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Author |
Thread Statistics | Show CCP posts - 46 post(s) |
Valfreyea
Zervas Aeronautics Tribal Band
13
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Posted - 2013.08.12 20:59:00 -
[1] - Quote
Just got on Sisi to test the Eos.
Fozzie, could you explain the point of the hybrid tracking bonus when your ship only has four turrets? Also, even with a speed bonus, the heavies are still hilariously slow, and rather easy to kill.
Combined with the limited dronebay (unless your enemies are new to this game, you're going to lose a lot of heavies, fast), I don't really understand the point of making the Eos a weaker brawler when compared to the Astarte. Rather, shouldn't it be give a different role?
Or something more interesting, like perhaps the ability to field more drones per level, as someone else mentioned in this thread.
Perhaps give a double bonus, replacing the hybrid tracking with another 7.5% to Heavy Drone speed and perhaps RoF?
Haven't seen a bonus for drone RoF, so it'd be something new at least :p |
Valfreyea
Zervas Aeronautics Tribal Band
14
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Posted - 2013.08.14 17:27:00 -
[2] - Quote
Still wondering about those hybrid tracking bonuses and the limited dronebay on the Eos. Not sure what it can do. Those heavies get killed fast, regardless of range, since they're slow and have a massive sig radius. And the tracking bonus still kinda feels like an afterthought. |
Valfreyea
Zervas Aeronautics Tribal Band
14
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Posted - 2013.08.19 21:41:00 -
[3] - Quote
So,
About that tracking bonus on the Eos? Is that like a place-holder while you guys are brainstorming a bonus that wouldn't force you to make use of those four turret slots?
Also, is it possible for the Eos to get more drone bandwidth? After all, one of its bonuses specifies heavies, and you can hold only two flights of them, and no other drones. Unlike turrets, you can't really overheat drones for a damage boost, and they're quite vulnerable to being destroyed by other players. Heavy drones especially.
It would be nice if you could order your drones to overheat themselves :3
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Valfreyea
Zervas Aeronautics
16
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Posted - 2013.08.21 18:47:00 -
[4] - Quote
Could the Eos get that turret bonus changed to something relevant to either drones or active tanking? The four turrets are supposed to be secondary to drones, so that bonus just feels rather out of place. |
Valfreyea
Zervas Aeronautics The Unthinkables
17
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Posted - 2013.08.22 14:55:00 -
[5] - Quote
I agree with everything Cade Windstalker says. Remove the turret bonus and consider another drone bonus for heavies (or hell, in general) with either more speed, tracking, or range. I mean, if you're going to pigeonhole the Eos into heavies drones, then at least make them viable for combat, since opponents will be pretty much expecting Ogres to get dropped after the changes.
Perhaps contemplate boosting Heavy drone health as well, since they're easily tracked and destroyed. |
Valfreyea
Zervas Aeronautics The Unthinkables
17
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Posted - 2013.09.03 04:16:00 -
[6] - Quote
So, is the Eos still going to be stuck with that random medium hybrid tracking bonus? |
Valfreyea
Zervas Aeronautics The Unthinkables
18
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Posted - 2013.09.03 13:18:00 -
[7] - Quote
I guess you guys aren't changing anything, regardless of the logic behind it.
The Eos is basically required to use three different offensive and defensive systems to make use of all of its bonuses?
Heavy drones, active tank, and freaking medium hybrids on 4 turret slots?
I guess the myrmidon skin is going to be its sole saving grace.
So when's that coming out? |
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