
Malception
Cold Moon Destruction.
152
|
Posted - 2013.09.23 16:18:00 -
[1] - Quote
I don't think the large entities are dirty blobbers. That's not to say they don't blob, I just don't think its a dirty practice. In reality, what are you going to say to half of your pilots who are online? "Sorry guys, you can't get in on this kill since we don't want to hurt these guys' feelings. Mmmkay? Thanks, Peter."
I've flown with both large and small groups. Each has its advantages, but I'd probably pick a small corp over a bloated alliance, though. Large groups tend to form cliques more easily and those factions are what end up causing the failscades.
As for invading and/or evicting people who don't fight I don't have any problem with it, but I don't think we should be asking whether or not it's fair. Do any of us really care about fairness in EVE? As long as everyone has access to the same game mechanics I'm good, whether than means getting my teeth kicked in or surprise butt-sexing a week-old toon's pod on a hi-sec wormhole from Amarr after he warped off to a sleeper site in a C5 and got his cruiser blapped then warped to me after a friendly fleet invite in order to accept the offer of my assistance in returning him to k-space (a purely hypothetical situtation, of course).
Final question is in all honesty, when you roll into a major group that you arent blue to. And you have sufficient numbers on, what are your honest thoughts? Do you turn tail and run, do you hope that they didnt see you, or do you get scouts out there and start doing the numbers game trying to see if you can bring a fight?
I'm assuming by "major" you mean anyone I've heard of and can reasonably expect a fight from, but what are "sufficient numbers?" Sufficient to blob them? Match them ship for ship? Regardless of numbers I'm generally up for a "fight" if I think I can win. I can't see much point it throwing my assets into a meat grinder "for the fun." That's not fun to me. I'd much rather win.
As for specifics, I'll generally go and take a closer look and see if I can spot any weak spots. If I don't think I can win then I'll stay out of their way. Conversely, I don't have any problem with people staying out of my way if they don't believe they can win. Yes, I'll troll them in local and heap merciless ridicule on their ethnicity and family lineage, but at the end of the day I don't have any problem with their wanting to save themselves.
This is the natural order of things. Predators will hunt and prey will hide. The thing that I really find amusing is that in w-space, where stealth and stalking is the name of the game, we still have these massive blobs of ships roaming around, stomping around in the woods like some fat, dumb giant and then they get butt-hurt that the villagers run away. The FC's of those groups are idiots.
Idiots. |

Malception
Cold Moon Destruction.
154
|
Posted - 2013.09.23 18:44:00 -
[2] - Quote
Fremen, how dare you call me risk averse?! The gall. The nerve. Cold Moon Destruction is suffering from severe risk-phelia. And bad, too. It's reached such a critical state that we roll our wormhole connections with Orcas full of sleeper loot!
In all seriousness, risk aversion is pretty relative. There's always someone more (or less) willing to fight and win or lose (horribly). Don't worry about it though. My butt will stop hurting as soon as I go and cut myself. |