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Maya Rkell
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Posted - 2005.12.25 22:53:00 -
[1]
Originally by: Liet Traep The biggest problem I feel is that producers are limited in how many they can make. they can't keep up with the demand. There's no way for them to mass produce HACs. No mechanism for them to speed up production. There's only so many prints and each HAC takes 36 hours to make. The Ram situation makes it worse. So I'm sticking to BC's for awhile.
You're right.
Also the shift by CCP away from JIT manufacturing will cause production delays, some quite serious.
Warning: above post may contain traces of sarcasm. "Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Maya Rkell
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Posted - 2005.12.25 23:49:00 -
[2]
Edited by: Maya Rkell on 25/12/2005 23:50:51
Originally by: iNOX
Originally by: Maya Rkell
Originally by: Liet Traep The biggest problem I feel is that producers are limited in how many they can make. they can't keep up with the demand. There's no way for them to mass produce HACs. No mechanism for them to speed up production. There's only so many prints and each HAC takes 36 hours to make. The Ram situation makes it worse. So I'm sticking to BC's for awhile.
You're right.
Also the shift by CCP away from JIT manufacturing will cause production delays, some quite serious.
Production can by boosted with Advanced Medium Ship Assembly Array for 20% but it will cost for 20% more.Also it can be done only on Star Base.
That would involve moving BPO's, which isn't going to happen.
And the JIT problem is NOT time anyway. It's that before, you could put a HAC BPO into production...and keep it there. Now, you have to have it pop out on a regular basis, to get the stuff, and you are limited by how many RAM's etc you have ON HAND.
If you're not on and in range as and when it ends, you'll lose production time. A producer can ONLY be a producer.
And Elve? HAC's have unique abilities when used right. That makes them essential for certain things. In the right group of hands, they are several times as lethal as the same number of battleships.
Warning: above post may contain traces of sarcasm. "Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Maya Rkell
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Posted - 2005.12.26 08:34:00 -
[3]
Originally by: Malthros Zenobia
Originally by: j0sephine
... luxury item is something that's not necessary for one's existence, and usually has prohibitive cost as well as large selection of cheaper substitutes. Last i checked food was one of the necessities, so that analogy was completely off the wall. And weren't we supposed to drop comparison to real life in the first place? o.O;
So everything bigger than a frig is luxury because it's not necessary. We all know how uber a few dozen frigs are vs even a few BSes.
Yep, "not at all" post-RMR.
Warning: above post may contain traces of sarcasm. "Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Maya Rkell
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Posted - 2005.12.26 08:39:00 -
[4]
Originally by: iNOX Without that module build time for ishtar is 30h so I can make them 24 a month that 480 ships from all 20 BPO's.With Adv.medium Ship Assembly Array that 20% boost for build time it will take 24h to make one Ishtar that 30 Month then fron 20 BPO's that will be 600 ships.
P.S.You still think that 120 ships is not enough for all types of HAC?
Math check.
16 BPO's. 36 Hours.
Estimated 75% uptime (as opposed to 85% pre-) post-RMR.
240 per month. Roughly.
Warning: above post may contain traces of sarcasm. "Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Maya Rkell
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Posted - 2005.12.26 08:50:00 -
[5]
Aye, Yvonne has the same issue with her T2 ship BPO's.
Warning: above post may contain traces of sarcasm. "Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |
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