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Swethren
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Posted - 2006.01.04 15:08:00 -
[1]
Okay, wtf is this. I have been eyeing the Eris as something to work towards (see Gallente Interdictor), but in the description it mentions a bonus of "5% to Interdictor Sphere Laucher ROF per level".
What is this Sphere Launcher. I haven't see the mod in game and seeing as the item DB hasn't been updated, we don't have much info there either. Anyone flying one in game that can let me know what it is?
Swethren
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SpaceCleaver
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Posted - 2006.01.04 15:09:00 -
[2]
It's the thinggy that launches the mobile warp bubble. It's not ingame yet but i think its' comming soon
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Sarmaul
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Posted - 2006.01.04 15:09:00 -
[3]
it launches warp bubble probes that stop all ships inside it from warping away. however, the probe is launched next to you so you get scrambled too.
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Swethren
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Posted - 2006.01.04 15:10:00 -
[4]
So a warp scambler is better surely ?
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Ante
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Posted - 2006.01.04 15:12:00 -
[5]
Originally by: Swethren
So a warp scambler is better surely ?
Look on the market for Interdiction Sphere Launcher.
As for which is better? Can a warp scrambler scramble EVERYTHING within a 20km radius, without even needing a lock?
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Quaren
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Posted - 2006.01.04 15:13:00 -
[6]
Originally by: Swethren
So a warp scambler is better surely ?
Not really since you can't get out of a bubble no matter how many stabs you have on. and if the enemy has more then 1 ship close to eachother both will be scrambled by the bubble. then again you can just fly out of a bubble.
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Simon Illian
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Posted - 2006.01.04 15:13:00 -
[7]
20Km scram without the need to lock ... can be really usefull :p
[BoBO Corp WebSite]
BoBo Diplomat |

Koori
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Posted - 2006.01.04 15:14:00 -
[8]
I doubt it will be like 20km. - ------------------------------------------- Helios enterprises is recruiting. 0% tax, 100% fun. |

Swethren
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Posted - 2006.01.04 15:16:00 -
[9]
Edited by: Swethren on 04/01/2006 15:16:26 Okay, so we have established it's a warp bubble of sorts, but why in the world would it launch next to you? And whats the point in having a bonus to ROF?
Maybe I'm just missing the obvious, is there a link where this has been discussed before, with perhaps some explanation from someone that has used them on test or a dev?
Cheers
Swethren
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Sarmaul
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Posted - 2006.01.04 15:20:00 -
[10]
Originally by: Swethren Edited by: Swethren on 04/01/2006 15:16:26 Okay, so we have established it's a warp bubble of sorts, but why in the world would it launch next to you? And whats the point in having a bonus to ROF?
Maybe I'm just missing the obvious, is there a link where this has been discussed before, with perhaps some explanation from someone that has used them on test or a dev?
Cheers
Swethren
please stop expecting everyone to do your dirty work. look up the stats of the items and you will see it has a very slow rate of fire. and it launches it next to you because that's how all probes work. It also means you can't fire a bubble at a ship 60k away from you and be completely safe. risk vs reward
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Captain Merkin
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Posted - 2006.01.04 15:51:00 -
[11]
I cannot find the interdictors (or any new ships) on the item database.. anyone got a link to them?
want to havea look at the stats etc..
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Fi T'Zeh
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Posted - 2006.01.04 15:53:00 -
[12]
In game market for the win. ....
Alts : The forum equivalent of a WCS ?
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Estya Nethary
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Posted - 2006.01.04 15:54:00 -
[13]
Might want to take the "Show available items" button away...
Originally by: TomB It is a good day to be Jove
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Fenix Rebirth
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Posted - 2006.01.04 16:03:00 -
[14]
might be an idea to fit an improved cloaking device to this kinda ship warp in to a fleet launch sphere and cloak before you get the **** shot outta ya given that your not to close to any enemy ships may increase your survivability. Should be intriguing to use one.
I dont suffer from Insanity *I ENJOY EVERY FECKIN MINUTE OF IT* |

Swethren
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Posted - 2006.01.04 16:04:00 -
[15]
Originally by: Fenix Rebirth might be an idea to fit an improved cloaking device to this kinda ship warp in to a fleet launch sphere and cloak before you get the **** shot outta ya given that your not to close to any enemy ships may increase your survivability. Should be intriguing to use one.
Good plan, it's also almost as fast as some interceptors, so you can place a bubble and gtfo out quickly too.
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Alex Harumichi
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Posted - 2006.01.04 16:13:00 -
[16]
Originally by: Swethren
Originally by: Fenix Rebirth might be an idea to fit an improved cloaking device to this kinda ship warp in to a fleet launch sphere and cloak before you get the **** shot outta ya given that your not to close to any enemy ships may increase your survivability. Should be intriguing to use one.
Good plan, it's also almost as fast as some interceptors, so you can place a bubble and gtfo out quickly too.
Using MWD, it also has the sig radius of a small planet and hull plating made out of Kleenex. Definitely a ship for thrillseeker pilots.
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Elve Sorrow
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Posted - 2006.01.04 16:17:00 -
[17]
Not to mention you cannot cloak within a Warp Bubble.
Whoever launches one of these in range of a hostile fleet must be a fairly suicidal pilot.
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Fenix Rebirth
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Posted - 2006.01.04 16:31:00 -
[18]
Originally by: Elve Sorrow Not to mention you cannot cloak within a Warp Bubble.
Ahhhh bummer looked like a plan but hell still should be fun droppin in on a fleet launching then trying to get out of there, Jammers ECCM Bursts hopefully the calvary will arrive and you can escape in the ensuing confusion 
I dont suffer from Insanity *I ENJOY EVERY FECKIN MINUTE OF IT*
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j0sephine
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Posted - 2006.01.04 16:50:00 -
[19]
"Not to mention you cannot cloak within a Warp Bubble."
Aye; i suppose getting within range to deploy the bubble while cloaked is an option, but once the bubble is dropped it likely literally blows your cover o.O;
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Ithildin
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Posted - 2006.01.04 16:53:00 -
[20]
Rough data.
Interdictor Sphere Launchers have a rate of fire of 240 seconds, or 4 minutes. Warp Disrupt Probes have a flight time of 240 seconds, or 4 minutes. Warp Disrupt Probes have a base price of nearly 23,500.00 ISK. Warp Disrupt Probes have a scramble range of 20km Warp Disrupt Probes have a scramble strength of ad infinitum. Warp Disrupt Probes can't move Warp Disrupt Probes can't be used in Empire
Empire is defined as any system with a sensible name and a security status above 0.0. Note that Egbinger is, in fact, above 0.0, although it is displayed as 0.0. Alternatively, Empire is defined as where you get security status hits for firing on a non-aggressive n00b-alt-spy.
These things do magic if you need to catch someone. The Interdictors have a rather small signature radius and high speed, which means they have a good chance of surviving once the probe has been launched. The dangerous thing is that these spheres will scramble any and all pods inside them, and that includes the host. That is, unless the probes follow the same guidelines as missiles (dissapear if the host warps or dies). I haven't tested these, and am unlikely to do so in the near future. If you've managed to get yourself podded by your own probe, speak up and warn everyone else!
The language filter needs an update. Check Sharks With Frickin' Laser Beams' forum for a good profanity filter |

Grut
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Posted - 2006.01.04 17:31:00 -
[21]
these things are going to completely change fleet pvp
Kinsy > deadman you there? Kinsy > are either of us in pods, becase we dont know...
Mostly harmless [ 2005.12.09 19:22:50 ] (notify) You have started trying to warp scramble the Dreadnought |

Sarmaul
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Posted - 2006.01.04 17:46:00 -
[22]
Originally by: Grut these things are going to completely change fleet pvp
yep, no more align and warp when targeted :)
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Ante
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Posted - 2006.01.05 05:31:00 -
[23]
Originally by: Grut these things are going to completely change fleet pvp
They may end up changing all PvP. Interceptors now won't be able to get past ever gate camp etc since they won't be able to warp with such a large insta-bubble.
Will be interesting to see whether dropping a sphere counts as agression. Hostile fleet following you? Insta to gate, drop a sphere, jump through. They won't be able to insta to the gate and will slow them down by a hell of a lot!
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j0sephine
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Posted - 2006.01.05 06:08:00 -
[24]
"these things are going to completely change fleet pvp"
Not if it takes an interceptor less than 10 seconds to get rid of the bubble, though...
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Rexthor Hammerfists
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Posted - 2006.01.05 06:28:00 -
[25]
i cant see these ships changing pvp in a matter as many predict.
first off u gotta have the skills to fly em, then u gotta have the isk to buy em and then u gotta stay alive in em.
both 3 points arent that easy to provide - theyll die alot.
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Sentani
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Posted - 2006.01.05 06:33:00 -
[26]
wow.... not being able to "launch" the spheres at a fleet like 50km away kinda sucks...
it wont affect fleet battle at all since you cant "trap" the emeny fleet...
and even if it could it would just becoume primary target instantly >_> ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is currently only capable of fitting 8772.12 units and it is currently jammed full with 9558.33 units. |

Hugh Ruka
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Posted - 2006.01.05 07:02:00 -
[27]
Can these probes be targeted and shot ? I never used any kind of probes so don't know.
If yes, one smartbomb cycle should be all you need. ------------------------------ Removed due to offensive content - Laqum
I realy liked my signature. Oh well ... |

Joerd Toastius
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Posted - 2006.01.05 11:44:00 -
[28]
The ability to lay them in front of fleets trying to insta past you is going to change PvP all by itself. Inties popping them at that point is irrelevant if you're trying to get some BS out and they land 50k from the gate...
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j0sephine
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Posted - 2006.01.05 15:43:00 -
[29]
"The ability to lay them in front of fleets trying to insta past you is going to change PvP all by itself. Inties popping them at that point is irrelevant if you're trying to get some BS out and they land 50k from the gate..."
... that being different from current warp bubbles how? o.O;
(if you have enough time to place your own forces in place where they can drop spheres to trap people so far from the gate you also have time to anchor the bubble(s)...
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Sarmaul
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Posted - 2006.01.05 15:51:00 -
[30]
Originally by: j0sephine "The ability to lay them in front of fleets trying to insta past you is going to change PvP all by itself. Inties popping them at that point is irrelevant if you're trying to get some BS out and they land 50k from the gate..."
... that being different from current warp bubbles how? o.O;
(if you have enough time to place your own forces in place where they can drop spheres to trap people so far from the gate you also have time to anchor the bubble(s)...
true, but when you're only just running ahead of them the 60 second anchoring time can be a killer, not to mention the 60 second unanchoring time afterwards
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