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DarknessInc
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Posted - 2005.12.05 06:35:00 -
[1]
alright. In ALOT of low-sec space, and 0.8-0.5 space, there are OVERCROWDING of secure containers, and there are alot of abandoned ships that are just floating in space. WHY not put these to use?
Introducing 'Junker Corps' Speciality Barges.
'Junker Corp, funded by many smaller factions has been researching metal harvesting from derelicts in space, and with the release of strip miners to the market, Junker Corp has been able to modify the ORE's strip miners to instead of targeting ore, to target the very metal of ships and containers.'
There would be, in the beginning four Junker barges.
Reclaimer - Heavy Retrieval Barge Turrets: 4 High Slots: 4 Medium: 3 Low: 3 Special Ability: Able to equip Harvester turrets. 3% better yield for Harvester per level.
Salvager - Large Retrieval Barge Turrets: 3 High Slots: 3 Medium: 2 Low: 3 Special Ability: Able to equip Harvester turrets. 3% better yield for Harvester per level.
Reposseser - Medium Retrieval Barge Turrets: 2 High Slots: 2 edium: 1 Low: 2 Special Ability: Able to equip Harvester turrets. 3% better yield for Harvester per level.
Recruiter - Small Retrieval Barge Turrets: 1 High Slots: 1 Medium: 1 Low: 2 Special Ability: Able to equip Harvester turrets. 3% better yield for Harvester per level.
this is just a beta, and better names and stats can be made. But I want to see a system to remove those clutters in systems
Ohh! And what would be harvested would be Junk metal. Skills Required to Use Junker Barges: Industry LV 5,Mining Barge LV 1-5, Junk Metal Harvesting LV 1-5
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Derek Degenerante
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Posted - 2005.12.05 06:36:00 -
[2]
I like it!!!!
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Taal Mk'tah
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Posted - 2005.12.05 07:23:00 -
[3]
/ sounds nice...
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Minxella
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Posted - 2005.12.05 09:43:00 -
[4]
Its a nice idea until You get to this :
Originally by: DarknessInc
Junker Corp has been able to modify the ORE's strip miners to instead of targeting ore, to target the very metal of ships and containers.'
Yes Strip Large collidable objects like derelects etc.. and Containers .. But Players Ships? Thats just plain stupid. |

Binary Mind
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Posted - 2005.12.05 11:23:00 -
[5]
well long long time ago I posted something similar, but the main source of such a "junker" were old battlefields.
My idea was it that the player ships that get destroyed don't explode, but stay there as a wreck for a couple of minutes.... so junkers would come after a battle and extract the reusable minerals out of those wrecks. Funny part is that this would be another profession, join the PvP ppl and hope for some nice actions. (and alot of dead meat)
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