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subvert
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Posted - 2006.01.10 04:25:00 -
[1]
If I want to focu on two ship types is gallente and caldari a good choice for compatability?
my logic is
Gallentes main GUN is railguns and caldari main GUN is railgun. Caldari are missle boats and gallente ships have some missle slots. Gallente have drone ships and drone skills are great for caldari ships.
I might like to use ecm in fleet wars sometime and I think scorpion is the THE ULTIMATE ecm machine! so i wanted to do caldari and then it clicked, gallente and caldari ships are like THE PERFECT combination am i rite??
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Brastagi
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Posted - 2006.01.10 04:28:00 -
[2]
Edited by: Brastagi on 10/01/2006 04:28:12 If you don't want to bother training other than Hybrid turret, then yes. --------- Watch me gravitate Ha ha ha ha ha....
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subvert
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Posted - 2006.01.10 04:44:00 -
[3]
well i just figure caldari have some hybrid bonus on some ships so hybrid are best on caldari ships yea?
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Brastagi
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Posted - 2006.01.10 05:47:00 -
[4]
Well Caldari ships is mix of missile and hybrid. Anyway it's depend on your style, if you like to train caldari and gallente is good enough. You can specialize hybrid turret much better. Main power of Caldari ship lies on Missile tho. --------- Watch me gravitate Ha ha ha ha ha....
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Kylania
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Posted - 2006.01.10 08:16:00 -
[5]
Oh sure! Gallente and Caldari certainly do get along just famously!. 
But yes, skill wise they are pretty complementary.  -- Lil Miner |

Nuri Aderynn
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Posted - 2006.01.10 12:16:00 -
[6]
There can be good roleplaying reasons for flying both. Since you're Intaki, you could be a Separatist or Syndicate, in which case you'd have some sympathy with the Caldari as they were the race to successfully break from the Federation. Both races' ships are likely to be well known and available throughout the Federation/Caldari space and the surrounding areas because of the War.
Also, since Gallente ships were designed to fight Caldari and vice versa, you could switch between them depending on the situation. Since Serpentis fly Gallente ships, you could use Caldari ships against them, for example.
I haven't bothered cross-training racial ships yet but when I do I'll probably start with Caldari.
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Grimwalius d'Antan
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Posted - 2006.01.10 14:24:00 -
[7]
I started training caldari to complement my Gallente skills, but I found that Caldari ships are WAY different from Gallente. The only thing they have in common is that Caldari has some ships with hybrid bonuses. Gallente have a few (very few) missile slots but very few ships with missile bonuses. Fact is, I think you're better off training Amarr, because then you don't need to train missiles (hardly any Gallente and Amarr ships with missiles that are more than OK). You'll have more in common with a turret based race simply because gunnery skills applies to all turrets, where as missiles only shares the "weapon upgrades" and "advanced weapon upgrades" skills with the gunnery skilltree. Race specific turret skills are a piece of cake to max out. Small turrets takes a week, medium turrets about 2 weeks, and large turrets can be maxed in about 25 days.
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Pagefault
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Posted - 2006.01.10 15:17:00 -
[8]
One thing to consider:
Training up armor(gallente) and shield-tank(caldari) is cumbersome, as any minmatar pilot can tell you :)
Training up gallente and amarr saves you the double tanking skills, and you can at least reuse the generic turret skills like trajectory analysis, which is not the case for missiles. --- All my statements are my personal opinion. I am not speaking on behalf of any entity, corp or alliance in this forums. |

Hannah Dusk
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Posted - 2006.01.10 16:35:00 -
[9]
Hmmm so what about the other way around then?
Say I want to be Caldari primarily, but another race as well to have more ships as my disposal (for example, a bounty hunter Civiere probably would care more for being able to pilot a certain ship then who made it).
Any thoughts?
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Grimwalius d'Antan
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Posted - 2006.01.10 17:07:00 -
[10]
Originally by: Hannah Dusk Hmmm so what about the other way around then?
Say I want to be Caldari primarily, but another race as well to have more ships as my disposal (for example, a bounty hunter Civiere probably would care more for being able to pilot a certain ship then who made it).
Any thoughts?
Caldari are so different it doesn't really matter what race you pick to complement, it is just as much training. Minmatar has more shield tanked ships than Amarr and Gallente, and alot more missiles, but Minmatar has a very inconsistent design with some ships favoring armor, some favoring shields, some favoring projectiles, some favoring missiles, and very often: favoring everything at once with unextraordinary results.
This is why you should train for specific ships, not just races in general. "Training Gallente" means you're gonna train EVERYTHING gallente. Deciding that "I really want a Thorax" is much smarter. It means you don't have to train small hybrids higher than 3, don't train large hybrids at all, get drones 5 and drone interfacing 3 or 4. You know, train for stuff associated to that one ship. Training for everything is just silly, because people usually don't favor all ships of a single race anyhow.
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subvert
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Posted - 2006.01.10 22:04:00 -
[11]
Originally by: Pagefault
Training up armor(gallente) and shield-tank(caldari) is cumbersome, as any minmatar pilot can tell you :)
Other than the near useless new compensation armor skills, I only see 1 skill to train for armor tanking that reduces your rep time by a minimal amount. Shield skills I'd think everyone would want anyways.
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