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Isith
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Posted - 2006.01.12 09:54:00 -
[1]
Edited by: Isith on 12/01/2006 09:55:21 First post on forum =)
This evening I will have most skills ready for what Ive read in the beginners guide to piracy thread that you need for pirating in a good way.
I have tried both the kestrel and the rifter out (vs NPCs). The rifter I used 150mm AC on and the kestrel rockets. The rifter seems better stats wise above all it has one more lowslot. But when using the kestrel I feel the damageoutput is much much higher. I think this is because the rockets hit every time, but the 150mm cannons hit about 60% of the time (or get crappy hits). I kill a NPC with kestrel in just seconds where with the rifter it might take 20sec. So its a BIG difference.
Why is this? Am I doing something wrong with the 150mm? Ive read alot on forum and AC seems to be what ppl recommend. I orbit at about 700m (but distance usually is between 300m-2000m). And I use EM ammo.
Will the cannons hit more on bigger targets? Like industrials? I was thinking maybe they dont hit so much because of the transversal velocity between the ships, and turrent trackin doesnt keep upp. So for slower freigthers this wouldnt be problem.
I will probably try them both out for piracy in real PvP. But for start I feel I need some guidence. Especially if theres something I simply to wrong with the rifter.
edit: (and abit off topic why is my character picture looking like this ?)
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Isith
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Posted - 2006.01.12 10:59:00 -
[2]
I only got the basic skills, as this char is only about a week old. Gunnery IV. small projectile turret III. The NPCs where fast moving frigates. Ammo: EM
a) you mean reduce speed on my own ship? (I naturally web the NPCs) b)If I use target computer I gotta scrap Stasis, Warp scrambler or MWD. So I dunno about that. But its a good idea to bad I aint got another med slot :/ c) Ye well ppl tend to recommend even 200mm AC and they are even bigger. I will try with smaller guns and see how the outcome is. But I figured if everyone else uses 150mm or 200mm with success then what am I doing wrong ;)
Answers are much appreciated.
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Isith
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Posted - 2006.01.12 12:04:00 -
[3]
I dont actually have MWD yet soon though, I use a AB instead for now, just to get the feel for the setup.
Sometimes the AB is running when I get into range, I experimented some with it, didnt reach a conclusion yet though. Glad to hear you both confirm that it should be off. Still if I head towards enemy and he against me we will pass close about 50m and end upp far away from each other. Somehow webbing NPC seem to be pretty unefficient atleast angel-frigs that I "train" on. So I guess this wont happen vs Freighters and other slow targets.
And I dont have any gunnery skills except the ones listed above. This character is only about 1 week old. So I have to make priorities what to train. And Warp scrambler got priority over MWD and MWD over gunnery skills.
One of the guides also said "They key to not dieing while yo do it is speed.
Therefore it is alost essential for all new characters to train for a microwarp drive"
Im a bit curious about this. I get the idea that I will avoid more off victims shots. But in return if I use MWD my penalties with turrettracking will be as big as the opponents.
So what do YOU use MWD for really? Closing distance to activate warp scrambler? And to get out from tight situations? I reckon using it mid fight will screw upp his tracking as much as mine. Lets say I know that I will be in range to scramble and I most certainly will win, can I just scrap the MWD then? Use something else in that medslot?
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Isith
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Posted - 2006.01.12 15:29:00 -
[4]
TBH this is a new player =) I do have an alt but I played more on this char then on that one.
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Isith
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Posted - 2006.01.12 18:54:00 -
[5]
Well at the end of the day I got two lessons.
A bantam goes down very quick to a rifter. 
Secondly a rifter goes down very quick to a crow and a stabber. 
Unfortunatley Hard Knocks didnt recruit atm. But my path is set.
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