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Jane Vladmir
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Posted - 2005.12.22 21:52:00 -
[1]
Is there somekind of a WCS nerf comming at last? If so, CCP, right direction.
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Toshiro Khan
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Posted - 2005.12.22 21:58:00 -
[2]
god i hope not... i don't think we could take any more spam from BE about how their set ups have been nerfed even more..  |

ParMizaN
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Posted - 2005.12.22 21:59:00 -
[3]
Originally by: Toshiro Khan god i hope not... i don't think we could take any more spam from BE about how their set ups have been nerfed even more.. 
I hpe so, they would probably all leave ^^
Phenomena of ironies, cast the litany aside How intelligible, blessed be the forgetful |

Joshua Foiritain
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Posted - 2005.12.22 22:06:00 -
[4]
Originally by: Toshiro Khan god i hope not... i don't think we could take any more spam from BE about how their set ups have been nerfed even more.. 
Since obviously BE are the only ones who use damps... There are no Gallente ships with Bonuses to 100% useless modules ingame at all...  ------------------
[AUCTION] Snake Alpha |

Joachim Laurent
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Posted - 2005.12.22 22:07:00 -
[5]
Originally by: Jane Vladmir Is there somekind of a WCS nerf comming at last? If so, CCP, right direction.
Please, don't start these rumours. Otherwise we'll have thedragoon coming in here with his caps lock, bad attitude and horrible spelling.  ------------------------------------------------ Swedes rule, too bad I'm intaki. |

danneh
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Posted - 2005.12.22 22:22:00 -
[6]
I hope so.
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Zavernus Hamarabi
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Posted - 2005.12.22 23:08:00 -
[7]
You hope hes coming in? O_o
WTB Cool sig :/ |

Laythun
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Posted - 2005.12.22 23:12:00 -
[8]
Shin Ra in cool.
So say i, COOL personified.
See Me! http://195.225.8.195:7090/listen.[/url] |

LordZer00
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Posted - 2005.12.22 23:26:00 -
[9]
Originally by: Jane Vladmir Is there somekind of a WCS nerf comming at last? If so, CCP, right direction.
Yes... because having options to deal with scramblers is a bad thing... right
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Filan
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Posted - 2005.12.23 00:09:00 -
[10]
as a hauler pilot a WCS is my only defense other then my EW hardware. something tells me the 150mm rail on my badger wont scare off any rats.
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Reatu Krentor
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Posted - 2005.12.23 00:11:00 -
[11]
They won't nerf the warp core stabilizers untill they find a suitable way to "nerf" the warp disruptors(which so many people whine about its inhuman ) I don't like the lightswitch method of the warpcore stabs and the disruptors ,you're either scrambled or you're not, making warp core stabs "overpowered" ------------------------------------------ The ammatar are not the enemy, they are the smoke and mirrors of the amarr. |

Josarian Lysandor
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Posted - 2005.12.23 00:44:00 -
[12]
Well if a WCS nerf means changing scrambling from biggest number wins. About time.
~Victory is the weakness of the enemy.
I began as ActiveX, I am no longer. I became Sobeseki Pawi, I will be no longer. |

LordZer00
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Posted - 2005.12.23 00:54:00 -
[13]
Everything combat-related in this game boils down to "the biggest number wins", in one way or another
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MadGaz
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Posted - 2005.12.23 00:57:00 -
[14]
I don't see why CCP hasn't made warp core stabs high slot only, would make most people happy. ------------------------------------------
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Josarian Lysandor
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Posted - 2005.12.23 00:58:00 -
[15]
Originally by: LordZer00 Everything combat-related in this game boils down to "the biggest number wins", in one way or another
Not necessarily.
~Victory is the weakness of the enemy.
I began as ActiveX, I am no longer. I became Sobeseki Pawi, I will be no longer. |

Lansfear
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Posted - 2005.12.23 01:02:00 -
[16]
Originally by: MadGaz I don't see why CCP hasn't made warp core stabs high slot only, would make most people happy.
Agreed.
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LordZer00
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Posted - 2005.12.23 01:06:00 -
[17]
Originally by: Josarian Lysandor
Originally by: LordZer00 Everything combat-related in this game boils down to "the biggest number wins", in one way or another
Not necessarily.
..... Thats not even an arguement... Like what?
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Josarian Lysandor
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Posted - 2005.12.23 01:16:00 -
[18]
Originally by: LordZer00
Originally by: Josarian Lysandor
Originally by: LordZer00 Everything combat-related in this game boils down to "the biggest number wins", in one way or another
Not necessarily.
..... Thats not even an arguement... Like what?
It should be self evident.
~Victory is the weakness of the enemy.
I began as ActiveX, I am no longer. I became Sobeseki Pawi, I will be no longer. |

DrakeZakharov
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Posted - 2005.12.23 01:51:00 -
[19]
Everything does come down to numbers ... the basis of the games is essentially maths ... although what kind of fight it is will determine which numbers you need to have greater ... you may need to have higher DPS or jamming strength or speed or whatever , and all tactics boil down to which variable you have in excess of the enemies and how well you exploit them
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Azuriel Talloth
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Posted - 2005.12.23 01:56:00 -
[20]
Introduction of Interdictors is an indirect nerf. Except maybe for empire wars.
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Kyguard
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Posted - 2005.12.23 03:02:00 -
[21]
WCS don't need to be nerfed. They need to be changed to a point where they can't be used in combat effectively and yet still be used for traveling.
I mean just the other day, we had a geddon with 6+ WCS, that's just insane  -- I don't represent my alliance
God is on the side with the best artillery |

Kiah Khan
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Posted - 2005.12.23 06:55:00 -
[22]
Originally by: LordZer00 Everything combat-related in this game boils down to "the biggest number wins", in one way or another
This is not true. 800 Damps vs 2 sensor boosters. 2 sensor boosters win. |

Grimwalius d'Antan
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Posted - 2005.12.23 08:02:00 -
[23]
Just up the CPU needs damnit. Haulers has LOTS of CPU they don't use, combat ships however needs every last drop of it.
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R31D
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Posted - 2005.12.23 10:00:00 -
[24]
Changing WCS is easy. If you don't have enough, you can't warp. If you have more than scramble points, there's a % chanceyou can warp out. Easy.
Free bumpage for all |

Mathias Orsen
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Posted - 2005.12.23 12:11:00 -
[25]
with no WCS on then a 1 scram should work 100% or the time as it does now. and WCS should be given a strengh of 2. The if they have one stab and you have a -1 scram then you have a 50% chance of holding the ship there. -2 scram would be 100% again. Respectfully to keep the balance (instead of just nerfing the WCS) there should be a stacking penalty on scramblers. That all sounds fair to me.
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Eyeshadow
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Posted - 2005.12.23 12:13:00 -
[26]
Double or even triple their CPU. Job done imo
My Latest Vid (16/11/05) |

Jane Vladmir
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Posted - 2005.12.23 13:07:00 -
[27]
There are many ways to nerf the WCS, make it a high slot item, increase cpu or make it slow the ship, but are CCP actually going through with this any time soon?
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Sky Hunter
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Posted - 2005.12.23 15:45:00 -
[28]
Originally by: Jane Vladmir There are many ways to nerf the WCS, make it a high slot item, increase cpu or make it slow the ship, but are CCP actually going through with this any time soon?
to actually give pirates easy pickings and make any gate camps un-breakable without a fast inty or shuttle?
WCS <> Interdictors <> Bubbles. -=-
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Pandaaa
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Posted - 2005.12.23 16:10:00 -
[29]
so people who exchange damage/tank for the ability to escape and counter your scrambling should be nerfed
..well thats not bias at all
while were at it why dont we make scramblers hi slots to appease the other side of the camp so everyone just flys around with 1 gun
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Tyler Lowe
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Posted - 2005.12.23 16:38:00 -
[30]
Originally by: Lansfear
Originally by: MadGaz I don't see why CCP hasn't made warp core stabs high slot only, would make most people happy.
Agreed.
That's not really enough, IMHO. I agree with several others, the all or nothing light switch approach really isn't the best. I like the idea of ships having natural "propulsion strengths", disruptors having "disruption strengths" and wcs having an activation cost to "restabilize" a warp core that's been tampered with. Put restabilizing on a short timer, and you force someone to make a decision to run before it's down to the wire.
I'm still fairly new in game, but I don't see where adding a touch more depth in this area would be a bad thing. Forcing WCS into a high slot makes no sense to me at all.
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