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Thread Statistics | Show CCP posts - 17 post(s) |

Mandor
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Posted - 2005.12.28 01:55:00 -
[1]
Tried the "Blockade Mission". Lost my cruiser. Warped in, and was warp scrambled by players. Apparently your fair game. As you can see it's so erm....
Here's the results of my petition... ____________
GM Spiral - That does not change anything. They see the NPCs appear a hundred or so km away from the gate and they move towards them near the point you warp in at and set up an ambush. Still nothing out of the ordinairy.
Mandor - apologies again..this is worse...what you are saying is that when i accept the mission, all the bad guys spawn near gates...are visible, and that i am fair game because of these spawns
GM Spiral - Yes, even if you were in a 1.0 system you would be fair game just like everybody else. There is nothing in EVE that directly prevents a player from attacking another, only the threat of CONCORD intervention discaurages such behaviour. But CONCORD does not intervene in 0.4 systems and below.
Mandor - so are there any other missions where players can dirrectly affect missions, other than to camp a gate entry / exit point outside of the sentry guns range?
GM Fate - Yes there are several missions in the game where you are vulnerable to attack from other players.
Mandor - in such circumstances, where the oponents (mission drones) become visible, and give your position away? if so, doesn't this seem odd to omit this from any descriptions? there are a number of missions that flash up health warnings, surely this should be included as a warning?
GM Fate - In low security space you should always be on your toes and expect player attacks. This goes for agent missions too.
Mandor - This has nothing to do with low sec space. The jump gates in 0.4 space have sentry guns and they were out of range. This has everything to do with the mission setup. I could have been in 0.9 space and nothing would have changed. Is this not true?
GM Fate - This would not have happened in high sec. In 0.5 and above Concord would have warped in and killed the attackers instantly. In 0.4 and below you can expect pirates at every step. Also when running agent missions.
Mandor - So what you are saying is that because this is happening in 0.4 space, this is expected by the designers, for players to make use of this?
GM Fate - Yes this is by design. EVE is a PvP game and players are never safe when they are in low sec. Not even when running agent missions even though it is often harder to find and kill mission runners.
Mandor - I know it's PVP, but it doesn't seem like such a chore if you see rats turn up 100+K from a gate, and know that an agent runner will be apearing to kill them. Seems like all you have to do is wait, knowing there's a bonus for a player to complete it.......
_________________
Had to goto bed after this. I always thought that where missions presented dangers, over and above the genral rats, they flashed up a warning....aparently not.
You expect system entry and exit points to be hot, but you don't perhaps expect mission locations to be subject to PVP attacks whilst the missions are happening.
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Suya
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Posted - 2005.12.28 02:03:00 -
[2]
Edited by: Suya on 28/12/2005 02:04:32 gm is right/correct and your not allowed to post gm responses here. 0.4 space is for the pirates and free for all 
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Qutsemnie
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Posted - 2005.12.28 02:10:00 -
[3]
There used to be some .4 missions where it would send you to a bookmarkable landmarks and it wasnt uncommon to warp into others. Pretty dangerous. But in those cases i always warped in at max range no matter what and had autopilot set to send me to warp if anyone was on grid with me.
But back to the present the blockade mission is prolly the most dangerous mission in the game for agent runners in low sec. 1) your distracted by waves but you can see people coming and going 2) your within sight of anyone that is passing by whether or not they intended to troll that spot. 3) the locations dont change that i know of so they can be trolled.
Really i would decline that bastard in low sec. Though im pretty carebear after i got sick of the "fun" of "being on your toes all the time" i went back to empire and never looked back~ Though prior to that my general strategy was just to abandon any mission instantly when ever i saw anyone on grid with me[which is why i decided empire was ok for me!]. This made me pretty darn hard to nab. Its that waiting of "wonder what that guy is going to do" that gets ya killed without stabs. There are pirates that depend on that pause where your in a state of indecision to get their kills.
In general i have this advice to all new players regarding this situation. Despite what the PvP types say about head to low sec right away. I would take some time to learn every mission in empire then go to low sec. That way you learn and in this case you would know blockade == gate mission.
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JP Beauregard
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Posted - 2005.12.28 06:28:00 -
[4]
Nothing gimped at all. You picked the system to run missions in, you should be aware of the rules of engagement.
What you "expect" or not is a reflection of your experience and understanding and you may be short on one or the other, sorry.
Die and learn.
JP Beauregard
==================================== Yet to be plagiarized: The New Pilkington Guides to EVE |

Ralitge boyter
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Posted - 2005.12.28 13:06:00 -
[5]
It gets even more fun a lot of deadspace misions are in a station one jump away from you... guess what is going to happen at the gate in a low sec system where a high quality agent is located.
Thats right GATE CAMP !!!
I lost several BS's and BC's to gate camps because my lousy "high quality" agent dicided it would be fun to hand out missions that always where one jump from her system.
But then again you know that this can and thus will happen so my advise would be pick an other agent or accept the fact that this can happen and find a way around it... (decline the mission jump in far from the main group or take some friends to deal with the pirates you know will be there ) ------------------------------------------- Should you disagree with me, well I guess that is because I disagree with you. If you have a problem with that please feel free not to tell me. |

Shinca
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Posted - 2005.12.28 14:31:00 -
[6]
you can always check the mission in a shuttle or even covert ops frig (clocked)... and if you see PC rats waiting for you bring some buddies with you and gank the gankers...
Course once you've seen one Yeti you've seen them all. |

Buraken v2
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Posted - 2005.12.28 16:19:00 -
[7]
IBTL
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Eris Discordia

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Posted - 2005.12.28 16:24:00 -
[8]
Please do no post GM responses
My broken heart leaves my mind in pieces, temptation wins in the end |
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