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Thread Statistics | Show CCP posts - 5 post(s) |

ArmyOfMe
TEDDYBEARS. Excuses.
41
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Posted - 2011.10.31 20:26:00 -
[1] - Quote
Speed and agility on blasterships needs to be improved even more tbh. The boats are still sluggish as hell, and cant get close to other ships fast enough. Remember that those damn buffer tanks, or plates/armor rigs makes the gallente blasterboats slower. That wouldnt be such a problem if it wasnt for the fact that we have the worst optimal and falloff range of all race's.
The deimos is one of the ships that need a special look at, since it is atm a useless ship.
CCP, for the love of god boost the deimos..... |

ArmyOfMe
TEDDYBEARS. Excuses.
41
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Posted - 2011.10.31 20:38:00 -
[2] - Quote
PinkKnife wrote:Quote:Before we start looking at armor tanking issues or individual ships, Hybrid weapons as a whole need to be boosted up to a level where using them becomes desirable. Highlighted for those who I think glossed over this. However it seems they aren't done with Gallente/Hybrids just yet. Lets not forget how long it took them to look at hybrids in the first place
I guess we'll see them looking at blasterboats around, oh i dont know 2015? (and thats if we're lucky)
CCP, for the love of god boost the deimos..... |

ArmyOfMe
TEDDYBEARS. Excuses.
41
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Posted - 2011.10.31 21:16:00 -
[3] - Quote
X Gallentius wrote:Quote:** Exceptions: Light Electron Blasters, Light Ion Blasters, 125mm Railguns, 75mm Railguns (they already have very low Powergrid requirements.) Light Electron Blaster II: PG 4 Light Ion Blaster II: PG 7 200mm Autocannon II: PG 4 150mm Autocannon II: PG 2 125mm Autocannon II: PG 1 Really? Best 200mm autocannon has (half,same) PG of (Ions,Electrons) and (Ions,Electrons) have very low PG requirements? Shhh, its because blasters do so much more damage then ac's 
Oh wait......
CCP, for the love of god boost the deimos..... |

ArmyOfMe
TEDDYBEARS. Excuses.
41
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Posted - 2011.10.31 22:24:00 -
[4] - Quote
Sizeof Void wrote:Nimrod Nemesis wrote: Spoken like someone who's got no experience flying a hybrid platform.
I suppose so. I've only been flying Gallente gunboats for 3.5 years, with 18 million SP in guns. I apologize for being presumptuous. Well ive flown blasterboats for over 8 years, and have allmost twice your sp in gunnery, so that argument kinda fails
And this buff is not even close to enough to fixing blasterboats tbh.
Our ships are slow as hell, and becomes even slower once u put on the standard buffer or active tank fits. Our dps is also not good enough considering the rather ****** range we have compared to the other races.
CCP, for the love of god boost the deimos..... |

ArmyOfMe
TEDDYBEARS. Excuses.
41
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Posted - 2011.10.31 22:29:00 -
[5] - Quote
Svennig wrote:Haulin Aussie wrote:Large hybrid ammo is also way too many m3 compared to others. could this be looked at too please? not empty quoting. also this
CCP, for the love of god boost the deimos..... |

ArmyOfMe
TEDDYBEARS. Excuses.
43
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Posted - 2011.11.02 19:22:00 -
[6] - Quote
Sizeof Void wrote: 1. When your strategy is to drop right on top of your target (see my other post - and feel free to flame), you don't need a MWD. Also, assuming that you've trained up your energy management skills, you don't need a cap booster - not in a buffer tanked Gallente gunship. The Thorax, Brutix, and Megathron, with a full rack of T2 neutrons, are cap stable, without any mods/rigs. At close range, you don't need a sebo, and when your opponent does less DPS and has less tank than you, you don't need a tracking disruptor. So, yes, there is room for a scram and two webs.
Sizeof Void wrote: You jump the blaster boat within blaster range, get it? There is no approach, and thus no issue in your hand.
 Im trying very hard to deside if your a troll or really this dumb
CCP, for the love of god boost the deimos..... |
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