing just fine on my own with little else but this character.
Quote:2. SP training. As I learned at some point there were no T2 items and so training worked as intended. So, the vet that spent 24 days to get level V would be only 2% more effective than someone who trained that skill till IV spending only 4 days. It allowed 'catching' up (not true but effective) with older players. However with introduction of T2 items/ships level V for very many skills became essential. Want armor tanking? Make sure you get hull upgrades til V. What T2 medium guns? Spend 20+ days to get them. Furthermore, to compensate CCP introduced faction modules (a bit better or equal to t2 items {i don't mean ammo here}). They are much more expensive than t2 but require less sp to use. I always saw it as a way to milk newer players (to sell plex) who are forced to equip them to be as effective as their higher sp counter-partners.
There is a reason why all the good stuff is so far away: you have to work for it. If this was like most standard MMO's, there would be little to no veteran players left; everyone would get everything within a few weeks and promptly quit out of boredom.
We're not going to hand everything over to you within a couple of months.
If you are unwilling to invest time (I perhaps should rephrase this: you don't even have to play the game to be training skills) to train for the better equipment, then EVE is certainly not for you.
Quote:3. No secrets. When I started playing the first time I loaded the map I thought that there are remote regions where noone went yet and I can spend days looking for hidden treasures. How wrong I was. All space is colonized (even wormholes). Everything is known. Even how many ships can pass through this or that wormhole before it collapses and what enemies will spawn in this or that sleeper site.
Game space is developed to be used.
Sure, "unknown" space like wormholes may already be researched and their mechanics understood. That doesn't make them any less perilous. 
Quote:4. Corps/recruitment. Since to be effective one needs t2 fits most corporations have solid 15-20 mil sp requirement. That number is not arbitrary. It simply reflects the amount of sp needed to fly T2 fitted T1/T2 frigates, T1/T2 cruisers, T3 battlecruisers and maybe battleships. And the process of recruitment is quite humiliating. "Make sure you fill our forms and don't forget to let us about yourself as well. If we like you, we will let you know within 2 weeks and schedule an inverview with you via teamspeak." Or some crap like that. Thank god, they don't ask for urine analysis. I feel some people take this game too seriously.
I give credit where credit is due: you have a valid point here. However, everything exists for a reason: these somewhat harsh restrictions are in place to prevent thieves/awoxers from stealing/killing everything once a "newbie" is invited.
So CEO's have a choice: have a thorough background check to make sure they are not embracing trouble with open arms, or freely welcome new players in and find themselves emptied of assets and members in a short amount of time.
C'est la EVE.
Quote:But good news. I don't have to worry about all that any more. Cheers!
How unfortunate that you did not find EVE to your liking. Oh well, I wish you all the best for your future endeavors. 
|

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
945
|
Posted - 2013.07.06 17:19:00 -
[49] - Quote
Op makes very good points and despite many bittervets here posting tons more crap the op with his 4 experience months could ever do.
OP you make some good points but, I have also to tell you you did it wrong, you got in the bad organizations or met the wrong people, this is unfortunately the case more many many new players just like you leave eve with a bad, very bad experience because of some jerks or because they can't "get eve" in such small amount of time.
Believe me when I tell you I'm playing for years and it's just about now I'm getting it a bit, this also aloud me to tell you you don't need to have 1 bazillion SP in Eve to get your goals done, but you need a bit more than 4 months, meet good people, eventually good organization leading you to meet more awesome people and finally get it.
Eve is very noobies unfriendly, a bit because of game mechanics sure but mostly because of older players. If you can't or didn't managed to be patient/get over it you will never do and thus leaving definitively is probably the best choice for you, however if you really want to give a try to true eve I think you got some hints from players here, you can petition to get your toon/stuff back explaining your reasons and my guess is CCP will give you a chance if you want to give yourself a chance.
Whatever you do, stay or leave, I wish you all the best.
*removed inappropriate ASCII art signature* - CCP Eterne |

Digits Kho
Gerodian corp. SOLAR WING
0
|
Posted - 2013.07.06 17:50:00 -
[50] - Quote
strangly i havnt had issues with finding a decent corp/alliance and i dont have anywhere near the SP the guy mentioned. As for the eveworld being too small , doesnt like 80% of eve live in empire space ( nullsec is alot bigger no?)? |
|

Maria212
Reliables Inc The Unthinkables
4
|
Posted - 2013.07.06 17:58:00 -
[51] - Quote
1. Altism. The CCP forces players to create alts. I don't talk here about off-grid boosting alt or tengu dual-boxing to run 10/10, but rather the fact that CCP does not allow to train more than 1 char. Why the heck I can't train 1 mission runner 1 pirate and 1 indy toon at the same time? That way I would be able to explore different careers and play depending on my mood the char I want. But no! CCP wants additional 15$ for every new char. Under no circumstances would I pay more than 15$/month. So that restriction simply annoyed me.
Wrong.. CCP does allow the dual training for a plex a month, and thats the price for it.. Still worth it if you wish to have two characters.. At the beggining of the game you will have to pay for accounts ofc.. I am in position that i dont remember last time i had to use real money to buy game time.. And i play with one charatcer only.
2. SP training. As I learned at some point there were no T2 items and so training worked as intended. So, the vet that spent 24 days to get level V would be only 2% more effective than someone who trained that skill till IV spending only 4 days. It allowed 'catching' up (not true but effective) with older players. However with introduction of T2 items/ships level V for very many skills became essential. Want armor tanking? Make sure you get hull upgrades til V. What T2 medium guns? Spend 20+ days to get them. Furthermore, to compensate CCP introduced faction modules (a bit better or equal to t2 items {i don't mean ammo here}). They are much more expensive than t2 but require less sp to use. I always saw it as a way to milk newer players (to sell plex) who are forced to equip them to be as effective as their higher sp counter-partners.
Dude what did you expect here?? Like all other games out there, you cant start a game and in 2 months be the best geared character, or the most rich player... It takes time yea, but it makes this game more long term.. It would be stupid to make new characters possible to have T2 Cruisers with T2 guns in like 3 weeks... :S It would ruin the bias that we have now... And catching up really doesnt matter here. Even in massive fleet fights, (500+) the characters with 2-4 milions skillpoints have different roles of tackles, interdictors and that is really important. You play role that best suits your abilities.. Well having T2 heavy missiles require heavy missiles to 5 which unlocks the module for you. BUT it also gives you ability to learn and train Heavy Missile Specialization (5x)
Requires Heavy Missiles V
+2%/level to rate of fire of modules requiring heavy missile specialization (Heavy Missile Launcher II). And thats the aditional bonus you get.. 10% to rate of fire :P
3. No secrets. When I started playing the first time I loaded the map I thought that there are remote regions where noone went yet and I can spend days looking for hidden treasures. How wrong I was. All space is colonized (even wormholes). Everything is known. Even how many ships can pass through this or that wormhole before it collapses and what enemies will spawn in this or that sleeper site.
And what the heck did you expect from a 10 year only game :S That there still is something that is known to none? You can always do exploration by doing scannable sites all across the eve universe.. If the game mechanics were unpredictable, that would couse mayhem in current game logistics..
4. Corps/recruitment. Since to be effective one needs t2 fits most corporations have solid 15-20 mil sp requirement. That number is not arbitrary. It simply reflects the amount of sp needed to fly T2 fitted T1/T2 frigates, T1/T2 cruisers, T3 battlecruisers and maybe battleships. And the process of recruitment is quite humiliating. "Make sure you fill our forms and don't forget to let us about yourself as well. If we like you, we will let you know within 2 weeks and schedule an inverview with you via teamspeak." Or some crap like that. Thank god, they don't ask for urine analysis. I feel some people take this game too seriously.
Well you can always join RvB corp and have a heck of a fun with free ships, awesome fights and you will learn anything you want to learn about the pvp in this game.. They dont look at Sp, just want you to participate and die gloriusly (they actually need some cannon fodder) Recruiting process is to gather information about you, so they can see if your plans match the corp and would you be usefull to them.. Same is with any larger MMO game out there.. If those guilds/alliances care about themselves and want to be the best out there.
Well GL in RL, you are missing out on a great adventure here, i urge you to recconsider. |

Jimmy Morane
Aurora Novae Aetatis Expoit This Mf's
82
|
Posted - 2013.07.06 18:09:00 -
[52] - Quote
I do not believe you have truly quit if you took the time to articulate four items that trouble you with the game. You seem to have taken a very dramatic, assbackwards way to solicit advice from the eve community. |

Aidan Brooder
Dynasphere Ltd.
317
|
Posted - 2013.07.06 18:14:00 -
[53] - Quote
Quote:1. Altism. The CCP forces players to create alts. I don't talk here about off-grid boosting alt or tengu dual-boxing to run 10/10, but rather the fact that CCP does not allow to train more than 1 char. Why the heck I can't train 1 mission runner 1 pirate and 1 indy toon at the same time? That way I would be able to explore different careers and play depending on my mood the char I want. But no! CCP wants additional 15$ for every new char. Under no circumstances would I pay more than 15$/month. So that restriction simply annoyed me.
When I first joined EVE I found that weird myself. Then I realized what others already pointed out: You can't do it in most other MMOs either. The second thing I realized was that I don't really need a true Alt. If I want to try how it is to mission run, pirate and do some Indy stuff, the required time for the basic skills to try it out are quite low. You can then specialize into whatever it is you enjoyed most, as there is no class system. Looking at Fantasy MMORPGs I usually have one character that is very high level and a few others that were "tests".
Quote:2. SP training. As I learned at some point there were no T2 items and so training worked as intended. So, the vet that spent 24 days to get level V would be only 2% more effective than someone who trained that skill till IV spending only 4 days. It allowed 'catching' up (not true but effective) with older players. However with introduction of T2 items/ships level V for very many skills became essential. Want armor tanking? Make sure you get hull upgrades til V. What T2 medium guns? Spend 20+ days to get them. Furthermore, to compensate CCP introduced faction modules (a bit better or equal to t2 items {i don't mean ammo here}). They are much more expensive than t2 but require less sp to use. I always saw it as a way to milk newer players (to sell plex) who are forced to equip them to be as effective as their higher sp counter-partners.
Others have written the same already. In short: I think this whole 2%/5% envy is stupid. Even though skills are important in the beginning, after a relatively short while, your own experience as a player is more important than having maxxed skills and top gear.
Quote:3. No secrets. When I started playing the first time I loaded the map I thought that there are remote regions where noone went yet and I can spend days looking for hidden treasures. How wrong I was. All space is colonized (even wormholes). Everything is known. Even how many ships can pass through this or that wormhole before it collapses and what enemies will spawn in this or that sleeper site.
This I partly agree to. I'm a big fan of space exploration. And I find EVE lacking in that department, although, if you open your eyes, there is a lot to find. I'm at a loss at how they could fix it. Simply adding more systems? Probably doesn't do it. Create random systems that collapse after a set amount of time? As said, I don't know. But exploration should be more than just loot-hunting.
Quote:4. Corps/recruitment. Since to be effective one needs t2 fits most corporations have solid 15-20 mil sp requirement. That number is not arbitrary. It simply reflects the amount of sp needed to fly T2 fitted T1/T2 frigates, T1/T2 cruisers, T3 battlecruisers and maybe battleships. And the process of recruitment is quite humiliating. "Make sure you fill our forms and don't forget to let us about yourself as well. If we like you, we will let you know within 2 weeks and schedule an inverview with you via teamspeak." Or some crap like that. Thank god, they don't ask for urine analysis. I feel some people take this game too seriously.
That depends on the corp. At times we did that. It is in no way foolproof. I can create a spy on an otherwise empty account. I can lie in TS. Forms I can also fake. And even people who actually joined with the intention to find a corp can turn bitter or the corp is not what they wanted. You can never be sure. All I ask for is a chat in TS, to discuss what the new player is looking for, tell him honestly if he can find that with us or not. And if I like him & think he fits us, he can join.
There is nothing much to actually steal, all profits are divided up. And there usually are no good reasons to betray us. I don't tell a new player everything. But I certainly care for him.
Now, we are a small corp, close-knit, but I think you can find the same hiring practices in many corps up to 150 or so members... and sometimes beyond. In short, I think you just got unlucky and I think you applied to rather large corporations. Or the dummies who emulate them to feel more important.
Anyway, good luck & have fun whatever you plan to play next or do next... Its a beautiful summer after all... Time for a cool beer! Blog: http://aidanbrooder.wordpress.com My EVE YouTube Vids (most recent): http://www.youtube.com/watch?v=T2alSWxXQbI http://www.youtube.com/watch?v=1SEzNNYSlDE |

Tippia
Sunshine and Lollipops
15388
|
Posted - 2013.07.06 18:15:00 -
[54] - Quote
Fun fact: for taking the time to train everything to V rather than IV (which takes 8+ù longer), you get -+ more damage and -+ more tankGǪ and that's without getting much of the T2 equipment. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Nariya Kentaya
Exclusion Cartel The Kadeshi
647
|
Posted - 2013.07.06 19:11:00 -
[55] - Quote
Fear Near wrote:Axis Emissary wrote: 3. No secrets. When I started playing the first time I loaded the map I thought that there are remote regions where noone went yet and I can spend days looking for hidden treasures. How wrong I was. All space is colonized (even wormholes). Everything is known. Even how many ships can pass through this or that wormhole before it collapses and what enemies will spawn in this or that sleeper site.
I don't think people with autism (massive % of player base) like secrets. Could someone confirm this? the fact that you just blanket label it as "people with autism", while autism is one of the largest blanket-descriptors for a wide range of afflictions, difficulties, and imbalances, shows your ignorance. your probably one of those people who tripped the kid with downs syndrome in high school then told all your friends to point and laugh as they tried to gather all their stuff, arent you? |

Nariya Kentaya
Exclusion Cartel The Kadeshi
647
|
Posted - 2013.07.06 19:13:00 -
[56] - Quote
Silivar Karkun wrote:Starkiller Lothlorien wrote:Agree New Eden galaxy not big enough though. Has it expanded at all apart from wh systems since launch?
Needs quadruple the area. Come on CCP, ditch Dust fisher price marioland sandpit, invest in sandbox like you want to. i bet that the Tranquility structure can handle loading a bigger universe, 7000+ star systems is a small number, accordin to the sacred wikipedia, a star cluster can vary from 10000 to millions of stars. like some sort of mini galaxy. new eden is too small for a real cluster. and as i said in other threads, even singleplayer games have bigger universes, Elite for example, SPORE is another example, althought SPORE's galaxy had smaller systems, Shores of Hazeron is the only online space game i can think that has a single shard as EVE, and even with its archaic arquitecture it generates a really big galaxy (the most crowded empires where the mayority of the player population lives are located in a little cluster in one of the galaxy arms). Lore-wise, not every star in the New Eden cluster is colonized, the 5200 or so k-space systems are just the ones in the cluster deemed to have been appropriate for gate construction, with may systems still either having sleep-ships enroute to construct a gate, or being stars so barren a gate would be a waste of resources |

BORRIS DEMONTFORD
THE OFFENDERS
17
|
Posted - 2013.07.06 19:21:00 -
[57] - Quote
Andski wrote:Allow me to quote The King of Space: The Mittani wrote:I cannot emphasize enough how easy it is to dodge 100% of the PvE gameplay of EVE just by learning some basic recruitment scamming skills. Unlike any other MMO, you can join EVE, get your bearings, scam a foolish J4G out of everything he owns, flip his assets on the market for a ton of ISK, and turn around and buy a veteran, years-old character with the scammed ISK... on day one. This is not WoW or STO; you do not have to be stuck as a GÇÿnewbieGÇÖ in game terms, slowly getting skillpoints over months. Characters in EVE are bought and sold like commodities for ISK, and scamming for ISK is legal. The only limit in EVE is how clever you are - and if you are not clever yourself, there are many clever goons here willing to help you out.
Allow me to quote The King of Spice |

fuer0n
Republic Military School Minmatar Republic
79
|
Posted - 2013.07.06 19:24:00 -
[58] - Quote
because ccp employ assholes. The bitterest truth is better than the sweetest lie. |
|

ISD Tyrozan
ISD Community Communications Liaisons
88

|
Posted - 2013.07.06 19:24:00 -
[59] - Quote
Thread has been moved to Out of Pod Experience. ISD Tyrozan Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

fuer0n
Republic Military School Minmatar Republic
79
|
Posted - 2013.07.06 19:26:00 -
[60] - Quote
ISD Tyrozan wrote:Thread has been moved to Out of Pod Experience.
**** you . in case you didnt read it right. **** YOU. ******* idiotas. The bitterest truth is better than the sweetest lie. |
|

Tippia
Sunshine and Lollipops
15389
|
Posted - 2013.07.06 19:32:00 -
[61] - Quote
Wouldn't it be better if you didn't?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tumahub
Sebiestor Tribe Minmatar Republic
2427
|
Posted - 2013.07.06 19:33:00 -
[62] - Quote
Shoulda had a V8. |

Maria212
Reliables Inc The Unthinkables
4
|
Posted - 2013.07.06 19:36:00 -
[63] - Quote
fuer0n wrote:ISD Tyrozan wrote:Thread has been moved to Out of Pod Experience. **** you . in case you didnt read it right. **** YOU. ******* idiotas.
Lol you are raging over topic being move to other forum section? How about geting a cold shower and rethinking your behaviour.
Wonder how **** would you get to get hotdroped in 6bil ratting ship xD |

KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
420
|
Posted - 2013.07.06 19:38:00 -
[64] - Quote
This isnt your game it seems. |

fuer0n
Republic Military School Minmatar Republic
79
|
Posted - 2013.07.06 19:40:00 -
[65] - Quote
i biomassed quite a few chars due to ******* ****** devs being employed by equally slack game companies. The bitterest truth is better than the sweetest lie. |

fuer0n
Republic Military School Minmatar Republic
79
|
Posted - 2013.07.06 19:41:00 -
[66] - Quote
KuroVolt wrote:This isnt your game it seems. you would be suprized whih whom i played with.
The bitterest truth is better than the sweetest lie. |

Maria212
Reliables Inc The Unthinkables
4
|
Posted - 2013.07.06 19:42:00 -
[67] - Quote
Should have biomassed yourself as well.. xD
If you dont like this game, why keeping around its forums and raging on everything and everyone? I dont like starcraft 2, but you dont see me posting crap all over their forums how game and ther company sucks..
Not cool man.
|

fuer0n
Republic Military School Minmatar Republic
79
|
Posted - 2013.07.06 19:43:00 -
[68] - Quote
KuroVolt wrote:This isnt your game it seems. maybe hand in your resignation? are you **** at what you do?
The bitterest truth is better than the sweetest lie. |

fuer0n
Republic Military School Minmatar Republic
79
|
Posted - 2013.07.06 19:44:00 -
[69] - Quote
Maria212 wrote:Should have biomassed yourself as well.. xD
If you dont like this game, why keeping around its forums and raging on everything and everyone? I dont like starcraft 2, but you dont see me posting crap all over their forums how game and ther company sucks..
Not cool man.
go **** yourself.
The bitterest truth is better than the sweetest lie. |

Maria212
Reliables Inc The Unthinkables
4
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Posted - 2013.07.06 19:47:00 -
[70] - Quote
Yeeessss embrace the hate my friend. Let it consume your soul and come join me on the dark side... |
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fuer0n
Republic Military School Minmatar Republic
79
|
Posted - 2013.07.06 19:48:00 -
[71] - Quote
Maria212 wrote:Yeeessss embrace the hate my friend. Let it consume your soul and come join me on the dark side...
you make me want to reinstall eve just to get into cp chat. on a fri just after work.............. anyway i have a blue lightsaber ............. ah 4 reps.............. The bitterest truth is better than the sweetest lie. |

Maria212
Reliables Inc The Unthinkables
4
|
Posted - 2013.07.06 19:51:00 -
[72] - Quote
Well since you dont have eve installed, and you dont play it... Why are you hanging around eve forums ? Why are you qqing that you dont like eve? You stoped playing, ok, move along and leave us alone.. |

fuer0n
Republic Military School Minmatar Republic
79
|
Posted - 2013.07.06 19:54:00 -
[73] - Quote
Maria212 wrote:Well since you dont have eve installed, and you dont play it... Why are you hanging around eve forums ? Why are you qqing that you dont like eve? You stoped playing, ok, move along and leave us alone..
ok


The bitterest truth is better than the sweetest lie. |
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ISD Tyrozan
ISD Community Communications Liaisons
88

|
Posted - 2013.07.06 19:54:00 -
[74] - Quote
Deleted two posts attacking ISD and CCP personnel.
Forum rule 30. Abuse of CCP employees and ISD volunteers is prohibited.
ISD Tyrozan Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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fuer0n
Republic Military School Minmatar Republic
79
|
Posted - 2013.07.06 19:56:00 -
[75] - Quote
ISD Tyrozan wrote:Deleted two posts attacking ISD and CCP personnel.
Forum rule 30. Abuse of CCP employees and ISD volunteers is prohibited.
meh meh meh
The bitterest truth is better than the sweetest lie. |

fuer0n
Republic Military School Minmatar Republic
79
|
Posted - 2013.07.06 20:00:00 -
[76] - Quote
ISD Tyrozan wrote:Deleted two posts attacking ISD and CCP personnel.
Forum rule 30. Abuse of CCP employees and ISD volunteers is prohibited.
fookin jobsworth alert. i-s what? The bitterest truth is better than the sweetest lie. |

Maria212
Reliables Inc The Unthinkables
4
|
Posted - 2013.07.06 20:00:00 -
[77] - Quote
Im not going to pursue this matter with you since you lack some common sence..
Good day to ya... |

fuer0n
Republic Military School Minmatar Republic
79
|
Posted - 2013.07.06 20:02:00 -
[78] - Quote
Maria212 wrote:Im not going to pursue this matter with you since you lack some common sence..
Good day to ya...
:P
The bitterest truth is better than the sweetest lie. |

fuer0n
Republic Military School Minmatar Republic
79
|
Posted - 2013.07.06 20:11:00 -
[79] - Quote
did you miss me? The bitterest truth is better than the sweetest lie. |

fuer0n
Republic Military School Minmatar Republic
79
|
Posted - 2013.07.06 20:12:00 -
[80] - Quote
sense btw. i learned to spell while i was away. The bitterest truth is better than the sweetest lie. |
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Rico Minali
The Straw Men
1297
|
Posted - 2013.07.06 20:36:00 -
[81] - Quote
The only point I agree with here is the 3rd, no secrets. It is one thing I do hate a little, that you can just google and look up anything and find it out, dotlan tells you who lives where, websites list even every wormhole. The map will even tell you how many pilots have been in a system and so on. There is absolutely no mystery anywhere in Eve. Zero.
The rest however is simply rubbish, you can be very effective with even a few days worth of sp. Not all corps require you to have a minimum sp. Yes the hardcore nullsec corps have pretty serious security (I ran a nullsec corp and have to say it is necessary if you want to be involved in the highest levels of nullsec political warfare).
TBH the game simpy wasnt for the OP, a shame but its is that simple. Eve is a niche game and probably always will be, you have to enjoy it for what it is, not what you think it should be. Trust me, I almost know what I'm doing. |

Xtreem
Di-Tron Heavy Industries Test Alliance Please Ignore
105
|
Posted - 2013.07.06 20:45:00 -
[82] - Quote
everyone comes back at some point :) |

Six Six Six
Blood and Decay
175
|
Posted - 2013.07.06 21:31:00 -
[83] - Quote
Axis Emissary wrote:After playing this game for 4 months I decided to biomass. I can't write with my main because it is already gone (sorry, but my stuff is gone with it too). Writing this post as an aftermath. There are four major things I didn't like about this game and were my primary reasons to quit.
1. Altism. The CCP forces players to create alts. I don't talk here about off-grid boosting alt or tengu dual-boxing to run 10/10, but rather the fact that CCP does not allow to train more than 1 char. Why the heck I can't train 1 mission runner 1 pirate and 1 indy toon at the same time? That way I would be able to explore different careers and play depending on my mood the char I want. But no! CCP wants additional 15$ for every new char. Under no circumstances would I pay more than 15$/month. So that restriction simply annoyed me.!
You're actually moaning about nothing there. You could train 3 characters with 3 accounts, or 3 characters on the same account you would have to stop training each time you changed character, it would then be similar to WoW and other games where you only progress whilst playing the game. Like I said you're complaining about nothing.
Axis Emissary wrote: 2. SP training. As I learned at some point there were no T2 items and so training worked as intended. So, the vet that spent 24 days to get level V would be only 2% more effective than someone who trained that skill till IV spending only 4 days. It allowed 'catching' up (not true but effective) with older players. However with introduction of T2 items/ships level V for very many skills became essential. Want armor tanking? Make sure you get hull upgrades til V. What T2 medium guns? Spend 20+ days to get them. Furthermore, to compensate CCP introduced faction modules (a bit better or equal to t2 items {i don't mean ammo here}). They are much more expensive than t2 but require less sp to use. I always saw it as a way to milk newer players (to sell plex) who are forced to equip them to be as effective as their higher sp counter-partners. !
Players that have been playing for a long time have better skills than someone that's not been playing long, strange that.
Axis Emissary wrote: 3. No secrets. When I started playing the first time I loaded the map I thought that there are remote regions where noone went yet and I can spend days looking for hidden treasures. How wrong I was. All space is colonized (even wormholes). Everything is known. Even how many ships can pass through this or that wormhole before it collapses and what enemies will spawn in this or that sleeper site.
I think you'll find there are still empty systems, although a lot of those a probably not easy to get to. You couldn't have been to every system.
Axis Emissary wrote: 4. Corps/recruitment. Since to be effective one needs t2 fits most corporations have solid 15-20 mil sp requirement. That number is not arbitrary. It simply reflects the amount of sp needed to fly T2 fitted T1/T2 frigates, T1/T2 cruisers, T3 battlecruisers and maybe battleships. And the process of recruitment is quite humiliating. "Make sure you fill our forms and don't forget to let us about yourself as well. If we like you, we will let you know within 2 weeks and schedule an inverview with you via teamspeak." Or some crap like that. Thank god, they don't ask for urine analysis. I feel some people take this game too seriously. !
Agree with you on this one though at least for the most part.
Axis Emissary wrote: But good news. I don't have to worry about all that any more. Cheers!
It seems you don't. |

Mag's
the united Negative Ten.
15098
|
Posted - 2013.07.06 21:47:00 -
[84] - Quote
Vic Cynex wrote:First Star Wolf wrote:Krixtal Icefluxor wrote:Axis Emissary wrote: CCP does not allow to train more than 1 char. Wrong on point 1. I just can't read the rest. got this far then realized op is a fail Pretty obvious they meant that you can't train more than one character on the same account for the same $15. Alt-ing is pretty common in MMOs, the 'you can pay double to train two characters at the same time!' is a scam, pure and simple. So CCP isn't in business here?
The dual training system is a niche one. It's not financially viable to use the dual training past a certain time frame, but that doesn't mean you're excluded from using a second account. If they had removed the second account option, or claimed it to be the replacement of said option, then I could see you would have an argument. But as they haven't and it's not, you're simply flapping your gums.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Psychoactive Stimulant
TinklePee
18
|
Posted - 2013.07.06 22:25:00 -
[85] - Quote
TL;DR
Summary:
1. WAAAAAAAAAAAAAAAAAAAAAAAAA 2. QQ 3. BOO HOO 4. I want my mommy!
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NightCrawler 85
Phoibe Enterprises
859
|
Posted - 2013.07.06 22:44:00 -
[86] - Quote
The only thing i can semi agree with here is that it can be difficult to find a corp. But as others have said, it takes research and if you are willing to put in the time you will be able to find what you are looking for without having to jump trough all the hoops and write forms and hours of interviews with 5 different recruiters (or at least know enough about the corp your looking to join to make you feel its worth spending all that time trying to join).
Knowing that you have already deleted your character i doubt this will be of much help to you, but in case you decide to come back there is a guide located right here with information and tips from recruiters, recruits, CEO's and other random EVE players meant to help making your search a bit easier.
Good luck with whatever you end up doing, and if you decide to give EVE a second try, just remember to be patient  Phoibe Enterprises official recruitment thread The Eve Reader - -áAudio Recordings of Eve Chronicles
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Alice Saki
Full Spectrum Hairdresser Pirates
69555
|
Posted - 2013.07.07 01:49:00 -
[87] - Quote
OP
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Seven Koskanaiken
Clan Steel Wolves
248
|
Posted - 2013.07.07 15:04:00 -
[88] - Quote
There are corps that will accept new players, unfortunately the in game corp finder is abused by corps who tag themselves new player friendly while requiring upwards of 10 million SP, some even set themselves as new player friendly with 30 mill or above for christs sake. As the finder cut off results after a fixed amount this clutters the results up with corps unsuitable for new players and leaves them with few real choices from the tool. IMO any corp found tagging themselves with the new player field requiring more than 1 mil SP should be banned from using the tool. |

Myfanwy Heimdal
Heimdal Freight and Manufacture Inc
287
|
Posted - 2013.07.07 16:03:00 -
[89] - Quote
Riot Girl wrote:How did it take you 4 months to figure out you don't like something?
Rather than making an instant judgement perhaps the OP worked at the game for a while.
The comments about the No Secrets, I would tend to agree with. Sometimes too much information is given especially with anomolies. GÇ£No man ought to commit his life into the hands of that Physician, who is ignorant of Astrologic: because he is a Physician of no value.GÇ¥ - Nicholas Culpeper |

Kult Altol
Confederation Navy Research Epsilon Fleet
562
|
Posted - 2013.07.08 12:35:00 -
[90] - Quote
This game is terrible, why do I keep playing? Can't wait untill when Eve online is Freemium. WiS only 10$, SP booster for one month 15$, DPS Boost 2$, EHP Boost 2$ Real money trading hub! Cosmeitic ship skins 15$ --> If you don't pay for a product, you ARE the product. |
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Michael Hickey
The Scope Gallente Federation
4
|
Posted - 2013.07.08 20:12:00 -
[91] - Quote
Seven Koskanaiken wrote:There are corps that will accept new players, unfortunately the in game corp finder is abused by corps who tag themselves new player friendly while requiring upwards of 10 million SP, some even set themselves as new player friendly with 30 mill or above for christs sake. As the finder cut off results after a fixed amount this clutters the results up with corps unsuitable for new players and leaves them with few real choices from the tool. IMO any corp found tagging themselves with the new player field requiring more than 1 mil SP should be banned from using the tool.
Maybe it's just me, but if a 'new player corp' wants you to pay 30 mill to join, it doesn't sound all that 'new player corp' friendly to me. |

Job Valador
Super Moose Defence Force
78
|
Posted - 2013.07.09 05:32:00 -
[92] - Quote
Came expecting to haz stuff, left dissapointed. Oh well, not the game for you then, smell you later. "The stone exhibited a profound lack of movement." |

Jarod Garamonde
Action Bastards
290
|
Posted - 2013.07.09 17:07:00 -
[93] - Quote
Starkiller Lothlorien wrote:For what the I don't even. Incredible OP. You can easily have a pirate and an explorer and a miner and a wormhole raider pfff easypeasy. I only 1.5month, I been ninja mining in null, explore abnormalities like Lewis & Clark on crack, I even went deep deep deep undercover into wormhole's ass and came out fine with tiptop peen and lookatme bragrights.
Alt? Not needed. Just time, is all. What, you octogenarian going catch the number nine to heaven in seven months? Get a pair and pay your dues, you be bittervet like Ace and Mittens before you hit 30.
Eve level progression doing fine. No rush. Not going anywhere.
Should I be worried that I actually understood everything you just said? "you can identify eve players by looking at their cars. Since they don't drive what they can't afford to lose."-á --áBienator II |

Keira Kashuken
Daikoku Innovations Goonswarm Federation
2
|
Posted - 2013.07.09 17:17:00 -
[94] - Quote
Axis Emissary wrote:4. Corps/recruitment. Since to be effective one needs t2 fits most corporations have solid 15-20 mil sp requirement. That number is not arbitrary. It simply reflects the amount of sp needed to fly T2 fitted T1/T2 frigates, T1/T2 cruisers, T3 battlecruisers and maybe battleships. And the process of recruitment is quite humiliating. "Make sure you fill our forms and don't forget to let us about yourself as well. If we like you, we will let you know within 2 weeks and schedule an inverview with you via teamspeak." Or some crap like that. Thank god, they don't ask for urine analysis. I feel some people take this game too seriously.
But good news. I don't have to worry about all that any more. Cheers!
Thats wrong. I know it because I did recruiting for a while and not all Eve Corporations work like that.
My usual routine was to simply talk a little in our public chat and then invite potential recruits for a TS interview as soon as possible. Pretty much all Corps that I ever joined had the same concept; you mail their recruiter, and they invite you to talk a little about your ideas and their ideas and then ask for an API and contact you a few days later.
If a corp hands you a form before they talk to you, just move on.
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Daisai
The Riot Formation Unclaimed.
114
|
Posted - 2013.07.09 21:43:00 -
[95] - Quote
Even though some older players might disagree with this post it does show the view most new players have of this game.
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