Author |
Thread Statistics | Show CCP posts - 46 post(s) |

Leskit
The Night Wardens Viro Mors Non Est
38
|
Posted - 2013.08.01 19:27:00 -
[1] - Quote
CCP Fozzie wrote:Damnation: Amarr Battlecruiser skill bonuses: 4% bonus to all Armor Resistances 10% bonus to Heavy Assault Missile and Heavy Missile velocity Command Ships skill bonuses: 10% bonus to all Armor hitpoints 10% bonus to Heavy Assault Missile and Heavy Missile damage (Was link bonus) Fixed Bonus: Can fit up to three Warfare Link modules, 15% bonus to strength of Armored Warfare and Information Warfare links Slot layout: 7 H, 4 M, 6 L , 2 turrets (-2), 5 Launchers Fittings: 1300(-290) PWG, 500(+25) CPU Defense (shields / armor / hull) : 3500(+37) / 5000(+395) / 4300(-24) Base shield resistances (EM/Therm/Kin/Exp): 0 / 20 / 70 / 87.5 Base armor resistances (EM/Therm/Kin/Exp): 50 / 35 / 62.5 / 80 Capacitor (amount / recharge rate / average cap per second): 3375 / 750s / 4.5 Mobility (max velocity / agility / mass / align time): 150 / 0.7(-0.004) / 13500000 / 13.10s(-0.08) Drones (bandwidth / bay): 50 (+25) / 100 (+75) Targeting (max targeting range / Scan Resolution / Max Locked targets): 70km (+20) / 210 / 7(+1) Sensor strength: 22 Radar (+6) Signature radius: 265 Cargo capacity: 645
As much as like like keeping the 10% armor amount bonus, this will do less damage than a sacrelige (499 damn vs 516 sac) For upping the abso's resistances and base armor amount, I just can't see the trade-off. Most of the other CS's look like heavy dps platforms that can also stay on field a little longer, but the Damnation still looks like the sole ship for boosting only. Could we get that 10% damage changed to a ROF bonus? I was really really hoping to have a HAM spewing monster in the new damnation. |

Leskit
The Night Wardens Viro Mors Non Est
38
|
Posted - 2013.08.01 20:17:00 -
[2] - Quote
Dvla wrote: Why is the Damnation - any other command ship EHP difference not fixed? I get that your goal for the past year has been to get rid of all shield doctrines but isn't it going a bit too far already? And BTW you fix this by giving more EHP to the other command ships, not nerfing the Damnation. Just making this point clear since you clearly need some guidance on the issues with these ships.
Because the damnation's dps sucks in relation to the others (~500). Even the sacrilege gets more dps. I don't expect to see it fielded en masse unless it's an attrition fleet. just my view. |

Leskit
The Night Wardens Viro Mors Non Est
39
|
Posted - 2013.08.02 04:43:00 -
[3] - Quote
Kaal Redrum wrote:Quote:Minmatar Battlecruiser skill bonuses: 10% bonus to Medium Projectile Turret damage (was 5% RoF) 7.5% bonus to shield boosting amount Command Ships skill bonuses: 10%(+5) bonus to Medium Projectile Turret damage 10% bonus to Medium Projectile Turret falloff You're nutting the Sleipnir from 18.06 effective Turrets to 15 ??? Or did you mean 10% RoF in the BC skill bonus (compared to current 5%)? Cause even then with 5 turrets at CS5 it's still a nerf to 17.5 effective turrets vs 18.06 Or is my math off? Old: (1.33 + 1.25) x 7 = 18.06 New, your current post: (1.5 + 1.5) x 5 = 15 [~17% dps nerf!!?] New, what it should be?: (2 + 1.5) x 5 = 17.5 [~3% dps nerf]
Math is off, see page 2:
CCP Fozzie wrote: You can look at in terms of effective turrets.
Sleipnir goes from 11.6666 effective turrets to 11.25 Astarte goes from 10.9 effective turrets to 10 Abso stays at 10 effective turrets
I take it you didn't make it to page 2 before posting? |

Leskit
The Night Wardens Viro Mors Non Est
40
|
Posted - 2013.08.02 18:28:00 -
[4] - Quote
CCP Fozzie wrote:
HACs are being shepherded by CCP Rise.
Very appropriate terminology, as they are still weak and unable to protect themselves (except the new ishtar and cerb it looks like). |

Leskit
The Night Wardens Viro Mors Non Est
40
|
Posted - 2013.08.03 01:55:00 -
[5] - Quote
Make a rig that changes an active rep bonus to a resistance bonus, and a resistance bonus to an active rep bonus.
POW
Problem (theoretically) solved!  |
|
|