
Zendoren
Aktaeon Industries The Black Armada
30
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Posted - 2011.11.03 13:43:00 -
[1] - Quote
IMHO, minmitar weapon systems are better all the way around when compared to hybrids which go against the idea of weapon systems filling niches
Blasters vs Auto cannons After the speed nerf (for the most part) minmitar keep their ability to dictate ranges with speed on auto cannons boats as compared to GallenteGÇÖs blaster boats. Back in the day, the only thing going for Gallente blasters boats is the huge damage modifier and the ability to get in close fast and web the **** out of foes before their cap ran dry and melt face. This tactic is somewhat the same for auto cannon boats but, unlike blaster boats, auto cannon boats have awesome tracking which allow them to maximize their DPS while in a GÇ£dog fightGÇ¥ doing their Ricky bobby thing that they do orbiting their target. Contrasting this with the tactics used for Gallente, in a blaster boat you get in close with MWD and web down your target and have a good slug fest until they melt before you.
IMHO, CCP needs to give all Gallente blaster boats a web bonus and small boost to speed. This will allow the boats to get in close fast again, to start the slug fest, and the web will allow them to keep them there. To balance this, I would reduce the mid slots or nerf CPU in most blaster boats so in most cases pilots will have to choose between sebos, points, webs, and ect. Also, I would consider reducing all the blaster boats sensor strength so they would be more susceptible to ECM. This will make ECM bursts useful again as well and a good tactic if you want to disengage with a blaster boat in small gang warfare.
Rails vs Arty Rails are ****, complete **** in PvP. Artys have amazing alpha (as they should) but crap DPS because of crap ROF. Contrasting with rail, rails have **** alpha, crap damage, and normal ROF To fix rails, I would increase the ROF while keeping damage low. This will allow an increase in DPS without making rails **** face at long range. To balance this I would nerf the CPU or reduce the mids and increase the base lock time for rail boats. The reduce cpu/mids would limit the number of sebos and would pigeon toe the rail boats into the high lock time.
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