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Thread Statistics | Show CCP posts - 30 post(s) |

Elindreal
Planetary Interactors
99
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Posted - 2013.10.16 12:55:00 -
[1] - Quote
I did a search for resist stacking and didn't find anything so forgive me if this has been brought up. Is the bastion module resist bonus stacking with our standard resistance modules or will it go in thr damage control stack? |

Elindreal
Planetary Interactors
100
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Posted - 2013.10.16 13:26:00 -
[2] - Quote
My god so much butthurt.
1. Every ship is situational in pvp. Now there is actually a situation to use marauders onoes! 2. An exclusively PVE ship is daft. So deal with it. 3. Marauders are subpar for incursions anyway. Get a pirate battleship. 4. Call bastion a gimmick all you want. Local tanked battleships are now viable! 5. Don't whine about ISK. people pvp in officer fit t3s and capitals every day.
Catering the rebalance of an entire class of ship to incursion runners is as arrogant as saying the devs are catering to nullsec cartels.
If you wsnt my honest opinion. I'd say wormholers are making out the best with this class. |

Elindreal
Planetary Interactors
100
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Posted - 2013.10.16 13:36:00 -
[3] - Quote
Octoven wrote:
Actually the new marauders are now exclusively for PVP so Id rather not deal with it...just scrap the ship and advise no one to buy one.
You should officer fit your T1 battleship hull for PVE then. It will be even more viable. Now you can save isk on that pesky hull! |

Elindreal
Planetary Interactors
105
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Posted - 2013.10.17 09:25:00 -
[4] - Quote
I think dinsdale deserves an ishukone scorp for his devotion to paladin incursions.
Unfortunately I expect he will be biomassing in a fit of rage.
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Elindreal
Planetary Interactors
107
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Posted - 2013.10.17 18:00:00 -
[5] - Quote
Dinsdale Pirannha wrote:
On TQ right now, my crew runs 18 webs, all bonused, all faction, all off-grid boosted. There is zero chance with this new setup, that the ships will be as effective.
Plus, and am quite interested in the fact that Yitterbum refuses to respond, when command ships are forced on-grid, how will they jump with the Marauders, given that Yitterbum has said many many times that is the new method of flying these ships? Will the Marauders be given 100 km reppers? Will the Command ship be given MJD capabilities?
Or are people who fly Marauders be penalized again, and not fly with boosters?
obviously you're doing it wrong if you have 18 webs and no target painters.
learn2minxmax correctly
command ships don't need to mjd
if i was a dev i wouldn't respond to your rage either, but i'm not and i find it rather hilarious how mad you are getting. your favourite toy is being changed and you can't stand it. why haven't you threatened to rage quit yet?
instead all you're doing is yelling at others and telling them they don't know how to play and that your opinion and knowledge is superior, which, it isn't, cause this is a game.
the new marauders will open up more options than they remove. you should embrace that instead of whine that your extremely niche mindset is being set back (but not erased because, *gasp* vindicator)
open your mind buddy, you're stuck in this tiny elite incursion realm that you've created for yourself. did you know there are things to do in EVE other than incursions with an elite 10 paladin 1 onieros fleet?
did you know others still make more ISK than you do no matter how elite you are at incursions? |
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