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Enockx Kaine
24th Imperial Crusade Amarr Empire
4
|
Posted - 2013.08.02 03:48:00 -
[1] - Quote
Why do I almost never see anyone fitting Beam lasers on their FW boats? It is alway pulse. Are there no good fits for beams? I am new and tend to gravitate towards range vs. brawling, but if I am going to have no shot at ever winning....well then I need to rethink my tendencies. |

Skurja Volpar
Tribal Liberation Force Minmatar Republic
54
|
Posted - 2013.08.02 09:19:00 -
[2] - Quote
Pulse lasers with scorch ammo are much more widely used than beams, really good range but with better damage and tracking. You'll be able to out range pretty much any brawler as long as they don't catch you.
It's pretty op really, but amarr would struggle without it. |

Enockx Kaine
24th Imperial Crusade Amarr Empire
4
|
Posted - 2013.08.02 13:03:00 -
[3] - Quote
I can't use scorch yet. I am just a baby. goo goo gah gah.
sorry. that was creepy.
So even when you can use all the advanced crystals, are there no viable beam builds? Scorch can beat most brawlers, but what about long range attackers? |

Livonia Velorea
Banana Corp
2
|
Posted - 2013.08.02 13:20:00 -
[4] - Quote
Long range attacks are only really relevent upto 20-24km for the Warp Disruptors. I'm pretty sure a good skilled character can still use Pulse at that range. I'm sure there's something Beams could be used for but the staple small weapon for Fw pilots is Pulse in my eyes. |

Ines Tegator
Towels R Us
338
|
Posted - 2013.08.02 19:07:00 -
[5] - Quote
Even small pulse lasers can reach 20km, which is almost the maximum engagement range because of Warp Dis. range. Unless you have someone to tackle for you that is. There's simply no point in fitting beams for small gang/solo work. - Mission Overhaul - Bridging the PVP / PVE Gap - -áIf the game stops teaching people to fear lowsec, maybe people will start going there? |

Enockx Kaine
24th Imperial Crusade Amarr Empire
4
|
Posted - 2013.08.02 20:18:00 -
[6] - Quote
Ines Tegator wrote:Even small pulse lasers can reach 20km, which is almost the maximum engagement range because of Warp Dis. range. Unless you have someone to tackle for you that is. There's simply no point in fitting beams for small gang/solo work.
well sweet. Thanks for all the answers. Hypothetically speaking.....what WOULD beams be good at if not small gang type things? Just PvE? |

Kahega Amielden
Rifterlings Point Blank Alliance
823
|
Posted - 2013.08.02 20:19:00 -
[7] - Quote
Enockx Kaine wrote:I can't use scorch yet. I am just a baby. goo goo gah gah.
sorry. that was creepy.
So even when you can use all the advanced crystals, are there no viable beam builds? Scorch can beat most brawlers, but what about long range attackers?
Because warp disruptor range maxes out at 28km (for an overheated t2 disruptor), really using your range often means having to make other arrangements for tackle. Beams often become much better in gangs than solo. In particular, the Coercer does really well with beams in a gang environment.
Medium (cruiser-sized) beams are pretty mediocre at the moment, but they're getting a substantial boost in Odyssey 1.1 so that will end soon.
Anyway, insofar as Amarr kiting ships - look into an executioner or (once you have the ISK), a Slicer. |

Enockx Kaine
24th Imperial Crusade Amarr Empire
4
|
Posted - 2013.08.02 20:34:00 -
[8] - Quote
Kahega Amielden wrote:Enockx Kaine wrote:I can't use scorch yet. I am just a baby. goo goo gah gah.
sorry. that was creepy.
So even when you can use all the advanced crystals, are there no viable beam builds? Scorch can beat most brawlers, but what about long range attackers? Because warp disruptor range maxes out at 28km (for an overheated t2 disruptor), really using your range often means having to make other arrangements for tackle. Beams often become much better in gangs than solo. In particular, the Coercer does really well with beams in a gang environment. Medium (cruiser-sized) beams are pretty mediocre at the moment, but they're getting a substantial boost in Odyssey 1.1 so that will end soon. Anyway, insofar as Amarr kiting ships - look into an executioner or (once you have the ISK), a Slicer.
Man for a bunch of Minmater soon-to-be slaves again...yall are allright. I'll have to feed yall better than the others.
Seriously thanks for all the advice. |

Kahega Amielden
Rifterlings Point Blank Alliance
823
|
Posted - 2013.08.02 21:26:00 -
[9] - Quote
Quote:Man for a bunch of Minmater soon-to-be slaves again...yall are allright. I'll have to feed yall better than the others.
You're too generous |

Ines Tegator
Towels R Us
340
|
Posted - 2013.08.03 15:41:00 -
[10] - Quote
Enockx Kaine wrote:Ines Tegator wrote:Even small pulse lasers can reach 20km, which is almost the maximum engagement range because of Warp Dis. range. Unless you have someone to tackle for you that is. There's simply no point in fitting beams for small gang/solo work. well sweet. Thanks for all the answers. Hypothetically speaking.....what WOULD beams be good at if not small gang type things? Just PvE?
I'm thinking very small, like 2-3 people here. Generally there's no dedicated tackle and everyone needs all the DPS they can bring. If you ever DO have tackle though, regardless of gang size, then a beam sniper is viable. The question then is at what point beam become more desirable then pulses- you'll have to figure that part out based on your own piloting style. - Mission Overhaul - Bridging the PVP / PVE Gap - -áIf the game stops teaching people to fear lowsec, maybe people will start going there? |
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