
Silpher
Caldari Provisions Caldari State
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Posted - 2011.10.31 08:01:00 -
[1] - Quote
Lord Zim wrote:While WiS is something I personally would like to see at some point in time, it's still not something I'd say is vital for the game as it is right now. The FiS part is currently in a very sad state, and probably the most cost-effective place for CCP to spend their time at this point. Having WiS won't help in the long run if the game itself is declining in popularity because the drama and allure of 0.0 isn't there anymore.
I would say that it is absolutely vital for the game as it is right now because it has been introduced to the game. It is not even half of a feature. It's just a foundation. If any singular FiS feature was introduced in that fashion, would it be acceptable to leave it that way? Hell no.
The FiS part will has always and will always be in a "sad state". It is the nature of this beast. FiS is so vast, with so many moving parts and areas to balance out that it will ALWAYS be considered to be in a **** state. And being tasked with keeping hundreds of thousands of human beings interested in a single game, they need to keep giving them new and more interesting things to do, which will always throw any pre-balance back out of balance.
We will never win the war on lag as long as 250 people decide to fight 249 people at a single location; and no matter what CCP does to encourage otherwise, unless they start instituting some very liberal restrictions on fleet/engagement size, these mega fleets will always amass in 0.0.
I honestly kept subscribing to Eve for years, as an inactive pilot waiting for Incarna to continue supporting CCP and Eve Online. It was Incarna that kept me around, not FiS. I've drilled FiS into the ground. I ******* LOVE the Eve universe. I don't want to leave, so Incarna being introduced was a momentous occasion for me. And this is what I subbed for all that time? This is what I was supporting?
I expect some manor of delivery after that. Not as an immature **** who wants what he wants but because CCP fed me bits and pieces of information about this feat that had me more excited for any video game, ever. Player owned bars and clothing studios, designing outfits and eve producing a line of clothing. The potential for a personalized modules store (that is, a personalized store selling modules, not personalized modules). Underground drug trafficking and gambling. This is what CCP said, not what I inferred.
See, CCP used to actually be specific about what it was they were doing. They used to tell us what the big idea was. They had sections on the website that outlined what was about to be introduced, what was being developed, and what was just beginning to be talked about.
And then they go seemingly black-out on Incarna, change the whole game plan moving from a bunch of intelligent gamers making a game for intelligent gamers to a corporation of capitalists focusing on corporate expansion and bottom lines. They introduce this, and have been nondescript about everything Incarna ever since.
yaaay we get more station environments, but I want the old CCP back, not just the old Incarna. |