| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Steven Dynahir
|
Posted - 2005.12.22 09:59:00 -
[1]
In times before RMR, one could see the material level of the blueprint in research window. So it was easy to pick such a blueprint which didn't have proper material effiency level for research.
But nowdays the only thing shown is the name of the blueprint, and when one has many, then one has to look each blueprint separately to see which one is the one to be researched.
Can we have ME/PE levels back on the interface?!
--- Home, sweet home. |

sonofollo
|
Posted - 2005.12.22 10:00:00 -
[2]
given the focus on lag reduction youre chances are none and buckleys Im a happy little camper now - CCP 4tw. |

Kuolematon
|
Posted - 2005.12.22 10:13:00 -
[3]
Originally by: Steven Dynahir Can we have ME/PE levels back on the interface?!
Thats some carebear stuff your talking there !
I don't do blueprints nor have any idea how they function but well, something removed what has previously worked sucks.
Like Exodus killed double-click warp option    ________________________________________________________
|

Hedkandi
|
Posted - 2005.12.22 10:18:00 -
[4]
Originally by: sonofollo given the focus on lag reduction youre chances are none and buckleys
If they removed all useability from the game entirely, lag would probably disappear forever. 
|

Andrue
|
Posted - 2005.12.22 10:52:00 -
[5]
Originally by: Steven Dynahir In times before RMR, one could see the material level of the blueprint in research window. So it was easy to pick such a blueprint which didn't have proper material effiency level for research.
But nowdays the only thing shown is the name of the blueprint, and when one has many, then one has to look each blueprint separately to see which one is the one to be researched.
Can we have ME/PE levels back on the interface?!
Agreed. Given the huge amount of space available in that window it seems silly to only display the icon and the name. On my system there's approx 900 pixels width in which a wealth of useful information could be displayed. -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |

Brannigan McCormick
|
Posted - 2005.12.22 10:57:00 -
[6]
Originally by: Andrue
Originally by: Steven Dynahir In times before RMR, one could see the material level of the blueprint in research window. So it was easy to pick such a blueprint which didn't have proper material effiency level for research.
But nowdays the only thing shown is the name of the blueprint, and when one has many, then one has to look each blueprint separately to see which one is the one to be researched.
Can we have ME/PE levels back on the interface?!
Agreed. Given the huge amount of space available in that window it seems silly to only display the icon and the name. On my system there's approx 900 pixels width in which a wealth of useful information could be displayed.
You can't have those, CCP needs the CPU cycles to unlock all the items put in station containers. 
/Bran - Its good for you |

Henri Trader
|
Posted - 2005.12.22 10:59:00 -
[7]
Totally agree,
the functionality of that window can be greatly improved by adding the option to see the me/pe levels again.
And how about making a visable change to copies? 
|

Hanan Lazaar
|
Posted - 2005.12.22 11:04:00 -
[8]
The whole new interface for RD and manufacturing jobs is much more unhandy than before IMHO. And even one week after patch deployment, we much more lag than at any time since i'm playing. Yesterday i was at Lirerim system with 6 pilots in it. All was damn laggy. Open loot cans took 20 seconds. Dragging loot to my cargo took 20 seconds. Until my ship warped to the next belt after giving the command 20 seconds passed. Interesinting was, when i warped to the same belt the second time, it was less lag but still not lag free.
|

Andrue
|
Posted - 2005.12.23 12:58:00 -
[9]
Only showing me slots within my skill limit would be good as well. Or at least colouring the locations differently. And why do I have to pick a slot? Can't the game just choose one for me or ask for confirmation if none are free? -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |

Brannigan McCormick
|
Posted - 2005.12.23 13:15:00 -
[10]
Originally by: Andrue And why do I have to pick a slot? Can't the game just choose one for me or ask for confirmation if none are free?
Why do I have to pick an installation? When the only time this would be needed is when you work at a POS, why cant the interface default to the station where the BPO is located.
Endless, unnecessary steps in a heavy, cumbersome system 
/Bran - Its good for you |
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |