
Phinger
Trantor Mentalics
7
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Posted - 2013.08.31 12:26:00 -
[1] - Quote
Problem with a maruaders
1. Expensive just to get them at a reasonable missson equilavence with pirate bs, nor want to risk them in low or null 2. have little role in pvp with poor sensor strength, and thin tanks so can easily be alphaed off the field
So what has CCP done...."without" factoring bastion module at this point.
Negative a. they have nerfed there overall dps by reducing drone bays, they already suffered against pirate bs b. they havent changed any bonus for mission runners like tractor beam range or speed.....so best still to use a noctis trawling behind...some players are screaming for this to be even removed. c. they reduced the ehp, reduced their cap, even reduced their agility
pluses a.they gave was a new high utility b.improved the fittings a big plus for vargur and artillery c. and a MJD utility....which is debatable.....you jump 100 miles shoot stuff then you cant tractor the stuff you shot at range.
maybe i missed something here but they havent improved the ships in any meaningful way in their current role.
THE MJD isnt being used much so CCP thought hey give it a bonus and make this device useable and attractive....yeah bit plain. I have some BS I have tried MJD and I jump once....shoot stuff and being able to jump in 54 seconds...means nuthing to my BS. It suits some missions but again I point to ....well whats thepoint of my 48km tractor beam?
But ccp introduced these nerfs to counter what they wanted to broaden their appeal and make them grow into new role by this bastion module.
The Bastion module.
Its sounds cool, and it changes shape and it gives these massive tanking bonuses.....but YOUR static and you dont receive remote reps. So far I see no real reason to use it mission running in level 4s....already can tank ok in maruaders, will u se it in null or low sec? well maybe for level 5 missions or maybe DED complexes. Wormholes maybe.
So its looking very NICHE and not the broadening of its uses. It doesnt improve its pvp roles as players throwing around numbers at the moment its cost still really not much less than a dread. As for incursions.....not sure in bastion mode it would be able to tank beyond a vanguard site.....so it might be interesting having a all dps fleet now using local reps in bastion mode. but you wont probably be able to haul into a HQ or assault. and factor in the drone dps nerf as well.....again the ships feel less than a pirate bs.
....but please dont use a new skill and keep with it being a intro to dreads etc by using the current skill tree.
So lets all get past the oohhh and ahhh novelty issue here, I appreciate the thought CCP has given, but you have missed the mark.
Improve its current role dont nerf it to be less than a pirate BS in pve content.
Bastion- you have to either let it move,receive remote rep, but reduce the tanking ability and make it blap more
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