| Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Jolo
|
Posted - 2003.08.14 17:01:00 -
[1]
Edited by: Jolo on 14/08/2003 17:34:53 Stuck Modules:
I turned on my Shield booster, and I couldn't turn it off. Had to wait for it to drain cap to 0. ---------------------------------------
|

Jolo
|
Posted - 2003.08.14 17:33:00 -
[2]
Edited by: Jolo on 14/08/2003 17:40:52 Edited by: Jolo on 14/08/2003 17:35:34 Stack Can Bug:
If you refresh the contents of antother players can in space, it won't refresh. Let's say I have 20 piles of ore, and stack them all. If i have a friend look at the can before and and after the stack, nothing changes for him. Even if I remove all but 1 unit, it still says full unstacked can to him. This is a pain to indy pilots who come to take ore, but the view is all screwed up.
EDIT: I know my posts are bugs that were there before, but we should still make them known because they still exsist. ---------------------------------------
|

Jolo
|
Posted - 2003.08.14 17:52:00 -
[3]
Stacking Ore in a Can:
I went to stack ore in a can in space and it said there wasn't enough room to do it. How can there not be enough room if the ore is already in the can? Had to remove almost 1000 units of omber just to be able to stack the items in the can. ---------------------------------------
|

Jolo
|
Posted - 2003.08.14 18:15:00 -
[4]
Edited by: Jolo on 14/08/2003 18:25:19 Attributes:
For some reason I too have lost 7 total attribute points! I don't recall if this is my starting stats, but I lost a total of 7 points.
EDIT: My only guess is Laerning Skills are now bugged and do not work. Not sure about "Learning" skill itself.
---------------------------------------
|

Jolo
|
Posted - 2003.08.14 23:28:00 -
[5]
Update:
Skills are now fixed. My learning skills work now. ---------------------------------------
|

Jolo
|
Posted - 2003.08.15 00:59:00 -
[6]
definatly was NOT a display bug.
I was training Battleship lvl 2, it said 6.5 hours before patch, then not much later after the reboot, it went to 1. And my points came back. ---------------------------------------
|

Jolo
|
Posted - 2003.08.15 02:01:00 -
[7]
Edited by: Jolo on 15/08/2003 02:05:39 Stuck in Roid/Station:
This has been around since day one, and now because we can't use modules in warp, WE ARE SCREWED. If you get stuck, how do you unstick?
You can't. Why do we still have bugs from day 1??? I don't get it!
EDIT: I don't mean blank screen stuck, but when you hit warp near an object, it says WARPING, but you only move at 10 m/s for up to 5 minutes. All the while you can be pounded.
---------------------------------------
|

Jolo
|
Posted - 2003.08.15 19:25:00 -
[8]
Edited by: Jolo on 15/08/2003 20:27:09
Quote: Cannot re-load crystals on energy weapons in space by right clicking and choosing the new crystal. You can drag and drop from the cargo hold on your ship but that is a pain in the butt.
I just loaded a radio into my mod beam so it might just be your gun, what gun is it? and what ship? I have had no issues with this yet.
I have a maller and heavy mod beams and heavy beams. ---------------------------------------
|

Jolo
|
Posted - 2003.08.16 05:33:00 -
[9]
Edited by: Jolo on 16/08/2003 19:17:01 Are shields supposed to refil when you dock?
I made my bestower active, and undocked and had 50% shields. Wierd? or normal
EDIT: More bestower wierdness. I undocked my bestower and the screen opens to me warping int eh middles of no where. No station, no undocking, just me coming out of warp.
---------------------------------------
|

Jolo
|
Posted - 2003.08.18 02:42:00 -
[10]
Quote: Edited by: TimeKeepr on 17/08/2003 20:50:08 Weapon Upgrades skill does not reduce the cpu needs of the newer weapon upgrade modules. this skill effects older modules such as stamped heatsinks, all basic types, f-m2 weapon intertial, c3s convection...etc. but it doesnt work for any of the newer modules such as heatsink 1, and every other laser upgrade up to extruded 1's, it also doesnt work with any of the new hybrid mods...and im sure it doesnt work with the new projectile mods either. please fix this so that it works with all modules like it used to
i have also noticed sound issues like those mentioned previously. sound effects cutting off prematurely...i have a SB audigy 2, on an nforce2 chipset based mobo
Isn't upgrades only affect turrets? and not the heatsinks/gyros etc?? ---------------------------------------
|

Jolo
|
Posted - 2003.08.19 20:38:00 -
[11]
Quote: Frame rate gets progressively worse as the game goes along. I was playing on a XP 1700 512 PC 2700 DDR GF4200 SB Audigy 1
but i blew my Psu (wups)
So i'm now playing on a XP2600 512 pc 2700 DDR Radeon 9000 on board sound.
I noticed this a bit on my 1700, but only a bit, when i first logged in on the 2600 the frame rate stutters slightly, and it has got progressivly worse as time has gone past. Now it is really bad and is chugging along this used to only effect me in stations, but now it is happening in space. Also i have lagged out on the 2600 many many times. I am using the same internet connection with both computers
In beta I had a Celeron 500mhz and Geforce256 and it was playable. with several people in a belt mining.
I run a xp2200 and a ati 9700 pro now and when 3+ people are in the belt it lags. If they use drones, it's horrible. ---------------------------------------
|

Jolo
|
Posted - 2003.08.22 19:17:00 -
[12]
Missing Ore: Been well over a month now and all arknor is gone. Plus all Spod is missing since beta. When will we start to see more megacyte bearing rocks form? Why have these 2 very important roids been removed? ---------------------------------------
|

Jolo
|
Posted - 2003.08.23 03:22:00 -
[13]
Quote: it wasent this patch that did it but a few patches back Can some on fix it so we can keep at range on cargo cans and astroids again?
Its still a bug present in the game and needs to be fixed. ---------------------------------------
|

Jolo
|
Posted - 2003.08.23 21:06:00 -
[14]
why does the cap never recharge all the way? Seems like it slows way down at the last 10%. ---------------------------------------
|

Jolo
|
Posted - 2003.09.08 00:06:00 -
[15]
Quote: There are some HEAVY graphic glitchs. Im using a GF4 with latest nvidia drivers but im experiencing some horrible glitchs ate gates (in syndicate zone) and in stations. its like textures overpassing each other creating a "wave" effect. Does someone else has this happening?
I get this At some gates and at some stations, like navy research places with the rotating arms.
I run a ATI 9700 Pro with curretn drivers.
I think its less of a Glitch and more poor model's. It occurs where 2 meshes meet I think. Not sure how fixable it is. ---------------------------------------
|
| |
|