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Thread Statistics | Show CCP posts - 16 post(s) |

Roime
Ten Thousand Years Shinjiketo
3121
|
Posted - 2013.07.19 04:50:00 -
[1] - Quote
Why on earth did you have to ruin the Ishtar.
One less slot for drone ships is the most ******** thing in EVE, what is the reason for that? Because your main damage can be destroyed? Because it is slow to apply?
-á- All I really wanted was to build a castle among the stars - |

Roime
Ten Thousand Years Shinjiketo
3121
|
Posted - 2013.07.19 05:12:00 -
[2] - Quote
CCP Rise wrote:YAYYYY Alright so for HACs (Heavy Assault Cruisers) we had a few goals: Increase viability for the worst ships (Eagle, Cerberus, Sacrilege especially)
Support rather than disrupt current uses (AHACs)
Make room for new uses when possible
The biggest change here, and the one that affects all 8 ships, is a new role bonus. It is the same one that Assault Ships get, a 50% reduction in Signature Radius Penalty from Microwarp Drives. We feel this is a really nice fit because it doesn't boost afterburner variations that are already very strong, but it does add to resilience for most other uses. On top of that, many of the ships have gotten significant changes to slot layout or bonus. Also be sure to check out the MEDIUM WEAPON REBALANCE as it will have a big impact on HAC perfromance. Small note: All the weird tiny stat tweaks are just to make the numbers more even (originally a lot of arbitrary randomness was added for the sake of "realism" and we are just cleaning some of that up, which we've done for all the recent rebalances. ISHTAR - We are replacing the medium hybrid damage bonus with a drone bonus and removing one high slot to put its total 1 below the rest of the class, as is standard for drone-focused ships. Role Bonus: 50% reduction in MicroWarpdrive signature radius penalty Gallente Cruiser Bonuses: 10% bonus to drone tracking and optimal range(was 5% bonus to Medium Hybrid Turret damage) 10% bonus to drone hitpoints and Damage Heavy Assault Cruiser Bonuses: 5 km bonus to Drone operation range per level 50 m3 extra Drone Bay per level Slot layout: 4H(-1), 5M, 5L; 4 turrets(+1), 0 launchers Fittings: 700 PWG, 285 CPU Defense (shields / armor / hull) : 1400(-6) / 1600(-18) / 2300(+191) Capacitor (amount) : 1300(+175) Mobility (max velocity / agility / mass / align time): 185(-6) / .52 / 11700000 / 8.43s Drones (bandwidth / bay): 125 / 125 Targeting (max targeting range / Scan Resolution / Max Locked targets): 60km / 294 / 7 Sensor strength: 16 Magnetometric Signature radius: 145
What new use does this nerf open? How can the Ishtar with that CPU fit four railguns that it could benefit from?
When will you fix drones, as you seem hellbent on turning all the good drone boats into PVE-only piles of crap?
Things that made the Ishtar great: dual damage bonus and slot layout.
Thanks.
-á- All I really wanted was to build a castle among the stars - |

Roime
Ten Thousand Years Shinjiketo
3122
|
Posted - 2013.07.19 06:05:00 -
[3] - Quote
Btw HACs needed more speed and EHP.
There's really no reason to fly a Deimos over a Proteus. Ishtar was worth flying instead of the Proteus, because it was more versatile. Was.
-á- All I really wanted was to build a castle among the stars - |

Roime
Ten Thousand Years Shinjiketo
3124
|
Posted - 2013.07.19 06:54:00 -
[4] - Quote
Ciba Lexlulu wrote:Roime wrote:Btw HACs needed more speed and EHP.
There's really no reason to fly a Deimos over a Proteus. Ishtar was worth flying instead of the Proteus, because it was more versatile. Was.
Hmm ... wait until they decide to nerf all T3s to death... you may be forced to fly Diemost..
Did you mean Navy Exeq? Because it's faster, more agile, better sensors and does more damage with equal tank while being cheaper.
-á- All I really wanted was to build a castle among the stars - |

Roime
Ten Thousand Years Shinjiketo
3125
|
Posted - 2013.07.19 07:40:00 -
[5] - Quote
Quote:DEIMOS:
Defense (shields / armor / hull) : 1350(+190) / 1750(-290) / 2000(-531)
It was widely accepted that Deimos had way too much tank, earning it the nickname "Everlast", I'm very happy to see this defect addressed.
-á- All I really wanted was to build a castle among the stars - |

Roime
Ten Thousand Years Shinjiketo
3126
|
Posted - 2013.07.19 08:10:00 -
[6] - Quote
light heaven wrote:DEIMOS:
move a slot from high to med and reduce armor and hull, but increase shields. Buffed med railgun about 35% DPS
Ok I see shield tank railgun deimos would be nice choice for current changes. Now I know it is right gallent style warfare which means to use Caldari attack and defend weapons!
Why fix armor tanking brawlers when you just go with the shield kiting flow and avoid all the hard things.
-á- All I really wanted was to build a castle among the stars - |

Roime
Ten Thousand Years Shinjiketo
3143
|
Posted - 2013.07.19 15:47:00 -
[7] - Quote
Deimos sig is closer to Nado sig than to Vaga sig. With MWD on, it has bigger sig than Exequror has.
Fair and balanced, like Fox news <3
-á- All I really wanted was to build a castle among the stars - |

Roime
Ten Thousand Years Shinjiketo
3162
|
Posted - 2013.07.20 07:33:00 -
[8] - Quote
It would really be best to rethink HACs on a wider scale, then lay out a plan how to place them in that niche, and only then start adjusting the ships.
What is presented in the OP is not rebalancing, it's random tweaking of stats without any cohesion or direction.
-á- All I really wanted was to build a castle among the stars - |

Roime
Ten Thousand Years Shinjiketo
3174
|
Posted - 2013.07.22 16:44:00 -
[9] - Quote
M1k3y Koontz wrote:Harvey James wrote:dude compare T3's EHP with T1 cruisers and then blankly stare at the main reason ooohh... look it has about three times the amount .. that's not normal ... then look at the dps difference... Look at the DPS. - Thorax - 2 Magstabs 5 Neutrons, Void - 522 DPS - Loki - 2 Gyros 6 425mms, RF EMP - 525 DPS Now look at the cost. - Thorax - 10m - Typical Armor Tanked Loki - 400m And the SP loss. - Thorax SP loss - 0sp - Typical Armor Tanked Loki ~ 7 days of training (Subsystem 5, Minmatar Strat Cruiser 4) So, a T3 costs 40x as much before bling (which any good T3 pilot has), and costs the pilot 7 days of training every time one explodes. [Condescending Wonka] Tell me again about how T3s are OP compared to T1 Cruisers? [/Condescending Wonka]
So you decided to compare a Gallente cruiser with Minmatar T3, and exaggerate the training time by a comfortable 3-4 days? Understandable if you want to push your agenda, but still looks blatantly stupid.
Proteus: 1004dps, 112K EHP, 400mil Thorax: 40mil
So real cost difference is only 10x, 3-4 days of training and you get twice as much dps and about six times more EHP. And HACs are barely better than T1, but take longer to train than T3.
This increase in performance is completely out of whack when compared with performance increases between other ship classes.
-á- All I really wanted was to build a castle among the stars - |

Roime
Ten Thousand Years Shinjiketo
3176
|
Posted - 2013.07.22 17:54:00 -
[10] - Quote
M1k3y Koontz wrote: What I want to know is where are you that a Thorax costs 40m?
5x Ions = 6.5m Scram, Web, MWD, utility mid, = 4m DCU, 800mm, 2x EANM, Mag Stab, = 5m 3x Trimarks = 8.1m Thorax Hull = 10m
Total = 33.6m Stop exagerating the price of a T1 cruiser.
Now the Proteus DPS, 845 DPS with 3 T2 magstabs, 6x Neutrons witih Void
Cost difference ~ 12 times as much
Stop exaggerating the DPS and cost difference to advance your position.
HACs suck. This buff is not enough. Look at the other comments, no one is happy with these changes, they are insufficient. You are comparing T3s, which are fine and not at all overused, to the single worst ship class in EVE.
Stop being a bad.
Now maybe we should discuss buffing HACs? After all, this is a HAC buff thread.
You said Thorax only costs 10mil?
Anyway, EFT land, where the price of that setup is 38.7mil. My Thorax lossmails are closer to 50mil.
Proteus has a flight of Hammers, like Thorax- which incidentally does only 367dps without drones, less than half.
Yes, I obviously agree that this HAC rebalancing effort was terrible and CCP needs to go back to the drawing board, but that doesn't change the fact that T3s are indeed OP- compared to any other ship class in EVE, not just HACs. And these two cannot be looked into in isolation, HACs and T3s in HAC fits share the exact same role.
Unless they are given a distinctly separate role, and T3s adjusted further from that, these two will always compete from the same role and the one with more dps and tank wins. Buffing HACs to compete with current T3s just results in new, massively OP ships.
-á- All I really wanted was to build a castle among the stars - |

Roime
Ten Thousand Years Shinjiketo
3180
|
Posted - 2013.07.23 09:35:00 -
[11] - Quote
Omnathious Deninard wrote:Geanos wrote:Don't touch Ishtar's gun damage, leave it in place. Try simple math, 3 x 1.25 = 3.75 < 4
Fun fact: most people struggle to fit a single medium turret on their Ishtars, somehow magicking 4 railguns on it as suggested by Rise is frankly ridiculous idea.
Losing all utility slots for 0.25 more purely theoretical damage is just ****, and is my main gripe with the suggested Ishtar. Yes, utility highs don't matter in blob warfare, where the new Ishtar will actually be very good. For my use, solo and small gang, it lost a major part of it's appeal, which was versatility.
-á- All I really wanted was to build a castle among the stars - |

Roime
Ten Thousand Years Shinjiketo
3180
|
Posted - 2013.07.23 10:00:00 -
[12] - Quote
Kirimeena D'Zbrkesbris I fit blasters on the Myrm as well, balancing ships to use off-racial weapons is really not a concept that should be taken seriously.
Omnathious Deninard wrote:I will leave this here for you. CCP Rise wrote: I don't think of it as a ship that ought to be running medium sized mods in all its high slots.
And I don't think drones are viable as the single damage source in small gang PVP with their current stats, mechanics and UI.
Which were supposed to be looked at along with the Domi changes.
-á- All I really wanted was to build a castle among the stars - |

Roime
Ten Thousand Years Shinjiketo
3181
|
Posted - 2013.07.23 12:02:00 -
[13] - Quote
Well that's an A class dev response there :)
-á- All I really wanted was to build a castle among the stars - |

Roime
Ten Thousand Years Shinjiketo
3182
|
Posted - 2013.07.23 13:35:00 -
[14] - Quote
Is there really some super important reason to mess with the Ishtar that much?
Come up with a meaningful prop-related role bonus for all HACs, up their EHP across the line, then buff Ishtar CPU and mobility to be on par with the others and call it a day. There's six broken HACs to unfuck, Ishtar and Zealot are the least derpy ones so I really see no need for any major changes to either.
-á- All I really wanted was to build a castle among the stars - |
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