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Thread Statistics | Show CCP posts - 1 post(s) |
Arn Rimmer
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Posted - 2006.01.11 04:19:00 -
[1]
Edited by: Arn Rimmer on 11/01/2006 04:22:05 Edited by: Arn Rimmer on 11/01/2006 04:21:15 Sound in game works fine until it comes to battle. As soon as i fire up my lasers, launchers and drones sound starts to popple and c.rack. It really sounds like crap. I have tried pretty much everything including buying a new sound card but it's still the same.
My sound card is a Soundblaster Adigy 4. Newest drivers installed.
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ShipOholic
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Posted - 2006.01.11 09:48:00 -
[2]
Edited by: ShipOholic on 11/01/2006 09:48:37 I have the same problem. I can't play with sounds ingame anymore. When this c.r.ac.k.ling occurs the game freezes aswell. Its sad really that there is no advanced configuration for the audio ingame.
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Arn Rimmer
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Posted - 2006.01.11 12:51:00 -
[3]
My client does not freeze, thank god. And after some more testing and investigation I have noticed that evreything works great until I launch my drones, then the cra.ckle (bloody stupid word to censor) noises start. Smoke Me A Kipper, I'll Be Back For Breakfast! |
Noxic
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Posted - 2006.01.11 13:21:00 -
[4]
i bet all of you have soundblaster audigy cards hehe.
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BoBeBUK
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Posted - 2006.01.11 13:22:00 -
[5]
i heard somewhere that disabling eax might rectify the problem.
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Kaylana Syi
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Posted - 2006.01.11 16:22:00 -
[6]
I am using a SB Audigy 2 atm with some older drivers, about 2 months old IIRC. Remember that EVE uses a proprietary sound system all done via software. No hardware accelleration is used at all. Sound in EVE on a cheapo is the sound you get from highend. The only difference will be the quality of the DACs and power. Drivers are almost always a problem with its engine beit cheap or highend. I find the best series of cards for EVE are the Envy24 based cards from VIA. They have VIA quality drivers and can smoke all but the X-FI in audio quality they make great boards. Never a one problem in EVE with it on my HTPC.
Since only a few games even sport hardware accellerated sound these days I don't even know why I got my Audigy 2 ( whim buy )! Hopefully you can test out different drivers with EVE and fix your problems. Post your results to get the community involved.
Originally by: "Oveur" I don't react to threats any better than you do
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Nikolai Nuvolari
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Posted - 2006.01.11 16:27:00 -
[7]
EVE sound has ALWAYS been very, very dodgy. It's kind of a tradeoff, you get award-winning graphics, but you trade away reliable sound for it . Oh well, I'll take graphics over sound any day! -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108! |
Oriella Trikassi
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Posted - 2006.01.12 14:36:00 -
[8]
Sound (Soundblaster Live! recent drivers) has been fine up to now, but with RMR has come the occassional loud snap, cra?ckle or pop unassociated with any action by me.
Disconcerting at first, but they don't seem to have any effect other than making me jump (me, not my ship that is).
--- Trikassi Enterprises, oiling the jumpgates of commerce since 2004 |
Eskiban Vlasic
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Posted - 2006.01.12 15:01:00 -
[9]
i dont know what eve sounds like. I haven't bothered to turn the sound on.
- Vlasic of TW Fame The Suicidal Newb F.R.E.E. Explorer |
Arn Rimmer
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Posted - 2006.01.13 05:44:00 -
[10]
Originally by: Eskiban Vlasic i dont know what eve sounds like.
Why are you wasting space here then? Smoke Me A Kipper, I'll Be Back For Breakfast! |
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LarryTheCableGuy
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Posted - 2006.01.13 07:00:00 -
[11]
There is no sound in space!
= = = = = = =
I make Sigs
Git-R-Done
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rewozz2
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Posted - 2006.01.13 07:40:00 -
[12]
Can any dev confirm that the sound system in EVE is fundamentally flawed and old? I for once would like to be able to hear the sounds properly in this game, is anything beeing done on the sound issues?
We have plenty of content now with RMR, please focus on fixing broken stuff now.
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Nuri Aderynn
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Posted - 2006.01.13 08:42:00 -
[13]
Soundblaster Live and Audigy cards are notorious for abusing the PCI bus which results in these corruptions you hear in some games. I get it in Operation Flashpoint but not in EVE. There are tweaks on the web but they're not guaranteed.
Personally I play EVE with sound off as the music and voice grates after a while, and the effects don't add that much. Besides, space is silent...
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Eskiban Vlasic
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Posted - 2006.01.13 15:16:00 -
[14]
Originally by: Arn Rimmer
Originally by: Eskiban Vlasic i dont know what eve sounds like.
Why are you wasting space here then?
It was a suggestion that the sound is unnecessary and can be turned off.
No need to be a jerk, really. It's a forum. Forums are meant to be posted on.
- Vlasic of TW Fame The Suicidal Newb F.R.E.E. Explorer |
Ceseuron
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Posted - 2006.01.13 16:17:00 -
[15]
Edited by: Ceseuron on 13/01/2006 16:16:49 I was having some audio problems as well. Sounds such as warping, gate jumps, targetting noise, and the bored sounding female voice saying different things all work OK on my Audigy 2 Gamer card. But the engine rumbles, gun sounds, missile launching sounds, and other combat related effects didn't work, or worked rarely (depending on the position and location of the camera in relation to my ship). This normally happened when I was using headphones and not my 5.1 speaker system. I resolved this issue by setting the Windows speaker configuration to Stereo (or Headphones). Occasionally the sound goes on the outs, but for the most part, it works for me.
As a side-note I bought the Audigy 2 because I was tired of trying to get driver support for my onboard audio. While the board I have is great (MSI 915P Combo)as far as boards go, I got tired of trying to find up-to-date drivers for the crappy on-board sound. What drivers I did find rarely worked with other software and having to read through what little documentation there was on my crappy CMI9880L onboard audio chip got old. "Please to be waiting while driver to be installed" is a small example of the fine documentation that is included with the CMI9880L drivers. The Audigy has better features, is supported infinitely better (Docs originally written in ENGLISH!!!!! Go figure), and is just easier to contend with.
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Cynet K405
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Posted - 2006.01.13 23:37:00 -
[16]
If you are sick of creative driver, give this a try http://kxproject.lugosoft.com/index.php?skip=1 , it solved the c.rackling issues with my Audigy 2
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Dark Shikari
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Posted - 2006.01.14 00:26:00 -
[17]
Solution: Get rid of your crappy Soundblaster.
Seriously, Creative cards are horrible. I've had nothing but issues with them in every game I've played. Its not the cards per se--the cards are just fine, if not the best. But the drivers are as reliable as a Ford Pinto. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Eolynn
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Posted - 2006.01.14 07:57:00 -
[18]
I also had those c.rackling sounds during combat, especially when firing a lot of missiles, drones, etc. That usually led to crashing my PC and auto-reboot. Rantor's fix helped me, but also for the sound issue I disabled the hardware acceleration feature in Windows for my soundcard.
And I have no more c.rackling annoying sounds and can happily play with Eve's ambient music and sound effects...
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Arn Rimmer
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Posted - 2006.01.14 11:04:00 -
[19]
WTF is Rantor's Fix? Smoke Me A Kipper, I'll Be Back For Breakfast! |
Rantor
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Posted - 2006.01.14 11:47:00 -
[20]
Originally by: Arn Rimmer WTF is Rantor's Fix?
This is the fix mentioned.
But I think 'audio cripple' issue is seperate from the video one. And therefore it should have a separate thread with the mentioned recommendation of disabling hardware sound acceleration. I don't have this audio bug on my VAIO notebook, so I can't say for sure whether it helps or not.
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Andrue
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Posted - 2006.01.14 17:27:00 -
[21]
Originally by: LarryTheCableGuy There is no sound in space!
Innaccurate. There certainly can be sound 'in space'.
Sound is something our brains perceive when vibrations in the air cause our ear drums to vibrate resulting in signals being sent to the brain. Although it's true that in the vacuum of space the vibrations cannot be transmitted as pilots we would not be in the vaccum of space - we are inside a pod filled with fluid that is probablu just as good at transmitting vibration as air.
Since most of the sounds Eve portrays are coming from our own vessels it is entirely possible (and in fact highly likely) that the equipment in our ship vibrates as it activates and that vibration is passed through the ship's structure to the goo and thence to our ears.
It's also worth noting that if you are close enough to an explosion in space you will hear it because the expanding gas cloud will be able impart vibration to anything it touches. -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |
Adam Sky
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Posted - 2006.01.14 23:38:00 -
[22]
Edited by: Adam Sky on 14/01/2006 23:45:20 @Andrue
True, I came to about the same conclusion for most sound in EVE, so it doesn't bug me; BUT - there is one major exeption: The intense, horrid acceleration and jump sequence sounds that goes on at the stargates, with every jumping ship, even if you havn't even approached the stargate yet...
Those are souns that should not be, can not be transmitted through vacuum!
As the only way to regulate those sounds is by the master-volume, you can't even turn them down if you still want to hear a bit of voice and music, even when those are at their full volume levels!
There should be either a seperate volume slider for the gate sounds, or a tick-box where one can remove them.
---------- There are many trails to the top of the mountain, but the view is always the same |
Solanoid
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Posted - 2006.01.15 00:25:00 -
[23]
I had a Soundblaster Audigy and it would work fine with eve but whenver i had two clients running after a while hte noise would *****le and pop and the comp would crash. I removed the SB sound card and activated the built in mobo sound card and since then not a single crash.
BTW the error id get from XP after a restart after crash would be due to a driver on my system.
Anyone reccomend a good sound card that doesnt involve SB so i can avoid the crashes cos although i like the mobo sound cos of the no crashes its not the greatest quality.
Cheers
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Karribu
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Posted - 2006.01.18 18:38:00 -
[24]
yup, i had same problem...was using headphones but with speaker settings. changed the settings back to headphones and presto! its not popping anymore.
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Karribu
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Posted - 2006.01.18 22:35:00 -
[25]
Actually scrap that, it's still popping...GGGGrrr
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nutbar
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Posted - 2006.01.19 00:42:00 -
[26]
I have an Audigy 2 ZS or whatever and prior to the 3805 patch I had no real problems with sound except that once in a while the jump gates would make odd jump gate sounds.
Now, over the past few days I have had my system bsod due to sound problems that I never had happen before. Sound in all of the other games I run is fine (Battlefield 2, NFSMW, etc...) and I do run them with EAX if possible (at the very least I ensure it's doing hardware acceleration).
I just today experienced another crash due to sound, so I got some beta drivers (which seem to be publicly advertised on soundblasters download site, so I figured it'd be OK to try them) but it still crashed. I've turned down music to 0 now and have yet to experience a crash... which makes me wonder if maybe that's it - I used to run the game w/out music since it put me to sleep, but recently decided to turn it back on.
Also kind of odd - since the sound crash problems have been happening, I've noticed that I now get random background sounds when docked in stations, such as elevator sounds, robot sounds, voices, repair sounds, etc... I never heard any of that before maybe 3 days ago. Just one day logged out, logged back in and I had new sounds - then the crashes started.
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Karribu
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Posted - 2006.01.20 03:03:00 -
[27]
Hhhmm, well i to never noticed much of a problem before the patch. But it seems to me that when i fire guns or rockets, thats when it gets really bad. Its doin my freakin head in!
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GavTheMighty
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Posted - 2006.01.20 03:09:00 -
[28]
I know its a little bit of a waste but if you turn off Hardware acceleration for Audigy cards then the sound works fine and all Pop, hiss etc go away. For those of you that want sound it is the only thing I found to work.
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Karribu
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Posted - 2006.01.20 04:16:00 -
[29]
ok now this is gonna sound really stupid. but where do u disable? I found the EAX console with the creative drivers but it says its already disabled.
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GavTheMighty
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Posted - 2006.01.20 09:59:00 -
[30]
Control panel / Sounds and audio devices / Speaker Settings / Advanced button / Performance tab / Hardware Acceleration to none.
Good Luck.
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