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RichThugster
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Posted - 2006.01.15 21:32:00 -
[1]
meh start it before someone else does
dam...... lag
i sat waiting for ages as the battle began loading, then i see a hammerhead drone shooting me... then i load to be primary, and go down very quick... then i sit waiting to warp out pod, then crash once im out
dunno how its going, from what i can gather we have lost a few BS, but the lag is foul
i would say good fight, but i didnt get to fight so..... good lag?
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Wizie
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Posted - 2006.01.15 21:40:00 -
[2]
Good that ppl post with main, but posts regarding every fight had are not needed. IMHO
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slip66
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Posted - 2006.01.15 21:40:00 -
[3]
you guys are insane to try a fleet with this many people on. Kinda get what you ask for :)
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N2IHC
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Posted - 2006.01.15 21:44:00 -
[4]
"good lag" seems to be the theme of the day indeed...
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Muthsera
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Posted - 2006.01.15 21:45:00 -
[5]
Originally by: slip66 you guys are insane to try a fleet with this many people on. Kinda get what you ask for :)
cruel even jumped in on them. Half the gang never loaded. My thoughs
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Voltron
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Posted - 2006.01.15 21:47:00 -
[6]
waste of a day in syndicate today, fecking lag.
Volt
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RichThugster
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Posted - 2006.01.15 21:52:00 -
[7]
yeah but in that case why bother logging in on sundays? why miss an oppourtunity for a fleet battle? it was fun. im not sure who lost more, but i know we held the field, time will tell. regardless, i know OSS guys got lagged, so kudos for not warping straight out
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Avoid
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Posted - 2006.01.15 21:53:00 -
[8]
Edited by: Avoid on 15/01/2006 21:56:05 I was able to lock and kill a destroyer, and that was my action.
locked it just when i jumped in, and got the killmail when i was long gone on a safespot.
Well the best thing was that i didnt emergency warped. those who did was so screwed.
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Antoinette Civari
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Posted - 2006.01.15 21:53:00 -
[9]
Both gangs were so heavily lagged out that i am actually surprised that ships blew up in the process.
-.-
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Tomski Ruslav
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Posted - 2006.01.15 22:07:00 -
[10]
never seen lag like this before, yes there was a lot on server, and yes there was 100 in system, but wow lag like that is somthing I have never even imagined, even in systems with twice the number of people - gf I guess, to all involved numbers lost on both side are a total unknown
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Scafell
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Posted - 2006.01.15 22:46:00 -
[11]
'Insane to hold a fleet battle with so many people online',inference being we have to operate in limited numbers nowadays. It is a sad day in Eve when people can't band together and play the game, doing whatever they want, within the rules. Pilots on both sides lost thier hard earned equipment because the game mechanics were not able to cope with the demands at that time. Skills, experience and prowess did not fiqure, so no pride or gratification can be found. Most of all those involved were just left feeling dissapointed. What could have been huge fun for both fleets turned out to be a damp squib. Perhaps its time for CCP (ever quick to post about record numbers online)to ensure that the game environment is able to work correctly before they allow the numbers to increase to a point where lag even prevents chat channels from working. Respect to all those involved, friends and Foe's, we tried but for reasons outside of our control we were sadly let down.
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Rofel Meights
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Posted - 2006.01.15 22:48:00 -
[12]
Waste of time. Never should have hit the jump button
30 minutes staring at "Jumping into bla bla bla"
Get those friggin server upgrades quick! 
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Kaleeb
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Posted - 2006.01.15 22:56:00 -
[13]
Rofel u suck 
Love you really 
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Drunkeh
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Posted - 2006.01.15 23:11:00 -
[14]
Originally by: Wizie Good that ppl post with main, but posts regarding every fight had are not needed. IMHO
/signed.
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Calenth
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Posted - 2006.01.15 23:29:00 -
[15]
Edited by: Calenth on 15/01/2006 23:29:40
Originally by: Avoid Edited by: Avoid on 15/01/2006 21:56:05 I was able to lock and kill a destroyer, and that was my action.
locked it just when i jumped in, and got the killmail when i was long gone on a safespot.
Well the best thing was that i didnt emergency warped. those who did was so screwed.
That was probably me in the destroyer. I managed to target a whole bunch of ships, but my guns never managed to activate, and the overview wouldn't let me select anything to warp out to =(
In all honesty probably any ships that anyone on either side lost should be refunded as lag-bug losses.
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Shaemell Buttleson
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Posted - 2006.01.15 23:32:00 -
[16]
It was laggy as hell but kudos to all who tried, died or survived.
Bring on the new 64 bit hardware!!
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Cmdr Sp0ck
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Posted - 2006.01.15 23:35:00 -
[17]
I think i was the 1st person to decloak due to the lag warp out feature thingy.... I never loaded, and had to relog to actually get in the game again. I only heard on the voice comms from Cartiff "Sp0ck your dead mate". Was instamelted of course 
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ZedLey
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Posted - 2006.01.15 23:39:00 -
[18]
Originally by: Wizie Good that ppl post with main, but posts regarding every fight had are not needed. IMHO
qft
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Equinox II
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Posted - 2006.01.15 23:41:00 -
[19]
Originally by: Cmdr Sp0ck I think i was the 1st person to decloak due to the lag warp out feature thingy.... I never loaded, and had to relog to actually get in the game again. I only heard on the voice comms from Cartiff "Sp0ck your dead mate". Was instamelted of course 
Emergency warp-out 4tl.. I think it took me about 10 minutes to lock, activate my guns and kill a blackbird.
CCP Hammer > Next patch we will make sure to boost Amarr and Nerf Caldari. |

HC MasiEEE
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Posted - 2006.01.15 23:51:00 -
[20]
Originally by: Cmdr Sp0ck I think i was the 1st person to decloak due to the lag warp out feature thingy.... I never loaded, and had to relog to actually get in the game again. I only heard on the voice comms from Cartiff "Sp0ck your dead mate". Was instamelted of course 
Funny that cartiff lasted longer then you  ____________ HC MasiEEE
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Cmdr Sp0ck
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Posted - 2006.01.16 00:11:00 -
[21]
Thats because i uncloaked before him     
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Nay Bot
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Posted - 2006.01.16 00:24:00 -
[22]
Originally by: Drunkeh
Originally by: Wizie Good that ppl post with main, but posts regarding every fight had are not needed. IMHO
/signed.
The point here is not that this encounter was of particular importance but a message to CCP that this lag issue needs sorting asap - the situation in 6-c was ridiculous tonight(obviously not an isolated incident) - and to say that trying something that should work within the game mechanics but generally doesn't is not a justifiable response either- bottom line is that a great game is being ruined by lag and it needs sorting before people start unsubscribing
/me puts soap box away
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insuperable
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Posted - 2006.01.16 00:31:00 -
[23]
Lag 4TL. We had a 10vs10 in empire with norad. 2 of our guys crashed on jumpin and 2 others suffered from bad lag. Norad had the same problems.
/me cant wait for the 64bit servers. This is just stupid. I mean come on, 10 vs 10. 400x120@24000 bytes Max. -Capsicum |

Dahin
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Posted - 2006.01.16 00:36:00 -
[24]
I still remember people whining about not loading untill the battle was over. Then I received my own piece of lag. Away from the gate, I was battling with the 10minute timer of 3au probes. Would I manage to launch all 3 probes and complete a scan within 10mins. I barely managed it...
Oh, and I noticed a brand new thing. The grid of the gate around reblier gate was dynamically resized down to LESS that 200km. I was sitting 200km off the gate and I couldn't see the hostile gang on the gate. I had to probe em to realize they were actually on the gate...
This is serious, 200km is the range of some ships with t2 sniping ammo...
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remo man
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Posted - 2006.01.16 00:39:00 -
[25]
Once again lag destroyed what could have been an amazing fight. CCP need shooting for not providing proper service for the money we pay.
I was in the system before the enemy fleet jumped in and before ours jumped into them and i warped to the gate to have about 3-5minutes of complete lag , nothing showed up even though it was obvious the fight was underway on comms, i was lucky to not get killed, i warped out and back in to find the same thing happen again which is complete BS. Not only that but my and many others mods wouldnt activate which is just gh3y.
LAG 4TL, though it was a fun fight when i got my sh1t working and we chased the remaining enemy fleet around.
Signature removed - File size too large - Laurelin |

Nay Bot
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Posted - 2006.01.16 01:53:00 -
[26]
Originally by: remo man CCP need shooting for not providing proper service for the money we pay.
thats QFT
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Netto
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Posted - 2006.01.16 02:53:00 -
[27]
I hopped on TS and was told fleet was forming for a fight. Go to log in and can't. Figure the fight is happening in the system where I was logging on, seemed to make sense I guess but no.. it was 3 systems away.
Good time to do laundry and like, bake some cookies or something. Unreal stuff.
Netto
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Pant Alones
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Posted - 2006.01.16 04:54:00 -
[28]
Originally by: Nay Bot
The point here is not that this encounter was of particular importance but a message to CCP that this lag issue needs sorting asap
CCP already knows that there is a big lag problem. Starting a thread every single day when someone lags won't get the problem solved faster. -------------------
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Beringe
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Posted - 2006.01.16 05:18:00 -
[29]
Who was fighting?
I mean, I can assume certain things from the people posting in this thread, but I'm seeing responses from all directions, so I'm kind of confused.
Anyone like to enlighten me a bit? ------------------------------------------- Sometimes, I wake up but keep on dreaming. |

XoxoTyH
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Posted - 2006.01.16 05:23:00 -
[30]
Originally by: Pant Alones
Originally by: Nay Bot
The point here is not that this encounter was of particular importance but a message to CCP that this lag issue needs sorting asap
CCP already knows that there is a big lag problem. Starting a thread every single day when someone lags won't get the problem solved faster.
Well, at least they will know how bad lag is.
And yeah, it was OSS vs CI fight... again.  _________________________________________________________
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SurVie
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Posted - 2006.01.16 09:52:00 -
[31]
Edited by: SurVie on 16/01/2006 10:04:53 I've managed to fraps something during the fight due to not totally being lagged out ;p
i'll post a link here in 10 mins for you guys.
GF!
here it is: It's not edited in any way, just some random flashed of the battle! http://www.eve-files.com/media/corp/fear/6-cz.wmv
It was a nice battle even tho the lag was horrible... anyway gf and looking towards the next fight! =============================================
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Thalees Vendur
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Posted - 2006.01.16 17:42:00 -
[32]
Wrong place, wrong time. Please tell us next time when you start a war an we'll stay out of it. Nice video SurVie, thanks!
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Heptameron
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Posted - 2006.01.16 18:20:00 -
[33]
Got to agree the lag is real bad atm. To the point where even 6/7 ships take over a minute to load (EC, 2 ASCN friggies, me and 4 other ships - ASCN friggies couldnt move)
It's not pretty and tbh the more posts on here the better visibility CCP will have about the general unhappiness amongst the player base. ---------------------------------------------- We can't all be heroes, because somebody has to sit on the curb and clap as they go by |

HatePeace LoveWar
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Posted - 2006.01.16 21:49:00 -
[34]
Originally by: Wizie Good that ppl post with main, but posts regarding every fight had are not needed. IMHO
Don't discourage ppl posting about in game events, especially battles, hearing about in game fights is actually interesting to some people.
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Dreez
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Posted - 2006.01.16 23:22:00 -
[35]
Originally by: slip66 you guys are insane to try a fleet with this many people on. Kinda get what you ask for :)
Thats is soo wrong if you really think about it. We shouldnt "get" anything even if it were 30.000 players online but a nice smooth ride. If the playerbase grows too such numbers that the current server(s) cant support them, then i`d say that the gameprovider is abit far behind in keeping the hardware updated.
I know that we¦re getting new hardware in a month, but that should¦ve been done half a year ago.
Current Location: In my Blasterthron chasing TomB with a blowtorch
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Deja Thoris
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Posted - 2006.01.17 02:14:00 -
[36]
Originally by: Thalees Vendur Wrong place, wrong time. Please tell us next time when you start a war an we'll stay out of it. Nice video SurVie, thanks!
I'd assume you were part of the "G" contingent we fought. Much respect. Good fight, smack free and lots of pretty explosions
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Dri Kulsane
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Posted - 2006.01.17 08:54:00 -
[37]
Originally by: Dreez
Originally by: slip66 you guys are insane to try a fleet with this many people on. Kinda get what you ask for :)
Thats is soo wrong if you really think about it. We shouldnt "get" anything even if it were 30.000 players online but a nice smooth ride. If the playerbase grows too such numbers that the current server(s) cant support them, then i`d say that the gameprovider is abit far behind in keeping the hardware updated.
I know that we¦re getting new hardware in a month, but that should¦ve been done half a year ago.
In the defence of CCP, they are working to get this fixed and actually make the server playable for us. We have to give them this. I don't think this would have been possible even only half a year ago.
Regarding the battle, I loaded luckly enough. My modules did take about a 30 second delay to activate, but I was able to do something I'm happy to say. I could see our opponents were lagged out as I was locked by many but took no damage. Some how one of the Scorpions which was named primary, which I was able to get an active lock on, was destroyed early in the battle. Later I was shocked to learn I was the only person able to actually fire some guns 
Someone mentioned; Skills have nothing to do with fleet battle at this moment. It's just pure luck if the server allows you to load 
GF to those who went against us Cheers!
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Dahin
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Posted - 2006.01.17 10:46:00 -
[38]
There is no defence for CCP. They knew this was coming, they didn't react fast enough. One can claim blah...blah no money blah...blah... ship with servers sank because a giang octopus-o-turtle rammed it blahh...blahhh...
You can see this **** coming from miles away, yet you don't choose to be ready when it hits the fan. So no, "we're upgrading" in the strict computing business is not even close to a defence. It's like being mr. neo and you see the bullet heading for your face. You don't do nothing to dodge because "meh". Bullet hits your face, you start splattering all over the place. Right, you're not dead, we'll start collecting the brain bit by bit and then we'll put it back together again. (hello humpty-dumpty) It's all fine and dandee. 
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Hessi
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Posted - 2006.01.17 12:30:00 -
[39]
Edited by: Hessi on 17/01/2006 12:30:44
Originally by: Dri Kulsane
In the defence of CCP, they are working to get this fixed and actually make the server playable for us. We have to give them this. I don't think this would have been possible even only half a year ago.
Regarding the battle, I loaded luckly enough. My modules did take about a 30 second delay to activate, but I was able to do something I'm happy to say. I could see our opponents were lagged out as I was locked by many but took no damage. Some how one of the Scorpions which was named primary, which I was able to get an active lock on, was destroyed early in the battle. Later I was shocked to learn I was the only person able to actually fire some guns 
Someone mentioned; Skills have nothing to do with fleet battle at this moment. It's just pure luck if the server allows you to load 
GF to those who went against us Cheers!
I was that scorp that was called primary, unable to target and activate modules, and as soon as my shields began to give way (slowly due to only one person actually firing on me) i gave the warp out order, then sat there for 5 minutes slowly seeing my ship go down around me. After the ship went to 0% hull, i stayed in my (destroyed ship) for another 5 minutes, even took screenshots of it. Only relogging which took about 10minutes moved me into my pod and maybe a minute later into my clone station . With this state of the game PvP comes down to which side has more pilots loading up.
GF to those who actually could fight, i hope next time i am one of them 
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Azaeren
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Posted - 2006.01.17 14:18:00 -
[40]
Sad thing is, I bet if we were in empire mining the exact same asteroid in dominix's with all our drones out, with another 200 people in local..it wouldnt of lagged..
Good fight attempt guys, too bad CCP gives two ****s about 0.0 people ------------------------------------------
Whine Whine Whine Cry Cry Cry
Goes the Carebear mating call http://killboard.eve-extra.com/show_player.php?id=6247 |

Gyro DuAquin1
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Posted - 2006.01.17 15:18:00 -
[41]
Excuse my guys, but the point has been made before, lag is quiet big these days.
so i tell u a little story: So i decided to bring a little gang with some ppl to syndicate, arbout 8-10 bs. We fought somwhere against someone and they nearly doubbled our BS and bringing some support. We go ownd, next time ill bring more ppl in more bs and more ppl in more tacklers, and so one.
whats the end of this, right lag, so dont blob the enmie if the enmie brings about about 20 ppl dont bring 35 cause next time hell bring 45 and so on.
just my 2 isk
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RichThugster
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Posted - 2006.01.17 16:34:00 -
[42]
Originally by: Gyro DuAquin1 Excuse my guys, but the point has been made before, lag is quiet big these days.
so i tell u a little story: So i decided to bring a little gang with some ppl to syndicate, arbout 8-10 bs. We fought somwhere against someone and they nearly doubbled our BS and bringing some support. We go ownd, next time ill bring more ppl in more bs and more ppl in more tacklers, and so one.
whats the end of this, right lag, so dont blob the enmie if the enmie brings about about 20 ppl dont bring 35 cause next time hell bring 45 and so on.
just my 2 isk
without meaning to smack, ill tell you a little story the battle iirc was in 6-CZ, or nearby, most if not all of CI is based in Reblier, 1 jump away. Please tell me a PVP alliance with very active corps, who are based one jump from a G battleship fleet who would be able to avoid outblobbing? i had the issue the other day, trying to arrange a fleet of no more than 12 bs, i failed miserable, i dont like turning ppl who want to help down. so i had to turn down 2 members of my own corp, to ensure we got a fight.
besides G has a reputation as BS specialists, im sure not just the amount of CI members close by, but the chance to fight ppl who specialise in BS, was all too tempting. just shame i missed it :(
IF CCP gave a way where you could ask for more bandwidth for a system, then im sure it would be used and ppl complaining wouldnt happen.
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Equinox II
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Posted - 2006.01.17 17:06:00 -
[43]
Originally by: Gyro DuAquin1 so i tell u a little story: So i decided to bring a little gang with some ppl to syndicate, arbout 8-10 bs. We fought somwhere against someone and they nearly doubbled our BS and bringing some support. We go ownd, next time ill bring more ppl in more bs and more ppl in more tacklers, and so one.
I'm looking at my fraps of that very battle. When I jumped in there was 21 hostiles at the gate, including 11 [G] battleships (you brought 12 bs if you include that one you lost earlier). Local during the engagement spiked at 45, that's including a couple of local joes that didn't participate (like farscape hw and caramida) since it's a station system. I also see multiple friendly support flying around, so we couldn't have outblobbed you that badly (45 people in local, 21 hostiles..)
Reason you lost that badly was ECM tbh, we had time to coordinate our ECM while your scorp melted in 5 sec.
CCP Hammer > Next patch we will make sure to boost Amarr and Nerf Caldari. |

Gyro DuAquin1
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Posted - 2006.01.17 18:46:00 -
[44]
U guys are missin the point,
first of all i dont want to flame anyone, but in return i do get a nice flaimefest, cheers.
My point is dont fly around in large groups and u get good battles with no lag.
Next time ill tell u the story about bringing 70 frigs and the enemie brings a 120+ blob.
About that battle agaisnt u, <3 for ur setup and EW usage, gj. But do not overestimate it, this was meant to be kamikaze, if we come to win ull reconzie it.
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RichThugster
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Posted - 2006.01.17 19:15:00 -
[45]
Originally by: Gyro DuAquin1 U guys are missin the point,
first of all i dont want to flame anyone, but in return i do get a nice flaimefest, cheers.
My point is dont fly around in large groups and u get good battles with no lag.
Next time ill tell u the story about bringing 70 frigs and the enemie brings a 120+ blob.
About that battle agaisnt u, <3 for ur setup and EW usage, gj. But do not overestimate it, this was meant to be kamikaze, if we come to win ull reconzie it.
TBH i certainly didnt mean to smack, simply inform you reasons why you might have got outblobbed, if i did smack i apoligise. Equinox was actually there so will know better than me. he also probably didnt mean to smack, was simply trying to put the true story on the map, or atleast his version.
but yeah you are right, flying small groups gives less lag. but without flaming OSS, flying a group of 5 or flying a group of 100 pilots to S-u8A4, will make no difference, they will still form the same size blob, im not criticising them, they are not PVPers where as we are. Tomski Ruslav described it best when he said
Quote: In Iraq, you can send 20 of the best of the best soldiers in there, with all the best equipment, but when 200 Iraqis fight you with just sticks, your going to get PWNT
Goonfleet arent as good so bring more ppl with the weapons they have available, we send in 20 good ppl, with t2 weaponry and still get pwned.
For the record, this is not me flaming or asking OSS to bring equal numbers, this is not me flaming G, just trying to get our point across, i have nothing but respect for G, seeing what they did in the south was short of incredible, then to return and give BOB a damm good fight, after being in solid conflict for 2 weeks+ simply adds to the reputation
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Azaeren
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Posted - 2006.01.17 19:51:00 -
[46]
Flaming isnt needed. Simple facts are, if you have the ability to overblob your enemy, it will happen. Fighting fair is stupid. You fight to win. Whenever goonfleet rolls, we roll with 40-100 people. True most of the people are in crappy t1 frigates, but that doesnt matter. We can get the job done, when needed. We also get our asses kicked. Its a win/lose game. Either play to win, or youll get killed. Too easy. ------------------------------------------
Whine Whine Whine Cry Cry Cry
Goes the Carebear mating call http://killboard.eve-extra.com/show_player.php?id=6247 |

RichThugster
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Posted - 2006.01.17 20:01:00 -
[47]
Originally by: Azaeren Flaming isnt needed. Simple facts are, if you have the ability to overblob your enemy, it will happen. Fighting fair is stupid. You fight to win. Whenever goonfleet rolls, we roll with 40-100 people. True most of the people are in crappy t1 frigates, but that doesnt matter. We can get the job done, when needed. We also get our asses kicked. Its a win/lose game. Either play to win, or youll get killed. Too easy.
btw i wasnt flaming, just pointing out, exactly what you just said
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Witch Doctor
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Posted - 2006.01.17 21:31:00 -
[48]
We all fight to win, of course, but we also fight to fight. Rolling with 100 ships, whoever is doing it, is only guaranteeing that you will not get an engagement. Hell, if you just get to 40 ships in a blob, the lag is so bad, even flying around is untenable.
Until CCP fixes the lag issues, blobbing to that size does not ensure a victory, it only ensures a lack of a decisive battle. Since it is pretty impossible for any of us to restrict gang sizes, it just means that fleet PVP is very quickly becoming impossible and frustrating. I hope CCP recognizes this fact and makes it a top priority, because kick-ass fleet battles are 80% of the fun for a lot of pilots. ---------- Until we get our sig machine back, here is a short comedic break:
Originally by: Tomahawk Bliss
I rock your world Ushra'khan 
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Equinox II
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Posted - 2006.01.17 21:35:00 -
[49]
Lag 4tl, i'm not even going to undock more today, the lag is soo bad.. :(
CCP Hammer > Next patch we will make sure to boost Amarr and Nerf Caldari. |

Corina Chiriac
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Posted - 2006.01.26 00:49:00 -
[50]
I'm just courious , any of you petitioned about loosing ship and got reimbursed ?????
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Oisin
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Posted - 2006.01.26 01:59:00 -
[51]
Originally by: HatePeace LoveWar
Don't discourage ppl posting about in game events, especially battles, hearing about in game fights is actually interesting to some people.
QFT
Placid Reborn is Recruiting
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Elfaen Ethenwe
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Posted - 2006.01.27 14:03:00 -
[52]
forgot to mention the brids size changing on the reb gate to less than 200km from the gate. was very strange
was back at 1000km the next day
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Tarnish Katharr
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Posted - 2006.01.28 13:37:00 -
[53]
That was just nasty. My first chance to try out my sniping Geddon and couldn't do a damn thing. Saw the enemy, could lock the enemy (When that Scorp wasn't jamming my butt, hehe), couldn't shoot.
I also got hit by several dozen torpedoes that did no damage at all. Awesome blobs on both sides, ****ty lag. The busted grid afterwards was neat though.
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