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KIAEddZ
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Posted - 2005.12.30 15:44:00 -
[1]
Edited by: KIAEddZ on 30/12/2005 15:44:51 5 x Corpum Med NOS
With level 4 Recon Ship Skill
Corpum Med Nos = 36 CapDrained/6Sec @ 19km With Skills = 64.8 CapDrained/6Sec @ 49.4km
On a 12 Sec Cycle (equivalent to Heavy Nos)
129.6 CapDrained/12Sec @ 49.4km
5 x 129.6 = 648
So its high slots = 6.5 Heavy Nos with a range of 50km
Even with std Tec 2 Nos its the same cap drain at about 31.5km!
900 PG as standard!
6! Mid Slots Dual Large Tech 2 Boosters with 3-4 Hardeners
Run them of the cap drained.
Arbitrator Drone bay.
This ship is so overpowered its untrue, I of course have 1 on order.
CEO of KIA Corp - Been doing it for the Laydeez since 1993, now we is doing it in space.
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Saicon
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Posted - 2005.12.30 15:49:00 -
[2]
Lol if you're getting the ship, you shouldn't be saying it's overpowered! You'll attract the wrath of TomB ad his almighty nerfbat!  -------------------------------------------------------------------------
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Robotek Hybrid
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Posted - 2005.12.30 15:51:00 -
[3]
well it is a t2 ship and it is a recon ship. And it costs a bit of isk. All the ships are good. I for 1 would cut my manhood off for a rook. cant wait for t2 bs's!
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Xio2
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Posted - 2005.12.30 15:54:00 -
[4]
Maybe he thinks it will be too easy and wants a challenge while flying a good ship. I personally think its overpowered...and you know what will suck...if I'm in a Cerberus, I will wanna stay at about 60-80km bc of the freaking nos, then I cant warp jam him...guess I better get a warp bubble :-/. --------------
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Amthrianius
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Posted - 2005.12.30 15:58:00 -
[5]
doubt you have the cpu/pg for your setup eddz ---------------
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Tassi
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Posted - 2005.12.30 16:01:00 -
[6]
This ship makes up for: Sacrilege, Vangeance and all the other half arsed khanid vessels.
How do you scramble with such a shieldtank?
Who got the bpo, where can I order?
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KIAEddZ
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Posted - 2005.12.30 16:02:00 -
[7]
I got 4 low slots to do wtf i want with, itll fit fine. I'll get my cap from elsewhere. ;)
CEO of KIA Corp - Been doing it for the Laydeez since 1993, now we is doing it in space.
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Thomdril Merrilin
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Posted - 2005.12.30 16:28:00 -
[8]
Sick, I'll be training Amarr Cruiser 5 for this baby.
Originally by: Oveur EVE Online - even the forums have PVP 
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Rod Blaine
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Posted - 2005.12.30 16:49:00 -
[9]
Curse is very strong to fight in 1v1 or outnumbered yes.
Only downsides: scrambling and firepower (drones can be killed), and it's weak against missile boats that don't need cap.
All recons are supremely strong in their role, except the lachesis maybe, but that's got good attributes for a support role. _______________________________________________
Power to the players !
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Tassi
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Posted - 2005.12.30 16:54:00 -
[10]
Originally by: Rod Blaine
Only downsides: scrambling and firepower (drones can be killed), and it's weak against missile boats that don't need cap.
You can use the midslots for jamming, gone is the missileboat problem ...
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Rod Blaine
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Posted - 2005.12.30 16:56:00 -
[11]
Edited by: Rod Blaine on 30/12/2005 16:56:07
Originally by: Tassi
Originally by: Rod Blaine
Only downsides: scrambling and firepower (drones can be killed), and it's weak against missile boats that don't need cap.
You can use the midslots for jamming, gone is the missileboat problem ...
Jamming on non-specialised ships is a tad harder now backup arrays are back in fashion m8. A raven with one backup is not going to get jammed much by a curse. _______________________________________________
Power to the players !
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Keta Min
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Posted - 2005.12.30 17:55:00 -
[12]
fighting curse: caldari or minmatar ship, neut his and your own cap so he cant drain or tank himself. careful use of cap injector to give you cap when you need for a short cycle of your rep/shield booster. keep firing with your zero- or close to zero cap weapons.
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LUKEC
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Posted - 2005.12.30 18:16:00 -
[13]
Edited by: LUKEC on 30/12/2005 18:17:35 I wonder when i'll have opportunity to fight one of these... But all i can say is... suckers sux.
I think isthar would make one of these cry. Not to mention that it is just as good at jamming. Dmg is something different though.
HatePeace LoveWar[ATUK] > they ebayed the bs for grain
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Hanns
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Posted - 2005.12.30 18:38:00 -
[14]
Originally by: KIAEddZ Edited by: KIAEddZ on 30/12/2005 15:44:51
This ship is so overpowered its untrue, I of course have 1 on order.
You have one on order, i already have one 
But its not so overpowered, it does laughable damage, and only 4 lowslots, not much of a tank, a Cerber would *****you tbh. and an ishtars drones would eat u before you could kill it.
so its not that overpoered (unless u use racial jammers but then again we could say that about any ship)
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shakaZ XIV
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Posted - 2005.12.30 18:38:00 -
[15]
Edited by: shakaZ XIV on 30/12/2005 18:39:05
Originally by: LUKEC Edited by: LUKEC on 30/12/2005 18:17:35 I wonder when i'll have opportunity to fight one of these... But all i can say is... suckers sux.
I think isthar would make one of these cry.
Agreed... a cerb will break it in half aswell, after popping the few drones the curse has. Even a sacrilege has a good chance. :D Keeping a scrambler on the curse is a problem though, your cap will be permanent at 0 :P
Curse is a great support ship though.
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Joshua Foiritain
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Posted - 2005.12.30 18:46:00 -
[16]
Originally by: Robotek Hybrid well it is a t2 ship and it is a recon ship. And it costs a bit of isk. All the ships are good. I for 1 would cut my manhood off for a rook. cant wait for t2 bs's!
If only that was the same for the Gallente versions...  -------------
[AUCTION] FULLGRADE HALO SET! |

Angelus X
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Posted - 2005.12.30 19:15:00 -
[17]
what do you do when a blackbird with 4-5 appropriately equipped racial ECM jams you, and his inty/assault frigate/t1 cruiser friend spanks your ass?  --------------------
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dalman
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Posted - 2005.12.30 19:16:00 -
[18]
Just to point out:
Corpum Nos isn't 36cap. It's less cap than dimin/T2 nos, just much better range.
But still, very powerful ship for small engagements.
Drink up, shoot in. Let the beating begin. Distributor of pain. Your loss becomes my gain...
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Rod Blaine
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Posted - 2005.12.30 19:37:00 -
[19]
Originally by: Angelus X what do you do when a blackbird with 4-5 appropriately equipped racial ECM jams you, and his inty/assault frigate/t1 cruiser friend spanks your ass? 
Check recon signal strenghts again m8  These things are very hard to jam. And if your BB fails just one cycle, it's nossed clean.
Anyways, it's got drawbacks, like all recons do. _______________________________________________
Power to the players !
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Shadowsword
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Posted - 2005.12.30 19:55:00 -
[20]
Originally by: KIAEddZ Edited by: KIAEddZ on 30/12/2005 15:44:51 5 x Corpum Med NOS
With level 4 Recon Ship Skill
Corpum Med Nos = 36 CapDrained/6Sec @ 19km With Skills = 64.8 CapDrained/6Sec @ 49.4km
On a 12 Sec Cycle (equivalent to Heavy Nos)
129.6 CapDrained/12Sec @ 49.4km
5 x 129.6 = 648
So its high slots = 6.5 Heavy Nos with a range of 50km
Impressive... Of course, so is the price tag. 5 corpum med Nos, that's what? Nearly 1 billion? More than 700 millions, judging by the modules on escrow.
Originally by: KIAEddZ
900 PG as standard!
6! Mid Slots Dual Large Tech 2 Boosters with 3-4 Hardeners
Run them of the cap drained.
The PG is very reasonnable, when you have to fit multiples medium Nos and one or two med armor repairer.
Your setup has a few weaknesses I can see:
-When the enemy has no cap anymore for you to suck, your tank crumble. Missile boats and drone boats would have a field day.
-Bad usage of the resistance bonus (2 very weak resistances to cover the shield), no tracking disruptor, no web or warp disruptor...
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AlphA13
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Posted - 2005.12.30 20:18:00 -
[21]
I would just dampen....... wait  In two days tomorrow will be yesterday |

Boonaki
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Posted - 2005.12.30 22:08:00 -
[22]
Originally by: AlphA13 I would just dampen....... wait 
After seeing aya'lls posts on this, I hope they never fix them :P Fear the Ibis of doom. |

Lock out
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Posted - 2005.12.30 22:14:00 -
[23]
Originally by: Shadowsword Impressive... Of course, so is the price tag. 5 corpum med Nos, that's what? Nearly 1 billion? More than 700 millions, judging by the modules on escrow.
They usually go for about 60mil a piece from what I've seen.
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KilROCK
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Posted - 2005.12.30 22:25:00 -
[24]
it's a nice ship, but it's weak offensivly and very thin foiled imo
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Righteous Fury
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Posted - 2005.12.30 22:31:00 -
[25]
To be honest, the Curse is a great ship - but nowhere near as overpowered as Eddz makes it out to be.
First off, you don't have the grid to fit 5x corpum nos and have anything else resembling a defense. With max engineering skills, the Curse has an 1125 powergrid. 5 corpum nos use approx 1440 grid - its out of the question.
As for offensive power, the Curse has slim to none. 50% drone damage and HP bonus goes far, but not that far when you start losing dones.
Overall, the Curse is a great support ship - I flew one in the Alliance championship and it preformed admirably. That said, its still a support ship. Without firepower backing it up, you're not going to be killing much of anything.
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Lock out
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Posted - 2005.12.30 22:43:00 -
[26]
Originally by: Righteous Fury First off, you don't have the grid to fit 5x corpum nos and have anything else resembling a defense. With max engineering skills, the Curse has an 1125 powergrid. 5 corpum nos use approx 1440 grid - its out of the question.
5 Corpum A-Type Med Nos use 1140 grid, not 1440.
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Hanns
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Posted - 2005.12.31 00:09:00 -
[27]
TBH fitting 4 nos is a waste of its bonus, fitting 3 not 1 neut (the boost from the nos will compensate the neuts) also the activation cost of the neut in comparison to the neutralized energy its worth it imo, and you *****a ships cap in probably half the time
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Righteous Fury
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Posted - 2005.12.31 00:51:00 -
[28]
Originally by: Lock out
Originally by: Righteous Fury First off, you don't have the grid to fit 5x corpum nos and have anything else resembling a defense. With max engineering skills, the Curse has an 1125 powergrid. 5 corpum nos use approx 1440 grid - its out of the question.
5 Corpum A-Type Med Nos use 1140 grid, not 1440.
Typo, but same point. 5 Corpum nos is still more grid than the Curse has.
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Flamia
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Posted - 2005.12.31 02:11:00 -
[29]
4 nos, 1 heavy launcher or Hvy Laser Turret . 2 Tracking Disruptors, 10mn AB II, Warp Disruptor (no need for webber),2 Cap Recharger IIs 2xMed Rep II, Thermal Hardner, Adaptive Nano II
Heavy Drones
Thatll *****any HAC or BS 1v1 that isnt specifically set up to kill it. At worst itll have to warp out. Either way its NEVER going to be warpdisrupted and lose a 1v1, cos under 20km it is king.
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Lock out
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Posted - 2005.12.31 04:31:00 -
[30]
Originally by: Flamia 4 nos, 1 heavy launcher or Hvy Laser Turret . 2 Tracking Disruptors, 10mn AB II, Warp Disruptor (no need for webber),2 Cap Recharger IIs 2xMed Rep II, Thermal Hardner, Adaptive Nano II
Heavy Drones
Thatll *****any HAC or BS 1v1 that isnt specifically set up to kill it. At worst itll have to warp out. Either way its NEVER going to be warpdisrupted and lose a 1v1, cos under 20km it is king.
I don't think that'd come even close to fitting, would it?
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