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Jack C Hughes
Deep Core Mining Inc. Caldari State
8
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Posted - 2013.08.08 13:53:00 -
[1] - Quote
The largest problem I see that block all attempts to bring pure solo back is:
You can't make a ship strong in solo, but not in fleets at the same time.
So why not try using special implants?
We could have a implant that deactivates or have negative bonues when the player is in a fleet, or in pve situation. For example, having bonus that equals to 80% of all 4 races links from a command ship . The requirement should be: when not in fleets and not in pve situation. We could obviously detect these two behaviours, right?
As soon as he joins a fleet, this bonus is gone, and the inplant produce negative tracking bonus/ less damage amplifier, lower speed etc.
In fleets with 2-3 people they might still be able to communicate with TS or eve voice but when it becames 5+ people, not being able to be in a fleet will produce more disadvantage than the bonus from the implants.
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Ix Method
Axis of Hugs
34
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Posted - 2013.08.08 14:12:00 -
[2] - Quote
*rubs temples* |
eatsbabies cienfuegos
the sound of freedom Renegade Alliance
6
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Posted - 2013.08.08 14:56:00 -
[3] - Quote
Jack C Hughes wrote:The largest problem I see that block all attempts to bring pure solo back is:
You can't make a ship strong in solo, but not in fleets at the same time.
So why not try using special implants?
We could have a implant that deactivates or have negative bonues when the player is in a fleet, or in pve situation. For example, having bonus that equals to 80% of all 4 races links from a command ship . The requirement should be: when not in fleets and not in pve situation. We could obviously detect these two behaviours, right?
As soon as he joins a fleet, this bonus is gone, and the inplant produce negative tracking bonus/ less damage amplifier, lower speed etc.
In fleets with 2-3 people they might still be able to communicate with TS or eve voice but when it becames 5+ people, not being able to be in a fleet will produce more disadvantage than the bonus from the implants.
i'm currently trying to get a solo kill in every frig. i don't think i understand your situation.
have you tried the maulus? it's a fantastic solo ship, and every fleet in the game wants another maulus. |
Jack C Hughes
Deep Core Mining Inc. Caldari State
8
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Posted - 2013.08.09 00:39:00 -
[4] - Quote
eatsbabies cienfuegos wrote:Jack C Hughes wrote:The largest problem I see that block all attempts to bring pure solo back is:
You can't make a ship strong in solo, but not in fleets at the same time.
So why not try using special implants?
We could have a implant that deactivates or have negative bonues when the player is in a fleet, or in pve situation. For example, having bonus that equals to 80% of all 4 races links from a command ship . The requirement should be: when not in fleets and not in pve situation. We could obviously detect these two behaviours, right?
As soon as he joins a fleet, this bonus is gone, and the inplant produce negative tracking bonus/ less damage amplifier, lower speed etc.
In fleets with 2-3 people they might still be able to communicate with TS or eve voice but when it becames 5+ people, not being able to be in a fleet will produce more disadvantage than the bonus from the implants.
i'm currently trying to get a solo kill in every frig. i don't think i understand your situation. have you tried the maulus? it's a fantastic solo ship, and every fleet in the game wants another maulus.
Sorry for not stating it clearly
I was looking though the AC post, also the local rep one.
and was especially worried about Deimos and vegabond, which are "supposed" to be solo ships and have the new rep bonus.
people are tring to give them bonus like "decrease the efficency of webs" or "mwd not affected by scramblers", as they kind of volunable to these. Also we could see people complain about local rep being too weak compaired with remote repping.
using a AC or T1 cruisers to solo, sometimes it is not as easy as frigs. With frigs your speed is just higher, and there is more 1V1 chances. But in terms of Cruisers, you need a better local tank. That is why most soloer (I mean most video uploader) use fleet links to boost their performence. I am just tring to give soloing people a similar boost when they don't have another account to give fleet links.
I believe you know your choice is limited when flying frigs, and when there is multiple opponets on the field, especially anti support ship on grid things could be difficult.
With more people playing the game, solo is becoming harder.
Things are more obvious when you are in a battle ship. Even with a hyperion you are not going to tank lots of people if you are just alone. Even if you have 1500+ rep power, it could still be just too weak against 7-8 people. So if this implant, could give you a fleet link like bonus, that could help those ships.
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HiddenPorpoise
BG-1 The Craniac
46
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Posted - 2013.08.09 00:46:00 -
[5] - Quote
Jack C Hughes wrote:You can't make a ship strong in solo, but not in fleets at the same time. And then I tuned out. |
Jack C Hughes
Deep Core Mining Inc. Caldari State
8
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Posted - 2013.08.09 00:49:00 -
[6] - Quote
HiddenPorpoise wrote:Jack C Hughes wrote:You can't make a ship strong in solo, but not in fleets at the same time. And then I tuned out.
did not understand your point.
What i mean is: you can't make something better in solo , without boosting its power in fleet
As you don't want those solo ships be op in fleets, making them better in solo becomes harder and requires lots of thinking. |
Rowells
Unknown Soldiers Against ALL Authorities
75
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Posted - 2013.08.09 00:52:00 -
[7] - Quote
well, the idea is that teamwork is a force multiplier so unless you spend uber isk on aship and are extremely skilled you should not be able to whelp larger groups with ease |
Swiftstrike1
Interfector INC. Fade 2 Black
148
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Posted - 2013.08.09 00:53:00 -
[8] - Quote
If solo PvP is dying out, that's because the eve community is growing. Fleets and small gangs become more common as the population of New Eden increases. The more fleets and small gangs there are, the fewer solo PvPers. Maybe it's sad, but it's also progress. [url]https://forums.eveonline.com/default.aspx?g=posts&t=261525&find=unread[/url] |
Jack C Hughes
Deep Core Mining Inc. Caldari State
8
|
Posted - 2013.08.09 00:58:00 -
[9] - Quote
Rowells wrote:well, the idea is that teamwork is a force multiplier so unless you spend uber isk on aship and are extremely skilled you should not be able to whelp larger groups with ease
That is exatly the situation.
as more people playing things goes away from the original design from the begining.
local rep bonus is simply useless in fleets.
and alpha becomes more important in some situation (well...)
I don't really like that.
And I belive my idea is not going to bring that much advantage to solo ship, not to "whelp larger groups with ease" In the current version even with T3 links you are not going to PVPPPP and win. But having a implant that could go with your ship and pod is much better than having a T3 in a safe point, and limit your fight in one system. |
Jack C Hughes
Deep Core Mining Inc. Caldari State
8
|
Posted - 2013.08.09 01:00:00 -
[10] - Quote
Swiftstrike1 wrote:If solo PvP is dying out, that's because the eve community is growing. Fleets and small gangs become more common as the population of New Eden increases. The more fleets and small gangs there are, the fewer solo PvPers. Maybe it's sad, but it's also progress.
yeah its sad.
I am not trying to go against the trend, just trying to keep solo as a choice. |
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Infinity Ziona
Cloakers
279
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Posted - 2013.08.09 02:24:00 -
[11] - Quote
Solo is dying out because of the mechanics that are applied to gangs. Additional problems are added by pre-nerfing ships so that they're useless solo.
Lemme give you an example of what I mean.
Me solo (Arazu) - I have great leadership skills (don't apply to me) vs Tom (Arazu) - Same leadership skills as me and Jerry (Rapier).
I start off at a disadvantage, I'm solo vs 2 players except now they're combining their two recons into one uber recon (awesome webs + awesome scram + double my dps) + their gang bonuses. The more people, the more the gang bonuses kick in. I'm screwed already but now I'm doubly screwed. |
Jack C Hughes
Deep Core Mining Inc. Caldari State
8
|
Posted - 2013.08.09 02:35:00 -
[12] - Quote
Infinity Ziona wrote:Solo is dying out because of the mechanics that are applied to gangs. Additional problems are added by pre-nerfing ships so that they're useless solo.
Lemme give you an example of what I mean.
Me solo (Arazu) - I have great leadership skills (don't apply to me) vs Tom (Arazu) - Same leadership skills as me and Jerry (Rapier).
I start off at a disadvantage, I'm solo vs 2 players except now they're combining their two recons into one uber recon (awesome webs + awesome scram + double my dps) + their gang bonuses. The more people, the more the gang bonuses kick in. I'm screwed already but now I'm doubly screwed.
still don't quite understand..
As you said your great leadership skills don't apply to you, I am suggesting this implant to make them apply to you. (But only when you are soloing.) |
Andrew Indy
Four Pillar Production Headshot Gaming
15
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Posted - 2013.08.09 03:22:00 -
[13] - Quote
And all you will end up with is a large group of Blues not in a fleet using the uber implant links to kill the solo/smaller gang. |
Jack C Hughes
Deep Core Mining Inc. Caldari State
8
|
Posted - 2013.08.09 03:28:00 -
[14] - Quote
Andrew Indy wrote:And all you will end up with is a large group of Blues not in a fleet using the uber implant links to kill the solo/smaller gang.
no broadcast and not able to know who needs rep you really think this kind of fleet could win?
solo vs "large group of blues" = death anyway but fleet vs "large group of blues" which are not in fleet is another story.
The bonus of this implant is approximatly equal to the commad ship link. they provide more resist, more rep, longer webrange better e-war etc but it does not help dps or range or tracking
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Solutio Letum
Terpene Conglomerate
160
|
Posted - 2013.08.09 03:37:00 -
[15] - Quote
I am just going to TL;DR this post, because the idiot who made this thread said solo is gone, i mean U serious? I dont give a damn, but what did i say? http://eve-kill.net/?a=kill_detail&kll_id=19109360 http://eve-kill.net/?a=kill_detail&kll_id=19120315 Solo is not dead at all, i mean i never solo often but you know its most likely a thing for allot of people. And just to let you know, i had a cheap fit worth about 15 millions in both of these. You dont chose your fight, you search for it, then when you find it, you take it. Start being original. |
Jack C Hughes
Deep Core Mining Inc. Caldari State
8
|
Posted - 2013.08.09 03:50:00 -
[16] - Quote
Solutio Letum wrote:I am just going to TL;DR this post, because the idiot who made this thread said solo is gone, i mean U serious? I dont give a damn, but what did i say? http://eve-kill.net/?a=kill_detail&kll_id=19109360 http://eve-kill.net/?a=kill_detail&kll_id=19120315 Solo is not dead at all, i mean i never solo often but you know its most likely a thing for allot of people. And just to let you know, i had a cheap fit worth about 15 millions in both of these. You dont chose your fight, you search for it, then when you find it, you take it. Start being original.
Oh please, don't look at your kill mail and feel good. yeah solo is not dead but it is suffering having someone there with you or having a link bonus is always better than soloing yourself. There are more solo ship being kill than killing others.
yeah, frig soloing is fine you could drag your opponent 50k off gate and play a 1 on 1 fight. and faction warfare is a great place to find solo fights. but when you are in a myrmidon null sec soloing and found out you can't just tank more than 3 people and you can't just get away as you are slow and webed and scramed.
I believe you should be buffed. |
Infinity Ziona
Cloakers
279
|
Posted - 2013.08.09 04:19:00 -
[17] - Quote
Jack C Hughes wrote:Solutio Letum wrote:I am just going to TL;DR this post, because the idiot who made this thread said solo is gone, i mean U serious? I dont give a damn, but what did i say? http://eve-kill.net/?a=kill_detail&kll_id=19109360 http://eve-kill.net/?a=kill_detail&kll_id=19120315 Solo is not dead at all, i mean i never solo often but you know its most likely a thing for allot of people. And just to let you know, i had a cheap fit worth about 15 millions in both of these. You dont chose your fight, you search for it, then when you find it, you take it. Start being original. Oh please, don't look at your kill mail and feel good. yeah solo is not dead but it is suffering having someone there with you or having a link bonus is always better than soloing yourself. There are more solo ship being kill than killing others. yeah, frig soloing is fine you could drag your opponent 50k off gate and play a 1 on 1 fight. and faction warfare is a great place to find solo fights. but when you are in a myrmidon null sec soloing and found out you can't just tank more than 3 people and you can't just get away as you are slow and webed and scramed. I believe you should be buffed. Yeah frigate vs frigate solo is not really proof of ability to solo. You can solo in them because they're disposable. They're like throwaway ships, fps style EvE which is quite boring to me.
I solo exclusively using cloaky T3, which is atm the only really viable way to solo in an expensive ship unless you don't mind losing lots of isk. T3 cloaky lets you choose the fight so you can avoid big gangs but then you're pretty much restricted to ratters since anything that takes more than a minute is gonna turn into a you vs many. And of course every fight is a possible hotdrop....
I'm not sure about implants, its a better idea than the way it is at the moment though.
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Jack C Hughes
Deep Core Mining Inc. Caldari State
8
|
Posted - 2013.08.09 04:25:00 -
[18] - Quote
Infinity Ziona wrote:Jack C Hughes wrote:Solutio Letum wrote:I am just going to TL;DR this post, because the idiot who made this thread said solo is gone, i mean U serious? I dont give a damn, but what did i say? http://eve-kill.net/?a=kill_detail&kll_id=19109360 http://eve-kill.net/?a=kill_detail&kll_id=19120315 Solo is not dead at all, i mean i never solo often but you know its most likely a thing for allot of people. And just to let you know, i had a cheap fit worth about 15 millions in both of these. You dont chose your fight, you search for it, then when you find it, you take it. Start being original. Oh please, don't look at your kill mail and feel good. yeah solo is not dead but it is suffering having someone there with you or having a link bonus is always better than soloing yourself. There are more solo ship being kill than killing others. yeah, frig soloing is fine you could drag your opponent 50k off gate and play a 1 on 1 fight. and faction warfare is a great place to find solo fights. but when you are in a myrmidon null sec soloing and found out you can't just tank more than 3 people and you can't just get away as you are slow and webed and scramed. I believe you should be buffed. Yeah frigate vs frigate solo is not really proof of ability to solo. You can solo in them because they're disposable. They're like throwaway ships, fps style EvE which is quite boring to me. I solo exclusively using cloaky T3, which is atm the only really viable way to solo in an expensive ship unless you don't mind losing lots of isk. T3 cloaky lets you choose the fight so you can avoid big gangs but then you're pretty much restricted to ratters since anything that takes more than a minute is gonna turn into a you vs many. And of course every fight is a possible hotdrop.... I'm not sure about implants, its a better idea than the way it is at the moment though.
Cloaky T3 is something that I really dreamed about but, well, I don't have that ISK. Actually I am a player on server Serenity (The chinese one). Just feeling solo is less and less viable when my myrmidon pops once and once agian. I understand this idea might seems a bit crazy but it is posted here after a long time of thinking.
thank you for your ideas and suggestions. |
Solutio Letum
Terpene Conglomerate
160
|
Posted - 2013.08.09 04:54:00 -
[19] - Quote
Ok then forum ninja, il leave you a tip you wont understand.
EVE is a multiplier game that was never intended to be solo, solo only came in because of how complex the games mechanics are, you can really take advantage of it by have knowledge, wealth or skills.
Stop to try to solo in big things, it wont happen until you learn how to solo in smaller things. Myrm's and Talos's only come with experience of knowing how to fly, you simply don't by the theam of your post. |
Solutio Letum
Terpene Conglomerate
160
|
Posted - 2013.08.09 04:59:00 -
[20] - Quote
Infinity Ziona wrote:Jack C Hughes wrote:Solutio Letum wrote:I am just going to TL;DR this post, because the idiot who made this thread said solo is gone, i mean U serious? I dont give a damn, but what did i say? http://eve-kill.net/?a=kill_detail&kll_id=19109360http://eve-kill.net/?a=kill_detail&kll_id=19120315Solo is not dead at all, i mean i never solo often but you know its most likely a thing for allot of people. And just to let you know, i had a cheap fit worth about 15 millions in both of these. You dont chose your fight, you search for it, then when you find it, you take it. Start being original. Oh please, don't look at your kill mail and feel good. yeah solo is not dead but it is suffering having someone there with you or having a link bonus is always better than soloing yourself. There are more solo ship being kill than killing others. yeah, frig soloing is fine you could drag your opponent 50k off gate and play a 1 on 1 fight. and faction warfare is a great place to find solo fights. but when you are in a myrmidon null sec soloing and found out you can't just tank more than 3 people and you can't just get away as you are slow and webed and scramed. I believe you should be buffed. Yeah frigate vs frigate solo is not really proof of ability to solo. You can solo in them because they're disposable. They're like throwaway ships, fps style EvE which is quite boring to me. I solo exclusively using cloaky T3, which is atm the only really viable way to solo in an expensive ship unless you don't mind losing lots of isk. T3 cloaky lets you choose the fight so you can avoid big gangs but then you're pretty much restricted to ratters since anything that takes more than a minute is gonna turn into a you vs many. And of course every fight is a possible hotdrop.... I'm not sure about implants, its a better idea than the way it is at the moment though.
Well someone has a short vision of soloing and pvp..... There are way more ways to chose fights and control gangs then having a cloaky T3 Cruiser you know |
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Jack C Hughes
Deep Core Mining Inc. Caldari State
8
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Posted - 2013.08.09 06:50:00 -
[21] - Quote
Solutio Letum wrote:Ok then forum ninja, il leave you a tip you wont understand.
EVE is a multiplier game that was never intended to be solo, solo only came in because of how complex the games mechanics are, you can really take advantage of it by have knowledge, wealth or skills.
Stop to try to solo in big things, it wont happen until you learn how to solo in smaller things. Myrm's and Talos's only come with experience of knowing how to fly, you simply don't by the theam of your post.
Dear pro solo player.
In your last post you claimed solo had never died and now you say there should not be solo in the game? and do you really think local rep bonus is a non-solo bonus? do they help fleet performance? or you think they are just there for PVE?
you go for frig/ distroyers/ maybe some Cruisers in a frig. if you want to go for some larger targests, you need more tank, more dps. you are not going to even break a passive drake with an atron, witch I use in faction warfare.(I mean atron not drake) here you go if you want my kb: http://killboard.nl/cn/?a=kill_detail&kll_id=382238 http://killboard.nl/cn/?a=kill_detail&kll_id=377881 http://killboard.nl/cn/?a=kill_detail&kll_id=281617 link seems not working you need to copy and paste. not much though as I don't really have that much of time.
Are you trying to say you could practice using a tranis, which has over half of its ehp on structure, helps manage your triple rep on a myrmidon?
They are different, the important point for frig pvp is fast and create short time 1on1 situation. as most frigs is down within 60 seconds. but for larger ships this is going to be harder. when facing a harbinger with 70K ehp you are not expecting to take him down unless you have a few minutes.
And by the way, what we are talking about does not affect my idea of "solo limited" implants frig solo is still okay does not prove the overall solo players are enjoying the game. |
Roime
Ten Thousand Years Shinjiketo
3252
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Posted - 2013.08.09 08:38:00 -
[22] - Quote
Well they are buffing the Myrm now (all armor reps +15% reps), RAH and MAAR have also buffed it.
Use active tanking implants and drugs, but don't dream of taking out 7-8 ships in any solo ship. Seek out single targets, maybe two or three if they are not all BCs. Lowsec is better for finding solo pew, nullbears are bad which leads to risk aversion and blobbing.
Ten Thousand Years is recruiting pioneer spirits to Solitude. |
Jack C Hughes
Deep Core Mining Inc. Caldari State
8
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Posted - 2013.08.09 08:42:00 -
[23] - Quote
Roime wrote:Well they are buffing the Myrm now (all armor reps +15% reps), RAH and MAAR have also buffed it.
Use active tanking implants and drugs, but don't dream of taking out 7-8 ships in any solo ship. Seek out single targets, maybe two or three if they are not all BCs. Lowsec is better for finding solo pew, nullbears are bad which leads to risk aversion and blobbing.
Yeah i do agree. Thank you for your points. |
Shpenat
Pafos Technologies
49
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Posted - 2013.08.09 09:34:00 -
[24] - Quote
The most problematic thing I see here is how do you limit this module from PvE? What mechanics do you use to determine whether the ship is used for PvE? |
Lloyd Roses
Blue-Fire Confederation of xXPIZZAXx
148
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Posted - 2013.08.09 09:59:00 -
[25] - Quote
Solo is dying since 2005...
And yet you still can go solo and be successful, all comes down to proper hunting and selection of targets. I only correct my own spelling. |
Infinity Ziona
Cloakers
279
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Posted - 2013.08.09 11:35:00 -
[26] - Quote
Solutio Letum wrote:Ok then forum ninja, il leave you a tip you wont understand.
EVE is a multiplier game that was never intended to be solo, solo only came in because of how complex the games mechanics are, you can really take advantage of it by have knowledge, wealth or skills.
Stop to try to solo in big things, it wont happen until you learn how to solo in smaller things. Myrm's and Talos's only come with experience of knowing how to fly, you simply don't by the theam of your post. This is not true. Early EvE solo was very viable and was intended to be so. As time progressed CCP jumped on the alliance thing and have since been nerfing solo mechanics and buffing blob mechanics. Who knows why.
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Jack C Hughes
Deep Core Mining Inc. Caldari State
8
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Posted - 2013.08.09 11:36:00 -
[27] - Quote
Shpenat wrote:The most problematic thing I see here is how do you limit this module from PvE? What mechanics do you use to determine whether the ship is used for PvE?
when you go pve in high sec, you can see when npc hits you (or the other way around) there will be a yellow sign on the top left of your screen.
that is the evidence that the system simply knows. |
Jack C Hughes
Deep Core Mining Inc. Caldari State
8
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Posted - 2013.08.09 11:39:00 -
[28] - Quote
Lloyd Roses wrote:Solo is dying since 2005...
And yet you still can go solo and be successful, all comes down to proper hunting and selection of targets.
I would say the other way around.
Success solo usually happens when other people make mistakes, not you being able to "proper hunt"
The overall skills and experience that players in the server has increased since 2005, people are making less mistakes, and therefore solo is not working.
That reminds me of the fire switching of NPCs, which makes cloaky bombers sucks. |
Liam Inkuras
Justified Chaos
377
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Posted - 2013.08.09 12:05:00 -
[29] - Quote
Solo doesn't have to be 1v1. To me, solo means engaging groups larger than yourself, and using tactical positioning, situational awareness, and greater skill to outsmart your opponents. I wear my goggles at night.
Any spelling/grammatical errors come complimentary with my typing on a phone |
Jack C Hughes
Deep Core Mining Inc. Caldari State
8
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Posted - 2013.08.09 12:11:00 -
[30] - Quote
Liam Inkuras wrote:Solo doesn't have to be 1v1. To me, solo means engaging groups larger than yourself, and using tactical positioning, situational awareness, and greater skill to outsmart your opponents.
yeah it is, and your definition of solo is very similar to mine. I would say that proper solo is just one people without links. it doesn't matter how many people are on the other side(s) but it is becoming harder and harder to solo. as people on the other side is making less mistakes and make it harder to take adv of skills. |
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