| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Capt 69
|
Posted - 2006.01.17 21:00:00 -
[1]
IMO this sucks. I think if they are not dropping cargo they should at least drop minerals or tech 2 build components. Dropping nothing seems kinda dumb - wtf is the point in killing them except for bounty? A corp member recently ransomed one for 400 mil. A few days later the dumb guy brought it out again, of course we had an alt in sys and him in address book so we rushed to sys, caught him again and he wouldn't pay. My corp mates had to destroy it - they lost a billion but we gained nothing. Seems a bit stupid to me.
|

Big Dummy
|
Posted - 2006.01.17 21:09:00 -
[2]
Originally by: Capt 69 they lost a billion but we gained nothing.
Yeah, but they lost a Billion ISK. 
|

Durethia
|
Posted - 2006.01.17 21:14:00 -
[3]
Originally by: Capt 69 IMO this sucks. I think if they are not dropping cargo they should at least drop minerals or tech 2 build components. Dropping nothing seems kinda dumb - wtf is the point in killing them except for bounty? A corp member recently ransomed one for 400 mil. A few days later the dumb guy brought it out again, of course we had an alt in sys and him in address book so we rushed to sys, caught him again and he wouldn't pay. My corp mates had to destroy it - they lost a billion but we gained nothing. Seems a bit stupid to me.
It might be stupid to be unaware of simple things, but what's even dumber is to assume someone is so stupid. So, he shows up with another frieghter and you think he is going to fall for a large ransom twice. You let yourself get carried away with expectation based on past events. Not saying your less for destroying his second frieghter, but just suggesting it's not wise to expect the same fortune to follow. Might I add, you are not entitled to good loot, you waste the ammo to take down a freighter that isn't carrying anything... oh, by the way, there are cargo scanners. Since you should be using a cargo scanner, especially for hunting haulers and frieghters, finding an empty loot can is 100% your incompetence.
|

upsideup
|
Posted - 2006.01.17 21:17:00 -
[4]
Freighers do not drop cargo, whether they were carrying it or not. This is something that needs to be fixed badly.
|

Shin Ra
|
Posted - 2006.01.17 21:22:00 -
[5]
Originally by: upsideup Freighers do not drop cargo, whether they were carrying it or not. This is something that needs to be fixed badly.
Yup, a little exploitable tho if someone does an insurance job while carrying stuff he needs dropped off say deep in 0.0 far from a station. I say, any normal item, not a pos, not a ship or anything else big, should drop in the can.
POS = exploitable Ships = lagggg normal items = okay!
|

Keldareth
|
Posted - 2006.01.17 21:22:00 -
[6]
Congrats on being an ignorant flamer Durethia :) Your awesome!
You miss the point, it's not that the freighter was empty, it's that they CAN NOT drop a loot can even if packed to the brim with loot. Understand the game before you flame someone. Ignorance FTL!
|

Durethia
|
Posted - 2006.01.17 21:28:00 -
[7]
Edited by: Durethia on 17/01/2006 21:29:23
Originally by: Keldareth Congrats on being an ignorant flamer Durethia :) Your awesome!
You miss the point, it's not that the freighter was empty, it's that they CAN NOT drop a loot can even if packed to the brim with loot. Understand the game before you flame someone. Ignorance FTL!
Ah, I did not know this. My ignorance for never having targetted a frieghter. Sorry about that. :)
With this being now known... I must agree, frieghters should drop something.
P.S. It wasn't my intention to flame. To me, a "flame" is disagreement overkill. Is it the flow of this community to think any disagreement, right or wrong, is a "flame"?
|

Wee Dave
|
Posted - 2006.01.17 21:58:00 -
[8]
This has come up before. The problem is if the freighter is moving a bazillion shuttles around then blowing one up will crash TQ, never mind the node. It's a case of figuring out how to code it so that some stuff drops without destroying the system, since a dozen battleships falling out of a freighter will still be very nasty. No other ship has this issue, so it would be a lot of work for relatively few incidents. It will be quite far down the to-do list.
|

Tobiaz
|
Posted - 2006.01.17 22:24:00 -
[9]
I think freighters don't drop loot, but will drop ships they are transporting.
RMR hiatus |

Capt 69
|
Posted - 2006.01.18 00:33:00 -
[10]
I agree that the loot issue regarding cargo is one of hardware. Fine. I'm not asking for them to drop there cargo, but at least some mins, build components etc that make the kill worthwhile. Tbh i couldn't give a **** if the enemy lost 1 billion, i'm a pirate not a rival corp / alliance, what i care about is getting rich, and it seems dumb that a 1 bil craft kill makes me less than popping an ibis.
|

Darkdashing
|
Posted - 2006.01.18 00:38:00 -
[11]
Originally by: upsideup Freighers do not drop cargo, whether they were carrying it or not. This is something that needs to be fixed badly.
no it shouldn't. No one could transport without serious planning. Ransom freighters they have the money...dont' blow them up.
There is beauty in tension.... |

Grankor
|
Posted - 2006.01.18 08:20:00 -
[12]
Loot cans are 27,500 m3. Last I checked a Freighter carries a little more than that. So a single jet can wouldnt work. Game physics.
|

Asphyxia Mortella
|
Posted - 2006.01.18 11:27:00 -
[13]
a fenrir, can hold 750,000 m3 , one jetcan holds 25k? thats 30 cans popping into existance at once, that would be a strain on the server, never mind the number of ships that might pop into existance.
im no pirate, i am in logistics, but i agree that freighters should drop SOMETHING, , but yea i also see that ransoming them is better, and right now blowing them up is a waste of isk, so if they dont pay , your the one losing out not them, as most freighter pilots can afford a new one, yet you wasted a lot of money on ammo and time. that could of been spent hitting smaller more profitable targets.
|

sableye
|
Posted - 2006.01.18 11:34:00 -
[14]
the 27,5000 m3 is a limit on how much you can put in, theyc an be overstuff at least npc hauler spawns used to drop soemtimes oevrstuffed cans.
ORC is recruiting players now !! |

Copine Callmeknau
|
Posted - 2006.01.18 12:39:00 -
[15]
Edited by: Copine Callmeknau on 18/01/2006 12:42:56 OK, so maybe when a freighter explodes there should be a floating wreck left behind, call it freighter cargo bay or space junk or something. Give it the same cargo capacity as a freighter and use the same destroyed/loot mechanics as with anything else. Ships would appear inside the freighter remains window as with any other loot, but drag-dropping to your cargo hold with insufficient room to carry them will simply cause the ship to spawn next to the freighter remains :)
Instead of popping like a normal can, maybe CONCORD could come along after 1-2 hours and blow up some 'Hazardous space trash'.
There we go, no megalag and some nice new CONCORD fireworks to go with it 
No loot at all is just plain silly.
-------
With five million sheep in this army I seem to be the only one fit to command
|

Malvan
|
Posted - 2006.01.18 15:40:00 -
[16]
Originally by: Copine Callmeknau Edited by: Copine Callmeknau on 18/01/2006 12:42:56 OK, so maybe when a freighter explodes there should be a floating wreck left behind, call it freighter cargo bay or space junk or something. Give it the same cargo capacity as a freighter and use the same destroyed/loot mechanics as with anything else. Ships would appear inside the freighter remains window as with any other loot, but drag-dropping to your cargo hold with insufficient room to carry them will simply cause the ship to spawn next to the freighter remains :)
Instead of popping like a normal can, maybe CONCORD could come along after 1-2 hours and blow up some 'Hazardous space trash'.
There we go, no megalag and some nice new CONCORD fireworks to go with it 
No loot at all is just plain silly.
Now THAT is one of the best ideas I've heard on the subject yet. A new container type with a higher capacity, steal one of the deadspace or old collidable object spawnpoint item graphics for a wrecked ship and scale it up, presto!
Freighter only lootable remains, and will look cool to boot, leave a small piece of junk in it and put a message can next to it to tell everyone who you are and you also have a big 'here there be piwats!! YArr!' sign for a couple of hours ;)
'A flag that has no nation makes an enemy of the world' - The Golden Apple. |

sgt spike
|
Posted - 2006.01.18 16:46:00 -
[17]
Originally by: Copine Callmeknau Edited by: Copine Callmeknau on 18/01/2006 12:42:56 OK, so maybe when a freighter explodes there should be a floating wreck left behind, call it freighter cargo bay or space junk or something. Give it the same cargo capacity as a freighter and use the same destroyed/loot mechanics as with anything else. Ships would appear inside the freighter remains window as with any other loot, but drag-dropping to your cargo hold with insufficient room to carry them will simply cause the ship to spawn next to the freighter remains :)
Instead of popping like a normal can, maybe CONCORD could come along after 1-2 hours and blow up some 'Hazardous space trash'.
There we go, no megalag and some nice new CONCORD fireworks to go with it 
No loot at all is just plain silly.
/signed
that idea is the dogs back wheels and is the best idea for a situation that has narked me for a long time
can you put a price on peace? |

Soffiarme
|
Posted - 2006.01.19 01:27:00 -
[18]
freighters dont drop cargo because if they did the lag would go wtfbbq server pwnage.
freighter holds alot of loot. how many cans would pop out, + ships?
also, whats to stop someone from filling a freighter with small cans and crashing the server when the freighter dies, if it drops loot on destruction?
|

Hinik
|
Posted - 2006.01.19 01:54:00 -
[19]
They don't drop loot because the jet cans are too small 
LOVES CHARITY REGARD |

Capt 69
|
Posted - 2006.01.19 02:49:00 -
[20]
Guys we know why they dont drop loot, but it still sucks. We are coming up with ideas that would be nice to fix it ... be constructive Inappropriate signature content. --Jorauk |

Superbus Maximus
|
Posted - 2006.01.19 06:12:00 -
[21]
I wanna see all the ships spew out and crash the server nod, then ccp convos you and gives you a parade in your honor through jita and a concord ship with 99 resistance to everything thats what I want :D
|

Malken
|
Posted - 2006.01.19 06:20:00 -
[22]
why are there no tech2 jetcans that only freighters can drop when blown up that can hold up to a million cargospace in it.
|

Jane Vladmir
|
Posted - 2006.01.19 13:57:00 -
[23]
Freighters should drop whatever they're carrying just like any other ship. GM's give us info on when you're going to fix this, pretty pretty please. 
|

Spathi
|
Posted - 2006.01.19 15:29:00 -
[24]
Some of my corpmates and friends caught an obelisk in lowsec and tried to ransom it. It was cargo scanned to see what it had so the ransom could be adjusted to fit with their cargo. Apparently it was carrying 2 ravens.
(Un)Fortunately it refused to pay and was killed since it was getting very close to the gate. No raven spawns :(
Oh well.
|

tiller
|
Posted - 2006.01.19 16:30:00 -
[25]
Originally by: Jane Vladmir Freighters should drop whatever they're carrying just like any other ship. GM's give us info on when you're going to fix this, pretty pretty please. 
/signed
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |