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BlindHunter
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Posted - 2006.01.05 20:33:00 -
[1]
I've been thinking about flying a covert ops, but as i asked 3 of my friends (all in the game) they all replied that i shouldn't go for CO, claiming nobody ever uses them in corps.. well my situation is: i want to join a pirate corp when i get my skills up a bit and save up for the CO-skill... are there ANY use for covert ops in piracy? i'd really like some serious answers from people who knows what they're talking about since it'll affect the line of skills i'll be training for a looong time :)
Thanks in advance!
Gibbon.
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Stribog
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Posted - 2006.01.05 20:38:00 -
[2]
Don't trust your friends. Covert Ops are vital in any PVP engagment.
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Ortu Konsinni
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Posted - 2006.01.05 20:40:00 -
[3]
Your friends seem rather clueless if I may say so. Maybe they think no one uses Covert Ops ships because they never see these ships in space... because they're usually cloaked. 
Now, seriously, Covert Ops frigates are invaluable tools for intel gathering and helping your gang mates warp to an ideal strike spot while you remain undetected. There are basic aspects to consider for your own security, the most prominent of which is that if you find yourself within 2000m of ANYTHING, you will uncloak automatically, and then you're in a world of trouble since your ship is basically made of paper. Barring that, you're undetectable and you can be of immense use to your gang mates.
Imagine a situation where you want to prey on miners in <0.5 systems. You get in your covert ops frigate and start scouting the asteroid belts while cloaked. When you think you've found a juicy target, you position yourself close to it (but not too close) so that your gang mates may warp to you and find themselves within combat range instantly. You, as the stealth pilot, won't be getting a lot of kill mails but you will be very useful.
And with the skill tree necessary to covert ops frigates, you're ready to advance to force recon cruisers which also are pretty scary tools :)
--- EVE Player Ship Gallery |

BlindHunter
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Posted - 2006.01.05 20:40:00 -
[4]
vital in what way? vital as in scouting ahead for dangers or targets? or useful in some other way? and will any pirate corp even consider hiring a fully covert ops-specialized pilot?
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BlindHunter
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Posted - 2006.01.05 20:47:00 -
[5]
than kyou very much for the fast relies i'll do a bit more research about the "hirability?" of covert ops pilots and then decide, but from what you're telling me, it seems like a good deal... now if only those damn skills didn't take so long to train but i guess that's the price for flying a cool invisible ship...
thanks alot! *hands out beers and cookies for everyone who replied*
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Chain Gang
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Posted - 2006.01.05 20:57:00 -
[6]
When they fix the Cynofields and the covert cloaking device ..... there be even more important ...
CCP fix the damn things 
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Trelennen
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Posted - 2006.01.05 20:59:00 -
[7]
Added to the use of cov ops pilots to pirates (although pirates I hate the most), is the intell on the other side of the gate for gate campers. Nearly all gate camps in 0.4 have a cov op on the other side to tell them which kind of ship is coming, and to warn them if there's a fleet coming on to rip them off.
But as said previously, if your corp mates think nobody uses cov ops, it's because they never see them, as they're usualy cloaked . Cov ops are very useful in 0.0 too, making recon, and being a mobile beacon for your fleet to warp close to the ennemy and surprise them. And well, as pointed too, cov op is the first step to recon cruisers now, and their are quite cool 
Originally by: Oveur I am not interested in "the lottery sucks" or "more tech 2 blueprints" since that is pretty much stating the obvious 
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Star Commander
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Posted - 2006.01.05 21:00:00 -
[8]
Edited by: Star Commander on 05/01/2006 21:00:44 As stated above Covert Ops, like any ship, form an integral part of a well setup PvP fleet.
Their main use is of course for gathering intel, creating tactical bookmarks, scanning and probing for safe spots etc of enemy ships. Their use is just as vital as heavy hitters like battleships and HACS, only their role differs. Battles can be won or lost by opposing fleets in their use, or non-use of covert ops ships
One other great use for a covert ops is a small-scale mini-hauler. You can carry important items, e.g. your BPO's, expensive modules etc safely cloaked away from prying eyes of ebil pie-rats
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Equinox II
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Posted - 2006.01.05 21:00:00 -
[9]
Originally by: Chain Gang When they fix the Cynofields and the covert cloaking device ..... there be even more important ...
CCP fix the damn things 
Yes, please fix the bug where force recon ships can't cloak while having a cyno field gen fitted! (Don't allow normal cov ops to do this however..)
CCP Hammer > Next patch we will make sure to boost Amarr and Nerf Caldari. |

Trelennen
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Posted - 2006.01.05 21:44:00 -
[10]
Forgot a use for the "cov op" too. Well, it's with the same skills, just the other cov op, the stealth bomber. Cov op is prolly the only class with two ships with such different uses and abilities, and that's something great. Bombers (you'll need cruise missiles skills on top of the cov op skills) are good in a pack to gank ships, and quite useful in a gang, specialy in a gang of frigs (like uncloak just a bit after your mates have been locked by the targets, they might not have any more lockability for you, and then pound them with cruise missiles - or keep cloaking, decloaking + fire, cloaking, etc. - it can hurt quite alot )
Originally by: Oveur I am not interested in "the lottery sucks" or "more tech 2 blueprints" since that is pretty much stating the obvious 
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Maya Rkell
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Posted - 2006.01.05 21:46:00 -
[11]
Of course you never see a covops :)
Think about it...
Warning: above post may contain traces of sarcasm. "Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Pointless Vengence
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Posted - 2006.01.05 22:20:00 -
[12]
Covert Ops Rocks If You:
Move or transfer goods through 0.4 and below.
Participate in Fleet Battles & Ganking.
Hunt down people.
Plus training for the ship is a stepping stone towards other more powerful cloaking ships. It also allows you to have access to research agents in Alliance space. Training for covert ops is far from being . . .
-Pointless
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Calleb
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Posted - 2006.01.05 22:45:00 -
[13]
As someone who sells Anathema - it gladdens my heart to see all you sneaky folks out there 
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Sarmaul
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Posted - 2006.01.05 22:48:00 -
[14]
Originally by: Calleb As someone who sells Anathema - it gladdens my heart to see all you sneaky folks out there 
unfortunatly unless the pilot sucks, you will only ever sell one to that person :)
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Skidd Chung
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Posted - 2006.01.06 07:55:00 -
[15]
Originally by: Sarmaul
Originally by: Calleb As someone who sells Anathema - it gladdens my heart to see all you sneaky folks out there 
unfortunatly unless the pilot sucks, you will only ever sell one to that person :)
Quoted for the truth!! ---------------------------------------------
War does not determine who is right, only who is left. - Russell Bertrand -
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Mnengli Noiliffe
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Posted - 2006.01.06 09:06:00 -
[16]
Surely the pirates do use stealth. I keeep seing that manticore picking up stuff at gates after the sniper BSes sitting at 200km from gates...
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Halada
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Posted - 2006.01.06 09:23:00 -
[17]
If you're cloaked on autopilot while transferring stuff, what are the chances that you will NOT meet something on your way (be it NPC, player, whatever...) on your way that will be at 2000m ?
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Arte
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Posted - 2006.01.06 09:46:00 -
[18]
Originally by: Halada If you're cloaked on autopilot while transferring stuff, what are the chances that you will NOT meet something on your way (be it NPC, player, whatever...) on your way that will be at 2000m ?
Not sure what you're getting at. If you're on Autopilot, your ship will decloak at the first jump and then it won't cloak again meaning that autopilot isn't useful for travelling in cov-ops. You need to manually cloak after each gate jump before warping to the next gate and so autopilot-use is negated. They're geat for using with instas though as the first time someone will know you're around is when the gate activates or that fraction of a second it takes to cloak when you've arrived in a system. It might take a bit of practise to get the cloaking sequence down to a T, but it's not hard. Warping gate to gate may put you in the middle of a well organised gate camp (bubbles and the like) and that's the risk when flying through hostile territory, but warping from safespots or other planets/moons is a good workaround.
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James Lyrus
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Posted - 2006.01.06 10:12:00 -
[19]
Aye, what they said. Covert ops is _nearly_ useless as a solo ship. It's not very good at agent running. It's really rather poor for NPC farming. And is generally considered not worth the effort for mining.
Don't let these things fool you. It's invaluable for scouting. To see who's waiting 'over there'. It's superb at providing 'warp in points' for PvP squads. It's ability to fire scan probes is also extremely useful.
_any_ PvP based organisation finds value in Covert Ops pilots. Be it Pirates, 0.0 alliances, merc corps, whatever. It's a very specialised role. It probably pays to have some 'other' supporting skills, such as maybe interceptors (similar skills needed, + evasive maneuvering which is never a bad thing). -- Lyrus Associates is recruiting
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Syrec
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Posted - 2006.01.06 10:16:00 -
[20]
Autopilot won't work because jumping decloaks you. After jumping you need to wait 30 secs or w/e for your cloaking module to be usable again, or you can just try jumping out from gate cloak.
Jumping gate to gate is a risk because of gate camps, and because of the people who spam cans at every warp in spot. (cans make you decloak if you're near them). You can warp gate to planet to gate to try and avoid this. You will most likely avoid the camp unless it's huge, but I have ran into some systems where there are cans at all warp ins, major can spamming. Even if they only cover the 15 and 30k's that leaves you traveling a looong long time in stealth to reach the gate.
Oh well, instas are easy to make with cov ops, so make your instas. You can also sell your instas also for fair amounts of ISK.
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Gariuys
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Posted - 2006.01.06 10:23:00 -
[21]
As a primary ship to fly, it will bore you to tears. It's a perfect secondary shiptype to fly in combination with another t2 frig class for instance. Or as a stepping stone for recon ships. But don't make it your prime focus.
Their usability and importance has been made clear so won't touch on that, but troutslap those friends of yours good. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

TheKiller8
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Posted - 2006.01.06 10:44:00 -
[22]
The usefulness of the Covert Ops frigate depends heavily on whomever pilots it because in essence it's nothing more than a 'permanent' cloaked frigate with a probe bonus. If the pilot isn't handy with the scanner or probes he'll be mostly limited to sitting at stations and gates watching hostiles whilst the Covert Ops can be an incredibly successful offensive tool. With your ability to move about unseen you can position yourself on snipers and provide a warp-in point for your gang mates. Even more importantly you're the only class that can bust a safe spot fast and with little chance of being detected. I've been flying the Buzzard a lot lately and all I can say is that Cartiff now loves me even more than before ;)
.: Click 2 See My Flash Animations :. |

Mallikanth
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Posted - 2006.01.06 11:22:00 -
[23]
"Anyone use Covert Ops?" Yes I use mine for other peoples target practice 
yes - I lost one yesterday from me being an idiot    
In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move. - Douglas Adams
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Sun Ra
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Posted - 2006.01.06 12:19:00 -
[24]
Everyday 
Arcane Frankologies - 'plz stop guys it's xmas' |

LUKEC
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Posted - 2006.01.06 12:26:00 -
[25]
no no... useless, if you have bought any... give it to me and i'll give you back kestrel, ok?
HatePeace LoveWar[ATUK] > they ebayed the bs for grain
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Savion Marquis
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Posted - 2006.01.06 12:27:00 -
[26]
Assuming stealth bombers are covert ops aswell, they're great fun. Especially when in a group of bombers.
Sav
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Glassback
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Posted - 2006.01.06 12:31:00 -
[27]
Originally by: BlindHunter I've been thinking about flying a covert ops, but as i asked 3 of my friends (all in the game) they all replied that i shouldn't go for CO, claiming nobody ever uses them in corps.. well my situation is: i want to join a pirate corp when i get my skills up a bit and save up for the CO-skill... are there ANY use for covert ops in piracy? i'd really like some serious answers from people who knows what they're talking about since it'll affect the line of skills i'll be training for a looong time :)
Thanks in advance!
Gibbon.
CO pilots are essential in all PVP groups and are always sought after. You provide intel on enemy fleets, warp in points for your fleet, scouting for PVP and hauling.
G.
I've got an idea--an idea so smart that my head would explode if I even began to know what I'm talking about
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TheKiller8
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Posted - 2006.01.08 10:18:00 -
[28]
Originally by: Savion Marquis Assuming stealth bombers are covert ops aswell, they're great fun. Especially when in a group of bombers.
Sav
I like to think of Stealth Bombers as pre-castor cruise missile kestrels with a cloaking bonus rather than an actual Covert Ops ship. But yeah they kick ass since they can insta pop most unplated frigates (t2 included). No other frigate class (or cruisers for that matter) has as much raw burst damage as a Stealth Bomber.
.: Click 2 See My Flash Animations :. |

Hephaesteus
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Posted - 2006.01.08 10:58:00 -
[29]
As long as you are careful in a CO ship you can go anywhere gather intel or just explore. Ever wondered whats in 0.0 grab a CO and have a look. Ran into a cate camp couple of days ago and they never got close. Of course they did all the normal stuff with the insta jump inties and masses of drones was interesting to watch. 
-----------------------------------------------
Knowing all, when all is unknown
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