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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

T1nyMan
Interstellar Solutions Agency
41
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Posted - 2013.07.13 05:43:00 -
[1] - Quote
Suggestion: Allow capitals in highsec but disable all offensive weapons and boosting abilties (purely eyecandy) Keywords: immersion, awesomesauce |

T1nyMan
Interstellar Solutions Agency
41
|
Posted - 2013.07.13 05:44:00 -
[2] - Quote
Suggestion: Scale all ships appropriately, particularly those that can carry other ships unpackaged Keywords: realism, immersion |

T1nyMan
Interstellar Solutions Agency
41
|
Posted - 2013.07.13 05:47:00 -
[3] - Quote
Suggestion: Dynamic NPC traffic (including warping traffic) in systems according to popularity (mostly industrial, commuter traffic) Keywords: immersion, realism Comments: Jita for example should be a hive of activity everywhere, not just on 4-4. |

T1nyMan
Interstellar Solutions Agency
41
|
Posted - 2013.07.13 05:55:00 -
[4] - Quote
Suggestion: Motherships (much larger than titans) Keywords: mothership, AOE, multi-pilot, blanaced iwin Comments: one per alliance at a time, minimum alliance member count, minimum 12 month build time and insanely resource intensive. AOE doomsday with huge reload and ability to track all ship classes. Can turn a battle on its own but the cost of losing one should be immense. Only real counter would be many titans. Mutiple pilots per mothership |

T1nyMan
Interstellar Solutions Agency
41
|
Posted - 2013.07.13 06:08:00 -
[5] - Quote
Suggestion: Brackets in space scale with ship size relative to your position Keywords: UI, Sense of Scale Comments: Would give the user a better sense of scale of ships relative to themselves |

T1nyMan
Interstellar Solutions Agency
41
|
Posted - 2013.07.13 06:12:00 -
[6] - Quote
Suggestion: Make planets solid, prevent ships from flying too close through gravity effects/warnings and atmosphere effects Keywords: immersion, realism Comments: this refers to approaching a planet at sub-warp speeds not during warps - they are already handled very well now. |

T1nyMan
Interstellar Solutions Agency
41
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Posted - 2013.07.13 06:17:00 -
[7] - Quote
Suggestion: Relaistic npc navy fleet amassing along FW HS borders and racial borders where lore supports Keywords: Immersion, realism Comments: Should include navy capital fleets, smaller fleets could move around in low sec systems warping from clestial to celestial on patrol. Fleets should engage pilots with similar mechanics as now.. No more random orbiting ships though.. ships should present as a fleet for effect. |

T1nyMan
Interstellar Solutions Agency
75
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Posted - 2013.07.24 13:33:00 -
[8] - Quote
Suggestion: Add auto resume for pause on skill queue on character with most skill points after a set period or next down time Keywords: skill queue Note: there is no known reason why someone would leave their skill queue paused intentionally, I lost 5 days because apply nerve applied |
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