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Thread Statistics | Show CCP posts - 30 post(s) |

Wrayeth
Inexorable Retribution
100
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Posted - 2013.08.31 17:28:00 -
[1] - Quote
In general I like the changes, though I'm not sure such a drastic speed reduction was necessary.
I do have one suggestion (which may have already been mentioned; thread is too long for me to read it all right now): change the Paladin optimal bonus to a tracking bonus. The reason being is that these ships are likely to be used in small gang actions more than massive fleets, and the optimal range bonus' utility isn't very useful when the targets are up close (as they are likely to be if your marauder has to go in and tackle because your gang isn't sufficiently large to have a group of dedicated tacklers). Moreover, pulse lasers already have excellent range. While this would be increased by the bonus, please keep in mind that these are battleship-class weapons and have a lot of trouble hitting smaller, faster targets. In small gang combat, the ability to track becomes much more important than a range bonus that has no utility against targets up close. Sure, you could MJD out to range, but then you can't provide tackling or energy neutralization assistance to the rest of your gang.
As a final note regarding that, all of the other marauders get a bonus to tracking or its equivalent, so the Paladin would seem to be the odd man out in that regard. While diversity is good, when it conflicts with the intended role of the ship (as I understand it), then it may need to be passed up for a more conventional bonus. |

Wrayeth
Inexorable Retribution
101
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Posted - 2013.08.31 17:43:00 -
[2] - Quote
Ranger 1 wrote:Hey Wrayeth, as a side note, can you imagine the havok Burn Eden would have inflicted on Null Sec entry systems with this proposal? A couple of bubbles and tackler/webbers at the gate, a couple of Marauders at 100km... the tears would be hilarious. 
LOL, yeah. Pookie and Co. would've loved it! (And those of us who weren't part of Burn Eden would've hated it. )
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Wrayeth
Inexorable Retribution
106
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Posted - 2013.09.09 15:27:00 -
[3] - Quote
I'm not particularly thrilled with the removal of the rep bonuses from the marauder hulls. The ability to tank heavily in all situations was one of the central marauder capabilities. I'm not fond of the idea that they will have to stop moving now to tank well at all.
Personally, I believe the original marauder proposal was much better than the current one on most points. The main thing I would've done is provided a tracking bonus while in bastion as opposed to a range bonus. I also would've removed the range bonus that was added to the paladin hull and replaced it with a tracking bonus to be on par with the other marauders. |

Wrayeth
Inexorable Retribution
119
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Posted - 2013.10.20 00:29:00 -
[4] - Quote
I'm actually rather bummed about the loss of the web strength bonus on the Paladin and the increase in its range. Range was never the issue for the Paladin; the same could not be said for the ability to actually hit your target with BS guns.
I'm hoping the range bonus that's currently listed now gets replaced with a tracking bonus. |
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