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Seleene
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Posted - 2005.12.10 23:45:00 -
[1]
...because the racial carrier skills go for 871 million and change.
Oh, Titan School costs 4.5 billion.
Tea, anyone? 
*All prices from the latest SiSi patch. If it's wrong, blame a Dev.* -
The REAL Eve Political Map! |

LoxyRider
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Posted - 2005.12.10 23:48:00 -
[2]
*passes out the biscuits*
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Evelyne DeBoissiere
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Posted - 2005.12.10 23:52:00 -
[3]
*Passes the chocolates around*
Going to take quite a lot of selling chocolate boxes before even learning to pilot one of those monsters ...
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"Sublime Feriam Sidera Vertice" |

The Slayer
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Posted - 2005.12.10 23:52:00 -
[4]
So I could spend 4.5 billion for a SKILL to fly a 100billion ISK ship.... or I could spend 4.5 billion to hire you guys and have a FLEET of ships! I know what I choose! _______________________________________________________
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High Sierra
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Posted - 2005.12.10 23:58:00 -
[5]
sorry for a moment there I read that as the SKILLBOOK costing 4.5bil.
This is humour correct? I recognise humour. humour is good.
seleene? funny yes? joke?
you're not laughing! why arent you laughing? WHY?
Four point sodding five <cough> ACK......... nargle fleep!
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Soren
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Posted - 2005.12.11 00:02:00 -
[6]
/me buys skills for myself and alts. _______________________________________________
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Jin Entres
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Posted - 2005.12.11 00:18:00 -
[7]
As an interesting comparison:
Carrier base build costs + skills = approx. 1,9 b ISK
Dreadnought base build costs + skills = approx 2,0 b ISK
These prices exclude modules, fighters, brothel expansion and panty storage installation fees.
So much for a cheaper Capital ship 
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Galk
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Posted - 2005.12.11 00:25:00 -
[8]
It has very little with your ability to pay.
The building process is the stumbling block, probaly why i myself won't be wasting 4.5 on a skill ill never use. -----------
She says It's only in my head She says Shhh I know it's only in my head
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Arti K
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Posted - 2005.12.11 00:27:00 -
[9]
As an interesting sidenote, on top of the skills being expensive, the minmatar carriers are completely useless -- being healers in a game that has completely rejected ccp's first attempt at making them (logistics ships)
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Makhan
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Posted - 2005.12.11 00:32:00 -
[10]
further proof that nobody is ever going to fly these gigantic pipe-dreams.
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Merdekka Radaen
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Posted - 2005.12.11 01:00:00 -
[11]
Edited by: Merdekka Radaen on 11/12/2005 01:03:14 Why is it necessary for the carrier skill to cost more than the goddamn ship itself? Can CCP not come up with a more imaginative isk sink than just jacking up the prices of all the new skills to eye-wateringly high levels?
Didn't CCP themselves state that carriers were cheaper capital ships that most moderately successful corps should be able to field at least one of? Now the initial outlay is virtually the same as fielding a sodding Dreadnought.
Yes yes, I can afford the stupid skill and will still pay for it like a complete idiot, but I reserve my right to point out how ludicrous it is.
Originally by: Arti K As an interesting sidenote, on top of the skills being expensive, the minmatar carriers are completely useless -- being healers in a game that has completely rejected ccp's first attempt at making them (logistics ships)
Also, this is true. The bonus on the Nidhoggur and Hel is complete garbage, it's scarcely even a bonus since it's decreased cycle time. You pay for it in cap. I know the minmatar ships are built out of rubbish, but does that have to apply to their bonuses too? 
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Dahin
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Posted - 2005.12.11 03:06:00 -
[12]
prices are more than fine imho. As I said before, 1-2bil is not much money for a determined 0.0 solo player (as in I-mine-for-me), let alone a corp or alliance.
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Aloysius Knight
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Posted - 2005.12.11 03:08:00 -
[13]
Originally by: Arti K As an interesting sidenote, on top of the skills being expensive, the minmatar carriers are completely useless -- being healers in a game that has completely rejected ccp's first attempt at making them (logistics ships)
bloody outh wtf were they thinking?? amarr and Caldari get a bonus to resistances and galenta got a bonus to Fighter damg and minmater get bent over with a reduction in the cycle time for remote armour and shield reapiers not happy ccp
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Slink Grinsdikild
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Posted - 2005.12.11 03:10:00 -
[14]
Prices sound okay to me. Its a one time investment, unlike the actual carriers which might need replacing.
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Wrayeth
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Posted - 2005.12.11 03:13:00 -
[15]
And this is exactly why I will never be able to fly a capital ship. I can't even afford the skill, much less the ship itself. Even a dreadnought is beyond my means, which is really starting to bug the hell out of me. -Wrayeth
Go away. |

deathfighter
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Posted - 2005.12.11 03:32:00 -
[16]
Death agrees with every one here.
Why does carrier skill have to be close to 1 bil. what's so different of learning to pilot a carrier than a dread?? Makes no sense at all. Realy hope they make it close to 100mil still being to much with the 380mil for capital ships skil. I know it is a one time investment but so is the carrier. u realy only buing insurence everytime not the carrier. Let's hope carrier prices stay less than 800mil. they are realy cool tools and not overpowered so most ppl should be able to get one.
May the devs be with us.
Death-
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Boonaki
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Posted - 2005.12.11 03:35:00 -
[17]
Originally by: Makhan further proof that nobody is ever going to fly these gigantic pipe-dreams.
Says you :P Fear the Ibis of doom. |

Tadis
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Posted - 2005.12.11 03:38:00 -
[18]
hah, so will people get capital ships or just use mercs with more effect?
Would be nice to have a titan parked in ya garage tho, if it wasnt for the extortionate cost and skill training heh,
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Dao 2
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Posted - 2005.12.11 05:47:00 -
[19]
retarded price ;p
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MrBadidea
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Posted - 2005.12.11 05:54:00 -
[20]
I'd rather see the skill prices come way down for the capital ships, and for the build costs of such ships to get jacked up around the skill cost reduction.
I'd rather see more people be able to at least fly the things, but in a manner that not all of the people capable of flying them are doing so at the same time.
(Forgive the seemingly random point to this post- drunkard ahoy!)
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Ras Blumin
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Posted - 2005.12.11 06:02:00 -
[21]
Edited by: Ras Blumin on 11/12/2005 06:02:23
Originally by: Boonaki Shouldn't be more then a 100 mil, why wont they listen to 99% of the population?
Because then 99% of the population would buy the skill.
p - l - u - r |

Drayce
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Posted - 2005.12.11 06:22:00 -
[22]
I agree Ras. What it sounds like here is that every man and his dog is wanting a carrier and a titan in his/her garage, I certainly hope that this is not going to be the case; leave em for the corps and alliances that are powerful enough to use them and respect the power that they bring. just my humble opinion
Also, regarding the minmitaar carrier bonus... /Dramatize mode: Think of the fighters, won't somebody think of the fighters!?! /Dramatize mode off: Being able to repair your main line of defense as they are buzzing around wasting the Ceptors that are bugging you seems like quite a handy thing to me :)
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Tyrrax Thorrk
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Posted - 2005.12.11 06:30:00 -
[23]
Hopping in a carrier really should be cheaper than a dread.
Maybe it's an oversight?
And yes the balancing is somewhat lacking.
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Seleene
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Posted - 2005.12.11 07:02:00 -
[24]
Guys, slow down!
Bear in mind that this skill covers not only the small carriers but also the MOTHERSHIPS as well. The same skill allows you to pilot a Thanatos (750m) as a Nyx (about 15b). From that angle, the skill seems to be priced about right. -
The REAL Eve Political Map! |

Exile Devaltos
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Posted - 2005.12.11 07:38:00 -
[25]
Prices are perfectly fine IMO. And, yeah, the price is nothing compared to an alliance really.
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Kane Jacobs
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Posted - 2005.12.11 07:54:00 -
[26]
Im writing the skillbooks so if you wanna make sure YOU get a copy advance me the cash today!!! _______________________________________________
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Max Mekker
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Posted - 2005.12.11 08:00:00 -
[27]
Originally by: Seleene Guys, slow down!
Bear in mind that this skill covers not only the small carriers but also the MOTHERSHIPS as well. The same skill allows you to pilot a Thanatos (750m) as a Nyx (about 15b). From that angle, the skill seems to be priced about right.
Utterly stupid comment. Make two skillbooks, one for each, carrier and mothership. They are afterall two different ship types.
Oh and another thing, a carrier is not going to cost less than 2 bill, + another billion for the fighters. To me the carrier looks like a new exodus tool more than anything, but not if ppl have to shell out 3 bill++ to get one. |

Dao 2
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Posted - 2005.12.11 08:21:00 -
[28]
still cant it be something like 300? 400?
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Malthros Zenobia
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Posted - 2005.12.11 08:49:00 -
[29]
Originally by: Seleene ...because the racial carrier skills go for 871 million and change.
Oh, Titan School costs 4.5 billion.
Tea, anyone? 
*All prices from the latest SiSi patch. If it's wrong, blame a Dev.*
Damn, i thought carriers would only be 500mil, and titans would be 5bil, ohwell, I'll never be flying either ship. 
------------------------------------ Inappropriate signature -zhuge |

MrBadidea
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Posted - 2005.12.11 10:09:00 -
[30]
Originally by: Seleene Edited by: Seleene on 11/12/2005 08:17:41
Originally by: Max Mekker
Originally by: Seleene Guys, slow down!
Bear in mind that this skill covers not only the small carriers but also the MOTHERSHIPS as well. The same skill allows you to pilot a Thanatos (750m) as a Nyx (about 15b). From that angle, the skill seems to be priced about right.
Utterly stupid comment. Make two skillbooks, one for each, carrier and mothership. They are afterall two different ship types.
They are not. One is just bigger than the other and allows cloning. Scale the prices accordingly, and 800 mil to fly a 15 billion isk ship (closer to 17-18 with fighters and equipment) is about in line with the 360 mil to fly a 2.5 billion isk Dread.
Originally by: Max Mekker Oh and another thing, a carrier is not going to cost less than 2 bill, + another billion for the fighters. To me the carrier looks like a new exodus tool more than anything, but not if ppl have to shell out 3 bill++ to get one.
The Gal carrier costs barely 750m to build. A full load of fighters is around 300 mil. OFC, builders will charge more than that but good. I don't want to see a carrier on every gate. There should be at least a few things in this game that most people actually have to work for and can't do solo (even tho some still can and will). Sorry if that makes me stupid. 
See, what I want, is for a large number of pilots within an alliance (or dedicated corp or whatever) to be able to afford to buy that skillbook. I can see the alliance shelling out for one or maybe two guys to get the skillbook, but no more than that, thus allowing a larger possible pool of people to fly the ship without having to rely on corp/alliance handouts.
The cost of the ship should be uber, NOT the skill.
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