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Silvitni
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Posted - 2006.01.08 17:02:00 -
[1]
As most of us have noticed lately, the online user record has been broken several times. For CCP i guess this is a great acknowlegde of the sucess of the game.
Sadly, the cost of success has a price.
The lag is getting worse by each day that goes by, even in lower secured space, where local is not as crowded in empire.
I know CCP has "all hands on deck" sorting this matter. But until the problem is fixed, the lag will be as it is.
But, my request to CCP, is to REMOVE ACCESS for all trial accounts, while the lag issue has not been fixed. Undoubtly this will decrease the lag pressure.
Paying customers, must be the priority.
Silvitni
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Kahn Moquil
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Posted - 2006.01.08 17:05:00 -
[2]
Removing trial accounts, at least temporarily, would probably also help in keeping down the current isk stealing.
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Nathrezim
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Posted - 2006.01.08 17:07:00 -
[3]
Alt post ftw...^^ ffs stupid forum thingy
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Nath's HaulingAlt
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Posted - 2006.01.08 17:07:00 -
[4]
Totally removing trial accounts isnt really good,cause there really are new players in EvE who are playing via trial accounts.
At least limit the number trial accounts that can be online to 500 or something... This lag is awful and ghey..We cant play under this circumstances..I see ppl in alliance/corp chat saying stuff like : Ok,im gonna play CS or XZ game..this is ghey... abd stuff like that..Not really good eh?
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HippoKing
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Posted - 2006.01.08 17:08:00 -
[5]
i have to say, i wouldn't drop the current trial accounts, but i would stop giving out any more until the new server hardware is in place (early february, right?)
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Macro Slasher
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Posted - 2006.01.08 17:17:00 -
[6]
Yeah those couple hundred trial players online, mostly floating outside trying to figure out what to do and doing the tutorial.. Omg they are the cause to all the bad in Eve! Ban! Murder! Destruction!
ERm.. Or then again perhaps not 
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Gungankllr
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Posted - 2006.01.08 17:26:00 -
[7]
I disagree. The more people that play 14 day trials, a small percentage of those will love Eve like we do and begin playing on a regular basis.
The more people that play, the more money there is for Staff, upgrades and facilities at CCP.
I see where you are coming from, but I would rather experience a little lag than have subscriber numbers drop.
Also, if you don't like lag, go out to 0.0, there is never any lag out here except when two alliances try to shoehorn 450 people into one system for a fleet battle.
Rather stay in empire? Enjoy the lag then ;)
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Rubra
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Posted - 2006.01.08 17:35:00 -
[8]
Agreed with Gungan.
I've given out over seven passes for trial accounts in the last two weeks. How many of them paid after the first week? Three.
The lag is distressing at times, but I'm willing to endure it as I know that I've introduced friends to the best damn MMO out there. And the fact that its all they are playing recently. I'd love to see EVE continue to expand in its player base.
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Saicon
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Posted - 2006.01.08 17:37:00 -
[9]
No lag in 0.0? Are you joking?  -------------------------------------------------------------------------
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Kerushi
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Posted - 2006.01.08 17:38:00 -
[10]
Originally by: Saicon No lag in 0.0? Are you joking? 
i think he is... ________________
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Silvitni
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Posted - 2006.01.08 17:41:00 -
[11]
Originally by: Gungankllr I disagree. The more people that play 14 day trials, a small percentage of those will love Eve like we do and begin playing on a regular basis.
The more people that play, the more money there is for Staff, upgrades and facilities at CCP.
I see where you are coming from, but I would rather experience a little lag than have subscriber numbers drop.
Also, if you don't like lag, go out to 0.0, there is never any lag out here except when two alliances try to shoehorn 450 people into one system for a fleet battle.
Rather stay in empire? Enjoy the lag then ;)
There is heavy lag, when running gangs of like 10 persons in 0.0 space in syndicate....
One thing is try to carry alot in your hands, but if your hands are full and you try to carry more, eventually you will loose everything (metaphorical speaking)
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TribalBleb
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Posted - 2006.01.08 17:43:00 -
[12]
Yea and limit the ammount of connetions on one IP to 1, lots of players out there having multiple accounts logged in at the same time.
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Partisan Ograe
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Posted - 2006.01.08 17:49:00 -
[13]
Originally by: TribalBleb Yea and limit the ammount of connetions on one IP to 1, lots of players out there having multiple accounts logged in at the same time.
Uhh all that would do is make people have tog et more computers. Running multiple accounts simultaneosly shouldn't be a crime.
** So, I like mining, whats the big deal? ** |

Ion Shape
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Posted - 2006.01.08 17:52:00 -
[14]
Originally by: Silvitni As most of us have noticed lately, the online user record has been broken several times. For CCP i guess this is a great acknowlegde of the sucess of the game.
Sadly, the cost of success has a price.
The lag is getting worse by each day that goes by, even in lower secured space, where local is not as crowded in empire.
I know CCP has "all hands on deck" sorting this matter. But until the problem is fixed, the lag will be as it is.
But, my request to CCP, is to REMOVE ACCESS for all trial accounts, while the lag issue has not been fixed. Undoubtly this will decrease the lag pressure.
Paying customers, must be the priority.
Silvitni
**Signed** I have been pretty lag free until 2 days back. Today it's just horrible to say at least The peak moment of my day is as follows:
Ratting in my Ferox in .0 sec space (after DT - had also troubles before DT in low secured space) and it starts being a little laggy after I have killed 1 admiral BS and 3 frigs. I had just loot leader can then one pirate shows up, I wont risk my leader loot so I just warps back to base and dock. The pirate was in a little assault frig (as I recall) so after dumping my loot the lag gets really sever - can't open windows and stuff. I wait a little and it's getting a little better so I undock and got BLACK screen after a while waiting IĈm getting a bit nervures because this dude still was outside. I quitting eve session and logs in ones again witch took looooong time. But at last IĈm in . . . and to my big surprise IĈm still just outside station and seeing this little (happy I guess) pirate had me locked and happily shooting at me, my shields was over half down - I hit dock station fast . . .Oh dear - more lag After a loooong waiting IĈm finally docking . . . Tanks god it not was a BS firing at me 
So as u can see also .0 space is infested width sever lag now!!
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Makree
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Posted - 2006.01.08 17:53:00 -
[15]
Originally by: TribalBleb Yea and limit the ammount of connetions on one IP to 1, lots of players out there having multiple accounts logged in at the same time.
How would you deal with those that connect from a private network using NAT?
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TribalBleb
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Posted - 2006.01.08 19:06:00 -
[16]
Originally by: Makree
Originally by: TribalBleb Yea and limit the ammount of connetions on one IP to 1, lots of players out there having multiple accounts logged in at the same time.
How would you deal with those that connect from a private network using NAT?
You mean remote desktop? i don't think you can prevent that but most ppl using multipe accounts simultainiously don't use that.
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Dezzereth
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Posted - 2006.01.08 19:22:00 -
[17]
Originally by: TribalBleb Yea and limit the ammount of connetions on one IP to 1, lots of players out there having multiple accounts logged in at the same time.
While I agree with the OP, *this* idea is cr.... I mean not good.
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MysticNZ
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Posted - 2006.01.08 19:26:00 -
[18]
I'm sure there might be a problem. Before DT last night I was having problems in 00 with modules taking around 5 seconds to activate with huge lag spikes. This is when there were 14,000 people online, so something isn't right. -
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MysticNZ
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Posted - 2006.01.08 19:27:00 -
[19]
Originally by: TribalBleb
Originally by: Makree
Originally by: TribalBleb Yea and limit the ammount of connetions on one IP to 1, lots of players out there having multiple accounts logged in at the same time.
How would you deal with those that connect from a private network using NAT?
You mean remote desktop? i don't think you can prevent that but most ppl using multipe accounts simultainiously don't use that.
No, people playing eve from a university or something, all go though a nat router, all using one IP address. -
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Skidd Chung
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Posted - 2006.01.08 19:32:00 -
[20]
'Too many people on the ferry will bring you the most income, but will ultimately sink it.'
Sad but true. At the very least, stop giving out new trial keys. New trial users are already complaining how laggy it is in NPC corp channels. I think those who decide not to subscribe would leave with a bad taste and would probably declare EVE is very laggy to anyone who ask about it. ---------------------------------------------
War does not determine who is right, only who is left. - Russell Bertrand -
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Sharona Rox
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Posted - 2006.01.08 19:34:00 -
[21]
Trial accounts can only be used when given by an existing user ?
Is that a workable compromise ?
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Fester Addams
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Posted - 2006.01.08 19:36:00 -
[22]
Actually not accepting any new trial accounts or severely limiting the number given out would be a good idea for a while.
Naturally we are not talking about simply cutting the trial accounts already out, that would be silly as each such account is a potential customer but with the current lag issue it may be wise not to give out any new ones.
A sabatical from trial accounts would also be good from the comunities point of view as it would give us all a chance to see what the game would be like without any active, trial accounts are blamed for alot, some of wich is probably true but as long as we dont get to see what effect removing them would have its impossible to know what is true and what is not.
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Ayla Vanir
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Posted - 2006.01.08 20:23:00 -
[23]
Originally by: Partisan Ograe
Originally by: TribalBleb Yea and limit the ammount of connetions on one IP to 1, lots of players out there having multiple accounts logged in at the same time.
Uhh all that would do is make people have tog et more computers. Running multiple accounts simultaneosly shouldn't be a crime.
No, it shouldn't be a crime, but it should be banned.
Let's see... Number of users * number of alt characters. If you want to reduce the online population, and give everyone a fair shot at playing with one character, then I think it would be OUTSTANDING if CCP bucked the trend and removed alts from the game entirely. If you want to pay to play two characters using two separate accounts, that's fine - but they must be logged in from separate network IPs. Home and Office networks are not usually configured to provide for that.
Escrow Market Revamp
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Andrue
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Posted - 2006.01.08 20:24:00 -
[24]
Originally by: Nathrezim Alt post ftw...^^ ffs stupid forum thingy
Glad to see someone else has that problem. Oddly I only get it when I'm posting from home. One machine uses IE, the other Mozilla.
I never have the problem from work. Wish I knew what the problem was  -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |

Maya Rkell
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Posted - 2006.01.08 20:27:00 -
[25]
Originally by: HippoKing i have to say, i wouldn't drop the current trial accounts, but i would stop giving out any more until the new server hardware is in place (early february, right?)
Only makes sense right now.
Warning: above post may contain traces of sarcasm. "Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Andrue
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Posted - 2006.01.08 20:29:00 -
[26]
Originally by: Ion Shape
Originally by: Silvitni As most of us have noticed lately, the online user record has been broken several times. For CCP i guess this is a great acknowlegde of the sucess of the game.
Sadly, the cost of success has a price.
The lag is getting worse by each day that goes by, even in lower secured space, where local is not as crowded in empire.
I know CCP has "all hands on deck" sorting this matter. But until the problem is fixed, the lag will be as it is.
But, my request to CCP, is to REMOVE ACCESS for all trial accounts, while the lag issue has not been fixed. Undoubtly this will decrease the lag pressure.
Paying customers, must be the priority.
Silvitni
**Signed** I have been pretty lag free until 2 days back.
I think you'll find that the trial account programme has been running longer than two days 
Quote: So as u can see also .0 space is infested width sever lag now!!
Yeah. All those people in trial accounts. They just flock to 0.0 don't they?
 -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |

Twisted Xistance
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Posted - 2006.01.08 20:30:00 -
[27]
Originally by: HippoKing i have to say, i wouldn't drop the current trial accounts, but i would stop giving out any more until the new server hardware is in place (early february, right?)
signed -First there was nothing then there was Xistance, then it all got kinda Twisted- |

Andrue
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Posted - 2006.01.08 20:32:00 -
[28]
Originally by: TribalBleb
Originally by: Makree
Originally by: TribalBleb Yea and limit the ammount of connetions on one IP to 1, lots of players out there having multiple accounts logged in at the same time.
How would you deal with those that connect from a private network using NAT?
You mean remote desktop? i don't think you can prevent that but most ppl using multipe accounts simultainiously don't use that.
N-A-T -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |

BloodSpoon
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Posted - 2006.01.08 20:33:00 -
[29]
Originally by: Dezzereth
Originally by: TribalBleb Yea and limit the ammount of connetions on one IP to 1, lots of players out there having multiple accounts logged in at the same time.
While I agree with the OP, *this* idea is cr.... I mean not good.
what if it was only 1 TRIAL account online per IP
"Complaining about lag is like competing in the special olympics. Even if you win you still look like a retard" |

Kane Jacobs
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Posted - 2006.01.08 20:43:00 -
[30]
If I was totally new to the game and got me a trial acc and logged into the games current state I would not love eve...
This has got to be the worst possible time for trial accs... Changing ships takes 5 minutes and then trying to undock and leave the most lagged down systems is an evenings work. Great game I wanna pay for this is not the first thing that would pop into my mind.
//Kane _______________________________________________
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