| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Tas Devil
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Posted - 2006.01.10 21:44:00 -
[1]
To all those whining about the red cans... get a grip ... right click a can and remove from overview... end of story... + for the PVPers a can icon in space looks nothing like a potential target/aggressor/threat.... you are whinning for whinning's sake...
to the ones complaining about the font ... it changed ??? really ? I can barely notice... not being sarcastic... just honestly can't notice a difference... The best Laught ever ... |

Tas Devil
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Posted - 2006.01.10 22:53:00 -
[2]
Yeah buddy list is broken as ever... is it worth even making fun of the QA department after that ?
I mean ... how much of a QA person do you need to be to spot that ? these people have diploma's ? they go to school to learn this ? or do they just wake up one day and say... gee I'll be a QA manager tomorrow... and from then on they fail to spot the obvious as a Job ????  The best Laught ever ... |

Tas Devil
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Posted - 2006.01.10 23:31:00 -
[3]
OVERVIEW SETTING of applying red - sign to pilot only doesn't work... it applies also to cans ... if the red colour of cans is not a problem having them marked with the red minus sign is... as when you quickly pass someone while warping or accelerating away from a gate you can't tell if you saw a ship or a can... !!!
The best Laught ever ... |

Tas Devil
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Posted - 2006.01.11 12:16:00 -
[4]
Originally by: Mimio
Originally by: Tas Devil To all those whining about the red cans... get a grip ... right click a can and remove from overview... end of story... + for the PVPers a can icon in space looks nothing like a potential target/aggressor/threat.... you are whinning for whinning's sake...
You are not PvPers,ergh? Never use overview? Play Eve on paper? Please, do not write more about red cans, because I didn't see it. I have disabled secure can frommy overview, but unsecure I have enabled. And I see stupid red icons. In the belts there are alots of red icons.
Slaps the silly alt... speak with your main and learn to be precise...
red cans is not a problem for PVP if you mean that as the red icon or square box that represents them in space. The issue is that the cans get the standings marking (i.e. blue + signs or red - signs) and the overview option of 'only apply to ships' does not work !
That is what leads to having loads of red - signs when you jump in a belt for exemple.
If you want to be constructive report the real issue...don't just whine about red cans... The best Laught ever ... |

Tas Devil
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Posted - 2006.01.11 13:00:00 -
[5]
Originally by: Xanath Fireheart Just a minor thing.....
it seems if you have over 100k of items it doesn't display the proper amount.
For example: 173,129 tritanium displays simply as 173. The decimal point and the letter 'k' have gone walkabouts.
Noticed that too...its easily replicable and only applies to 100-900k amounts ... M amounts still works The best Laught ever ... |

Tas Devil
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Posted - 2006.01.11 13:25:00 -
[6]
Originally by: Verite Rendition
Originally by: Xeovar Stoner I have noticed problem with POS based ship factory with this patch.
Before the patch, the Large Ship Assembly Array had Material Multiplier set to 0.9 and Time Multiplier set to 1.2. Now both of those are set to 1. This change was not documented anywhere and it is really stupid - now there are no upsides to using a POS based factory as opposed to NPC station, even though you have to invest a lot in POS and factory itself and maintain it - not to mention hauling stuff in and out... so I belive it's a bug.
On general note, I lag much more then before - it seems its not server lag, but client lag, like suddenly EVE started to use more hardware resources.
The MM was only against waste materials anyhow, so it was effectively useless. They did you a favor, as now the time multiplier is down from 1.2 to 1 for virtually no cost.
And one would hope the MM would only be on waste... like the prod efficiency skill...otherwise its an open door to an exploit where you make items at POS for 50-60% of mineral req and reprocess them in empire for 99,5% mineral value.... see where I'm going ? The best Laught ever ... |

Tas Devil
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Posted - 2006.01.11 13:28:00 -
[7]
Onlining mods at a ship hangar array at a POS still consumes huge amounts of cap making refitting at a POS a lenghty and virtually useless option.
This was annouced fixed in RMR - its simply not the case.
At least acknowledge its a known issue... we've been telling you this and bug reporting it for a month  The best Laught ever ... |

Tas Devil
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Posted - 2006.01.14 18:37:00 -
[8]
LAG LAG LAG ec-p8r and all of lower Pure Blind region is lagged to death with no one in local... things are getting worse CCP...worse... and worse... not whinning...just observing a fact... and asking you to deal with it...
The best Laught ever ... Credit goes to TheKiller8 for this :) |
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