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Onictus
Silver Snake Enterprise Fatal Ascension
398
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Posted - 2013.08.06 14:05:00 -
[1] - Quote
Brewlar Kuvakei wrote:What? Why can't the small gang have an an on grid booster too?
Because blap. |

Onictus
Silver Snake Enterprise Fatal Ascension
399
|
Posted - 2013.08.06 14:30:00 -
[2] - Quote
Frostys Virpio wrote:Onictus wrote:Brewlar Kuvakei wrote:What? Why can't the small gang have an an on grid booster too? Because blap. This point is moot, the OP don't want to be in the evil blobs so he willingly refuse to use number as a force multiplier for himself. His loss. He will get blapped booster or not. According to those people, the blobs are so powerfull it should easyly blap anything anyway so there is no point to keeping a booster off grid.
If I have 30 ships with ongrid boosters and you have ten with one on grid booster, guess what the priority target is. Eve with god-tanked commands a 10 man gang doesn't have the logi to save that boat. Period.
Forcing boosters on grid does nothing for small gang type stuff. It further favors the blob that has more logi. |

Onictus
Silver Snake Enterprise Fatal Ascension
399
|
Posted - 2013.08.06 14:37:00 -
[3] - Quote
Kahega Amielden wrote:Diesel47 wrote:Ignoring all the **** posting.
I don't support changes that buff being in blobs. Their numbers already makes them strong, no need to further that.
Either have a reasonable way for boosts to benefit all or remove them from the game. Well said. Off-grid boosts require too much ISK and preparation for dumb blobbers to use; I'm a little appalled that CCP is trying to remove a mechanic that is pretty much only ever used to help fight superior numbers. Boosts are one of the few mechanics that is exclusively used by soloers and small gangs and they should stay that way.
About a 4/10 on the troll scale. |

Onictus
Silver Snake Enterprise Fatal Ascension
399
|
Posted - 2013.08.06 14:43:00 -
[4] - Quote
Frostys Virpio wrote:Onictus wrote:Frostys Virpio wrote:Onictus wrote:Brewlar Kuvakei wrote:What? Why can't the small gang have an an on grid booster too? Because blap. This point is moot, the OP don't want to be in the evil blobs so he willingly refuse to use number as a force multiplier for himself. His loss. He will get blapped booster or not. According to those people, the blobs are so powerfull it should easyly blap anything anyway so there is no point to keeping a booster off grid. If I have 30 ships with ongrid boosters and you have ten with one on grid booster, guess what the priority target is. Eve with god-tanked commands a 10 man gang doesn't have the logi to save that boat. Period. Forcing boosters on grid does nothing for small gang type stuff. It further favors the blob that has more logi. So what? Get more OP friends. If you don't then you are limiting yourself. Why are booster allowed to have efect on a fight while being away from said fight while every other thing interatcing in the fight has to be there? Dosen't that sound broken to you? What if insetad of boost, you could damp your enemy from off grid? Would that be a good idea? What about scramming? Webbing? Reps? ECM?
You see my allaince? You can be pretty sure whenever we roll we have full boosts.
......how about you sub 20 man gang? |

Onictus
Silver Snake Enterprise Fatal Ascension
400
|
Posted - 2013.08.06 16:28:00 -
[5] - Quote
Frostys Virpio wrote:Onictus wrote:
You see my allaince? You can be pretty sure whenever we roll we have full boosts.
......how about you sub 20 man gang?
Yes I saw your alliance and it does not change my point. If you don't want to fly with many people, you should face the fact that you will have less ships with you to provide any type of assistance. Solo/small gang/large fleet, noone should be able to have an influence on a battle unless they are there on grid in the thick of it.
If you choose to play at a disadvantage forcing boosters on field doesn't favor you....at all, you are in fact safer with a booster in a POS (or safe).
We can put the boosters on field or off field it really doesn't matter terribily. |

Onictus
Silver Snake Enterprise Fatal Ascension
400
|
Posted - 2013.08.06 17:44:00 -
[6] - Quote
Gul Amarr wrote:I
OGB should go asap however. It's pay to win at its worst and the final nail in the coffin of solo pvp.
You may need to look at what pay to win actually means. |

Onictus
Silver Snake Enterprise Fatal Ascension
400
|
Posted - 2013.08.06 18:07:00 -
[7] - Quote
Petrus Blackshell wrote:Onictus wrote:Gul Amarr wrote:I
OGB should go asap however. It's pay to win at its worst and the final nail in the coffin of solo pvp.
You may need to look at what pay to win actually means. http://www.urbandictionary.com/define.php?term=pay-to-winQuote:Games that let you buy better gear or allow you to make better items then[sic] everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying. Let's see...
- "Buy better gear" -- pay for new account, buy OGB alt. As stated previously in the thread, OGB alts don't count against "solo", as they are simply a game mechanic, like scrams and webs.
- "Makes the game largely unbalanced even for people who have skill in the game without paying" -- bad grammar aside, a few month old Atron with boosts can kill a near-full skills other frigate without boosts. Another example is "being on even footing" with much larger fleets.
- (My own addendum:) "Requires little to no special effort or risk, and is very hard or impossible to counter" -- No explanation needed. 'Theoretically counterable if you do X, Y, and Z' is a long shot off of 'marginal chances to counter if you do X, Y and Z, and your opponent is dumb as a brick'.
If you are ~super elite~, pay for your accounts using PLEX, and could afford the 10 bil ISK startup cost of an OGB alt, congratulations, the first point doesn't apply to you. Other than that? OGB alts are practically "gold ammo", whether they're applied to a fleet or to your super pro solo PvP. Or, y'know, gold thrusters, gold shields, gold armor, and gold ewar.
LOL
If you had that much skill you wouldn't be bitching about OGB.
....and no its not pay to win, anyone can train up a booster alt, and you can do it on plex quite easily.......and no they aren't close to ten bil. maybe like 3 bil if you train your own toon.
If you buy one, particularly right now, you are a moron. |

Onictus
Silver Snake Enterprise Fatal Ascension
401
|
Posted - 2013.08.07 04:45:00 -
[8] - Quote
Alexa de'Crux wrote:Mara Rinn wrote: A basic rule of PvP is that you pick the fights or you lose the fights.
Sun Tzu advocated that the victorious general is one that can force the enemy to fight on his terms. To the OP: Off-grid boosting means that the other fleet has no way to counter those boosts. If you have to protect your boosters in an active battlefield, your battle is that much more strategy and that much less 'hur hur you can't hurt us!'.
Sure they do its called sisters combat probes
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Onictus
Silver Snake Enterprise Fatal Ascension
401
|
Posted - 2013.08.07 10:22:00 -
[9] - Quote
Infinity Ziona wrote:The mechinism where a ship boosts other ships has always been absurd and always favoured the bigger gang. Why any game developer would think providing up to 30% extra stats to a gang of people who already have numbers superiority is a good idea is beyond me. Unfortunately they did.
You could argue the smaller gang could bring a gang booster too but that would only have the effect of equalizing or in other words removing ganglinks from the equation as if they didnt exist.
Absurd Icelandic logic. . .
Exactly why low sec is littered with T3s boosting away in POSs.
Well used to be, maybe the pirates are space poor now, but I doubt it.
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