
Orakkus
Wraithguard. Dirt Nap Squad.
189
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Posted - 2013.10.02 00:00:00 -
[1] - Quote
So far I like:
New SOE Ships New Warping Mechanic New Deployables New Ship Love
Things I think are okay: Certificates (though please leave in the "claim" button and the ability to show your certs publically or privates as an option)
Things are I am starting to not be so keen about: High-Sec POCO being controlled by players - Simply because the War-dec mechanic going against major alliances really discourage smaller organizations from war-decc'ing, say, Goons, to see if they can kick them out of their high-sec regions. He's not just famous, he's "IN" famous. - Ned Nederlander
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Orakkus
Wraithguard. Dirt Nap Squad.
190
|
Posted - 2013.10.02 20:26:00 -
[2] - Quote
Kagura Nikon wrote: Did you ever tried? The best way to have fun in high sec and easier way to rack kills is war deck huge 0.0 alliances. The only problem is that is rather expensive, s o you need a few members in your group to recover the investment. A large alliance has a larger pool of incompetent players (not saying all of their players are, jsut hat statistically they will ahve more of them sicne they are larger) and those are the juiciest targets for war decs.
Yeah, I well know how juicy big alliance targets are. The problem is that these big alliances have full PVP wings going up against industrial corps who either have small or non-existent PVP wings. Most of the people I know who run PI operations in high-sec operate them using their own alts, not necessarily other members of their corp. So while individuals can make good isk at it, few at the corporation level would see the benefit of losing hundreds of millions in isk in ships + war-dec costs going against a potentially well trained PVP force that can switch out when they are tired.
Kagura Nikon wrote: Likely Super powers will not even BOTHER with high sec POCOs. IF they do, they will simply fight an uphill battle because they will have every single day hundreds of them put into reinforced mode. Super alliances are incredlby powerful, but they cannot be everywhere, not even close to that.
They don't need to be everywhere.. just at critical planets. In addition, the players they will most likely encounter are not going to be well organized. Sure, they *might* be able to mount a defense for a short time, but over the long haul it is doubtful because many corps simply don't have the time, the resources, or the experience to maintain successful guerilla tactics.
I'm still up in the air about switching POCOs over, especially how the taxes are intended to work. I can see it being an interesting conflict opportunity, potentially a good way for smaller alliances to strike back at larger ones too. It could also be a boon for major alliances with thousands of people at their command with the ability to mount takedown and defense fleets no matter what time of the day. He's not just famous, he's "IN" famous. - Ned Nederlander
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