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Phaade
Debitum Naturae WHY so Seri0Us
28
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Posted - 2013.08.06 23:35:00 -
[1] - Quote
******* brilliant. |

Phaade
Debitum Naturae WHY so Seri0Us
29
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Posted - 2013.08.07 16:05:00 -
[2] - Quote
CCP, do this. I leave Null to go to Low to PvP, because the last several times I've roamed solo through null I've found either blobs or nothing to shoot at...like 70 jumps through null with nothing I can actually shoot.
Anomalies are terribly boring (though somewhat profitable), essentially easier lvl 4 missions because I can choose where to enter at, don't have to slowboat gate to gate, etc. Why don't 10/10's require gangs. Escalations hardly require more than 2 pilots.
Blobs are lame, no one likes to jump into the random camped / bubbled / sensor linked 30 man gang in null and lose their ship instantly. I don't mind that it happens sometimes in certain places, but it's literally what you find 80% of the time you try to pvp.
Small groups of individuals need the ability to damage large organizations, possibly pillage and plunder their systems. The OP has many suggestions to facilitate this.
Quite honestly fixing 0.0 should be the number one priority for CCP, or I'm going back to FW (where I pvp anyway).
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Phaade
Debitum Naturae WHY so Seri0Us
31
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Posted - 2013.08.08 17:41:00 -
[3] - Quote
CCP, check this thread oooouuuttt! |

Phaade
The Lonetrek Militia Rapidus Incitus Pactum
138
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Posted - 2014.01.31 17:33:00 -
[4] - Quote
Not sure why changes like these have not been done over the past several years.
In fact, not sure who came up with the original 0.0 design as it is absolutely terrible.
Nullsec is a horrible place to be in my humble opinion. Everything the OP said is true, and the suggestions are great.
CCP, quit worrying about capital wrecks looking cool when you have glaring problems with your fundamental game design.
Priorities people. |

Phaade
The Lonetrek Militia Rapidus Incitus Pactum
138
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Posted - 2014.01.31 19:11:00 -
[5] - Quote
Phoenix Jones wrote:I'm not sure how this hasn't picked up traction yet.
Because it's a GOOD idea. |
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