| Pages: [1] 2 3 4 5 6 7 8  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Face Lifter
 
 
       | Posted - 2006.01.04 03:22:00 -
          [1] 
 Post RMR, I think most hardcore pvpers realized by now that no cruiser/bs setup is complete without Nos. There is no defense against Nos and it is highly effective when used against smaller targets.
 
 I think it's time for a module that reduces effectiveness of Nos and Neut.
 
 How about something that cuts downs cap drain on your ship by 50%, a low slot module? Just make it have like 30 CPU and 2 grid.
 
 You use up a slot and still suffer cap drain, just not as much. I think it's a fair trade off.
 
 | 
      
      
        |  Victor Windam
 
 
       | Posted - 2006.01.04 03:25:00 -
          [2] 
 Hmm yeah, it's odd that some modules have no counter and some do.
 
 I'd also like a module that could reduce the effect of webbing somewhat (but not entirely of course)
 
 | 
      
      
        |  Del Girl
 
 
       | Posted - 2006.01.04 03:26:00 -
          [3] 
 Oh, lets nerf another module... how about Fk NO!
 
 | 
      
      
        |  Sorja
 
 
       | Posted - 2006.01.04 03:30:00 -
          [4] 
 The counter to NOS exists, it's NOS
  
 If you mean that NOSing cruisers/frigs with heavy NOS is hardly fair, I'd agree with you; not sure if it needs to be changed though.
 If NOS would be changed at close range against smaller targets, turrets should also be nerfed at long range against the same smaller targets, just imagine the can of worms it would open...
 
 | 
      
      
        |  Arisani
 
 
       | Posted - 2006.01.04 03:31:00 -
          [5] 
 
  Originally by: Illegal Alien There is a counter.
 
 
 They are called Capacitor Boosters.
 
 
 Listen to this guy. He is right.
 
 | 
      
      
        |  Illegal Alien
 
 
       | Posted - 2006.01.04 03:31:00 -
          [6] 
 There is a counter.
 
 
 They are called Capacitor Boosters.
 ---
 
 | 
      
      
        |  absolute
 
 
       | Posted - 2006.01.04 03:44:00 -
          [7] 
 ecm and sensor damps are another counter.
 
 
 
 | 
      
      
        |  Nyphur
 
 
       | Posted - 2006.01.04 04:03:00 -
          [8] 
 The anti-nos is the nos. He steals and you steal it back.
 
 | 
      
      
        |  Lansfear
 
 
       | Posted - 2006.01.04 04:22:00 -
          [9] 
 I've died too many times to nos.
 
 Nos replaces skill.
 
 Nerf it to hell.
 
 | 
      
      
        |  Antic
 
 
       | Posted - 2006.01.04 04:27:00 -
          [10] 
 only problem i have with NOS is that its a weapon system that has no penalities at all for shooting at targets below its intended size. Large NOS destroying frigates may not be a good idea. But right now its the only real defence some BS pilots have against frigates due to the state of intys.
 
 | 
      
      
        |  Hectaire Glade
 
 
       | Posted - 2006.01.04 04:32:00 -
          [11] 
 Cap boosters, target disrupters, cap rechargers, your own NOS, plenty of counters, oh, and the _really_ obvious one, stay out of range.
 
 Learnt to adapt, learn to pick your target, plan your strategy as if the guy as a Nos and it becomes much less of an issue.
 
 | 
      
      
        |  Gonada
 
 
       | Posted - 2006.01.04 04:40:00 -
          [12] 
 let me guess, some simple minded fool cant use his brain to figure out the counter to NOS so he wants it nerfed?
 
 
 hmm, have to figure out a way to make theses kinda people stop posting :/
 
 
 
 
 -I don't necessarily agree with everything I say.-
 
 
 | 
      
      
        |  Harrat
 
 
       | Posted - 2006.01.04 04:42:00 -
          [13] 
 Edited by: Harrat on 04/01/2006 04:44:12
 What about jamming? Before you say that jamming gimps your setup, please take a look at the new Jamming Drones.
 
 If they cant target you, they cant NOS you.
 
 | 
      
      
        |  Face Lifter
 
 
       | Posted - 2006.01.04 04:42:00 -
          [14] 
 Edited by: Face Lifter on 04/01/2006 04:42:50
 This mod won't put an end to Heavy Nos. It's just a moderately useful counter. Your double heavy Nos battleship will still pwn any frigate, cruiser, and HAC that has this 50% less cap drain mod. It'll just be like you are using 1 heavy nos on him instead of 2.
 
 Look at anti-jammer mods. Their stats look pretty powerful - 60% more to your sensor strength. Do we see everyone using those and making jammer setups useless? No, hardly anyone uses those and jammers can pwn even those who do.
 
 This anti-nos mod is just the same, not overpowered in the slightest. 50% reduced cap drain.
 
 | 
      
      
        |  Breed Love
 
 
       | Posted - 2006.01.04 04:46:00 -
          [15] 
 
 
 | 
      
      
        |  Gannek
 
 
       | Posted - 2006.01.04 05:11:00 -
          [16] 
 Thanks Breed Love :)
 
 | 
      
      
        |  LUKKAT
 
 
       | Posted - 2006.01.04 05:12:00 -
          [17] 
 UMMM Their is a penalty to using nos
 1. it takes the place of a damage dealing weapon
 2. they take as much cpu grid as a large weapon (well onmy dom anyway)
 
 to not get nods by me stay out past 21k, jam me, damp me, use injectors whil blasting the ****e out of me while my 5 ****y drones attack you.
 
 or fly a raven and wtfbbq me with you no cap required weapons.
 
 wtf do we have to have a counter to everything in this game. a fleet of 4 large nos carry doms is useless it takes a mixed bag of well skill ie specialised pilots to do well.
 
 not just the latest pwn all ship thats in favour
 
 | 
      
      
        |  Megadon
 
 
       | Posted - 2006.01.04 07:31:00 -
          [18] 
 
  Originally by: Face Lifter 
 
 You use up a slot and still suffer cap drain, just not as much. I think it's a fair trade off.
 
 
 Of course you do because your a small ship kinda guy that likes to orbit bigger ships with impunity.
 
 Not gonna happen. You want a counter, stay out of nos range. Simple.
 
 ...And there already is an anti-NOS mod in the game.
 
 
 It's called a nos.
 
 
 
 | 
      
      
        |  Jim Raynor
 
 
       | Posted - 2006.01.04 07:33:00 -
          [19] 
 I don't like the fact that nos are a MUST HAVE now on just about every ship but a cap injector or having a nos yourself is the only counter..
 
 I would much rather see secondary WEAPONS be actual weapons like launchers or small turrets or something instead of nos, but that's just how the game is at the moment.
 ------
 
 | 
      
      
        |  Scalor Valentis
 
 
       | Posted - 2006.01.04 07:55:00 -
          [20] 
 i dont mind nos, even if it is Fools shortcut to PVP.
 I dont mind nos even if it is MUST HAVE module on many ships, due to RMR new trend: CAP == LIFE and 100 cap > 100 DPS
 
 What i DO mind is that when i took out my deimos for joyride to pirate in empire, EVERY frikking time my attempt to rob someone at belt endet up being neut/nossed by heavy nos/neut.
  
 So now im flying my BS again...
  
 Also what i do mind even more is peoples that scream like they are abaut to loose theyr nuts when you say "nerf nos". As its "only viable" antifrig defende BATTLESHIPS have to solo-doo everything.
  
 Well i tell you, it is good frig defence, along it, screwing every shipclass up to BC's, that got theyr cap increassed and can stand nos or 2...
 
 Being said:
 Heavy nos > all smaller, HAC, AF, inty
 
 | 
      
      
        |  DetaurusisGod
 
 
       | Posted - 2006.01.04 08:01:00 -
          [21] 
 When nos is nerfed my 3 accounts are cancelled
 
 I dont want it 'improved' either
 
 I believe ccp has learned their lesson from intys orbiting at 500m with missiles unable to hit them turrets of all sizes unable to touch them, and half a ships setup, any ship, requiring complete devotion to their eradication.
 
 
 
 | 
      
      
        |  TheJay
 
 
       | Posted - 2006.01.04 08:06:00 -
          [22] 
 
  Originally by: DetaurusisGod When nos is nerfed my 3 accounts are cancelled
 
 I dont want it 'improved' either
 
 I believe ccp has learned their lesson from intys orbiting at 500m with missiles unable to hit them turrets of all sizes unable to touch them, and half a ships setup, any ship, requiring complete devotion to their eradication.
 
 
 
 Lets nerf it and see him go!
  
 | 
      
      
        |  Detshni
 
 
       | Posted - 2006.01.04 08:07:00 -
          [23] 
 No we don't. The other ship could equip NOS as well, and then it would just be two ships exchanging energy.
 
 And this already makes an anti NOS obsolete.
 
 | 
      
      
        |  Gariuys
 
 
       | Posted - 2006.01.04 08:14:00 -
          [24] 
 
  Originally by: DetaurusisGod When nos is nerfed my 3 accounts are cancelled
 
 
 
 The only usefull bit of your post, and THE reason to nerf nos to hell and back ( can unnerf em again after you're long gone course )
 
 Plenty of counters to NOS IMHO atm, unfortunately I picked a ship that can't effectively use any of em, and is extremely weak against NOS, but that's life.
 ~{When evil and strange get together anything is possible}~
 A tool is only useless when you don't know how to use it. - ActiveX
 The grass is always greener on the other side. - JoCool
 | 
      
      
        |  Foomanshoe
 
 
       | Posted - 2006.01.04 08:17:00 -
          [25] 
 Couple things to try
 
 Target jamming
 Moving 25kms away
 Killing him before his nosf has any noticable impact.
 
 Also fun...
 
 Passive tanked ravens using Rage ammo, you dont need the cap and he can only get so much since your recharge will suck from Rage. You will also do lots of damage
  _______________________________________________
 Deadspace For Dead space!
 
 
 
 
  Originally by: Oveur 
 To the nerfmobile!
 
 | 
      
      
        |  Grimwalius d'Antan
 
 
       | Posted - 2006.01.04 08:51:00 -
          [26] 
 A single nos is counterable with a Cap Booster. More than one is counterable with a Cap booster only if the nosser is an untactical fool. So, a cap booster works in some cases, but cannot counter unsynched Nosferatus.
 
 EW is a given answer, but EW has many downsides, especially when used by frigates (who are the ones to suffer the most from Nos wars).
 
 Range is another saviour. You can't tackle outside large Nos range unless you have officer mods, but I'd say that is fair anyhow. Battleships NEEDS some effective way of disabling tacklers. Tacklers can still counter this by bringing in MORE tackler ships.
 
 A logistic cruiser (Amarr or Caldari) sitting at a distance boosting the tacklers is another solution.
 
 All in all, there are already numerous ways to counter Nos. There is no "I win against Nos" button though, and thank god for that. I'd hate it if it was possible to be immune to Nos, because then I'd have to side with the Pro-BS camp, and Im not too fond of those guys.
 
 
 | 
      
      
        |  Wrayeth
 
 
       | Posted - 2006.01.04 08:51:00 -
          [27] 
 
  Originally by: DetaurusisGod When nos is nerfed my 3 accounts are cancelled
 
 I dont want it 'improved' either
 
 I believe ccp has learned their lesson from intys orbiting at 500m with missiles unable to hit them turrets of all sizes unable to touch them, and half a ships setup, any ship, requiring complete devotion to their eradication.
 
 
 
 
 QFT!
 
 ...wait...
 
 Did I just agree with Detaurus on something?
  -Wrayeth
 
 Go away.
 | 
      
      
        |  ShipOholic
 
 
       | Posted - 2006.01.04 09:16:00 -
          [28] 
 The defence is called NOS.
 Use some on your ship aswell.
 
 Or jam the ship so it cannot lock you.
 
 Others seem to know howto defend against it, now u try.
 
 
 
 | 
      
      
        |  Demon Johnson
 
 
       | Posted - 2006.01.04 09:18:00 -
          [29] 
 IMHO make the amount of cap nosed dependant on the signiture radius. But a large NOS should still hurt a frig more than a small nos, perhaps 2-3 times as much as a small NOS, but not more. So a BS can still drain the cap of a MWD-frig, but not with just one circle, giving the frig pilot a chance to escape.
 
 
 
 | 
      
      
        |  Mangus Thermopyle
 
 
       | Posted - 2006.01.04 09:23:00 -
          [30] 
 I think nos should have a tracking requirement with resolution, just like normal weapon. A medium/big nos is a "I Win" button that cant be countered of protected if you are in a small ship.
 
 
 
  Originally by: Tholarim And i don't mind being dispised.
 
 | 
      
        |  |  | 
      
      
        | Pages: [1] 2 3 4 5 6 7 8  :: one page | 
      
      
        | First page | Previous page | Next page | Last page |