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Thread Statistics | Show CCP posts - 30 post(s) |

PavlikX
You are in da lock
80
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Posted - 2013.08.31 09:24:00 -
[1] - Quote
Well... I am not sure that i like all ideas. Increase fitting possibilities - good MJD bonus - in general good i think.... Bastion module - i guess bad. It would be great if we can use some of it's bonuses without bastion module. But when this thing active this is not a marauder ship anymore - it is space turret Decrease mobility - bad. Decreased dronebay - bad (not main problemm anyway) 1 more med or low slot would be much much better than additional 1 high slot Sensors must be buffed to the T1 BS levels There must be 125% damage role bonus to free bonus slot to the something else. For example MWD or AB speed/cap usage/fitting bonus. Because MJD can be used in PvE with AB or MWD only to make fly to the gates and wrecks after 100 km jumps. Who will use it in solo PvP after that?
So, i would be satisfied with this bastion module in case we will have 125% damage role bonus and additional MWD/AB skill bonus. Additional med slot to the my favorite Palladin would be fine too.
Edit: Anyway, we need another T2 BS class. Two ships to each race as continuation of HAC line. |

PavlikX
You are in da lock
80
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Posted - 2013.10.02 18:05:00 -
[2] - Quote
1. Sensors must be the same as T1 hulls 2. Tractors must be buffed to the 75% of Noctis range 3. Damage role bonus must changed from 100% to the 125% 4. Acc. to p.3 another skill bonus must be here. 5. Armor repairer/Shield booster and web bonuses must remains 6. MJD role bonus must be changed to the possibility to choose jump distance. 25, 50, 75 or 100 rms. With 1/4, 1/2, 3/4 and 1 cooling time. 7. More resits - good idea
In this case i will be happy with bastion module. Long skills, big money must bring real profit. |

PavlikX
You are in da lock
93
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Posted - 2013.10.06 20:19:00 -
[3] - Quote
CCP must stop their marauder rebalance in Rubicon, probably it will be better to bring them in 1.1 version, after long constructive consultations with comunity. |

PavlikX
You are in da lock
99
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Posted - 2013.10.11 18:45:00 -
[4] - Quote
Give to all BSs ability to plan jump trajectory in tactical overlay mode. 2, 3 and even more series of jumps. 100 kms range of each. Anyone who like current jumps will not be disappointed. Others will have posibility to avoid annoying "triangles" with MJD In this case new role bonus to the marauders will be very useful |

PavlikX
You are in da lock
109
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Posted - 2013.11.14 12:22:00 -
[5] - Quote
One thing annoyes me with new marauder idea entirely - you must calculate jump angles of MJD. Obviously there must be an option to do so automatically. With new skill (something like "MJD planning"). Anyone who like this jumps in modern version will not suffer too |

PavlikX
You are in da lock
111
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Posted - 2013.11.25 18:47:00 -
[6] - Quote
I like new tachyon Pal. Those ships deserves a lot of skill training time and high price. Good job CCP |
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