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Felcas
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Posted - 2005.12.17 04:53:00 -
[1]
Edited by: Felcas on 17/12/2005 04:58:17 Edited by: Felcas on 17/12/2005 04:56:32
To not complain in vain I just would like to know why CCP made the Tractor beam soo dificult to obtain.
Tractor beam was suppose to facilitate life in single player mission, to colect the cargo, it have no combat purpose since it can only beam cans.
Why make it soo dificult? That is ok to make it a high slot (I dont agree much but I cant change that can I?) but why make it 2 mil isks in the market and why need 2 skills level 5 each PLUS one skill that cost more than 12 mil !!!
Sorry but I totally disagree, in the actual situation I think it is simply not worth the money and the time spent with training.
I just would like to know why you made that way...to understand...maybe I am loosing something here. 
___________________________________ I love trade - the market is my battlefield
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Felcas
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Posted - 2005.12.17 05:17:00 -
[2]
Originally by: Jayalin You're going to want at least one of those skills anyway. Getting one more 1x skill to V isn't really that bad, is it? Particularly not one with as many side benefits as Science has.
Jayalin
Sorry...disagree with you
To want or need one or other skill at level 5 is not an excuse to randomly make the use of a SIMPLE module to need soo high skills requirements (lets not forget about money requirements).
And to argue you, not I dont want Science lvl 5 at this moment nor Engineer, perhaps 4 month in the future I will need them, now I want to spend my time on other skills that I need more.
PLUS a tractor beam is a tractor beam, it is like a hook, a simple module, wich we can always see on movies that any crap ship have one. It DOES sound simple. Its concept is soo popular that particulary I think every ship should come with one regardless of use of slot (like the onboard scanner).
___________________________________ I love trade - the market is my battlefield
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Felcas
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Posted - 2005.12.17 05:25:00 -
[3]
Originally by: Sam Comco Making it a high slot is enough to make me not use it...I mean, its made for picking up loot cans, and if your dealing with those your most likely fitted for combat, right? Those high slots are too valuable to waste on a non-essential item :X
Lets consider those situation were you are already used with all kind of missions levels and you are just working up a new corp or faction and you need to go thru all the levels again.
Imagine now that you are going in a battleship fully equiped for performace and not heavy offensive or defense cause you know they are just frigs...lots of frigs and as consequence lots of containers...
Do you really need 1 high slot more?
In this situation I dont think soo... even in a level 3 mission I feel confortable to do my missions with 7 weapons and a (suposed) tractor beam.
This way you could just make some more money from those missions.
But then, all that heavy requirements about skill levels and mnoney? It totally lose its purpose (IMO).
I am not going to train like 25 days and spend 14 millions isks on a module that will help me rise like what? 50.000 isks per mission?
I DO AGREE THAT USING A HIGH SLOT IS ALONE A VERY HIGH REQUIREMENT. In my opinion it should be onboard all ships. I just think it is not the worst of all the requirements.
___________________________________ I love trade - the market is my battlefield
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Felcas
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Posted - 2005.12.17 05:31:00 -
[4]
Originally by: Azaeren how about getting out of your one agent whoring system for a change. the BPO sells for like 1m isk for gods sake. go ******* buy and build it yourself and stop whining over overpriced **** on the market you noob
Get lost you moron... Who the hell you think you are to tell me how to do things? If you dont know how to talk and debate like an adult get back to your teen friends.
___________________________________ I love trade - the market is my battlefield
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Felcas
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Posted - 2005.12.17 05:40:00 -
[5]
Originally by: Fred 104 Seriously, boo f**king hoo. I wanted a tractor beam too. So you know what? I'm going to train science to 5 when I can, that grav physics skill, and then use one. Engy is a much-needed skill that everyone should have to 5 anyways. Taking a high-slot for it is pretty reasonable. And if you find it annoying, don't use it. It's a luxury option you've been provided with. Key word: option.
I totally respect your opinion... If you think it is worth go on. But since I do have this space to express what I think I will do and find other who agree with me.
Happy training.
___________________________________ I love trade - the market is my battlefield
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Felcas
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Posted - 2005.12.17 05:51:00 -
[6]
Originally by: j0sephine ...but some people obviously bought them all out, and are now reselling the skills with as much markup as they hope to get.
Are you sure about this? it appear to be happening in much more then a couple regions and the price behavior is much like those when sold by NPC and not competitive when sold by players.
___________________________________ I love trade - the market is my battlefield
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Felcas
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Posted - 2005.12.17 06:03:00 -
[7]
Edited by: Felcas on 17/12/2005 06:04:46 If some of you guys didnt get it, let me explain...
I am not complaining about 25 days of skill training or 14 mil to spent.
I am complaining about senseless requirements here.
If Tractor beams could be used as an ADVANTAGE over others then I could agree with the heavy requirements, but it does not, it was suposed to be something to help us in a pratical way, just that.
___________________________________ I love trade - the market is my battlefield
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Felcas
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Posted - 2005.12.17 22:52:00 -
[8]
Edited by: Felcas on 17/12/2005 22:54:26 I made a count just to see how much people agree and disagree with my perspective. 1st of all, my native language is not english so I could had missed one or other opinion here for not understanding it well, but until this post, most people who posted here do agree with me...
In all EVE we have basic modules and advanced modules of the same kind, basic is that...basic, do the job done in a simple and sometimes poor way but also do not demand high requirements and lots of money. For instance advanced modules make the job very well done but require high requirements and cost a fortune. Soo why not do this with the Tractor Beam I?
___________________________________ I love trade - the market is my battlefield
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