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Thread Statistics | Show CCP posts - 2 post(s) |

IbanezLaney
The Church of Awesome Caldari State Capturing
502
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Posted - 2013.08.02 01:40:00 -
[1] - Quote
Bad Messenger wrote:at least there seems to be enough reduction on tackle range which has been biggest 'problem'
but i am not sure if adding more rep amount is good, even now some ships can rep too much compared to damage same size ships does and that is and will be without links.
one thing was odd on command ship changes, gallente command ships do not get anymore bonus for informations links. Some how breaks immersion !
I agree - I think most of the changes are good too, except the local reps.
Incursis and Vexors are already extremely tough to kill when active tanked. They will end up a bit OP I think. If you want to get your soul to heaven, trust in me. Now don't judge or question. You are broken now, but faith can heal you. Just do everything I tell you to do. (Opiate - Tool) |

IbanezLaney
The Church of Awesome Caldari State Capturing
502
|
Posted - 2013.08.02 01:43:00 -
[2] - Quote
Cearain wrote:Adding bonus with scan res to boost gate camps. 
Yeah the cockbag thrasher gate camps are going to be harder to get past. If you want to get your soul to heaven, trust in me. Now don't judge or question. You are broken now, but faith can heal you. Just do everything I tell you to do. (Opiate - Tool) |

IbanezLaney
The Church of Awesome Caldari State Capturing
503
|
Posted - 2013.08.02 02:13:00 -
[3] - Quote
Taoist Dragon wrote:The OGB'ing boosting and non pos sitting is great.
Don't know much about CS's as I've never flown them or with them much, this may well get them out there more vOv
The local reps is another polarising one IMO some people think it's the best thing ever some will hate it till the ends of the earth. In med/small ship combat reps are constrained mainly by cap requirements and local reps are often replaced by buffer fits due to this. In some of the already tanky ships (incursus for eg) I don't think it will make much difference as you generally cannot 'break' the tank on these ships/fits unless you completely overwhelm them with numbers/dps etc but you can pretty easily beat them with tactics around damage mitigation and cap warfare.
TBH I like that local reps are getting a boost. Not sure if 15% is too much or too little as this will have to play out a bit while the meta settles. I am glad to see amour get more of a boost than shield though.
Should be interesting to see how it pans out regardless.
I can only really judge from a Caldari perspective as that is 99% of what I fly. Smaller Caldari ships simply don't have the utility slot for cap warfare.
In Cal vs Gal FW where people try and fly their factions own ships (except you lol) this is an issue.
For minnies - The Breachers active bonus with coming extra 15% buff to standard shield boosters is going to create an even more insane tank for that ship. If you want to get your soul to heaven, trust in me. Now don't judge or question. You are broken now, but faith can heal you. Just do everything I tell you to do. (Opiate - Tool) |
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