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Thread Statistics | Show CCP posts - 8 post(s) |
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Tuxford

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Posted - 2006.01.20 16:29:00 -
[1]
This is a post about stuff we have been changing but isn't really big enough to get its own thread or newsitem or whatever.
Damage Control The plan was originally that damage controls would give bonus to hull. That plan never really changed there was just a bug involved that is the damage didn't actually got reduced. This has been fixed now so hull resistances are back on.
Sacrilege It's a little bit too much Khanid too little Amarr so we made a few changes. Missile launcher rate of fire bonus changed to laser damage Armor hitpoints increased and shield capacity decreased (same number of total hitpoints)
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Tuxford

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Posted - 2006.01.20 16:34:00 -
[2]
Originally by: Marcus Aurelius And this is coming in when exactly ?
Soon of course. _______________ |
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Tuxford

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Posted - 2006.01.21 01:22:00 -
[3]
Just wanted to ask you to stay a little more on topic in this thread. We aren't really focusing on any major changes or overhaul of t2 ships right now or any other ships for that matter. The Sacrilege change is something that we have been talking about for some time. The Damage Control change is really bug fix.
Having said that then we have also been talking about the Typhoon but I'm not gonna post anything until it's more final.
We have also noticed the post on the missing 4th assault ship bonus (it's got a yellow bar even iirc). We kind of all agree that it is "missing". Personally I don't think that assault ships are underpowered in general but I would still like to ... bah I'm drifting off topic myself 
Anyway lets try to keep this thread about changes that we are (or at least are thinking about doing) instead of things that you wish we would do, no matter how valid they are  _______________ |
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Tuxford

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Posted - 2006.01.22 02:13:00 -
[4]
Originally by: Kusotarre
Originally by: Weirda great news tux!
any word on the Assault Ship and their 4th bonus? (see my beloved thread from siggie)... 
FOUND ONE!
No 3rd person! You totally screwed up now, Weirda!
I was really tempted to use my supreme editing powers to help Weirda out there. _______________ |
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Tuxford

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Posted - 2006.01.23 14:35:00 -
[5]
Originally by: Rod Blaine Soo, thats what you guys been doing since RmR release ? That's ALL I mean ?
You have loads of bugreports if i'm not mistakes, reltated to RmR additions related to ship function and balance, and this is all you coem up with after a month ?
No offense, but it's too little guys.
No this is just stuff that isn't really bugged but is getting changed nonethelss. Other stuff that was just not working as intended is just fixed and posted in the bug reports. _______________ |
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Tuxford

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Posted - 2006.01.24 09:57:00 -
[6]
Originally by: LWMaverick Edited by: LWMaverick on 24/01/2006 00:19:02 Ey tuxford, dont forget that The absolution's RoF bonuses needs to be taken a look at, its being applied as a penality atm.. The RoF goes up instead of down for every command ship level :(
/Mav
Yeah I know about that one, and I've fixed it. Just need to wait for it to be patched onto TQ. _______________ |
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Tuxford

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Posted - 2006.01.24 10:03:00 -
[7]
Originally by: Woodbine Hi Tuxford,
I have indeed set in a bug report and had a reply saying that I was infact correct. This is relating to the Falcon (just as I fly that one) where you can fit it all up as you want with the covert ops cloak and cyno field.... undock and then CAN NOT CLOAK... This I know is a bug but one that makes the Falcon kind of null and void.
Is there any chance you can get this sorted so that I have the use of the ship.
Many Thanks.
PS. I can supply the bug report number etc if that will help you.
PPS. This I would suggest is important as its a new T2 ship that can not do what it was designed to do. :(
Know about that one as well but it's a bit trickier to fix. Saying that the force recons are useless though is just nonsense though. Even without the Cynosural field bonuses Falcon is a great ship.
I'll get someone working on fixing this. _______________ |
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Tuxford

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Posted - 2006.01.24 10:28:00 -
[8]
Read the first post, this post is about those two changes. If there are some other changes that I think that should know of before you read them in the patch notes then I'll add to the first post. _______________ |
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