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Kirluin
Hedion University Amarr Empire
4
|
Posted - 2013.09.30 16:17:00 -
[31] - Quote
Samillian wrote:I know this goes against everything that GD stands for but for once I'd like to see the stats before people engaged headless chicken mode and started aimlessly running in circles.
Unfortunately this is what happens when you hype up a big announcement and then provide no details when it drops.
A bit short of the Steve Jobs flair for communication ;) |

Urgg Boolean
Center for Advanced Studies Gallente Federation
376
|
Posted - 2013.09.30 16:22:00 -
[32] - Quote
Vincent Athena wrote:I do L4 missions and I mine. I do loot and salvage my missions. I also reprocess the lower end loot items, generally meta 2 and below, at least if their estimated value is below 50K.
The amount of minerals I get from reprocessing loot is tiny compared to what I can pull in with the Hulks. From that, I do not see this new module as a significant threat.
Also, if only a third of the loot is actually looted one asks why. Could it be because its not that valuable? If its not that valuable, then why will adding more of it cause a massive imbalance?
Finally, CCP can always reduce the drop rate if needed. As usual, Vincent is very sensible.
The prices of raw materials and profits from harvesting are all relative. If it is cheaper to engage in activities that result in new ship purchases, the game is enhanced - and everyone's wealth is still based upon income versus costs. The first wave of destructible POCOs made it more expensive to harvest PI products - and we passed the costs on to the consumer. In this case, if there is a reduction in raw materials costs, the reduction will be felt in ship prices, but profits for ship builders should not really be affected. In fact, if ships are cheaper, you may sell more and earn more ISK.
Like many of the changes in which people predict doom, this may turn out to be just fine. |

samualvimes
Quantum Cats Syndicate Samurai Pizza Cats
98
|
Posted - 2013.09.30 18:30:00 -
[33] - Quote
Didn't they Devs say it was going to be one use?
Theres a large chance the price may not be that appealing for multiroom missions etc. |

Velicitia
Emergent Avionics
1607
|
Posted - 2013.09.30 20:03:00 -
[34] - Quote
samualvimes wrote:Didn't they Devs say it was going to be one use?
Theres a large chance the price may not be that appealing for multiroom missions etc.
one-time use is the mbile cynojammer
this one is useable all over, essentially it's a jetcan with a tractor beam. ANYONE can open it (and go suspect, but meh).
One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Kirluin
Hedion University Amarr Empire
5
|
Posted - 2013.09.30 20:04:00 -
[35] - Quote
I like the looter bot because it means I fight enemies more, and the user interface less. I got my noctis tractor/loot/salvage routine down into muscle memory from running so many anoms... It was not difficult and posed no risk, it was just tedious fkey mashing. I'd rather spend my limited game time blowing stuff up.
But I also want the Diablo-esque OCD fix of bashing barrels to get the goods. Tractor bot looks like nice carpal tunnel reducing option. I don't think it will replace marauders because those ships offer a lot more than just tractor beaming, and if I could fly one, loot on the go and NOT take a time out to run a noctis I would vastly prefer to do so. Or run a marauder AND a tractor bot. |

Ranger 1
Ranger Corp
4698
|
Posted - 2013.09.30 20:56:00 -
[36] - Quote
Quote:Or run a marauder AND a tractor bot.
I have a suspicion that this is exactly what we'll see (although I could be very wrong). Marauders have a large cargo hold, and if this item is small enough it would be an excellent compliment to a Marauder. Just fill those utility highs with salvage modules.
Of course, for those so disposed, it would work perfectly with a Noctis as well.
It all depends on it's size, and of course it's range too.
Keep in mind this will only work on the wrecks of the ships you yourself kill, so it's PVP uses (or even its group PVE uses, such as Incursions) will be limited. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

James Amril-Kesh
4S Corporation Goonswarm Federation
5817
|
Posted - 2013.10.01 01:52:00 -
[37] - Quote
The feasibility of this depends on a LOT of separate factors:
The range of its tractor beams The speed of its tractor beams The number of tractor beams it has Cargo space inside the looting device Cargo space required to carry packaged looting devices Time required to anchor/online Time required to offline/unanchor
We know absolutely none of these right now. Everything is pure speculation until we know more. My YouTube Videos Latest video: August 25, 2013 |

Jonah Gravenstein
Machiavellian Space Bastards
14115
|
Posted - 2013.10.01 02:29:00 -
[38] - Quote
^^ Pretty much this, it's pointless speculating until we see some preliminary statistics in a Dev blog. The feedback threads for the deployable structures* should be quite interesting.
*do we have a name for them yet? Yurts seems to be making the rounds. I am furnishing this post "as is" I do not provide any warranty whatsoever, whether express, implied, or statutory, including, but not limited to, any relevance or fitness for purpose or any warranty that the contents herein are error-free.
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Jim Lovell
Quiet.Storm Get Off My Lawn
6
|
Posted - 2013.10.19 22:17:00 -
[39] - Quote
with the auto-loot device,
we need some stats from CCP, will it be able to be set to loot only small or medium or large wrecks , what is the range etc etc
come on CCP! |

Nevyn Auscent
Broke Sauce
463
|
Posted - 2013.10.19 22:38:00 -
[40] - Quote
We have certain details from the Marauders thread. It will have only a single tractor beam. It will have no velocity buff (Unknown if T1 or T2 Tractor speed) It will out range Marauders tractor beam (So probably 60+, certainly 50+)
Given that, I am not scared it will tank the mineral market. |

Solstice Project's Alt
Pator Tech School Minmatar Republic
167
|
Posted - 2013.10.19 23:40:00 -
[41] - Quote
SHOOT ALL THE LOOTING THINGIES !!!!! |

Rexxorr
Zero Corp Tax2
45
|
Posted - 2013.10.20 00:20:00 -
[42] - Quote
No one has seen the stats on this new auto loot device......
It could be uber... or utter crap. |

Silvetica Dian
Manson Family Advent of Fate
209
|
Posted - 2013.10.20 10:43:00 -
[43] - Quote
[quote=Adunh Slavy
Why specialize in mining ? [/quote]
A good question. I don't think anyway has adequately explained this perverse behaviour. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
58818
|
Posted - 2013.10.20 10:49:00 -
[44] - Quote
The Spod wrote: (I would guess a third of modules are ever looted, at tops). This would cue towards the relevance of next point.
Future: 4) Automatic looting device in L4 rooms and nullsec anoms is looking to print minerals through reprocessing, possibly at a very high amount.
I doubt they will outdo a fully fit Noctis with Salvage Drones, so basically this is already going on. As intended.
Noctis....."looting device"....what's the freakin' difference ? Nothing.
"Who thinks it's normal to kneel down to a naked man who's nailed to a cross? It's like a bad leather bar." -- John Waters |

Keno Skir
Vectis Covert Solutions
424
|
Posted - 2013.10.20 12:54:00 -
[45] - Quote
I kinda agree, this was the only rubicon addition that I'm worried about. I think they will adversely effect mineral markets and thus the entire economy to some extent. Not game breaking, but a bad idea none the less in my opinion. BUDDY TRIALS - 21days + ISK bonus + Starting Assistance : https://secure.eveonline.com/trial/?invc=77facad8-d941-45ad-95bc-c1ec90919b6b&action=buddy Feel free to contact me with questions :) |

Ghost Phius
Tribal Liberation Force Minmatar Republic
22
|
Posted - 2013.10.20 15:32:00 -
[46] - Quote
Mobile Tractor Array: will automatically tractor in a single wreck at a time (tractor speed is slightly faster, no top distance released), and loot it.
Does not salvage.
Has internal loot storage(size not determined yet), and no "reinforcement" mode. Will drop loots if fired upon and destroyed.
Deliberately designed to "not be as effective as a dedicated salvaging ship".
Doubt that the mineral market will fall out of the sky due to these new units.
Relax people there is PLENTY of real stuff to panic over about this game, but this unit is not one of them.
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Careby
Careby Exploration
60
|
Posted - 2013.10.20 21:41:00 -
[47] - Quote
Somebody will have to build these things, and they will presumably require minerals to produce. If they are popular, lots of minerals will be used in construction, and if not, then who really cares? And if destroying them is popular, then even more minerals are needed for replacements. And if fights break out around them (yeah, right) even more minerals will be consumed.
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Krixtal Icefluxor
INLAND EMPIRE Galactic
58980
|
Posted - 2013.10.20 22:47:00 -
[48] - Quote
Ghost Phius wrote:Mobile Tractor Array: will automatically tractor in a single wreck at a time (tractor speed is slightly faster, no top distance released), and loot it.
Does not salvage.
Has internal loot storage(size not determined yet), and no "reinforcement" mode. Will drop loots if fired upon and destroyed.
Deliberately designed to "not be as effective as a dedicated salvaging ship".
Doubt that the mineral market will fall out of the sky due to these new units.
Relax people there is PLENTY of real stuff to panic over about this game, but this unit is not one of them.
Yup.
Funny, the panic over this in some quarters.
When the Noctis and it's capabilities were announced, it seemed to be a unanimous "Thank God !"
Also funny is how many people didn't bother to see the words regarding their lack of Salvaging.
In the same way, folks are jumping with excitement over the new Whiplash Warp with Rubicon, and didn't bother to read the part about anything cruiser size and above will actually be in Warp longer even than now. lol.
Selective Reading rules the day I guess. "Who thinks it's normal to kneel down to a naked man who's nailed to a cross? It's like a bad leather bar." -- John Waters |

Felicity Love
Caldari Provisions Caldari State
910
|
Posted - 2013.10.20 23:44:00 -
[49] - Quote
Samillian wrote:I know this goes against everything that GD stands for but for once I'd like to see the stats before people engaged headless chicken mode and started aimlessly running in circles.
Funniest stuff I've read in weeks... 
Proud Beta Tester for "Bumping Uglies for Dummies" |

Felicity Love
Caldari Provisions Caldari State
910
|
Posted - 2013.10.20 23:49:00 -
[50] - Quote
Krixtal Icefluxor wrote: Selective Reading rules the day I guess.
... shrugs and throws another book on the fire to commemorate the "dumbing down" policy in most western school systems of the last two decades.
Proud Beta Tester for "Bumping Uglies for Dummies" |

Sable Moran
Moran Light Industries
246
|
Posted - 2013.10.21 10:19:00 -
[51] - Quote
The Spod wrote:4) Automatic looting device in L4 rooms and nullsec anoms is looking to print minerals through reprocessing, possibly at a very high amount.
Here's a clue just for you. Now a days only meta 1 through meta 4 modules drop as loot (alongside some charges + drones) and their mineral content is **** poor.
Your 'print minerals' idea is stillborn. Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene. |

March rabbit
epTa Team Inc.
815
|
Posted - 2013.10.21 11:24:00 -
[52] - Quote
James Amril-Kesh wrote:Everything is pure speculation until we know more. you're in GD. stop being so boring!
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