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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Malcanis
Vanishing Point. The Initiative.
10740
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Posted - 2013.07.15 11:40:00 -
[1] - Quote
Anyone can make a lot of promises. Delivering on them is harder.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10754
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Posted - 2013.07.15 15:08:00 -
[2] - Quote
Adunh Slavy wrote:Malcanis wrote:Anyone can make a lot of promises. Delivering on them is harder. Yep, Eve's been living on potential for years
EVE is too huge and diverse for it ever to be developed as fast as we would like. You can't just make changes to mechanic x and at the same time develop mechanic y completely seperately and asume that there won't be any problems. We know this, because it's what CCP used to do and oh god the bugs!
Thus there is a limit to the rate of change that can sensibly be applied no matter how many people you throw at the problem because of the need for testing the combined effects. (It's an NP! type problem.)
Let's say that there are eg: 20 discrete groups of features that can be worked on (eg: "Drones", "Invention", "Mining", "Lag", "Sovereignty", "COSMOS", etc , etc.), and that CCP can only reasonably work on eg: 4 in any one expansion. That means that on average, each group only gets looked at in any serious way in only one out of every 5 expansions. Everyone feels that their particular issue is horribly neglected even though things are being updated as quickly as reasonably possible.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10754
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Posted - 2013.07.15 15:09:00 -
[3] - Quote
Ace Uoweme wrote:Jenn aSide wrote:Ace Uoweme wrote:[
Unless they adapt a P2W scheme like CCP does with EvE.
This is why you tend to be disliked wherever you go lol, because you see things as you wish them to be instead of how they are. How is EVE pay to win when people who spend real life cash on the game gain no in game advantage. I don't pay a personal dime for EVE and constantly out perform people in PVE who throw money at the game by buying plex. Or you disliked wherever you go lol. A lot of projection there, Negative Nancy.I don't sit on my laurels and pat a 500k player game as success. That's never good enough. Got to do better, not think the game is but EQII (stays open because Sony won't kill a flagship). CCP doesn't have that financial backing, it depends on their games working and succeeding. So, take your WoW hate and just eat it. You're not helping EvE grow by shooting at the largest base of players. The very base of players that plays even EvE.
But WoW has been losing subs at ~10-20% a year for years now. Seems like they're the ones who need your help more.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10754
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Posted - 2013.07.15 15:15:00 -
[4] - Quote
There is the additional complication that with things like the POS code literally no one knows how it really works. It can't be "patched"; it has to be rewritten from scratch.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10757
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Posted - 2013.07.15 16:03:00 -
[5] - Quote
Ace Uoweme wrote:
EvE needs around 2 million players to not just sustain itself. That number they can bring in the talent.
Where do you get that number from
(please keep your reply within the forum rules)
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10762
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Posted - 2013.07.15 17:31:00 -
[6] - Quote
Ace Uoweme wrote:Alpheias wrote:When you say that WoW sits at the top, my immediate question is; what are you referring to?
Really now? So by your logic, since WoW is bleeding subscribers, there must be a exodus of talent from Blizzard HQ which would explain a few things like Diablo 3 and a Panda expansion. Right? Really. WoW will naturally bleed subscribers, because they can't make the content that matters with an ancient engine (hint CCP)!
I know you don't really do facts, but EVE is on it's 3rd engine already.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10782
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Posted - 2013.07.16 07:52:00 -
[7] - Quote
Ace Uoweme wrote: The problem is the dinosaurs who refuse to adapt to a changing environment. They prefer those comfort zone above all else, and try to force everyone to play their way...in a sandbox game, even.
Oh great, you just broke my Iron-E-meter
Thanks, Uoweme.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10788
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Posted - 2013.07.16 09:07:00 -
[8] - Quote
Alpheias wrote:Inokuma Yawara wrote: I worked really hard on a post to rebut some of what you said. However, CCP's wonderful auto Draft Saving feature lost my reply.
So, I'll just say. You're wrong. I disagree with you. and leave it at that.
To CCP: Your wonderful Auto Draft Saving feature sucks ass.
Pro-tip: write it up in notepad first.
Malc-tipGäó: CRTL-C before posting anything that took you more than a minute.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10791
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Posted - 2013.07.16 11:53:00 -
[9] - Quote
Templar Knightsbane wrote: To say SC wont be an amazing game, is to be childish and unproffesional, because you just dont know and if it is will CCP wish that it had upped its game now when they had a chance!!!
By the same token, so is saying it will be.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10792
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Posted - 2013.07.16 12:06:00 -
[10] - Quote
Prince Kobol wrote:Malcanis wrote:Templar Knightsbane wrote: To say SC wont be an amazing game, is to be childish and unproffesional, because you just dont know and if it is will CCP wish that it had upped its game now when they had a chance!!!
By the same token, so is saying it will be. Yet nobody is saying IT IS going to be a great game, people are saying that it has the potential (bolded, underlined and linked a definition for you as I know you have a habit of missing things ) to be a great game given that its Chris Roberts + $14 million dollars.
uh huh
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10793
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Posted - 2013.07.16 12:29:00 -
[11] - Quote
All I'm saying is, let's see some kind of software until we start making sweeping pronouncements. All we've seen so far is some people throwing money at a dude on the basis of a web page with a wishlist of features.
If anyone thinks that every single one of those features will be up and working in a Star Citizen game that anyone can play by 23:59 GMT on Dec 31st, 2015, then I'll offer to go double or nothing on their kickstarter investment; that is, if all the features are present, I'll pay them whatever they've kickstarted; if not, they can pay the same again to me.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10794
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Posted - 2013.07.16 12:52:00 -
[12] - Quote
Prince Kobol wrote:Caitlyn Tufy wrote:Everyone said SW: TOR has potential, given that it was made by the (former) kings of RPG, Bioware. That went well.
If Chris will try to make a variant of EVE, he will fail hard. If he'll try to make a space simulator similar to Freelancer, he might succeed - but he won't be endangering EVE with it, as the only thing the games will have in common is space ships. That's all there is to it really. Funny as that is what I am saying, it will not be in direct competition with Eve, however all those players who only live in HS doing Indy, Mission Running, Incursions and who do not actively engage in PvP, you know those players who are under constant attack from the null sec elite pvp'ers.. they are the people who will most likely look at SC and go.. hell yeah that is the game for me and that is the worry.
If those players are only in EVE because they're waiting for EVE to turn into something it's not, then they'll leave sooner or later anyway, either to go play SC or some other game. How can CCP expect to keep people who don't like the basic game?
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10795
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Posted - 2013.07.16 13:49:00 -
[13] - Quote
Inokuma Yawara wrote:Malcanis wrote:All I'm saying is, let's see some kind of software until we start making sweeping pronouncements. All we've seen so far is some people throwing money at a dude on the basis of a web page with a wishlist of features.
If anyone thinks that every single one of those features will be up and working in a Star Citizen game that anyone can play by 23:59 GMT on Dec 31st, 2015, then I'll offer to go double or nothing on their kickstarter investment; that is, if all the features are present, I'll pay them whatever they've kickstarted; if not, they can pay the same again to me.
We talking ISK?
If ISK is what people invested, I guess?
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10797
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Posted - 2013.07.16 14:18:00 -
[14] - Quote
Mirime Nolwe wrote:Trying to convince myself that EVE will not GÇ£sufferGÇ¥ from a successful implementation of most of the features that Star Citizen promises itGÇÖs just denying the obvious.
EVE is not composed with 100% PVP players, letGÇÖs be honest, if that % reached something like 50% the game will not endure and progress like it have been doing for the last decade. Even if some of you elitist PVPers like to think, the game itGÇÖs not and will never be a full PVP oriented game. The economy would implode without the people most of you love to despise.
A lot of the players I know from this game like to explore, do missions, trade, manufacture and I truly believe that they will move on if Star Citizen fulfill half of those promised features. LetGÇÖs wait and see what happens, for me, I hope that EVE gets a decent competition. That way they will need to HTFU or CCP will suffer.
Yeah like that time EVE died when Star Trek finally gave the PvEers a way to grind rats in peace.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10816
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Posted - 2013.07.16 20:12:00 -
[15] - Quote
Templar Knightsbane wrote:Scatim Helicon wrote:Templar Knightsbane wrote:Im saying IF SC comes out to be the game advertised, and until that time CCP and the community just point and say hey, its just hype, then that imo is a childish and unproffesional thing to do as a games company that has the biggest space game out there to date i.e. CCP. Good job that nobody at CCP is doing that then, isn't it. From what i read in this very thread i got the impression some CCP employees were dissmissing SC as a hyped game in which you pay $1300 for a ship. Thats all. I hope CCP are taking note and make EVE even better. Meh wish i hadn't posted in this thread.
You do realise that CSM members are not CCP employees, right?
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10824
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Posted - 2013.07.17 08:09:00 -
[16] - Quote
Talon SilverHawk wrote:Malcanis wrote:Anyone can make a lot of promises. Delivering on them is harder. Not a reason to ignore possible competition as far as I am aware... Your quote is also applicable to CCP : P Tal
CCP have been delivering quite a lot this last couple of years.
It's interesting to look at the list of requests the first 4-5 CSMs presented and see how many of them have actually been implemented, for instance.
I'd be the last to deny that CCP haven't always made the most efficient use of their development resources over the years - there has been a shocking amount of wasted effort, especially in the 2009-2011 era. But I can tell you that right now, unless every single ex-CSM I speak to is involved in a conspiracy to fool me, the CCP we have now has changed significantly from the CCP we had in, say, 2008. For the better.
By the time games that want to compete with EVE come out, they'll have a 12-13 year development deficit to catch up with. That's the equivalent of several hundred million dollars worth of dev time. And there's no gaurantee that Mr Roberts will be as good at managing a company as he undoubtedly is at creating a great game.
Personally I hope SC is a great game. Some direct competition would be good for EVE, and it's always helpful to have a new source to steal ideas from. And then there's the "halo effect"; if SC is a World Of Tanks style smash hit, then that will popularise the 'spaceships' genre, and EVE would benefit from that.
It's just that I've seen the hype -> reality -> bitterness cycle amongst these "EVE killer" games turn so many times before.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10843
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Posted - 2013.07.17 12:18:00 -
[17] - Quote
Space Juden wrote:Malcanis wrote: CCP have been delivering quite a lot this last couple of years.
Comet mining S&I interface Corp managment POS managment Apparently FW still Sov revamp Incursions WiS (lol) Incarna (wat) ect ect If I give you a badge and a lollipop would you start shilling for me?
It won't even cost that much. Teach me the way of dishonest selective quoting and I'll prove that you haven't evolved from an ape..
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10848
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Posted - 2013.07.17 14:03:00 -
[18] - Quote
I'm a thug
grrrr
scary prison thug
grrr
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10851
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Posted - 2013.07.17 14:21:00 -
[19] - Quote
Damb it feels good to be a gangster
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10852
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Posted - 2013.07.17 14:44:00 -
[20] - Quote
Tzar Sinak wrote:SmokinDank wrote:Funny, in many years of online gaming I've always seen these posts about how "x game will kill our current game". Back when I played EnB it was Eve that was going to kill it Instead EA killed it.
EA are KM whores tbh
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
11453
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Posted - 2013.09.01 18:09:00 -
[21] - Quote
Bluespot85 wrote:
There seems to be no more passion from ccp management to continue to make a great game.
I can tell you for a fact that this is not true. How many times does it have to be said that the last couple of years have been about addressing the technical debt and polish/iteration backlog? Which CCP have accomplished very well - I almost wish that they'd give us a taste of the Incarna/Tyrannis ere client for a few days, just to remind us all of how much they've improved EVE in the myriad small (and sometimes not so small) ways. Look, T1 ships that are worth something! Look, fights that aren't blackscreen fests! Look, countless minor improvements to the UI! And so on.
We've just had 4 expansions in a row that have been essentially all about "attention to detail". EVE is all the better for it. I certainly agree that it's time to start truly expanding the game again, but if that necessary foundation work hadn't been done, I wouldn't be agreeing.
Go watch Seagull's keynote presentation from this year's fanfest and tell me there's no passion there, I DARE you.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
11513
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Posted - 2013.09.09 06:14:00 -
[22] - Quote
Ishtanchuk Fazmarai wrote: Can they take my money and not deliver the game I expect? Yes. Could I pursue them legally unless it was a blatant scam? No.
So, why did I did it? Hope and trust. If the game fails to deliver, it would be the same as buying it once done and don't like it despite all positive reviews. And if it delivers, I will have a few extra advantages for my trust and a nifty price tag.
Of course it could fairly be said that the risk of doing this is only incrementally higher than buying a $60 game the normal way. You're gambling that you'll get your money worth either way.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
11558
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Posted - 2013.09.12 14:44:00 -
[23] - Quote
Ishtanchuk Fazmarai wrote:Tollen Gallen wrote:Tanesha Kring wrote:raven666wings wrote:Fala-Berit wrote:Star Citizen
Player Funded Beta? Before the beta comes the alpha, which is set to happen sometime in December. Sort of. The battle arena Alpha will be released. Then it's a planet side social module, then the Squadron 42 Alpha, then the Star Citizen multiplayer Alpha. People keep saying that it's supposed to be released in 2014, but from what I've read the Star Citizen multiplayer will be going Beta late 2014 and the full game will be released in early 2015. However there's nothing set in stone. Wait..Wot! .... Future Players have promised to pay money after a certain stage... or they have handed over cash already? Nevermind, it does'nt matter it will either do well or fail... if its still going in 2 years i dare say i'll give it a try. I remember a time when games were released after beta with just a few annoying bugs, these days its now beta with patches and bug fixes rushed out before the player base runs for the hills.... I feel old, and cynical, and this just makes me Grumpy. Alpha lol..... It's a crowdfunded game. This means that players have forwarded money in advance to develop the game, in exchange to accesing it once it's done and obtaining certain rewards according to how much they forwarded. FAI, I contributed 60 $, and thus I obtained acces to alpha, beta and the full game, plus an advanced ship ingame with lifetime insurance on the hull, plus a sum of ingame currency, plus a special flight gear for early backers, plus a custom ID card (physical item) and a few more ingame rewards which now I don't recall exactly. Can they take my money and not deliver the game I expect? Yes. Could I pursue them legally unless it was a blatant scam? No. So, why did I did it? Hope and trust. If the game fails to deliver, it would be the same as buying it once done and don't like it despite all positive reviews. And if it delivers, I will have a few extra advantages for my trust and a nifty price tag.
Even is it is a "scam", you're not really taking all that much more of a risk that you would be just purchasing a newly released game with bought-and-paid-for "9.5/10 'Amazingly awesome!!!!11'" IGN reviews.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
12767
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Posted - 2013.12.07 07:28:00 -
[24] - Quote
Scatim Helicon wrote:There's so much promise and hype being heaped on Star Citizen right now that we can pretty much guarantee it will be a hilarious meltdown of failure and crushed dreams. I mean we're talking Daikatana, Duke Nukem Forever, IL2 Cliffs of Dover, Racing Legends, and Half Life 2 Episode 3 levels of disappointment all rolled into one neat package.
The forum threads are going to be amazing
No no no, you see this time it will be different, this time it's not just a hype bubble, and Mr Roberts will be able to put all his promises into working code and release it on schedule
There definitely won't be a trail of tears as one feature after another gets abandoned, compromised or just "promised for later" because the normal constraints and problems of game development won't apply because community!!!!!11
And let's not forget that there's no way in hell that a famous game developer can fail to produce anything but a stupendously awesome basic game to hang all those features on.
And then of course there's the cast iron, legally binding requirement to actually produce anything at all...
Man I think I'm gonna go pay another $2000 dollars for a picture of a spaceship in a game that might come out in 2 or 3 years. It's an investment, can't you see?
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
12804
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Posted - 2013.12.10 21:15:00 -
[25] - Quote
Ishtanchuk Fazmarai wrote:Malcanis wrote:Scatim Helicon wrote:There's so much promise and hype being heaped on Star Citizen right now that we can pretty much guarantee it will be a hilarious meltdown of failure and crushed dreams. I mean we're talking Daikatana, Duke Nukem Forever, IL2 Cliffs of Dover, Racing Legends, and Half Life 2 Episode 3 levels of disappointment all rolled into one neat package.
The forum threads are going to be amazing No no no, you see this time it will be different, this time it's not just a hype bubble, and Mr Roberts will be able to put all his promises into working code and release it on schedule There definitely won't be a trail of tears as one feature after another gets abandoned, compromised or just "promised for later" because the normal constraints and problems of game development won't apply because community!!!!!11And let's not forget that there's no way in hell that a famous game developer can fail to produce anything but a stupendously awesome basic game to hang all those features on. And then of course there's the cast iron, legally binding requirement to actually produce anything at all...Man I think I'm gonna go pay another $2000 dollars for a picture of a spaceship in a game that might come out in 2 or 3 years. It's an investment, can't you see? You managed to be more misinformed about SC, than I am about the Hallelujah Plan. In my case, it's because of heavy NDA and CCP don't sharing all their toys, but, what is your excuse to not know what you talk about when there is publicly available information? FAI, to your benefit and to that of others, will just share a little piece of information: Every additional feature past the 26 million mark will be released after launch as they belong to post launch plans rather than development plans.No feature-creeping, no nasty surprises on what will and will not make it into initial launch. And yet supporters have given almost 8 additional million dollars since then; probably today will be reached the 34 million stretch goal. By the way, a organizations system will be added to the SC forums next week. This will allow players to formalize the already existing organizations and build their new ones. It's a lengthy topic so I'll just link the devblog: https://robertsspaceindustries.com/comm-link/transmission/13418-All-About-Organizations
Welllllllllll.... call me Mr Cynical if you like, but what if - and obviously the question is absurd, but humour me for a moment, what if Star Citizen doesn't turn out to be the first ever game in history where pre-lauch publicised features get cut?
What if Roberts has to work in the dull, mundane world of reality where stuff turns out to be more difficult than expected and, er, it turns out that he can't quite keep all of his extremely ambitious promises - let alone all the promises that the hypenauts have loaded on his back without even asking him?
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
12804
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Posted - 2013.12.10 22:39:00 -
[26] - Quote
Ishtanchuk Fazmarai wrote:
Personally, I think that 20% of the supporters will be disppointed one way or another, no matter what is done.
Heh, I'm going to mail my colours to the mast here and guess that it'll be rather more than 20%
Ishtanchuk Fazmarai wrote:Anyway, I wonder, what's in it to you? You're a CSM of EVE, why you bother yourself with SC? I can think of a few reason why *i* would worry if I was in your place (the Hallelujah Plan being a big number 1 in the list), but, what drives you to insist that SC will be a real game and not what hype state about it? Such big news!
You're pretty selective in whose "Hallelujah Plan" you want to believe in, it seems. But why should I worry when the "Hallelujah Plan" is everything I want for 0.0? (It doesn't have what I want for hi-sec, but eh). All you care about is avatar gameplay; seen through that narrow lens, EVE has failed you. But for the large majority of players for whom this is not a deal breaker... eh, the game delivers what it always has, getting a little better at it all the time, with no indictation that that process is going to slow, or even that it is not going to accelerate. Why shouldn't they be enthusiastic for Seagull's vision too?
As to why I'm posting about Star Citizen: of course I'm interested in SC. It might turn out to be a fun game! But holy balls, my hype-meter is jammed hard to the right and my scam senses tingle a little more strongly with almost every story I read about it. One may support a project's goals while still being sceptical about the outcome, you know.
Increasingly sceptical.
Ishtanchuk Fazmarai wrote:Of course it will not live to the hype, nobody does. Imagination is free and reality is limited. I feel inclined to give Chris Roberts a degree of skill and expertise above average, and also he can't claim to not have enough funding -heh-, but all in all he is chasing his dream, which will not be what everyone else dreamed. So, take for granted, a lot of people will be angry, no matter what happens. Stuff will get delayed, or will not work as intended, or will be exploited into uselesness, or may even be cut down for all release plans. But at least, and until we reach the end of the road, it offers hope, something EVE no longer does.
I'll ask you the same question you asked me: why are you posting here? Not just in this thread, but on the EVE forums at all. You already "quit" and flounced off once already over not getting WiS, but you, the player are still here and posting over a year later, despite having no "hope".
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
13500
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Posted - 2014.01.05 22:07:00 -
[27] - Quote
Ishtanchuk Fazmarai wrote:ISD Gallifreyan wrote:Off topic Post regarding another game with no input to the discussion at hand removed.
I feel like no game will be everything for everybody. I encourage everyone who is curious about Star Citizen to try it when it releases.
Eve will be there when you find out it is not perfect either. Come back to Eve and tell your CSM rep how Eve can be better.
Everyone Here who stays subbed and work hard everyday, (Either at CCP or as Players Creating Content) will be trying to make Eve the best it can be.
Lessons will be learned. Either way.
Arguing about a game that is not actually competition until it releases is just ship spinning.
Are you aware that, despite CCP having 6 years of headstart, I will play with an avatar first in Star Citizen, second in Elite: Dangeorus and maybe (MAYBE!!) third in EVE Online? Picture me unimpressed.
I think you mean that you expect you will. Or even more accurately: that you hope you will. Remember that SC is still nothing more than a web page full of promises and a lot of people who are very much in a position to get an expensive lesson in what cognitive dissonance means.
And it will remain that way for a minimum of another :18 months:...
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
13504
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Posted - 2014.01.06 05:09:00 -
[28] - Quote
Truth kinda stings, eh?
1 Kings 12:11
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Malcanis
Deep Core Mining Inc. Caldari State
15463
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Posted - 2014.05.12 14:17:00 -
[29] - Quote
I'm getting more entertainment now for $0 than all those backers are likely to ever get for the hundreds - or thousands - that they've "invested".
No wonder Chris Roberts hates F2P "It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!" |
Malcanis
Vanishing Point. The Initiative.
15652
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Posted - 2014.05.24 17:13:00 -
[30] - Quote
Aralez wrote:Nocturnal Phantom wrote:The difference between Star Citizen and Eve is that EVE is #1 and what is Star Citizen? well one has been out for what 10+ years and RSI has yet to enter beta with over 43.9 Million in crowd funding so far...which is pretty impressive. Eve is a point and click where as Star Citizen is a dog fighting game with fps elements. So in that aspect most eve players will prob end up playing both because of their different atmospheres. Yet only fair comparison to which will be better can really only be made once Star Citizen has been fully released.... you know like a year from now.
I thought the lastest word on SC's release date was 2016. "It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!" |
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Malcanis
Vanishing Point. The Initiative.
15684
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Posted - 2014.05.29 07:08:00 -
[31] - Quote
digitalwanderer wrote:Delay with updates from the developers every day to fix last minute bugs, which only 2 are critical......Call me crazy but it seems stuff that can be solved in a few extra days at most. But please, blow it out of proportion.....
OK it seemed like they were saying that 8 were critical and 2 were worse than that, but sure, whatever helps you keep your cognition dissonant, mate.
Incidentally... What is the correct proportion for pushing back a single alpha - not release-ready, not even beta, but alpha - module that's already months late and not announcing the delay until a few hours before the already twice pushed-back release date? "It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!" |
Malcanis
Vanishing Point. The Initiative.
15686
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Posted - 2014.05.29 10:04:00 -
[32] - Quote
Graygor wrote:when it gets out.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!" |
Malcanis
Vanishing Point. The Initiative.
15686
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Posted - 2014.05.29 10:41:00 -
[33] - Quote
Meanwhile, in an early bid for "Best Salt Rubbed Into Open Wound in 2014", Elite:Dangerous has announced it's Open Beta will start this weekend.
http://themittani.com/news/elite-dangerous-enters-premium-beta
Which shows the difference between spending your time jerking off over how much free money chumps have given you and selling them pictures of ships for a game that doesn't exist in return for promises of features you can't deliver versus spending your time actually getting some work done.
How much money did the Elite:D project raise again?
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!" |
Malcanis
Vanishing Point. The Initiative.
15689
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Posted - 2014.05.29 15:20:00 -
[34] - Quote
Winterblink wrote:digitalwanderer wrote:Delay with updates from the developers every day to fix last minute bugs, which only 2 are critical......Call me crazy but it seems stuff that can be solved in a few extra days at most. But please, blow it out of proportion..... I posted a link to the official site's news release on the matter. I'm curious how I was blowing anything out of proportion.
All facts are propaganda to a fanatic. "It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!" |
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