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Thread Statistics | Show CCP posts - 23 post(s) |
Pesadel0
the muppets DARKNESS.
76
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Posted - 2013.07.29 14:57:00 -
[1] - Quote
Thank you for giving a bonus to a ship (vagabond) when we minmatar players said that it wasn't needed and we would like more to remain a skirmish ship, basically saying "hey guys you can still fly and dont use the bonus" is completely ******** and basically telling us to f*** off .
I find it funny also that you want us to shield tank and be awesome with only 4 meds , i mean 2 are used for a MWD and the booster that leaves us with what 2 other mids to what ? 1 point and another slot to put a tank? Or you want us to dual tank using our 5 lows? |
Pesadel0
the muppets DARKNESS.
76
|
Posted - 2013.07.29 15:51:00 -
[2] - Quote
CCP Rise wrote:M1k3y Koontz wrote:Kane Fenris wrote:@ CCP
so you wont fix the vagabond problem that it has to use barrage to do any dmg? this problem keeps it from fullfilling its role as point range kiter, but it seems you feel diffrent about this.
and i strongly believe the stats of beeing one of the most used cruisers is just an afterglow of its former glorious days Rise is happy with a brawling Vaga because of his precious XLASB vaga that he made a video about. Too bad we aren't all Kil2. Would love to see this video if you can link it for me =) Generally pretty happy with this feedback. Little nervous about Ishtar and Cerb because of everyone being so happy, but hopefully we haven't gone too far. For those of you concerned with Vaga I have to say your expectations are a bit over the top, except the complaint that the Cynabal is too good relative to Vaga, which I already said I agree with. Sacrilege folks seem a bit divided depending on how they imagine using it and I promise to keep an eye on the active capabilities following the cap adjustment once people get to start using it, but I think it will be fine.
Lul our expectations are a bit over the top on a ship that is supposedly shield tanking with 4 meds?And really nerfing the cyna wont make people fly more the vaga , what will make them is move to better ships at speed/agi skirmish.
What you dont seem to grasp is , if you want the vaga to brawl take one low and put one med, or leave it has is and give it another bonus, agi,speed, whatever. |
Pesadel0
the muppets DARKNESS.
76
|
Posted - 2013.07.29 16:01:00 -
[3] - Quote
Bouh Revetoile wrote:Pesadel0 wrote:Lul our expectations are a bit over the top on a ship that is supposedly shield tanking with 4 meds?And really nerfing the cyna wont make people fly more the vaga , what will make them is move to better ships at speed/agi skirmish.
What you dont seem to grasp is , if you want the vaga to brawl take one low and put one med, or leave it has is and give it another bonus, agi,speed, whatever. Ships are shield tanking with 4 med slot for years with great success...
Ohh really.. |
Pesadel0
the muppets DARKNESS.
76
|
Posted - 2013.08.01 18:50:00 -
[4] - Quote
I like how after almost every minmatar said that these vagas is worth *** rise has left the thread. |
Pesadel0
the muppets DARKNESS.
76
|
Posted - 2013.08.01 19:23:00 -
[5] - Quote
Rynnik wrote:Danny John-Peter wrote:How many times does it have to be said, BEING FAST ISNT BALANCE, a Badger Mk II could go 2.7K/s and it still wouldnt be a good PVP ship.
The Vaga needs DPS to capitalise on that speed, otherwise its fast, and thats all it has. Saying it doesn't make it true. Remember the Dramiel? Speed + DPS is the fastest path to being distinctly overpowered in this game. Are you honestly suggesting that ship speed should be discounted when considering balance? I do however agree that if you gave a Vaga the equivalent stats of a Badger you would free up some balance room for a bit more DPS projection. I get what you want - I really do, and I also know there is a huge segment of the risk adverse pvp crowd that also want the same thing. But I haven't heard ANY arguments as to why it would actually be good for the game. You can't have a 'pick and choose your fight, run if pressured, OMGWTFBBQPWN machine'. (okay you can but remember Cynabal, Rise is coming for you and hopefully he bitchslaps ABCs on the way by) The proposed Vaga has insane speed together with: - enough tank (plus some treasured flexibility on how it chooses to implement that tank)
- enough damage (with some gameplay decisions on how to apply that damage with reasonable consequences for those choices)
- is probably in one of if not the best places to really shine with the new role bonus, beefed up cap, and even extra resilience to dishonour drones
It will be a good ship to fly rather than a mandatory train for any up-and-coming leet pvpers. Barring SiSi testing it looks to be in a good place right now.
Well i guess all of us saying that the vaga bonus is ******** without a change in the slots are all wrong then , lets close the thread boys mister Rynnik has spoken. |
Pesadel0
the muppets DARKNESS.
76
|
Posted - 2013.08.02 20:58:00 -
[6] - Quote
Danny John-Peter wrote:CCP Rise wrote:Alright, I'm still kind of out of it and I'll probably give another check-in here after the weekend, but here's where I stand for now:
Vagabond: I'm still fairly confused about how there is so much resistance on this ship design. The complaints range quite a bit but I think the most legitimate one is that the Vaga struggles to project damage compared to its competition (Deimos/Cerberus mostly). I think you have to accept that the Vaga has huge advantages in some other areas that should easily outweigh its slightly lower damage projection. Compared to Cerberus for instance, you have an enormous speed advantage, a utility high, and significantly lower Signature. How valuable you think these things are will vary of course, but you can't expect the Vaga to push damage out as well or it simply becomes better in all cases.
Because the new "Bonus" you gave it is terrible and won't really be used. Ships with high speed and low EHP have to have decent applied DPS to make use of said speed, otherwise you get a ship with good disengagement options and not much else.
This, what i think rise doesn't understand is that the vaga isn't in a competion against cerb(better range/mid damage) or the deimos(better damage/close range) ,what we need is the vaga we always wanted a ship that is fast and works in the medium range with so-so damage , what you are giving us is a 4 medium tanker close range ship with so-so damage
Why should we use that when we can use the SFI, hurricane or if you fit it like the old vaga why should we use it in favour of a cynabal?
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Pesadel0
the muppets DARKNESS.
76
|
Posted - 2013.08.03 16:31:00 -
[7] - Quote
Naomi Knight wrote:W0lf Crendraven wrote:This thread has com donw to people who have flown the vagabond saying it is bad, arguing with people who have never flown a vagabond saying it is good. or kiddoes want an overpowered ship which is the best in every situation vaga seems more than fine for its role
Or he is rigth and you font understand what a vagabond is all about , what people are asking is just to give the vaga a defined role not this i,am a close range brawler but a sfi/hurricane can do the job better.
Else gives us a bonus to make it a sjhip that can work betwen 20 to 25k effectively or give her a med and take out a low . |
Pesadel0
the muppets DARKNESS.
77
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Posted - 2013.08.07 07:52:00 -
[8] - Quote
CCP Rise wrote:I love that in the last page there has been complaint that Vaga isn't good, Vaga is too good, Eagle isn't good, Eagle is fine, Sacrilege isn't good, Rep bonus Deimos is awesome and Rep Bonuses are bad.
I think we are reaching a good place here =)
Well i guess the other perspective we can get is that they are pretty bad... |
Pesadel0
the muppets DARKNESS.
77
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Posted - 2013.08.08 11:58:00 -
[9] - Quote
Romar Thel wrote:CCP Rise wrote:Another small update
Vagabond powergrid raised to 900 (+45) Zealot CPU raised to 340 (+20) ok, and where is the actual boosting?
This at least take out one low and gives a med , if you wont budge on the bonus. |
Pesadel0
the muppets DARKNESS.
77
|
Posted - 2013.08.08 12:45:00 -
[10] - Quote
Romar Thel wrote:Pesadel0 wrote:Romar Thel wrote:CCP Rise wrote:Another small update
Vagabond powergrid raised to 900 (+45) Zealot CPU raised to 340 (+20) ok, and where is the actual boosting? This at least take out one low and gives a med , if you wont budge on the bonus. Another med would make it quite more versatile and OP. Slots are fine as they are now. Atm it has the worst tank, bad dmg and even worse dmg application it's falloff is bad. Vagabond's role should be (and always was) to apply dmg from disruptor range while it relies on its speed in order not to get in stasis/scram range. This is why new bonus is indeed ridiculous and it's dmg is not equal to the other HACs/t1 cruisers (oops).
Err i agree with you , but if the dev isnt changing the bonus i really i don't see any vaga going in close range with a tank of 2 slots sorry but that is ridiculous, and telling that with 5 meds it would be overpower well i dont really agree.
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Pesadel0
the muppets DARKNESS.
77
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Posted - 2013.08.08 15:40:00 -
[11] - Quote
Harvey James wrote:mm.. the claymore is nearly as fast as the eagle!!!! .. what does this tell you???
It tells us that the claymore needs more speed. |
Pesadel0
the muppets DARKNESS.
78
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Posted - 2013.08.08 17:58:00 -
[12] - Quote
baltec1 wrote:Pesadel0 wrote:Harvey James wrote:mm.. the claymore is nearly as fast as the eagle!!!! .. what does this tell you??? It tells us that the claymore needs more speed. Why?
Well clearly if a caldari ship missiles and slow moving brick is being has fast as a minmatar fast/nimble guerilla ship it must be changed no? |
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